Commodore 16 Games Book

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 178982544X
Total Pages : 214 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 16 Games Book by : Cameron Duffy

Download or read book Commodore 16 Games Book written by Cameron Duffy and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Commodore 16 Games Book

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Author :
Publisher : HarperCollins
ISBN 13 : 9780003830842
Total Pages : 161 pages
Book Rating : 4.8/5 (38 download)

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Book Synopsis Commodore 16 Games Book by : Jim Gregory

Download or read book Commodore 16 Games Book written by Jim Gregory and published by HarperCollins. This book was released on 1985 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 16 Games Book

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Author :
Publisher :
ISBN 13 : 9780861611850
Total Pages : pages
Book Rating : 4.6/5 (118 download)

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Book Synopsis Commodore 16 Games Book by : Richard Woolcock

Download or read book Commodore 16 Games Book written by Richard Woolcock and published by . This book was released on 1984 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64 Programmer's Reference Guide

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780672220562
Total Pages : 486 pages
Book Rating : 4.2/5 (25 download)

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Book Synopsis Commodore 64 Programmer's Reference Guide by :

Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

The Working Commodore C16

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Author :
Publisher : Heinemann Educational Publishers
ISBN 13 : 9780946408627
Total Pages : 214 pages
Book Rating : 4.4/5 (86 download)

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Book Synopsis The Working Commodore C16 by : David Lawrence

Download or read book The Working Commodore C16 written by David Lawrence and published by Heinemann Educational Publishers. This book was released on 1984 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Commodore (Vol. Book 17) (Aubrey/Maturin Novels)

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 0393088480
Total Pages : 352 pages
Book Rating : 4.3/5 (93 download)

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Book Synopsis The Commodore (Vol. Book 17) (Aubrey/Maturin Novels) by : Patrick O'Brian

Download or read book The Commodore (Vol. Book 17) (Aubrey/Maturin Novels) written by Patrick O'Brian and published by W. W. Norton & Company. This book was released on 2011-12-05 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The seventeenth novel in the best-selling Aubrey/Maturin series of naval tales, which the New York Times Book Review has described as "the best historical novels ever written." Having survived a long and desperate adventure in the Great South Sea, Captain Jack Aubrey and Stephen Maturin return to England to very different circumstances. For Jack it is a happy homecoming, at least initially, but for Stephen it is disastrous: his little daughter appears to be autistic, incapable of speech or contact, while his wife, Diana, unable to bear this situation, has disappeared, her house being looked after by the widowed Clarissa Oakes. Much of The Commodore takes place on land, in sitting rooms and in drafty castles, but the roar of the great guns is never far from our hearing. Aubrey and Maturin are sent on a bizarre decoy mission to the fever-ridden lagoons of the Gulf of Guinea to suppress the slave trade. But their ultimate destination is Ireland, where the French are mounting an invasion that will test Aubrey's seamanship and Maturin's resourcefulness as a secret intelligence agent. The subtle interweaving of these disparate themes is an achievement of pure storytelling by one of our greatest living novelists.

Commodore 64 Games Book 2

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789826373
Total Pages : 194 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 64 Games Book 2 by : Gregg Barnett

Download or read book Commodore 64 Games Book 2 written by Gregg Barnett and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

A Compendium of Sega Master System Games - Volume One

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Author :
Publisher :
ISBN 13 : 9781789824421
Total Pages : 184 pages
Book Rating : 4.8/5 (244 download)

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Book Synopsis A Compendium of Sega Master System Games - Volume One by : Kieren Hawken

Download or read book A Compendium of Sega Master System Games - Volume One written by Kieren Hawken and published by . This book was released on 2021-01-13 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Sega Master System, and its predecessor the Sega SG-1000, looking at a varied cross section of the 400+ games available, with a review and screenshot of each one. From classics released through the mid to late eighties, to modern homebrew titles, and even some unreleased prototypes, there are games of all genres and styles here. With up to ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games, neither is it a complete guide to all that's available. It is simply a meandering journey through the golden years of 8-bit console history, designed to interest both the dedicated fan and the casual reader alike. Contains interviews with Epyx producer Matt Householder, Imagitec artist Shaun McClure, and Activision producer Tom Sloper. A Compendium of Sega Master System Games is a celebration of the ever-popular console with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.

Back Into the Storm

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4.5/5 (345 download)

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Book Synopsis Back Into the Storm by : Margaret Gorts Morabito

Download or read book Back Into the Storm written by Margaret Gorts Morabito and published by Independently Published. This book was released on 2021-07-28 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Back into the Storm: A Design Engineer's Story of Commodore Computers in the 1980s brings you on a journey recounting the experiences of working at Commodore Business Machines from 1983 to 1986, as seen through the eyes of a young hardware engineer, Bil Herd. Herd was the lead design engineer for the TED series of home computers which included the Plus/4 and C16. He was also the lead designer for the versatile C128 that sold in the millions and was known fondly as the last of the 8-bit computers. In this book, Bil tells the inside stories that he and his extraordinary team, called "the Animals," lived through at Commodore. These were years when the home computer wars were at their height, technology moved ahead at a fast pace, and Commodore was at its pinnacle. The best-selling computer of all time, the Commodore C64, was in full swing and had blown past the sales numbers of its competitors, such as Apple, Tandy, Atari, and Sinclair, to name a few, in the home computer market. Commodore's founder, Jack Tramiel, was the head of the company when Bil began working there. This book describes with intricate detail how Herd and his team designed and built the computers that they were charged with creating for Commodore. It brings you through the design cycles of the computers that Herd headed up, categorized in the book in three stages--early, middle, and late--starting with the TED series of computers that he inherited in his first week at Commodore. The TEDs are known mostly as the Plus/4 and C16 computers, but there were other models that were designed, such as the C364 with a first-of-its-kind desktop interface that actually spoke, but which never made it into production. The TED series was followed by the Commodore C128, which was Herd and the Animals' invention from start to finish, and amazingly had an unheard of three operating systems. This was a high pressure time, a unique time in computer history, when a handful of (mostly) young individuals could craft a computer using the resources of one of the largest computer manufacturers at the time at their disposal, and yet there were no design committees nor management oversight groups to get in the way of true progress. As corny as it sounds (and it does sound corny), they designed from their hearts and for the five-month period that it took to get a computer from paper to the Consumer Electronics Show (the Super Bowl for the computer industry), they lived, breathed, and ate everything dealing with how to get their computers done. They added features that they thought were good ideas and did their best to dodge the bad ideas from middle management that were thrust in their direction. They had that cockiness that came from knowing that they would outlive these bosses in the Commodore corporate culture, if they were successful, and providing they survived the highwire, design cycle themselves. They worked hard, they played hard. Come for an insider's ride with Bil Herd and the Animals in this fun adventure!

Vintage Commodore 128 Personal Computer Handbook: 2019 Survival Edition

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Author :
Publisher : Independently Published
ISBN 13 : 9781090260819
Total Pages : 316 pages
Book Rating : 4.2/5 (68 download)

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Book Synopsis Vintage Commodore 128 Personal Computer Handbook: 2019 Survival Edition by : Margaret Gorts Morabito

Download or read book Vintage Commodore 128 Personal Computer Handbook: 2019 Survival Edition written by Margaret Gorts Morabito and published by Independently Published. This book was released on 2019-03-12 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Vintage Commodore 128 Personal Computer Handbook is written in easy to understand, non-technical language, to help answer your questions about the C-128. Aimed specifically at present day users, this book will teach you how to use and equip your vintage C-128, even if you don't have the original peripherals and software disks. Practical hands-on information is included, such as how to set up the computer, how to access and use the three operating systems, how to set up and use certain modern peripherals such as the SD2IEC, how to go online through Ethernet or by wireless or with a traditional modem. Also included are technical specifications, an introduction to BASIC 7.0, how to use CP/M, maintenance, troubleshooting, repair services, where to get modern day peripherals, where to look for sources of information on hardware, software, support, and communication with other Commodore computer users, among other topics of interest and need. This will be one of your main C-128 reference books, one that you will come back to again and again

Commodore the Inside Story

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Author :
Publisher : Unicorn
ISBN 13 : 9781913491659
Total Pages : pages
Book Rating : 4.4/5 (916 download)

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Book Synopsis Commodore the Inside Story by : DAVID. PLEASANCE

Download or read book Commodore the Inside Story written by DAVID. PLEASANCE and published by Unicorn. This book was released on 2021-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Commodore the Inside Story contains David's personal stories and experiences gathered from over a decade at the company in senior positions all over the globe. It also gather insights from other senior management and engineering employees, suppliers and fans of this former giant of home computing. Commodore the Inside Story exposes the naked truth of how mostly through gross mismanagement Commodore went from being a $1 Billion company into bankruptcy.Forward by Trevor Dickinson - Co Founder of A-EON Technology Ltd. Chapters from the Author David J. Pleasance and many significant Commodore employees, including Dave Haynie, RJ Mical, Gail Wellington, Beth Richard, Dr. Peter Kittel, Wim Meulders and many more.

Whitaker's Cumulative Book List

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Author :
Publisher :
ISBN 13 :
Total Pages : 1436 pages
Book Rating : 4.:/5 (51 download)

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Book Synopsis Whitaker's Cumulative Book List by :

Download or read book Whitaker's Cumulative Book List written by and published by . This book was released on 1986 with total page 1436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learning Commodore 64 Assembler again

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Author :
Publisher : Trisect Retro Development
ISBN 13 :
Total Pages : 141 pages
Book Rating : 4./5 ( download)

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Book Synopsis Learning Commodore 64 Assembler again by : Jens Christian Ingvartsen Thomsen

Download or read book Learning Commodore 64 Assembler again written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-03-24 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.

Commodore Amiga

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Publisher :
ISBN 13 : 9780993012914
Total Pages : 424 pages
Book Rating : 4.0/5 (129 download)

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Book Synopsis Commodore Amiga by : Andy Roberts

Download or read book Commodore Amiga written by Andy Roberts and published by . This book was released on 2015 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Cumulative Book Index

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Author :
Publisher :
ISBN 13 :
Total Pages : 3344 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Cumulative Book Index by :

Download or read book The Cumulative Book Index written by and published by . This book was released on 1986 with total page 3344 pages. Available in PDF, EPUB and Kindle. Book excerpt: A world list of books in the English language.

A Guide to Japanese Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781838019143
Total Pages : 0 pages
Book Rating : 4.0/5 (191 download)

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Book Synopsis A Guide to Japanese Role-Playing Games by : Bitmap Books

Download or read book A Guide to Japanese Role-Playing Games written by Bitmap Books and published by . This book was released on 2021-10-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mastering Machine Code On Your Commodore 64

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789828082
Total Pages : 236 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields

Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.