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Character Design Studio
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Book Synopsis Character Design Studio by : Chris Patmore
Download or read book Character Design Studio written by Chris Patmore and published by . This book was released on 2005 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Character Design Studio by : Chris Patmore
Download or read book Character Design Studio written by Chris Patmore and published by . This book was released on 2005 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to translate your drawing skills into vibrant 3D figures using modern animation styles. Gain insight into the world of the commercial artist, and find out what makes a character work.
Book Synopsis Creative Character Design by : Bryan Tillman
Download or read book Creative Character Design written by Bryan Tillman and published by Taylor & Francis. This book was released on 2012-12-12 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
Book Synopsis Force: Character Design from Life Drawing by : Mike Mattesi
Download or read book Force: Character Design from Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2012-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Download or read book The Silver Way written by Stephen Silver and published by . This book was released on 2017-04 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--
Download or read book Force written by Michael D. Mattesi and published by Taylor & Francis. This book was released on 2008 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Book Synopsis Prepare to Board! Creating Story and Characters for Animation Features and Shorts by : Nancy Beiman
Download or read book Prepare to Board! Creating Story and Characters for Animation Features and Shorts written by Nancy Beiman and published by Taylor & Francis. This book was released on 2012-11-12 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board , 2nd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the second edition of Prepare to Board is an invaluable resource for beginner and intermediate artists. Animators and artists will be able to spot potential problems before they cost time and money. Learn how the animation storyboard differs from live action boards and how characters must be developed simultaneously with the story. Positive and negative examples of storyboard and character design are presented and analyzed to demonstrate successful problem-solving techniques, applicable to a variety of animation projects. Featuring in-depth interviews with leading animators and storyboard artists, artists and animators alike can adapt professional workflows, techniques and problem solving solutions and add them to their own creative toolkit. Of course, no book about storyboarding would be complete without a rundown of the basic concepts of cinematic storytelling: camera angles, lenses, and composition. Artwork from an international array of students and professionals supplement the author's own illustrations. New to this edition will be a fully developed companion website featuring video tutorials highlighting the creation of animatics, good and bad pitching techniques along with updated images and even more content driven techniques.
Book Synopsis Creative Character Design 2e by : Bryan Tillman
Download or read book Creative Character Design 2e written by Bryan Tillman and published by CRC Press. This book was released on 2019-01-24 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.
Book Synopsis The Great Gatsby: A Graphic Novel Adaptation by : F. Scott Fitzgerald
Download or read book The Great Gatsby: A Graphic Novel Adaptation written by F. Scott Fitzgerald and published by Candlewick Press. This book was released on 2021-02-02 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sumptuously illustrated adaptation casts the powerful imagery of F. Scott Fitzgerald’s great American novel in a vivid new format. From the green light across the bay to the billboard with spectacled eyes, F. Scott Fitzgerald’s 1925 American masterpiece roars to life in K. Woodman-Maynard’s exquisite graphic novel—among the first adaptations of the book in this genre. Painted in lush watercolors, the inventive interpretation emphasizes both the extravagance and mystery of the characters, as well as the fluidity of Nick Carraway’s unreliable narration. Excerpts from the original text wend through the illustrations, and imagery and metaphors are taken to literal, and often whimsical, extremes, such as when a beautiful partygoer blooms into an orchid and Daisy Buchanan pushes Gatsby across the sky on a cloud. This faithful yet modern adaptation will appeal to fans with deep knowledge of the classic, while the graphic novel format makes it an ideal teaching tool to engage students. With its timeless critique of class, power, and obsession, The Great Gatsby Graphic Novel captures the energy of an era and the enduring resonance of one of the world’s most beloved books.
Book Synopsis Virtual Character Design for Games and Interactive Media by : Robin James Stuart Sloan
Download or read book Virtual Character Design for Games and Interactive Media written by Robin James Stuart Sloan and published by CRC Press. This book was released on 2015-05-07 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more
Book Synopsis Creative Character Design by : Bryan Tillman
Download or read book Creative Character Design written by Bryan Tillman and published by CRC Press. This book was released on 2012-12-12 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
Book Synopsis Fashion Design Studio by : Christopher Hart
Download or read book Fashion Design Studio written by Christopher Hart and published by Chris Hart Books. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fun introduction to design opens the world of style to budding fashionistas Bestselling art instructor Chris Hart not only gives step-by-step instructions on drawing figures from many points of view and in varying poses, he explains the tricks of the trade: how to "dress" your figure; render color, texture, and print; and create accessories, hairstyles, and makeup looks. An overview of tools, materials, and essential skills will help you bring your creative vision to life
Book Synopsis Character Design from the Ground Up by : Kevin Crossley
Download or read book Character Design from the Ground Up written by Kevin Crossley and published by Hachette UK. This book was released on 2014-10-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.
Download or read book Broxo written by Zack Giallongo and published by Macmillan. This book was released on 2012-10-02 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Broxo, the only surviving member of a tribe of barbarians, spends his time on a mountain hunting and avoiding the man-eating walking dead. Everything changes when Zora, a foreign princess, arrives on the mountain seeking Broxo's lost tribe.
Book Synopsis Beginner's Fashion Design Studio by : Christopher Hart
Download or read book Beginner's Fashion Design Studio written by Christopher Hart and published by Drawing with Christopher Hart. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Set your inner designer free with this on-trend sequel to Christopher Hart's bestselling Fashion Design Studio. It features easy, inspiring templates, along with the basics of drawing dresses, tops, pants, and accessories. Along with beloved classics, here are all the fun details all fashion-forward artists love, including hi-low hemlines, cutout shoulders, patchwork denim, high-cut waistlines, floral-print ankle boots, and carefully clashed patterns. Every page will spark creativity.
Book Synopsis Character Design Quarterly 20 by : Publishing 3dtotal
Download or read book Character Design Quarterly 20 written by Publishing 3dtotal and published by Character Design Quarterly. This book was released on 2022-04-19 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks. Widely loved illustrator Tasia brings her unique style to this issue's cover design, and she also provides an in-depth tutorial to show us how she creates her art.
Book Synopsis Character Design from the Ground Up by : Kevin Crossley
Download or read book Character Design from the Ground Up written by Kevin Crossley and published by Ilex Press. This book was released on 2014-10-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.