Character Design from the Ground Up

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Author :
Publisher : Ilex Press
ISBN 13 : 178157183X
Total Pages : 208 pages
Book Rating : 4.7/5 (815 download)

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Book Synopsis Character Design from the Ground Up by : Kevin Crossley

Download or read book Character Design from the Ground Up written by Kevin Crossley and published by Ilex Press. This book was released on 2014-10-06 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.

Draw With Jazza - Creating Characters

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Author :
Publisher : Penguin
ISBN 13 : 1440344949
Total Pages : 145 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis Draw With Jazza - Creating Characters by : Josiah Brooks

Download or read book Draw With Jazza - Creating Characters written by Josiah Brooks and published by Penguin. This book was released on 2016-11-08 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagine, Design and Draw Your Own Characters! Draw With Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! • Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. • Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. • Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. • Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.

Location Estimation from the Ground Up

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Author :
Publisher : SIAM
ISBN 13 : 1611976294
Total Pages : 216 pages
Book Rating : 4.6/5 (119 download)

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Book Synopsis Location Estimation from the Ground Up by : Sivan Toledo

Download or read book Location Estimation from the Ground Up written by Sivan Toledo and published by SIAM. This book was released on 2020-09-17 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The location of an object can often be determined from indirect measurements using a process called estimation. This book explains the mathematical formulation of location-estimation problems and the statistical properties of these mathematical models. It also presents algorithms that are used to resolve these models to obtain location estimates, including the simplest linear models, nonlinear models (location estimation using satellite navigation systems and estimation of the signal arrival time from those satellites), dynamical systems (estimation of an entire path taken by a vehicle), and models with integer ambiguities (GPS location estimation that is centimeter-level accurate). Location Estimation from the Ground Up clearly presents analytic and algorithmic topics not covered in other books, including simple algorithms for Kalman filtering and smoothing, the solution of separable nonlinear optimization problems, estimation with integer ambiguities, and the implicit-function approach to estimating covariance matrices when the estimator is a minimizer or maximizer. It takes a unified approach to estimation while highlighting the differences between classes of estimation problems. The only book on estimation written for math and computer science students and graduates, it includes problems at the end of each chapter, many with solutions, to help readers deepen their understanding of the material and guide them through small programming projects that apply theory and algorithms to the solution of real-world location-estimation problems. The book’s core audience consists of engineers, including software engineers and algorithm developers, and graduate students who work on location-estimation projects and who need help translating the theory into algorithms, code, and deep understanding of the problem in front of them. Instructors in mathematics, computer science, and engineering may also find the book of interest as a primary or supplementary text for courses in location estimation and navigation.

Ground Up

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Author :
Publisher : Farrar, Straus and Giroux
ISBN 13 : 1429939443
Total Pages : 308 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Ground Up by : Michael Idov

Download or read book Ground Up written by Michael Idov and published by Farrar, Straus and Giroux. This book was released on 2009-07-21 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Light streams through the windows as the espresso machine roars; a gorgeous, rich scent fills the air; and witty conversation unspools over the porcelain cups. That's the café dream. Mark and Nina are about to experience the reality. Determined to re-create the perfect Viennese coffeehouse, they descend on New York's gritty but hip Lower East Side to educate the locals on authentic café culture. Soon Mark and Nina are in a downward spiral that will strip them of money, friends, sex life, status, shelter, and, finally, sanity—and offer salvation through something they have never experienced: disaster. Inspired by the author's own coffeehouse hell, Ground Up is a sharp and funny portrait of a New York constantly reinventing itself, and a surprisingly tender story of falling out of love and back in it again.

Fundamentals of Character Design

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Author :
Publisher : 3dtotal Publishing
ISBN 13 : 9781912843183
Total Pages : 288 pages
Book Rating : 4.8/5 (431 download)

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Book Synopsis Fundamentals of Character Design by : 3dtotal 3dtotal Publishing

Download or read book Fundamentals of Character Design written by 3dtotal 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2020-10 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: An eye-opening, visual-led exploration of the fundamental aspects of character design, including narrative, shape language, proportion, and expression.

Book from the Ground

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Author :
Publisher : MIT Press
ISBN 13 : 0262536226
Total Pages : 129 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Book from the Ground by : Bing Xu

Download or read book Book from the Ground written by Bing Xu and published by MIT Press. This book was released on 2018-11-06 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book without words, recounting a day in the life of an office worker, told completely in the symbols, icons, and logos of modern life. Twenty years ago I made Book from the Sky, a book of illegible Chinese characters that no one could read. Now I have created Book from the Ground, a book that anyone can read. —Xu Bing Following his classic work Book from the Sky, the Chinese artist Xu Bing presents a new graphic novel—one composed entirely of symbols and icons that are universally understood. Xu Bing spent seven years gathering materials, experimenting, revising, and arranging thousands of pictograms to construct the narrative of Book from the Ground. The result is a readable story without words, an account of twenty-four hours in the life of “Mr. Black,” a typical urban white-collar worker. Our protagonist's day begins with wake-up calls from a nearby bird and his bedside alarm clock; it continues through tooth-brushing, coffee-making, TV-watching, and cat-feeding. He commutes to his job on the subway, works in his office, ponders various fast-food options for lunch, waits in line for the bathroom, daydreams, sends flowers, socializes after work, goes home, kills a mosquito, goes to bed, sleeps, and gets up the next morning to do it all over again. His day is recounted with meticulous and intimate detail, and reads like a postmodern, post-textual riff on James Joyce's account of Bloom's peregrinations in Ulysses. But Xu Bing's narrative, using an exclusively visual language, could be published anywhere, without translation or explication; anyone with experience in contemporary life—anyone who has internalized the icons and logos of modernity, from smiley faces to transit maps to menus—can understand it.

Designing Creatures and Characters

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Author :
Publisher : Penguin
ISBN 13 : 1440344094
Total Pages : 194 pages
Book Rating : 4.4/5 (43 download)

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Book Synopsis Designing Creatures and Characters by : Marc Taro Holmes

Download or read book Designing Creatures and Characters written by Marc Taro Holmes and published by Penguin. This book was released on 2016-10-12 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

The Art of the Book of Life

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1630080896
Total Pages : 198 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis The Art of the Book of Life by : Jorge Gutierrez

Download or read book The Art of the Book of Life written by Jorge Gutierrez and published by Dark Horse Comics. This book was released on 2014-10-14 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tale packed with adventure, The Book of Life celebrates the power of friendship and family, and the courage to follow your dreams. To determine whether the heart of humankind is pure and good, two godlike beings engage in an otherworldly wager during Mexico's annual Day of the Dead celebration. They tether two friends, Manolo and Joaquin, into vying for the heart of the beautiful and fiercely independent Maria, with comical and sometimes dangerous consequences. This volume is an inspirational behind-the-scenes look at the making of the animated feature film The Book of Life, from visionary producer Guillermo del Toro (Pan's Labyrinth) and director Jorge R. Gutierrez (El Tigre: The Adventures of Manny Rivera).

Force: Character Design from Life Drawing

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Author :
Publisher : CRC Press
ISBN 13 : 1136139907
Total Pages : 257 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Force: Character Design from Life Drawing by : Mike Mattesi

Download or read book Force: Character Design from Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2012-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.

Hello, Universe

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Author :
Publisher : HarperCollins
ISBN 13 : 0062414178
Total Pages : 352 pages
Book Rating : 4.0/5 (624 download)

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Book Synopsis Hello, Universe by : Erin Entrada Kelly

Download or read book Hello, Universe written by Erin Entrada Kelly and published by HarperCollins. This book was released on 2017-03-14 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the Newbery Medal “A charming, intriguingly plotted novel.”—Washington Post Newbery Medalist Erin Entrada Kelly’s Hello, Universe is a funny and poignant neighborhood story about unexpected friendships. Told from four intertwining points of view—two boys and two girls—the novel celebrates bravery, being different, and finding your inner bayani (hero). “Readers will be instantly engrossed in this relatable neighborhood adventure and its eclectic cast of misfits.”—Booklist In one day, four lives weave together in unexpected ways. Virgil Salinas is shy and kindhearted and feels out of place in his crazy-about-sports family. Valencia Somerset, who is deaf, is smart, brave, and secretly lonely, and she loves everything about nature. Kaori Tanaka is a self-proclaimed psychic, whose little sister, Gen, is always following her around. And Chet Bullens wishes the weird kids would just stop being so different so he can concentrate on basketball. They aren’t friends, at least not until Chet pulls a prank that traps Virgil and his pet guinea pig at the bottom of a well. This disaster leads Kaori, Gen, and Valencia on an epic quest to find missing Virgil. Through luck, smarts, bravery, and a little help from the universe, a rescue is performed, a bully is put in his place, and friendship blooms. The acclaimed and award-winning author of Blackbird Fly and The Land of Forgotten Girls writes with an authentic, humorous, and irresistible tween voice that will appeal to fans of Thanhha Lai and Rita Williams-Garcia. “Readers across the board will flock to this book that has something for nearly everyone—humor, bullying, self-acceptance, cross-generational relationships, and a smartly fateful ending.”—School Library Journal

The Art of Over the Garden Wall

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506703763
Total Pages : 188 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Art of Over the Garden Wall by : Patrick McHale

Download or read book The Art of Over the Garden Wall written by Patrick McHale and published by Dark Horse Comics. This book was released on 2017 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A complete tour through the development and production of the hit animated miniseries Over the Garden Wall, this volume contains hundreds of pieces of concept art and sketches"--

Skyward

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Publisher : Delacorte Press
ISBN 13 : 0399555773
Total Pages : 532 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis Skyward by : Brandon Sanderson

Download or read book Skyward written by Brandon Sanderson and published by Delacorte Press. This book was released on 2018-11-06 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: A NEW YORK TIMES BESTSELLER! From Brandon Sanderson, the #1 New York Times bestselling author of the Reckoners series, Words of Radiance, and the internationally bestselling Mistborn series, comes the first book in an epic new series about a girl who dreams of becoming a pilot in a dangerous world at war for humanity's future. Spensa's world has been under attack for decades. Now pilots are the heroes of what's left of the human race, and becoming one has always been Spensa's dream. Since she was a little girl, she has imagined soaring skyward and proving her bravery. But her fate is intertwined with her father's--a pilot himself who was killed years ago when he abruptly deserted his team, leaving Spensa's chances of attending flight school at slim to none. No one will let Spensa forget what her father did, yet fate works in mysterious ways. Flight school might be a long shot, but she is determined to fly. And an accidental discovery in a long-forgotten cavern might just provide her with a way to claim the stars. Praise for Skyward: A Kirkus Reviews Best Book of the Year "Startling revelations and stakes-raising implications...Sanderson plainly had a ball with this nonstop, highflying opener, and readers will too."--Kirkus Reviews, Starred Review "With this action-packed trilogy opener, Sanderson offers up a resourceful, fearless heroine and a memorable cast...[and] as the pulse-pounding story intensifies and reveals its secrets, a cliffhanger ending sets things up for the next installment."--Publishers Weekly, Starred Review "It is impossible to turn the pages fast enough."--Booklist "Sanderson delivers a cinematic adventure that explores the defining aspects of the individual versus the society...[and] fans of [his] will not be disappointed."--SLJ Praise for Brandon Sanderson's Reckoners series: #1 New York Times Bestselling Series "Another win for Sanderson . . . he's simply a brilliant writer. Period."--Patrick Rothfuss, author of the New York Times and USA Today bestseller The Name of the Wind "Action-packed."--EW "Compelling. . . . Sanderson uses plot twists that he teases enough for readers to pick up on to distract from the more dramatic reveals he has in store."--AV Club

Drawing Basics and Video Game Art

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Author :
Publisher : Watson-Guptill
ISBN 13 : 0823098478
Total Pages : 242 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Drawing Basics and Video Game Art by : Chris Solarski

Download or read book Drawing Basics and Video Game Art written by Chris Solarski and published by Watson-Guptill. This book was released on 2012-09-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Soar!

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Author :
Publisher : FaithWords
ISBN 13 : 9781455553907
Total Pages : 0 pages
Book Rating : 4.5/5 (539 download)

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Book Synopsis Soar! by : T. D. Jakes

Download or read book Soar! written by T. D. Jakes and published by FaithWords. This book was released on 2017-10-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your career to the next level, realize your greatest dreams, and embrace your God-given talents with this practical game plan for your professional and personal life. Too often we remain in jobs that stifle our souls and leave us on the runway of opportunity with the engine of our deepest passion stalled, watching others make their personal vision a reality and build a legacy for their children. But it's never too late to get your dreams off the ground -- God sees great things in your future! If you long to amplify your unique abilities, if you strive to balance personal fulfillment and professional satisfaction, if you dream of fulfilling God's destiny for you, then you are ready to Soar! In Soar! T.D. Jakes reveals how to transform your own unique vision into a powerful contribution to the world. Blending a CEO's practical business acumen with a life coach's dynamic inspiration, Soar! will stir your imagination into action, challenge you to embrace your God-given purpose, and align your character and creativity with your career. Bridging both the corporate and nonprofit worlds, Soar! is a practical and easy-to-follow flight plan for launching the entrepreneurial drive inside of you. You'll learn how to adopt the mindset of people who don't wait to see what will happen but strategically build the wings that will take them to new heights. So buckle your seat belt and prepare for liftoff -- you have been cleared to fly beyond your fears, to absolutely soar!

Programming from the Ground Up

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Author :
Publisher : Orange Grove Texts Plus
ISBN 13 : 9781616100643
Total Pages : 0 pages
Book Rating : 4.1/5 (6 download)

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Book Synopsis Programming from the Ground Up by : Jonathan Bartlett

Download or read book Programming from the Ground Up written by Jonathan Bartlett and published by Orange Grove Texts Plus. This book was released on 2009-09-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.

I Am Perfectly Designed

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Author :
Publisher : Henry Holt and Company (BYR)
ISBN 13 : 1250762227
Total Pages : 40 pages
Book Rating : 4.2/5 (57 download)

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Book Synopsis I Am Perfectly Designed by : Karamo Brown

Download or read book I Am Perfectly Designed written by Karamo Brown and published by Henry Holt and Company (BYR). This book was released on 2019-11-05 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: I Am Perfectly Designed is an exuberant celebration of loving who you are, exactly as you are, from Karamo Brown, the Culture Expert of Netflix's hit series Queer Eye, and Jason Brown—featuring illustrations by Anoosha Syed. In this empowering ode to modern families, a boy and his father take a joyful walk through the city, discovering all the ways in which they are perfectly designed for each other. "With tenderness and wit, this story captures the magic of building strong childhood memories. The Browns and Syed celebrate the special bond between parent and child with joy and flair...Syed's bright, cartoon illustrations enrich the tale with a meaningful message of kindness and inclusion."—Kirkus

Creating Characters with Personality

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Author :
Publisher : Watson-Guptill
ISBN 13 : 0399578730
Total Pages : 144 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis Creating Characters with Personality by : Tom Bancroft

Download or read book Creating Characters with Personality written by Tom Bancroft and published by Watson-Guptill. This book was released on 2016-02-16 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.