Build Mobile

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Publisher :
ISBN 13 : 9780987090843
Total Pages : pages
Book Rating : 4.0/5 (98 download)

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Book Synopsis Build Mobile by :

Download or read book Build Mobile written by and published by . This book was released on 2011 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Build Mobile Apps with Ionic 2 and Firebase

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Author :
Publisher : Apress
ISBN 13 : 1484227379
Total Pages : 262 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Build Mobile Apps with Ionic 2 and Firebase by : Fu Cheng

Download or read book Build Mobile Apps with Ionic 2 and Firebase written by Fu Cheng and published by Apress. This book was released on 2017-05-02 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build hybrid mobile apps using Ionic and Firebase. You'll build a Hacker News client app, which can view top stories in Hacker News, view comments of a story, add stories to favorites, etc. This introductory guide covers the whole cycle of hybrid mobile apps development. It's organized around implementing different user stories. For each story, this book not only talks about how to implement it but also explains related Ionic and Firebase concepts in detail. Using Apache Cordova, developers can create a new type of mobile app—a hybrid mobile app. Hybrid mobile apps actually run in an internal browser inside a wrapper created by Apache Cordova. With hybrid mobile apps, developers can have one single code base for different platforms. Developers also can use their existing web development skills. The Ionic framework builds on top of Apache Cordova and provides out-of-box components which make developing hybrid mobile apps much easier. Ionic uses Angular as the JavaScript framework and has a nice default UI style with a similar look and feel to native apps. Firebase is a realtime database which can be accessed in web apps using JavaScript. With Build Mobile Apps with Ionic 2 and Firebase you'll discover that just need to develop front-end code, there's no need to manage any back-end code or servers. What You'll Learn Create content-based Ionic mobile apps Discover the advanced features of the Ionic framework Use Firebase as a mobile app’s back-end storage Build, test, and continuously delivery Ionic mobile apps Publish and analyze Ionic mobile apps Who This Book Is ForFront-end developers and mobile app developers

Build Mobile Apps with Ionic 4 and Firebase

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Publisher : Apress
ISBN 13 : 1484237757
Total Pages : 448 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Build Mobile Apps with Ionic 4 and Firebase by : Fu Cheng

Download or read book Build Mobile Apps with Ionic 4 and Firebase written by Fu Cheng and published by Apress. This book was released on 2018-11-02 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage your existing web development skills to learn the whole cycle of hybrid mobile app development. This edition is fully updated with the changes in Ionic 4, including Stencil, a new framework based on the web components standard. It explains Ionic and Firebase in detail, including how to create hybrid mobile apps using using React and Vue, and run those apps in an internal browser using a wrapper created by Apache Cordova. Build Mobile Apps with Ionic 4 and Firebase shows you how to focus on developing front-end code, without needing to manage any back-end code or servers. You'll learn in the context of building a Hacker News client app, which can view top stories in Hacker News, view comments of a story, and add stories to favorites. Explore how Ionic 4 uses Angular as the JavaScript framework to easily develop apps using an interface similar to native apps, and how to access Firebase, a real-time database, in web apps using JavaScript. What You'll Learn Create content-based Ionic mobile apps Work with new Ionic 4 compnents like gesture, text, and keyboard controller Manage your apps with RxJS & Redux Who This Book Is For Front-end developers and mobile app developers

Building Mobile Apps at Scale

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Publisher :
ISBN 13 : 9781638778868
Total Pages : 238 pages
Book Rating : 4.7/5 (788 download)

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Book Synopsis Building Mobile Apps at Scale by : Gergely Orosz

Download or read book Building Mobile Apps at Scale written by Gergely Orosz and published by . This book was released on 2021-04-06 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?

Building a Mobile App

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Publisher : John Wiley & Sons
ISBN 13 : 1119376394
Total Pages : 163 pages
Book Rating : 4.1/5 (193 download)

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Book Synopsis Building a Mobile App by : Sarah Guthals

Download or read book Building a Mobile App written by Sarah Guthals and published by John Wiley & Sons. This book was released on 2017-03-14 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding is cool, and these fun projects help you get started today! Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor—a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework—just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker—that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free. App building can get pretty complicated, but it doesn't have to start out that way. Start small to pick up the basics quickly, and you'll be coding in no time! This book helps you get started quickly and easily, with a focus on fun. Build your own Android mobile apps using a free online platform! Code everything yourself, including buttons, screens, and interactions! Build an app that lets you draw on pictures you take! Create a simple, interactive game you can share with your friends! Adults all over the world turn to For Dummies books for clear instruction with a sense of humor; the Dummies Junior books bring that same "learning is fun" attitude to kids, with projects designed specifically for a kid's interests, needs, and skill level. Building a Mobile App gets kids coding quickly, with fun projects they'll be happy to show off!

App Empire

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Publisher : John Wiley & Sons
ISBN 13 : 111810787X
Total Pages : 228 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis App Empire by : Chad Mureta

Download or read book App Empire written by Chad Mureta and published by John Wiley & Sons. This book was released on 2012-03-27 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building wealth by designing, creating, and marketing a successful app across any platform Chad Mureta has made millions starting and running his own successful app business, and now he explains how you can do it, too, in this non-technical, easy-to-follow guide. App Empire provides the confidence and the tools necessary for taking the next step towards financial success and freedom. The book caters to many platforms including iPhone, iPad, Android, and BlackBerry. This book includes real-world examples to inspire those who are looking to cash in on the App gold rush. Learn how to set up your business so that it works while you don't, and turn a simple idea into a passive revenue stream. Discover marketing strategies that few developers know and/or use Learn the success formula for getting thousands of downloads a day for one App Learn the secret to why some Apps get visibility while others don't Get insights to help you understand the App store market App Empire delivers advice on the most essential things you must do in order to achieve success with an app. Turn your simple app idea into cash flow today!

Mobile Game Development with Unity

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491922370
Total Pages : 463 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Mobile Game Development with Unity by : Jonathon Manning

Download or read book Mobile Game Development with Unity written by Jonathon Manning and published by "O'Reilly Media, Inc.". This book was released on 2017-08-02 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems Use 2D graphics and physics features to build a side-scrolling action game Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models Dive into Unity’s advanced features, such as precomputed lighting, shading, customizing the editor, and deployment

How to Build a Mobile Website

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Publisher : FT Press
ISBN 13 : 0133121038
Total Pages : 23 pages
Book Rating : 4.1/5 (331 download)

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Book Synopsis How to Build a Mobile Website by : Jamie Turner

Download or read book How to Build a Mobile Website written by Jamie Turner and published by FT Press. This book was released on 2012 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: You need to create great sites that are clean and simple, load quickly, and are optimized to serve the needs of mobile users; and understand how customers want to engage with your brand via mobile. By 2013, the #1 way people will access the Internet will be via mobile device. Currently, mobile coupons are redeemed 10x more frequently than traditional coupons. Your company needs a website that delivers an outstanding mobile experience. If you build websites for a living, you need to know how to create great mobile sites. Jamie Turner's How to Build a Mobile Website is the place to start. Turner begins by reviewing the current mobile landscape and helping you get into your customers' minds to understand how they want to interact with your brand online. You'll compare three leading approaches to "mobilizing" websites and discover how to avoid pitfalls that lead directly to a poor experience and lost customers. Next, Turner offers a high-level overview of the mechanics of mobile site development, construction, and testing, addressing issues ranging from consistent branding to performance and usability. He also shares tips ranging from linking back to your main site to building "thumb-friendly" pages. Throughout, the focus is on building sites that are clean and simple, load quickly, and are fully optimized to serve the needs of mobile users: today's best customers .

Build a Website on Mobile

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Author :
Publisher : Niraj Kumar Mahto
ISBN 13 :
Total Pages : 91 pages
Book Rating : 4./5 ( download)

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Book Synopsis Build a Website on Mobile by : Niraj Kumar Mahto

Download or read book Build a Website on Mobile written by Niraj Kumar Mahto and published by Niraj Kumar Mahto. This book was released on 2022-09-17 with total page 91 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of web development is enlarging and growing. Web development makes ideas come true in various areas, including automating web interfaces and creating mission-critical apps. Wordpress Web Development Topics like SEO, Plugin, page design, header & footer, Theme, and google site kit are included in this Book. Continue reading to learn more about various website creation and design facets from this Book and my viewpoints.

Using Sencha Touch to Build a Mobile Website

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Publisher : Taylor & Francis
ISBN 13 : 0240818873
Total Pages : 24 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Using Sencha Touch to Build a Mobile Website by : Matthew David

Download or read book Using Sencha Touch to Build a Mobile Website written by Matthew David and published by Taylor & Francis. This book was released on 2011 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sencha Touch, an open source tool, fills the space between the HTML and the native app. Web apps are generally built using JavaScript but this short ebook shows you how to construct your mobile Web sites using Sencha Touch - you just need to be familiar with Javascript. Sencha Touch targets specific devices, namely iOS, Android 2.1+ and Blackberry 6 devices. Web Apps are a critical element of the future of mobile developmen find out how to easily construct them with this brief intro to Sencha Touch!

Machine Learning Projects for Mobile Applications

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788998464
Total Pages : 246 pages
Book Rating : 4.7/5 (889 download)

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Book Synopsis Machine Learning Projects for Mobile Applications by : Karthikeyan NG

Download or read book Machine Learning Projects for Mobile Applications written by Karthikeyan NG and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring magic to your mobile apps using TensorFlow Lite and Core ML Key FeaturesExplore machine learning using classification, analytics, and detection tasks.Work with image, text and video datasets to delve into real-world tasksBuild apps for Android and iOS using Caffe, Core ML and Tensorflow LiteBook Description Machine learning is a technique that focuses on developing computer programs that can be modified when exposed to new data. We can make use of it for our mobile applications and this book will show you how to do so. The book starts with the basics of machine learning concepts for mobile applications and how to get well equipped for further tasks. You will start by developing an app to classify age and gender using Core ML and Tensorflow Lite. You will explore neural style transfer and get familiar with how deep CNNs work. We will also take a closer look at Google’s ML Kit for the Firebase SDK for mobile applications. You will learn how to detect handwritten text on mobile. You will also learn how to create your own Snapchat filter by making use of facial attributes and OpenCV. You will learn how to train your own food classification model on your mobile; all of this will be done with the help of deep learning techniques. Lastly, you will build an image classifier on your mobile, compare its performance, and analyze the results on both mobile and cloud using TensorFlow Lite with an RCNN. By the end of this book, you will not only have mastered the concepts of machine learning but also learned how to resolve problems faced while building powerful apps on mobiles using TensorFlow Lite, Caffe2, and Core ML. What you will learnDemystify the machine learning landscape on mobileAge and gender detection using TensorFlow Lite and Core MLUse ML Kit for Firebase for in-text detection, face detection, and barcode scanningCreate a digit classifier using adversarial learningBuild a cross-platform application with face filters using OpenCVClassify food using deep CNNs and TensorFlow Lite on iOS Who this book is for Machine Learning Projects for Mobile Applications is for you if you are a data scientist, machine learning expert, deep learning, or AI enthusiast who fancies mastering machine learning and deep learning implementation with practical examples using TensorFlow Lite and CoreML. Basic knowledge of Python programming language would be an added advantage.

React Native - Building Mobile Apps with JavaScript

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Publisher :
ISBN 13 : 9781787282537
Total Pages : 434 pages
Book Rating : 4.2/5 (825 download)

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Book Synopsis React Native - Building Mobile Apps with JavaScript by : Vladimir Novick

Download or read book React Native - Building Mobile Apps with JavaScript written by Vladimir Novick and published by . This book was released on 2017-08-23 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your go-to guide to creating truly native iOS and Android mobile applications using React and JavaScriptAbout This Book* Build cross-platform best seller native mobile applications in JavaScript with React-Native framework* Learn about real world examples like Whatsapp, Instagram or Twitter.* Learn all steps in React Native application development workflow from prototyping to deployment* Get familiar with various mobile APIs covered in React Native framework and learn how to extend it further to non-supported APIsWho This Book Is ForThis book is for JavaScript developers who want to learn how to create native mobile apps using React Native.What You Will Learn* Understand how React Native works under the hood and what makes it an ultimate choice for app development for lots of businesses.* Create real world native apps with complex animations and styles* Get familiar with important iOS and Android native APIs and access them using React Native* Learn authentication techniques and how to connect your app to a real data by using Firebase or your own server* Get familiar with lots of community packages considered as industry standard* Walk through the whole app development workflow by creating Twitter app clone from design to deployment.* Understand application release process to the Apple App Store and Google's Play StoreIn DetailThe emergence of React Native has made creating mobile apps in JavaScript easier for developers. This book introduces you to the React Native framework and the mobile apps development process. It starts with how React Native fits into the world of hybrid apps, and why it's a popular framework. You'll learn how React Native works under the hood--compiling JavaScript to Native code to bridge JavaScript and native apps. Also, you'll learn how to write React Native components and use the ReactJS way of structuring your app. Understand how to use the industry standard Redux architecture as well as MobX--a newly emerging approach for state management--making your apps more robust and scalable.The mobile native world can be intimidating, with lots of platform-specific APIs. In this book, you'll learn about the most important APIs with help of the real-world examples. You'll also learn about the community packages that can help speed up your development. The book explains how to use these packages with JavaScript code, include native modules in your application, and write the modules yourself. Throughout the book, you will see examples of WhatsApp, Instagram, and YouTube apps and learn how to recreate them. You'll also learn debugging and testing techniques, authentication, dealing with real data, and much more.At the end we will walk through design to production process of Twitter app clone and will explain application release process to App Store and Play StoreStyle and approachThis book gives you a solid foundation in building apps with React Native, from the basics to creating a fully functional Twitter clone! With industry best practices, plenty of code examples and complete projects to walk through.

Oracle Mobile Application Framework Developer Guide: Build Multiplatform Enterprise Mobile Apps

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071830863
Total Pages : 449 pages
Book Rating : 4.0/5 (718 download)

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Book Synopsis Oracle Mobile Application Framework Developer Guide: Build Multiplatform Enterprise Mobile Apps by : Luc Bors

Download or read book Oracle Mobile Application Framework Developer Guide: Build Multiplatform Enterprise Mobile Apps written by Luc Bors and published by McGraw Hill Professional. This book was released on 2014-10-06 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Oracle Mobile Application Framework In Oracle Mobile Application Framework Developer Guide, Oracle ACE Luc Bors explains how to use this powerful tool to create multiplatform mobile apps based on a single code base. Detailed examples and ready-to-use code are provided throughout the book. A complete, step-by-step sample application highlights the robust functionality of Oracle Mobile Application Framework, including data visualization, UX patterns, geographical maps, push notifications, and more. Take full advantage of the visual and declarative development features of Oracle Mobile Application Framework with help from this Oracle Press resource. Configure your IDE for Android and Apple iOS application development Build AMX pages and task flows for mobile applications Work with the binding layer and data controls Create application features and configure access to them in the springboard and navigation bar Call web services using a data control and create an on-device database Implement device interaction services Debug, test, and secure Oracle Mobile Application Framework applications Build an interactive sample app that maximizes Oracle Mobile Application Framework capabilities

Intelligent Mobile Projects with TensorFlow

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788628802
Total Pages : 396 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Intelligent Mobile Projects with TensorFlow by : Jeff Tang

Download or read book Intelligent Mobile Projects with TensorFlow written by Jeff Tang and published by Packt Publishing Ltd. This book was released on 2018-05-22 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create Deep Learning and Reinforcement Learning apps for multiple platforms with TensorFlow Key Features Build TensorFlow-powered AI applications for mobile and embedded devices Learn modern AI topics such as computer vision, NLP, and deep reinforcement learning Get practical insights and exclusive working code not available in the TensorFlow documentation Book Description As a developer, you always need to keep an eye out and be ready for what will be trending soon, while also focusing on what's trending currently. So, what's better than learning about the integration of the best of both worlds, the present and the future? Artificial Intelligence (AI) is widely regarded as the next big thing after mobile, and Google's TensorFlow is the leading open source machine learning framework, the hottest branch of AI. This book covers more than 10 complete iOS, Android, and Raspberry Pi apps powered by TensorFlow and built from scratch, running all kinds of cool TensorFlow models offline on-device: from computer vision, speech and language processing to generative adversarial networks and AlphaZero-like deep reinforcement learning. You’ll learn how to use or retrain existing TensorFlow models, build your own models, and develop intelligent mobile apps running those TensorFlow models. You'll learn how to quickly build such apps with step-by-step tutorials and how to avoid many pitfalls in the process with lots of hard-earned troubleshooting tips. What you will learn Classify images with transfer learning Detect objects and their locations Transform pictures with amazing art styles Understand simple speech commands Describe images in natural language Recognize drawing with Convolutional Neural Network and Long Short-Term Memory Predict stock price with Recurrent Neural Network in TensorFlow and Keras Generate and enhance images with generative adversarial networks Build AlphaZero-like mobile game app in TensorFlow and Keras Use TensorFlow Lite and Core ML on mobile Develop TensorFlow apps on Raspberry Pi that can move, see, listen, speak, and learn Who this book is for If you're an iOS/Android developer interested in building and retraining others' TensorFlow models and running them in your mobile apps, or if you're a TensorFlow developer and want to run your new and amazing TensorFlow models on mobile devices, this book is for you. You'll also benefit from this book if you're interested in TensorFlow Lite, Core ML, or TensorFlow on Raspberry Pi.

Create Mobile Games with Corona

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Publisher :
ISBN 13 : 9781937785574
Total Pages : 0 pages
Book Rating : 4.7/5 (855 download)

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Book Synopsis Create Mobile Games with Corona by : Silvia Domenech

Download or read book Create Mobile Games with Corona written by Silvia Domenech and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.

Mobile Development with .NET

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800206984
Total Pages : 572 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Mobile Development with .NET by : Can Bilgin

Download or read book Mobile Development with .NET written by Can Bilgin and published by Packt Publishing Ltd. This book was released on 2021-04-09 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mobile applications development masterclass for .NET and C# developers Key FeaturesUncover the new features and capabilities of the .NET 5 framework in this updated and improved second editionOptimize the time required to develop highly performant cross-platform applicationsUnderstand the architectural patterns and best practices for mobile application developmentBook Description Are you a .NET developer who wishes to develop mobile solutions without delving into the complexities of a mobile development platform? If so, this book is a perfect solution to help you build professional mobile apps without leaving the .NET ecosystem. Mobile Development with .NET will show you how to design, architect, and develop robust mobile applications for multiple platforms, including iOS, Android, and UWP using Xamarin, .NET Core, and Azure. With the help of real-world scenarios, you'll explore different phases of application development using Xamarin, from environment setup, design, and architecture to publishing. Throughout the book, you'll learn how to develop mobile apps using Xamarin and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure Active Directory, Azure Functions. As you advance, you'll create data stores using popular database technologies such as Cosmos DB and data models such as the relational model and NoSQL. By the end of this mobile application development book, you'll be able to create cross-platform mobile applications that can be deployed as cloud-based PaaS and SaaS. What you will learnDiscover the latest features of .NET 5 that can be used in mobile application developmentExplore Xamarin.Forms Shell for building cross-platform mobile UIsUnderstand the technical design requirements of a consumer mobile appGet to grips with advanced mobile development concepts such as app data management, push notifications, and graph APIsManage app data with Entity Framework CoreUse Microsoft’s Project Rome for creating cross-device experiences with XamarinBecome well-versed with implementing machine learning in your mobile appsWho this book is for This book is for ASP.NET Core developers who want to get started with mobile development using Xamarin and other Microsoft technologies. Working knowledge of C# programming is necessary to get started.

Mobile Media

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Author :
Publisher : Routledge
ISBN 13 : 1135621977
Total Pages : 278 pages
Book Rating : 4.1/5 (356 download)

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Book Synopsis Mobile Media by : Jo Groebel

Download or read book Mobile Media written by Jo Groebel and published by Routledge. This book was released on 2006-08-15 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proliferation of mobile media in recent years is an international phenomenon, with billions of devices sold annually. Mobile communications are now moving beyond individualized voice to mass media content--text, voice, sound, images, and even video. This will create new types of content that allow media companies and users to interact in new ways. There is a strong interest from the media and telecom industries in what manner of applications and content can be distributed in that fashion, and at what cost. To answer these questions, the book provides 18 chapters from internationally renowned authors. They identify likely types of content such as news, entertainment, peer-to-peer, and location-specific information; evaluate the economics, business models, and payment mechanisms necessary to support these media; and cover policy dimensions such as copyright, competitiveness, and access rights for content providers. This volume takes the reader through the various elements that need to be considered in the development of third generation (3G) content, and explains pitfalls and barriers. The result is a volume of interest to business professionals, academics, and policy makers. The book is international in focus and a glossary of terms is provided. There are few publications available which give an overview of this rapidly changing field.