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Bleed The Game
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Download or read book Game of Mates written by Cameron Murray and published by Publicious Pty Limited. This book was released on 2017-04-05 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: James is our most mundane villain. His victim is Bruce, our typical Aussie, who bleeds from the hip pocket because of James' actions. Game of Mates tells a tale of economic theft across major sectors of Australia's economy, showing how James and his group of well-connected Mates siphon off billions from the economy to line their own pockets. In property, mining, transport, banking, superannuation, and many more sectors, James and his Mates cooperate to steal huge chunks of the economic pie for themselves. If you want to know how much this costs the nation, how it is done, and what we can do about it, Game of Mates is the book for you.
Download or read book Bleeding Blue written by Wendel Clark and published by Simon and Schuster. This book was released on 2017-10-03 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Funny, fierce, and gritty, Bleeding Blue recounts every struggle and success of Wendel Clark’s rough-and-tumble journey to becoming one of hockey’s greatest heroes. As a young boy growing up in Kelvington, Saskatchewan, Wendel Clark never dreamed of an NHL career. The pro league just seemed too far away from the young man’s small-town life in the Prairies. But Wendel had a talent for hockey that was surpassed only by his love for the sport, and it wasn’t long before he embarked on a path that would take him away from his hometown to a new life. Wendel honed his talents in cities across western Canada and earned a reputation as a force to be reckoned with on the ice. Drafted by the Toronto Maple Leafs first overall in the 1985 NHL Entry Draft, Wendel burst onto the pro scene and immediately made an impact, all the while staying true to his roots. As he learned from the players around him, Wendel steadily matured into a respected leader. He soon assumed the mantle as the Leafs captain, and his willingness to lay it all on the line transformed him into a player who could inspire courage in his teammates and fear in his opponents in equal measure. The future seemed limitless for the young star. But just as Wendel’s talents were set to peak, everything unraveled. Years of no-holds-barred, physical play were taking their toll, and soon his greatest competitor wasn’t anyone on the ice, but his own body. Every movement brought agony, every shift was a challenge, and every game meant the decision to keep fighting. But as Wendel’s body broke down, his resolve only grew. Determined to succeed no matter what the cost, Wendel set out on a course that would allow him to keep doing what he loved and that would turn him into one of the most beloved hockey players of all time. Emotional and uplifting, Bleeding Blue is the story of a man who refused to say no, who wore his heart on his sleeve, and who would do anything to keep going, even when everything told him to quit.
Book Synopsis The Original Curse: Did the Cubs Throw the 1918 World Series to Babe Ruth's Red Sox and Incite the Black Sox Scandal? by : Sean Deveney
Download or read book The Original Curse: Did the Cubs Throw the 1918 World Series to Babe Ruth's Red Sox and Incite the Black Sox Scandal? written by Sean Deveney and published by McGraw Hill Professional. This book was released on 2009-10-02 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: IN THE GRAND TRADITION OF EIGHT MEN OUT . . . the untold story of baseball’s ORIGINAL SCANDAL Did the Chicago Cubs throw the World Series in 1918—and get away with it? Who were the players involved—and why did they do it? Were gambling and corruption more widespread across the leagues than previously believed? Were the players and teams “cursed” by their actions? Finally, is it time to rewrite baseball history? With exclusive access to surprising new evidence, Sporting News reporter Sean Deveney details a scandal at the core of baseball’s greatest folklore—in a golden era as exciting and controversial as our sports world today. This inside look at the pivotal year of 1918 proves that baseball has always been a game overrun with colorful characters, intense human drama, and explosive controversy. "The Original Curse is not just about baseball. It is a sweeping portrait of America at war in 1918. . . . In the end, the proper question is not, ‘How could a player from that era fix the World Series?’ It’s, ‘How could he not?’” —Ken Rosenthal, FOX Sports, from the Introduction "Sean Deveney plays connect-the-dots in this intriguing account of a possible conspiracy to throw the 1918 World Series. Thoroughly researched and well written, The Original Curse is a must-read for baseball fans and anyone who loves a good mystery. Is Max Flack the Shoeless Joe of the 1918 Cubs? Deveney lays out the case and let's readers decide if the fix was in." —Paul Sullivan, Cubs beat writer, Chicago Tribune "This book gives the reader a fun and honest look at baseball as it used to be-- the good guys, the gamblers, the cheaters, the drunks, the inept leaders. But, more than that, it puts those characters into the context of Chicago, Boston and America at the time of World War I, and you wind up with a unique way to explain the motivations of those characters." —David Kaplan, host, Chicago Tribune Live and WGN's Sports Central “Deveney’s painstaking study of the 1918 World Series between the Cubs and Red Sox argues that the Black Sox scandal was not an aberration and might have had an antecedent. Deveney’s scholarship does not detract from his ability to spin a good tale: his tendency to imagine players’ conversations will remind readers of Leigh Montville’s The Big Bam: The Life and Times of Babe Ruth.... A welcome companion to Susan Dellinger’s Red Legs and Black Sox: Edd Roush and the Untold Story of the 1919 World Series, Deveney’s book contributes greatly to our understanding of this decisive period in baseball and American morals." —Library Journal
Download or read book Nordic Larp written by and published by . This book was released on 2010 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Game Love written by Jessica Enevold and published by McFarland. This book was released on 2015-01-09 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life--often complicated and frustrating but also exciting and gratifying. This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways--from coding to cosplay--in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.
Download or read book Stars Bleed written by Angus Nicneven and published by . This book was released on 2018-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master by : Megan A. Connell
Download or read book Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master written by Megan A. Connell and published by W. W. Norton & Company. This book was released on 2023-03-28 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive book explaining “applied RPGs”—using role-playing games therapeutically. Across the globe, therapists are using tabletop roleplaying games (RPG) such as Dungeons & Dragons as a part of their practice. This book provides an overview of what RPGs are and what makes them such an effective and powerful tool for therapy. By examining research on gaming, flow, immersion, and role-play, readers will gain a better understanding of the theoretical underpinnings and how to skillfully and ethically use RPGs in their own practices. The author also looks at the history of RPGs, specifically focusing on issues of diversity and representation to help providers understand some possible pitfalls that exist within the medium. The book utilizes an example group to walk through everything from conception, planning, running, documentation, and termination of the group.
Download or read book Bleed for Me written by Michael Robotham and published by Mulholland Books. This book was released on 2012-02-27 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: She's standing at the front door. Covered in blood. Is she the victim of a crime? Or the perpetrator? A teenage girl--Sienna, a troubled friend of his daughter--comes to Joe O'Loughlin's door one night. She is terrorized, incoherent-and covered in blood. The police find Sienna's father, a celebrated former cop, murdered in the home he shared with Sienna. Tests confirm that it's his blood on Sienna. She says she remembers nothing. Joe O'Loughlin is a psychologist with troubles of his own. His marriage is coming to an end and his daughter will barely speak to him. He tries to help Sienna, hoping that if he succeeds it will win back his daughter's affection. But Sienna is unreachable, unable to mourn her father's death or to explain it. Investigators take aim at Sienna. O'Loughlin senses something different is happening, something subterranean and terrifying to Sienna. It may be something in her mind. Or it may be something real. Someone real. Someone capable of the most grim and gruesome murder, and willing to kill again if anyone gets too close. His newest thriller is further evidence that Michael Robotham is, as David Baldacci has said, "the real deal--we only hope he will write faster."
Download or read book Metagames written by Agata Waszkiewicz and published by Taylor & Francis. This book was released on 2024-03-05 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metagames: Games about Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games. Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, hypermediation, unreliable narrator, abusive game design, fragmentation, and parody. The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.
Download or read book Crazy '08 written by Cait N. Murphy and published by Harper Collins. This book was released on 2009-10-13 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the perspective of 2007, the unintentional irony of Chance's boast is manifest—these days, the question is when will the Cubs ever win a game they have to have. In October 1908, though, no one would have laughed: The Cubs were, without doubt, baseball's greatest team—the first dynasty of the 20th century. Crazy '08 recounts the 1908 season—the year when Peerless Leader Frank Chance's men went toe to toe to toe with John McGraw and Christy Mathewson's New York Giants and Honus Wagner's Pittsburgh Pirates in the greatest pennant race the National League has ever seen. The American League has its own three-cornered pennant fight, and players like Cy Young, Ty Cobb, Walter Johnson, and the egregiously crooked Hal Chase ensured that the junior circuit had its moments. But it was the National League's—and the Cubs'—year. Crazy '08, however, is not just the exciting story of a great season. It is also about the forces that created modern baseball, and the America that produced it. In 1908, crooked pols run Chicago's First Ward, and gambling magnates control the Yankees. Fans regularly invade the field to do handstands or argue with the umps; others shoot guns from rickety grandstands prone to burning. There are anarchists on the loose and racial killings in the town that made Lincoln. On the flimsiest of pretexts, General Abner Doubleday becomes a symbol of Americanism, and baseball's own anthem, "Take Me Out to the Ballgame," is a hit. Picaresque and dramatic, 1908 is a season in which so many weird and wonderful things happen that it is somehow unsurprising that a hairpiece, a swarm of gnats, a sudden bout of lumbago, and a disaster down in the mines all play a role in its outcome. And sometimes the events are not so wonderful at all. There are several deaths by baseball, and the shadow of corruption creeps closer to the heart of baseball—the honesty of the game itself. Simply put, 1908 is the year that baseball grew up. Oh, and it was the last time the Cubs won the World Series. Destined to be as memorable as the season it documents, Crazy '08 sets a new standard for what a book about baseball can be.
Book Synopsis How to Talk about Videogames by : Ian Bogost
Download or read book How to Talk about Videogames written by Ian Bogost and published by U of Minnesota Press. This book was released on 2015-11-15 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date. Delving into popular, familiar games like Flappy Bird, Mirror’s Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames are as much like appliances as they are like art and media. We don’t watch or read games like we do films and novels and paintings, nor do we perform them like we might dance or play football or Frisbee. Rather, we do something in-between with games. Games are devices we operate, so game critique is both serious cultural currency and self-parody. It is about figuring out what it means that a game works the way it does and then treating the way it works as if it were reasonable, when we know it isn’t. Noting that the term games criticism once struck him as preposterous, Bogost observes that the idea, taken too seriously, risks balkanizing games writing from the rest of culture, severing it from the “rivers and fields” that sustain it. As essential as it is, he calls for its pursuit to unfold in this spirit: “God save us from a future of games critics, gnawing on scraps like the zombies that fester in our objects of study.”
Download or read book Skin Game written by Caroline Kettlewell and published by St. Martin's Press. This book was released on 2013-06-04 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: "There was very fine, an elegant pain, hardly a pain at all, like the swift and fleeting burn of a drop of hot candle wax...Then the blood welled up and began to distort the pure, stark edges of my delicately wrought wound. "The chaos in my head spun itself into a silk of silence. I had distilled myself to the immediacy of hand, blade, blood, flesh." There are an estimated two to three million "cutters" in America, but experts warn that, as with anorexia, this could be just the tip of the iceberg of those affected by this little-known disorder. Cutting has only just begun to enter public consciousness as a dangerous affliction that tends to take hold of adolescent girls and can last, hidden and untreated, well into adulthood. Caroline Kettlewell is an intelligent woman with a promising career and a family. She is also a former cutter, and the first person to tell her own story about living with and overcoming the disorder. She grew up on the campus of a boys' boarding school where her father taught. As she entered adolescence, the combination of a family where frank discussion was avoided and life in what seemed like a fishbowl, where she and her sister were practically the only girls the students ever saw, became unbearable for Caroline. She discovered that the only way to find relief from overpowering feelings of self-consciousness, discomfort, and alienation was to physically hurt herself. She began cutting her arms and legs in the seventh grade, and continued into her twenties. Why would a rational person resort to such extreme measures? How did she recognize and overcome her problem? In a memoir startling for its honesty, humor, and poignancy, Caroline Kettlewell offers a clear-eyed account of her own struggle to survive this debilitating affliction.
Book Synopsis The Functions of Role-Playing Games by : Sarah Lynne Bowman
Download or read book The Functions of Role-Playing Games written by Sarah Lynne Bowman and published by McFarland. This book was released on 2010-04-13 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual games.
Book Synopsis When Chicago Ruled Baseball by : Bernard A. Weisberger
Download or read book When Chicago Ruled Baseball written by Bernard A. Weisberger and published by Harper Collins. This book was released on 2012-03-13 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1906 the baseball world saw something that had never been done. Two teams from the same city squared off against each other in a World Series that pitted the heavily favored Cubs of the National League against the hardscrabble American League champion White Sox. Now, more than a century later, noted historian Bernard A. Weisberger tells the tale of a unique time in baseball, a unique time in America, and a time when Chicago was at the center of it all. When Chicago Ruled Baseball brings to life a dazzling epoch in a land of the self-made man—where A. G. Spalding helped establish baseball as both a national pastime and a thriving business, where Mordecai “Three-Finger” Brown overcame a horribly disfiguring injury and pitched his way into the Hall of Fame . . . and Tinkers-to-Evers-to-Chance proved that you could use teamwork to stand out as stars. Weisberger brings to life an unforgettable story of how a city that had rebuilt itself from the ashes of the Great Fire thirty-five years earlier became the focal point of an entire baseball-loving country, and one grand sporting contest staked its claim as one of the most remarkable and electrifying World Series ever to be played. Some images that appeared in the print edition of this book are unavailable in the electronic edition due to rights reasons.
Book Synopsis White Girl Bleed a Lot by : Colin Flaherty
Download or read book White Girl Bleed a Lot written by Colin Flaherty and published by . This book was released on 2012-03-01 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: THIS IS NOT THE LATEST EDITION. SCROLL DOWN OR UP UNTIL YOUR FIND THE AUGUST 2012 EDITION. THANKS! or find it here for the next day or so ... https://tsw.createspace.com/title/3954372 "Reading Colin Flaherty's book made it painfully clear to me that the magnitude of this problem is even greater than I had discovered from my own research. He documents both the race riots and the media and political evasions in dozens of cities across America." Thomas Sowell National Review "This is an important book. You must read White Girl Bleed a Lot." Rev. Jesse Lee Peterson Syndicated radio talk show host "Colin Flaherty has done more reporting than any other journalist on what appears to be a nationwide trend of skyrocketing black-on-white crime, violence and abuse." World Net Daily WND.com "Impeccably and carefully documented." Brett Stevens Houston Examiner "Important." WFLA radio "Must read." Sevier County News. "For the first time a new book breaks the code of silence and reveals the explosion of racial violence in more than 50 cities since 2010." Savannah Morning News.
Book Synopsis New Traditional Games for Learning by : Alex Moseley
Download or read book New Traditional Games for Learning written by Alex Moseley and published by Routledge. This book was released on 2013-09-05 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches. However, a number of practitioners and small creative groups have used low-cost, traditional approaches to games in learning effectively – involving simple card, board or indoor/outdoor activity games. New Traditional Games for Learning brings together examples of this approach, which span continents (UK, western and eastern Europe, the US, and Australia), sectors (education, training, and business) and learner styles or ages (primary through to adult and work-based learning or training). Together, the chapters provide a wealth of evidence-based ideas for the teacher, tutor, or trainer interested in using games for learning, but turned off by visible high-end examples. An editors’ introduction pulls the collection together, identifying shared themes and drawing on the editors’ own research in the use of games for learning. The book concludes with a chapter by a professional board game designer, incorporating themes prevalent in the preceding chapters and reflecting on game design, development and marketing in the commercial sector, providing valuable practical advice for those who want to take their own creations further.
Download or read book Bleeding Orange written by Jim Boeheim and published by HarperCollins. This book was released on 2015-11-10 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times Bestseller In this candid autobiography, Syracuse head coach and long time college basketball fixture Jim Boeheim reflects on his life, his teachers, and the game he loves. Jim Boeheim walked onto the Syracuse campus as a freshman in 1963 . . . and never walked off. A man who has been written off at various stages of his career and criticized for being disagreeable, Boeheim has experienced it all—triumph, despair, redemption; controversy, heartbreak, and scandal; championships, epic disappointments, colorful personalities, NCAA investigations. His combative personality helped ignite what was arguably the most competitive college basketball conference ever: the Big East of the 1980s, when he and Syracuse battled with Big John Thompson of Georgetown, roly-poly Rollie Massimino of Villanova, feisty Jim Calhoun of Connecticut, and beloved Looie Carnesecca of St. John’s, turning the Big East into a Coaches Conference and the Best Show in College Basketball. Boeheim talks about those days and the coming battles with powerhouses North Carolina and Duke, now that Syracuse has joined the Atlantic Coast Conference. From his association with Syracuse greats Dave Bing (a college teammate), Pearl Washington, and Derrick Coleman, to the Olympics—where he coached players such as LeBron James, Kobe Bryant, and Kevin Durant—Boeheim has learned many lessons that have helped his team and continue to encourage him now as he nears seventy. His unprecedented fifty-year career as a player, assistant, head coach and icon has given him unique insight into coaching and the college game, knowledge he now shares.