BioShock and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118915879
Total Pages : 192 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis BioShock and Philosophy by : Luke Cuddy

Download or read book BioShock and Philosophy written by Luke Cuddy and published by John Wiley & Sons. This book was released on 2015-04-27 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

Beyond the Sea

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Publisher : McGill-Queen's Press - MQUP
ISBN 13 : 0773555560
Total Pages : 465 pages
Book Rating : 4.7/5 (735 download)

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Book Synopsis Beyond the Sea by : Felan Parker

Download or read book Beyond the Sea written by Felan Parker and published by McGill-Queen's Press - MQUP. This book was released on 2018-11-09 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futuristic aesthetics into the ultraviolent first-person shooter genre. Beyond the Sea marks ten years since the release of the original game with an interdisciplinary collection of essays on Bioshock, Bioshock 2, and Bioshock Infinite. Simultaneously lauded as landmarks in the artistic growth of the medium and criticized for their compromised vision and politics, the Bioshock games have been the subject of significant scholarly and critical discussion. Moving past well-trodden debates, Beyond the Sea broadens the conversation by putting video games in dialogue with a diverse range of other disciplines and cultural forms, from parenting psychology to post-humanism, from Thomas Pynchon to German expressionist cinema. Offering bold new perspectives on a canonical series, Beyond the Sea is a timely contribution to our understanding of the aesthetics, the industry, and the culture of video games. Contributors include Daniel Ante-Contreras (Miracosta), Luke Arnott (Western Ontario), Betsy Brey (Waterloo), Patrick Brown (Iowa), Michael Fuchs (Graz), Jamie Henthorn (Catawba), Brendan Keogh (Queensland), Cameron Kunzelman (Georgia), Cody Mejeur (Michigan State), Matthew Thomas Payne (Notre Dame), Gareth Schott (Waikato), Karen Schrier (Marist), Sarah Stang (York/Ryerson), Sarah Thorne (Carleton), John Vanderhoef (California State, Dominguez Hills), Matthew Wysocki (Flagler), Jordan R. Youngblood (Eastern Connecticut State), and Sarah Zaidan (Emerson).

Julian Comstock

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Publisher : Macmillan
ISBN 13 : 1429956542
Total Pages : 704 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Julian Comstock by : Robert Charles Wilson

Download or read book Julian Comstock written by Robert Charles Wilson and published by Macmillan. This book was released on 2009-06-23 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Robert Charles Wilson, the Hugo Award-winning author of Spin, comes Julian Comstock, an exuberant adventure in a post-climate-change America. In the reign of President Deklan Comstock, a reborn United States is struggling back to prosperity. Over a century after the Efflorescence of Oil, after the Fall of the Cities, after the False Tribulation, after the days of the Pious Presidents, the sixty stars and thirteen stripes wave from the plains of Athabaska to the national capital in New York. In Colorado Springs, the Dominion sees to the nation's spiritual needs. In Labrador, the Army wages war on the Dutch. America, unified, is rising once again. Then out of Labrador come tales of the war hero "Captain Commongold." The masses follow his adventures in the popular press. The Army adores him. The President is...troubled. Especially when the dashing Captain turns out to be his nephew Julian, son of the President's late brother Bryce—a popular general who challenged the President's power, and paid the ultimate price. As Julian ascends to the pinnacle of power, his admiration for the works of the Secular Ancients sets him at fatal odds with the Dominion. Treachery and intrigue will dog him as he closes in on the accomplishment of his lifelong ambition: to make a film about the life of Charles Darwin. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

BioShock: Rapture

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Author :
Publisher : St. Martin's Press
ISBN 13 : 9780765367358
Total Pages : 436 pages
Book Rating : 4.3/5 (673 download)

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Book Synopsis BioShock: Rapture by : John Shirley

Download or read book BioShock: Rapture written by John Shirley and published by St. Martin's Press. This book was released on 2012-06-26 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The prequel to the award-winning and bestselling video game franchise"--Cover.

Watchmen and Philosophy

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Publisher : John Wiley & Sons
ISBN 13 : 0470730307
Total Pages : 247 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Watchmen and Philosophy by : William Irwin

Download or read book Watchmen and Philosophy written by William Irwin and published by John Wiley & Sons. This book was released on 2009-05-04 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alan Moore's Watchmen is set in 1985 and chronicles the alternative history of the United States where the US edges dangerously closer to nuclear war with the Soviet Union. Within this world exists a group of crime busters, who don elaborate costumes to conceal their identity and fight crime, and an intricate plot to kill and discredit these "superheroes." Alan Moore's Watchmen popularized the graphic novel format, has been named one of Time magazine's top 100 novels, and is now being made into a highly anticipated movie adaptation. This latest book in the popular Blackwell Philosophy and Pop Culture series peers into Moore's deeply philosophical work to parse and deconstruct the ethical issues raised by Watchmen's costumed adventurers, their actions, and their world. From nuclear destruction to utopia, from governmental authority to human morality and social responsibility, it answers questions fans have had for years about Watchmen's ethical quandaries, themes, and characters.

Rapture

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781517585785
Total Pages : 60 pages
Book Rating : 4.5/5 (857 download)

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Book Synopsis Rapture by : Dustin Brubaker

Download or read book Rapture written by Dustin Brubaker and published by Createspace Independent Publishing Platform. This book was released on 2015-11-24 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arthur Winter, his wife and daughter move to Rapture with the promise of a better life and more importantly a new start. He intends to work hard and one day be wealthy just like Ryan promises everyone who moves to Rapture. He opens a small business. For a few years things are good, almost idyllic. The good life is shattered when one day his daughter mysteriously vanishes without trace. The police of Rapture don't seem to want to help. So Arthur sets out to find her himself. He is lead down into a seedy underworld that exists below the upmarket fa�ade of Rapture. But can he find her in time?

BioShock

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Author :
Publisher : Third Editions
ISBN 13 : 2377840019
Total Pages : 217 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis BioShock by : Nicolas Courcier

Download or read book BioShock written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.

Green Lantern and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118003292
Total Pages : 258 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Green Lantern and Philosophy by : Jane Dryden

Download or read book Green Lantern and Philosophy written by Jane Dryden and published by John Wiley & Sons. This book was released on 2011-04-08 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first look at the philosophy behind the Green Lantern comics—timed for the release of the Green Lantern movie in June 2011 The most recent Green Lantern series—Blackest Night—propelled GL to be the top-selling comic series for more than a year, the latest twist in seven decades of Green Lantern adventures. This book sheds light on the deep philosophical issues that emerge from the Green Lantern Corps's stories and characters, from what Plato's tale of the Ring of Gyges tells us about the Green Lantern ring and the desire for power to whether willpower is the most important strength to who is the greatest Green Lantern of all time. Gives you a new perspective on Green Lantern characters, story lines, and themes Shows what philosophical heavy hitters such as Aristotle, Descartes, and Kant can teach us about members of the Green Lantern Corp and their world Answers your most pressing Green Lantern questions, including: What motivates Hal Jordan to be a Green Lantern? Does the Blackest Night force us to confront old male/female stereotypes? What is the basis for moral judgment in the Green Lantern Corps? Is Hal Jordan a murderer? Whether you're a new fan or an elder from Oa, Green Lantern and Philosophy is a must-have companion.

Ten Things Video Games Can Teach Us

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Author :
Publisher : Robinson
ISBN 13 : 1472137922
Total Pages : 348 pages
Book Rating : 4.4/5 (721 download)

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Book Synopsis Ten Things Video Games Can Teach Us by : Jordan Erica Webber

Download or read book Ten Things Video Games Can Teach Us written by Jordan Erica Webber and published by Robinson. This book was released on 2017-08-17 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions: 1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.) 2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.) 3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.) 4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.) 5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.) 6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.) 7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.) 8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.) 10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.) 11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.)

The Ethics of Computer Games

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Author :
Publisher : MIT Press
ISBN 13 : 0262261537
Total Pages : 273 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis The Ethics of Computer Games by : Miguel Sicart

Download or read book The Ethics of Computer Games written by Miguel Sicart and published by MIT Press. This book was released on 2011-08-19 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training devices for teenage serial killers. In this first scholarly exploration of the subject, Miguel Sicart addresses broader issues about the ethics of games, the ethics of playing the games, and the ethical responsibilities of game designers. He argues that computer games are ethical objects, that computer game players are ethical agents, and that the ethics of computer games should be seen as a complex network of responsibilities and moral duties. Players should not be considered passive amoral creatures; they reflect, relate, and create with ethical minds. The games they play are ethical systems, with rules that create gameworlds with values at play. Drawing on concepts from philosophy and game studies, Sicart proposes a framework for analyzing the ethics of computer games as both designed objects and player experiences. After presenting his core theoretical arguments and offering a general theory for understanding computer game ethics, Sicart offers case studies examining single-player games (using Bioshock as an example), multiplayer games (illustrated by Defcon), and online gameworlds (illustrated by World of Warcraft) from an ethical perspective. He explores issues raised by unethical content in computer games and its possible effect on players and offers a synthesis of design theory and ethics that could be used as both analytical tool and inspiration in the creation of ethical gameplay.

House and Philosophy

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Publisher : John Wiley & Sons
ISBN 13 : 0470316608
Total Pages : 38 pages
Book Rating : 4.4/5 (73 download)

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Book Synopsis House and Philosophy by : Henry Jacoby

Download or read book House and Philosophy written by Henry Jacoby and published by John Wiley & Sons. This book was released on 2008-12-04 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: HOUSE AND PHILOSOPHY Is being nice overrated? Are we really just selfish, base animals crawling across Earth in a meaningless existence? Would reading less and watching more television be good for you? Is House a master of Eastern philosophy or just plain rude? Dr. Gregory House is arguably the most complex and challenging antihero in the history of television, but is there more to this self-important genius than gray matter and ego? This book takes a deeper look at House to reveal the philosophical underpinnings of this popular medical drama and its cane-waving curmudgeon’s most outrageous behavior. What emerges is a remarkable character who is part Sherlock Holmes, part Socratic philosopher, part Nietzschean superman, part Taoist rhetorician, and not at all as screwed up as you might think. With everything from Aristotle to Zen, House and Philosophy takes an engaging look at everyone’s favorite misanthropic genius and his team at Princeton-Plainsboro Hospital. To learn more about the Blackwell Philosophy and Pop Culture series, visit www.andphilosophy.com

BioShock and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118915860
Total Pages : 188 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis BioShock and Philosophy by : Luke Cuddy

Download or read book BioShock and Philosophy written by Luke Cuddy and published by John Wiley & Sons. This book was released on 2015-06-22 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

The Art of Videogames

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9781444310184
Total Pages : 240 pages
Book Rating : 4.3/5 (11 download)

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Book Synopsis The Art of Videogames by : Grant Tavinor

Download or read book The Art of Videogames written by Grant Tavinor and published by John Wiley & Sons. This book was released on 2009-11-19 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art

Black Panther and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119635845
Total Pages : 292 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Black Panther and Philosophy by : Edwardo Pérez

Download or read book Black Panther and Philosophy written by Edwardo Pérez and published by John Wiley & Sons. This book was released on 2022-02-15 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the fascinating historical and contemporary philosophical issues that arise in Black Panther In Black Panther and Philosophy: What Can Wakanda Offer The World, a diverse panel of experts delivers incisive critical reflections on the Oscar-winning 2018 film, Black Panther, and the comic book mythology that preceded it. The collection explores historical and contemporary issues—including colonialism, slavery, the Black Lives Matter movement, intersectionality, and identity—raised by the superhero tale. Beyond discussions of the influences of race and ethnicity on the most critically and culturally significant movie in the Marvel Cinematic Universe, this book presents the moral, feminist, metaphysical, epistemological, existential, and Afrofuturistic issues framing Black Panther’s narrative. The explorations of these issues shed light on our increasingly interconnected world and allow the reader to consider engaging questions like: Should Wakanda rule the world? Was Killmonger actually a victim? Do Wakanda’s Black Lives Matter? Does hiding in the shadows make Wakanda guilty? What does Wakanda have to offer the world? Perfect for fans of the most culturally significant film in the Marvel Cinematic Universe, Black Panther and Philosophy will also earn a place in the libraries of students of philosophy and anyone with a personal or professional interest in the defining issues of our time.

LEGO and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119193974
Total Pages : 258 pages
Book Rating : 4.1/5 (191 download)

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Book Synopsis LEGO and Philosophy by : Roy T. Cook

Download or read book LEGO and Philosophy written by Roy T. Cook and published by John Wiley & Sons. This book was released on 2017-08-07 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: How profound is a little plastic building block? It turns out the answer is “very”! 22 chapters explore philosophy through the world of LEGO which encompasses the iconic brick itself as well as the animated televisions shows, feature films, a vibrant adult fan base with over a dozen yearly conventions, an educational robotics program, an award winning series of videogames, hundreds of books, magazines, and comics, a team-building workshop program for businesses and much, much more. Dives into the many philosophical ideas raised by LEGO bricks and the global multimedia phenomenon they have created Tackles metaphysical, logical, moral, and conceptual issues in a series of fascinating and stimulating essays Introduces key areas of philosophy through topics such as creativity and play, conformity and autonomy, consumption and culture, authenticity and identity, architecture, mathematics, intellectual property, business and environmental ethics Written by a global group of esteemed philosophers and LEGO fans A lively philosophical discussion of bricks, minifigures, and the LEGO world that will appeal to LEGO fans and armchair philosophers alike

Family Guy and Philosophy

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Author :
Publisher : Wiley-Blackwell
ISBN 13 :
Total Pages : 236 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Family Guy and Philosophy by : Jeremy Wisnewski

Download or read book Family Guy and Philosophy written by Jeremy Wisnewski and published by Wiley-Blackwell. This book was released on 2007-08-27 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique book brings together low-brow, potty-mouthed, cartoon humor and high-brow philosophical reflection to deliver an outrageously smart and entertaining exploration of one of TVs most unrelenting families.

Black Mirror and Philosophy

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119578264
Total Pages : 403 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis Black Mirror and Philosophy by : David Kyle Johnson

Download or read book Black Mirror and Philosophy written by David Kyle Johnson and published by John Wiley & Sons. This book was released on 2019-11-26 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: A philosophical look at the twisted, high-tech near-future of the sci-fi anthology series Black Mirror, offering a glimpse of the darkest reflections of the human condition in digital technology Black Mirror―the Emmy-winning Netflix series that holds up a dark, digital mirror of speculative technologies to modern society—shows us a high-tech world where it is all too easy to fall victim to ever-evolving forms of social control.In Black Mirror and Philosophy, original essays written by a diverse group of scholars invite you to peer into the void and explore the philosophical, ethical, and existential dimensions of Charlie Brooker’s sinister stories. The collection reflects Black Mirror’s anthology structure by pairing a chapter with every episode in the show’s five seasons—including an interactive, choose-your-own-adventure analysis of Bandersnatch—and concludes with general essays that explore the series’ broader themes. Chapters address questions about artificial intelligence, virtual reality, surveillance, privacy, love, death, criminal behavior, and politics, including: Have we given social media too much power over our lives? Could heaven really, one day, be a place on Earth? Should criminal justice and punishment be crowdsourced? What rights should a “cookie” have? Immersive, engaging, and experimental, Black Mirror and Philosophy navigates the intellectual landscape of Brooker’s morality plays for the modern world, where humanity’s greatest innovations and darkest instincts collide.