Beginning iOS Apps with Facebook and Twitter APIs

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Author :
Publisher : Apress
ISBN 13 : 1430235438
Total Pages : 313 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS Apps with Facebook and Twitter APIs by : Chris Dannen

Download or read book Beginning iOS Apps with Facebook and Twitter APIs written by Chris Dannen and published by Apress. This book was released on 2011-10-08 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide. Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs. It helps you decide whether to use Facebook, Twitter, or both, and explains the important issues of design, branding, and permissible use guidelines. You will learn how to guarantee privacy and use OAuth for authentication and single sign-on. Create news apps, shopping apps, contact apps, GPS apps, guides, and more, that let users transparently: Sign on once, then freely work with and manage their Facebook and Twitter accounts Publish game high scores, post likes, links, and status updates Send messages, share pictures, and forward Tweets Tweet a link to an event, show themselves as attending, and see who else is there Show Tweets that are relevant to a topic within a news app Show Tweets about a restaurant Organize a group or community From time to time, new forms of communication come along that make it easier for people to communicate and manage their social lives. Like phone calls and SMS before them, Facebook and Twitter have, in a short time, become essential parts of the social fabric of life for an ever-growing number of people throughout the world. The knowledge you'll gain from Beginning iOS Apps with Facebook and Twitter APIs will help you create exciting and popular iOS apps that your users will rely on every day to help make their lives more meaningful and connected.

Increasing Your Tweets, Likes, and Ratings

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Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1448869358
Total Pages : 66 pages
Book Rating : 4.4/5 (488 download)

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Book Synopsis Increasing Your Tweets, Likes, and Ratings by : Suzanne Weinick

Download or read book Increasing Your Tweets, Likes, and Ratings written by Suzanne Weinick and published by The Rosen Publishing Group, Inc. This book was released on 2012-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: A digital entrepreneur not only needs to create a product of value to users, but also needs to learn to promote, sell, and stand behind the product. This book explores the role of digital marketing and getting one's product noticed in a competitive market. Digital marketing is the process of using search engines, social media, and mobile devices as part of a strategy to attract and retain customers. This book presents a variety of digital marketing techniques that can help make a name for one's app, game, blog, or website. Ideas include starting a company page on Facebook, using search engines to target customers, or microblogging on Twitter. With some creativity and know-how, teens will be on their way to marketing their digital products successfully.

Beginning iOS Social Games

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Publisher : Apress
ISBN 13 : 1430249064
Total Pages : 301 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS Social Games by : Kyle Richter

Download or read book Beginning iOS Social Games written by Kyle Richter and published by Apress. This book was released on 2014-01-21 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.

Principles, Methodologies, and Service-Oriented Approaches for Cloud Computing

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Author :
Publisher : IGI Global
ISBN 13 : 1466628553
Total Pages : 452 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Principles, Methodologies, and Service-Oriented Approaches for Cloud Computing by : Yang, Xiaoyu

Download or read book Principles, Methodologies, and Service-Oriented Approaches for Cloud Computing written by Yang, Xiaoyu and published by IGI Global. This book was released on 2013-01-31 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovations in cloud and service-oriented architectures continue to attract attention by offering interesting opportunities for research in scientific communities. Although advancements such as computational power, storage, networking, and infrastructure have aided in making major progress in the implementation and realization of cloud-based systems, there are still significant concerns that need to be taken into account. Principles, Methodologies, and Service-Oriented Approaches for Cloud Computing aims to present insight into Cloud principles, examine associated methods and technologies, and investigate the use of service-oriented computing technologies. In addressing supporting infrastructure of the Cloud, including associated challenges and pressing issues, this reference source aims to present researchers, engineers, and IT professionals with various approaches in Cloud computing.

Beginning Windows 8 Data Development

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Author :
Publisher : Apress
ISBN 13 : 1430249935
Total Pages : 245 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Windows 8 Data Development by : Vinodh Kumar

Download or read book Beginning Windows 8 Data Development written by Vinodh Kumar and published by Apress. This book was released on 2013-09-28 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces novice developers to a range of data access strategies for storing and retreiving data both locally and remotely. It provides you with a range of fully working data access solutions and the insight you need to know when, and how, to apply each of the techniques to best advantage. Focussing specifically on how the Windows 8 app developer can work with the Windows Runtime (often called Windows RT) framework this book provides careful analysis of the many options you have open to you, along with a comparision of their strengths and weaknesses under different conditions. With the days of a single database being the right choice for almost all development projects long gone. You will lean that the right choice for your app now depends on a variety of factors and getting it right will be critical to your customer's end user experience. We cover a range of data access strategies ranging from storing and retrieving data locally using the JET API, to using the most popular open and closed source database products like SQLite and SQL Server. We look at how lightweight HTML and JavaScript apps work well with equally feather-weight data stores like IndexedDB. We'll also introduce you to more advanced data access techniques like REST (JSON), WCF RIA Services, ASP.NET MVC 4 Web API and Windows Azure that can hugely expand the horizons of what it is possible for your app to do as storage - and even processing - are taken beyond the confines of your user's device. By the time you have read this book you will be familiar with the key data access considerations you will need to evaluate as you build you apps and you will be able to confidently select the data access architecture that is most appropriate to the app you want to build.

Twitter API: Up and Running

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596555512
Total Pages : 418 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Twitter API: Up and Running by : Kevin Makice

Download or read book Twitter API: Up and Running written by Kevin Makice and published by "O'Reilly Media, Inc.". This book was released on 2009-03-17 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: This groundbreaking book provides you with the skills and resources necessary to build web applications for Twitter. Perfect for new and casual programmers intrigued by the world of microblogging, Twitter API: Up and Running carefully explains how each part of Twitter's API works, with detailed examples that show you how to assemble those building blocks into practical and fun web applications. You'll also get a complete look at Twitter culture and learn how it has inspired programmers to build hundreds of tools and applications. With this book, you will: Explore every component of a Twitter application and learn how the API responds Get the PHP and MySQL code necessary to build your own applications, with explanations of how these ingredients work Learn from real-world Twitter applications created just for this book Discover the most interesting and useful Twitter programs--and get ideas for creating your own--with the book's Twitter application directory Twitter offers a new way to connect with people on the Internet, and Twitter API: Up and Running takes you right to the heart of this technology. "Twitter API: Up and Running is a friendly, accessible introduction to the Twitter API. Even beginning web developers can have a working Twitter project before they know it. Sit down with this for a weekend and you're on your way to Twitter API mastery."--Alex Payne, Twitter API Lead "Twitter API: Up and Running is a very comprehensive and useful resource--any developer will feel the urge to code a Twitter-related application right after finishing the book!"--The Lollicode team, creators of Twitscoop

The Business of iOS App Development

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Author :
Publisher : Apress
ISBN 13 : 1430262397
Total Pages : 433 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Business of iOS App Development by : Dave Wooldridge

Download or read book The Business of iOS App Development written by Dave Wooldridge and published by Apress. This book was released on 2014-10-29 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and expanded for the new Apple iOS8, The Business of iOS App Development, Third Edition shows you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store. This book is written by experienced developers with business backgrounds, taking you step-by-step through cost-effective marketing techniques that have proven successful for professional iOS app creators—perfect for independent developers on shoestring budgets. No prior business knowledge is required. The phenomenal success of the iPhone, iPad and the iPod touch have ushered in a "gold rush" for developers, but with well over a million apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. This is the book you wish you had read before you launched your first app!

The Business of iPhone and iPad App Development

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Author :
Publisher : Apress
ISBN 13 : 143023301X
Total Pages : 463 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Business of iPhone and iPad App Development by : Dave Wooldridge

Download or read book The Business of iPhone and iPad App Development written by Dave Wooldridge and published by Apress. This book was released on 2011-08-18 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: The phenomenal success of the iPhone, iPad and the iPod touch has ushered in a “gold rush” for developers, but with well over 300,000 apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. Updated and expanded for iOS 4, this bestselling book will show you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store. The Business of iPhone and iPad App Development was written by experienced developers with business backgrounds, taking you step-by-step through cost effective marketing techniques that have proven successful for professional iOS app creators—perfect for independent developers on shoestring budgets. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!

Beginning iOS 5 Games Development

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Author :
Publisher : Apress
ISBN 13 : 1430237112
Total Pages : 341 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS 5 Games Development by : Lucas Jordan

Download or read book Beginning iOS 5 Games Development written by Lucas Jordan and published by Apress. This book was released on 2012-01-02 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.

iOS 7 App Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 : 0986027359
Total Pages : 860 pages
Book Rating : 4.9/5 (86 download)

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Book Synopsis iOS 7 App Development Essentials by : Neil Smyth

Download or read book iOS 7 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2013-09-27 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.

IPhone IOS 6 Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 : 0986027308
Total Pages : 602 pages
Book Rating : 4.9/5 (86 download)

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Book Synopsis IPhone IOS 6 Development Essentials by : Neil Smyth

Download or read book IPhone IOS 6 Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2012-10-10 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Beginning iOS Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118841441
Total Pages : 336 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis Beginning iOS Programming by : Nick Harris

Download or read book Beginning iOS Programming written by Nick Harris and published by John Wiley & Sons. This book was released on 2014-02-27 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS 7 changed everything—get up to speed! iOS 7 is a major shift in the look and feel of apps—the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning—including an introduction to Objective C—and gives you the skills you need to get your apps up and running. Author Nick Harris has extensive experience developing for iOS and provides a solid background for teaching the building blocks of app development. Learn Objective-C and how it differs from other programming languages Turn your app idea into an actionable plan Build each feature with the help of standalone chapters Assemble your project into a real-world iOS app Throughout the book, you'll be able to experiment with dozens of recipes from real-life scenarios, creating an app as you learn. The book's website features download sample apps to follow along with the instruction, and sample code to illustrate ideas.

Mobile Application Development Platform: Configure.IT

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Author :
Publisher : Configure.IT
ISBN 13 :
Total Pages : 228 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mobile Application Development Platform: Configure.IT by :

Download or read book Mobile Application Development Platform: Configure.IT written by and published by Configure.IT. This book was released on 2014-12-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Configure.IT, the best award winning mobile app development platform of the year, was designed to aid both experienced mobile app developers and the beginners. Our mission is to promote standardized mobile application development practices wherein mobile app developers don’t have to spend most of their time coding and debugging. Instead, they only need to click or drag-and-drop the necessary options provided in the mobile application development tools. To some extent, we have been able to turn a time-consuming and skill-requiring process into a fast and simplified process through Configure.IT, a complete mobile app development platform. Configure.IT mobile software building platform won the 2013 Aegis Graham Bell award for excellence in Development and Delivery. The award is the largest in the fields of Telecom, Internet, Media and Edutainment. For more details about Configure.it you can visit our official website www.configure.it

Learn iPhone and iPad cocos2d Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430233044
Total Pages : 408 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn iPhone and iPad cocos2d Game Development by : Steffen Itterheim

Download or read book Learn iPhone and iPad cocos2d Game Development written by Steffen Itterheim and published by Apress. This book was released on 2011-07-30 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.

Digital Tutorials eBook

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Author :
Publisher : GURMEETWEB TECHNICAL LABS
ISBN 13 : 9359750069
Total Pages : 2390 pages
Book Rating : 4.3/5 (597 download)

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Book Synopsis Digital Tutorials eBook by : GURMEET SINGH DANG

Download or read book Digital Tutorials eBook written by GURMEET SINGH DANG and published by GURMEETWEB TECHNICAL LABS. This book was released on with total page 2390 pages. Available in PDF, EPUB and Kindle. Book excerpt:

iOS 7 in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638353239
Total Pages : 565 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis iOS 7 in Action by : Brendan Lim

Download or read book iOS 7 in Action written by Brendan Lim and published by Simon and Schuster. This book was released on 2014-03-20 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary iOS 7 in Action is a detailed, hands-on guide that teaches you how to create amazing native iOS apps. You'll dive into key topics by exploring thoroughly explained real-world code examples you can expand and reuse. Learn about Collection Views, Storyboarding, Twitter & Facebook Integration, Passbook, Airplay, and much more. If you're already creating iOS apps, you'll learn how to capitalize on the newest iOS features. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book To develop great apps you need a deep knowledge of iOS. You also need a finely tuned sense of what motivates 500 million loyal iPhone and iPad users. iOS 7 introduces many new visual changes, as well as better multitasking, dynamic motion effects, and much more. This book helps you use those features in apps that will delight your users. iOS 7 in Action is a hands-on guide that teaches you to create amazing native iOS apps. In it, you'll explore thoroughly explained examples that you can expand and reuse. If this is your first foray into mobile development, you'll get the skills you need to go from idea to app store. If you're already creating iOS apps, you'll pick up new techniques to hone your craft, and learn how to capitalize on new iOS 7 features. This book assumes you're familiar with a language like C, C++, or Java. Prior experience with Objective-C and iOS is helpful. What's Inside Native iOS 7 design and development Learn Core Data, AirPlay, Motion Effects, and more Create real-world apps using each core topic Use and create your own custom views Introduction and overview of Objective-C About the Authors Brendan Lim is a Y Combinator alum, the cofounder of Kicksend, and the author of MacRuby in Action. Martin Conte Mac Donell, aka fz, is a veteran of several startups and an avid open source contributor. Table of Contents PART 1 BASICS AND NECESSITIES Introduction to iOS development Views and view controller basics Using storyboards to organize and visualize your views Using and customizing table views Using collection views PART 2 BUILDING REAL-WORLD APPLICATIONS Retrieving remote data Photos and videos and the Assets Library Social integration with Twitter and Facebook Advanced view customization Location and mapping with Core Location and MapKit Persistence and object management with Core Data PART 3 APPLICATION EXTRAS Using AirPlay for streaming and external display Integrating push notifications Applying motion effects and dynamics

Beginning iOS 6 Games Development

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Author :
Publisher : Apress
ISBN 13 : 1430244232
Total Pages : 350 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iOS 6 Games Development by : Lucas Jordan

Download or read book Beginning iOS 6 Games Development written by Lucas Jordan and published by Apress. This book was released on 2013-02-01 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. *** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).