Beginning Android 4

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Publisher : Apress
ISBN 13 : 1430239859
Total Pages : 574 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 4 by : Mark Murphy

Download or read book Beginning Android 4 written by Mark Murphy and published by Apress. This book was released on 2012-03-15 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android 4 is an update to Beginning Android 3, originally written by Mark Murphy. It is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazon's Android Appstore, and more. Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance! Beginning Android 4 is fresh with details on the latest iteration of the Android platform. Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, location-based feature sets using GPS. You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android 4 and get started!

Beginning Android 2

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Publisher : Apress
ISBN 13 : 1430226307
Total Pages : 397 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 2 by : Mark Murphy

Download or read book Beginning Android 2 written by Mark Murphy and published by Apress. This book was released on 2010-06-04 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Beginning Android

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Author :
Publisher : Apress
ISBN 13 : 1430224207
Total Pages : 358 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android by : Mark Murphy

Download or read book Beginning Android written by Mark Murphy and published by Apress. This book was released on 2009-08-09 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to develop applications for Android mobile devices using simple examples, ready to run with your copy of the software development kit. Author and Android columnist, writer, developer, and community advocate Mark L. Murphy shows you what you need to know to get started on programming Android applications–everything from crafting graphical user interfaces to using GPS, accessing web services, and more! The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. Some Android books race through the material, trying to cover as much ground as possible in as few pages as possible. Experienced writer and community advocate Mark Murphy shows you how to develop Android applications simply and with care. The book includes dozens of sample projects, ready to run with your copy of the SDK—not just one huge project where you have difficulty finding the specific examples of the technique you are looking for. You can even get these sample programs online at Apress.com.

Beginning Android 4 Application Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118240677
Total Pages : 562 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning Android 4 Application Development by : Wei-Meng Lee

Download or read book Beginning Android 4 Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2012-02-03 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Android OS for both smartphone and tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for today's hottest Android smartphones and tablets. Android 4 OS is, for the first time, a single solution for both smartphones and tablets, so if you master the information in this helpful guide, you'll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS, messaging APIs, and the Android SDK, what you need is here. Provides clear instructions backed by real-world programming examples Begins with the basics and covers everything Android 4 developers need to know for both smartphones and tablets Explains how to customize activities and intents, create rich user interfaces, and manage data Helps you work with SMS and messaging APIs, the Android SDK, and using location-based services Details how to package and publish your applications to the Android Market Beginning Android 4 Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

Beginning Android 4 Games Development

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Author :
Publisher : Apress
ISBN 13 : 1430239883
Total Pages : 685 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 4 Games Development by : Mario Zechner

Download or read book Beginning Android 4 Games Development written by Mario Zechner and published by Apress. This book was released on 2012-01-25 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform

Beginning Android Application Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118087801
Total Pages : 448 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Beginning Android Application Development by : Wei-Meng Lee

Download or read book Beginning Android Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-03-10 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create must-have applications for the latest Android OS The Android OS is a popular and flexible platform for many of today's most in-demand mobile devices. This full-color guide offers you a hands-on introduction to creating Android applications for the latest mobile devices. Veteran author Wei Meng Lee accompanies each lesson with real-world examples to drive home the content he covers. Beginning with an overview of core Android features and tools, he moves at a steady pace while teaching everything you need to know to successfully develop your own Android applications. Explains what an activity is and reviews its lifecycle Zeroes in on customizing activities by applying styles and themes Looks at the components of a screen, including LinearLayout, AbsoluteLayout, and RelativeLayout, among others Details ways to adapt to different screen sizes and adjust display orientation Reviews the variety of views such as TextView, ProgressBar, TimePicker, and more Beginning Android Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

Beginning Android Programming with Android Studio

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118707427
Total Pages : 456 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Beginning Android Programming with Android Studio by : Jerome DiMarzio

Download or read book Beginning Android Programming with Android Studio written by Jerome DiMarzio and published by John Wiley & Sons. This book was released on 2016-10-06 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.

Beginning Android 3

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Author :
Publisher : Apress
ISBN 13 : 1430232986
Total Pages : 580 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 3 by : Mark Murphy

Download or read book Beginning Android 3 written by Mark Murphy and published by Apress. This book was released on 2011-10-13 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more. With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services.

Pro Android 3

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Publisher : Apress
ISBN 13 : 1430232234
Total Pages : 1187 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Android 3 by : Sayed Hashimi

Download or read book Pro Android 3 written by Sayed Hashimi and published by Apress. This book was released on 2011-08-19 with total page 1187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro Android 3 starts with the basics, giving you a firm foundation in Android development. It then builds on this foundation to teach you how to build real-world and fun mobile applications using the new Android 3.0 SDK. This book covers advanced concepts in detail including maps, geocoding, services, live folders, drag and drop, touchscreens, and the new Android 3.0 features: fragments and ActionBar. Pro Android 3 is uniquely comprehensive: it covers sensors, text to speech, OpenGL, live widgets, search, and the audio and video APIs. Using the code-heavy tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media, sensors, and long-running services. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, drag and drop, fragment dialogs, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.

Android Programming for Beginners

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800566441
Total Pages : 743 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Android Programming for Beginners by : John Horton

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2021-04-09 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.

Android 3 SDK Programming For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118146360
Total Pages : 515 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Android 3 SDK Programming For Dummies by : Rajiv Ramnath

Download or read book Android 3 SDK Programming For Dummies written by Rajiv Ramnath and published by John Wiley & Sons. This book was released on 2011-09-23 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get quickly up to speed with the latest Android SDK Aimed at object oriented programmers, this straightforward-but-fun book serves as the most efficient way to understand Android, update an existing Android application, port a mobile application from another environment, or simply learn the ins and outs of the latest Android SDK. Packed with all the code and modules featured throughout, this guide also includes tutorials, tests, and project ideas. The authors forego the unnecessary repetition of material you already know and instead cut straight to the essentials such as interacting with hardware, getting familiar with the operating system, and networking. You'll walk through the process of designing, building, running, and debugging the application while you also learn Android best practices. Demonstrates a wide variety of Android features, including user interface design, application management, data and content management, and incorporating external services Organizes the many packages of the Android SDK by functionality and details which standards and features are appropriate for each level of the Android SDK Explains the new features of the latest Android SDK with examples and snippets that demonstrate how to effectively incorporate the features into new or existing applications Features all programming examples, including the sample application, on the companion web site Android 3 SDK Programming For Dummies is written in clear, plain English to help you quickly understand and program the latest Android SDK.

Beginning Android Programming

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Author :
Publisher : Peachpit Press
ISBN 13 : 0133572676
Total Pages : 273 pages
Book Rating : 4.1/5 (335 download)

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Book Synopsis Beginning Android Programming by : Chris Haseman

Download or read book Beginning Android Programming written by Chris Haseman and published by Peachpit Press. This book was released on 2013-12-11 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this straightforward guide, Android programming experts Chris Haseman and Kevin Grant show you how to use the powerful set of Android tools to begin writing the next generation of Android applications. After a tour of how to install and configure the Android Studio and Eclipse, you jump right in, building your first Android project. The pair demonstrate how to use the major building blocks for creating an intuitive and good-looking interface. Next, they shows you how to retrieve data and use lists to display data. Chris and Kevin then explore how to use services—important, and often under-utilized, components of the Android platform. The two examine how to handle media and location services before showing you how to write applications for the diverse Android ecosystem and—finally—publish your application.

Android Studio 3.0 Development Essentials - Android 8 Edition

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Author :
Publisher : Payload Media, Inc.
ISBN 13 :
Total Pages : 800 pages
Book Rating : 4./5 ( download)

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Book Synopsis Android Studio 3.0 Development Essentials - Android 8 Edition by : Neil Smyth

Download or read book Android Studio 3.0 Development Essentials - Android 8 Edition written by Neil Smyth and published by Payload Media, Inc.. This book was released on 2017-11-25 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Beginning Android 3D Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430265477
Total Pages : 482 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 3D Game Development by : Robert Chin

Download or read book Beginning Android 3D Game Development written by Robert Chin and published by Apress. This book was released on 2014-03-11 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case study is included.

Beginning Android C++ Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430258314
Total Pages : 302 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android C++ Game Development by : Bruce Sutherland

Download or read book Beginning Android C++ Game Development written by Bruce Sutherland and published by Apress. This book was released on 2014-01-09 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner. In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app.

Beginning Android Games

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Author :
Publisher : Apress
ISBN 13 : 1484204727
Total Pages : 619 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Android Games by : Mario Zechner

Download or read book Beginning Android Games written by Mario Zechner and published by Apress. This book was released on 2016-12-08 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Beginning Android Tablet Programming

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Author :
Publisher : Apress
ISBN 13 : 1430237848
Total Pages : 288 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android Tablet Programming by : Robbie Matthews

Download or read book Beginning Android Tablet Programming written by Robbie Matthews and published by Apress. This book was released on 2012-02-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works—and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today—beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet—or on the web—through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want!