Battlefield V, PS4, Xbox One, Battle Royale, Reddit, App, Achievements, Weapons, Vehicles, Jokes, Game Guide Unofficial

Download Battlefield V, PS4, Xbox One, Battle Royale, Reddit, App, Achievements, Weapons, Vehicles, Jokes, Game Guide Unofficial PDF Online Free

Author :
Publisher : Gamer Guides LLC
ISBN 13 : 9780359678891
Total Pages : 48 pages
Book Rating : 4.6/5 (788 download)

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Book Synopsis Battlefield V, PS4, Xbox One, Battle Royale, Reddit, App, Achievements, Weapons, Vehicles, Jokes, Game Guide Unofficial by : Master Gamer

Download or read book Battlefield V, PS4, Xbox One, Battle Royale, Reddit, App, Achievements, Weapons, Vehicles, Jokes, Game Guide Unofficial written by Master Gamer and published by Gamer Guides LLC. This book was released on 2019-05-21 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: *UNOFFICIAL GUIDE* Advanced Tips & Strategy Guide. This is the most comprehensive and only detailed guide you will find online. Available for instant download on your mobile phone, eBook device, or in paperback form. With the success of my hundreds of other written guides and strategies I have written another advanced professional guide for new and veteran players. This gives specific strategies and tips on how to progress in the game, beat your opponents, acquire more coins and currency, plus much more! - How to Download & Install the Game. - Professional Tips and Strategies. - Building Fortifications. - Giving Orders. - Taking Cover. - Tanks. - Planes. - Trucks. - Classes. - Modes. - Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Resources. - PLUS MUCH MORE! All versions of this guide have screenshots to help you better understand the game. There is no other guide that is as comprehensive and advanced as this one. Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner.

Woke Gaming

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Publisher : University of Washington Press
ISBN 13 : 0295744197
Total Pages : 280 pages
Book Rating : 4.2/5 (957 download)

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Book Synopsis Woke Gaming by : Kishonna L. Gray

Download or read book Woke Gaming written by Kishonna L. Gray and published by University of Washington Press. This book was released on 2018-11-04 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: From #Gamergate to the 2016 election, to the daily experiences of marginalized perspectives, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production, dissemination, and legitimization of dominant stereotypes within the industry itself, or in the dehumanizing representations often found within game spaces, many video games perpetuate injustice and mirror the inequities and violence that permeate society as a whole. Drawing from groundbreaking research on counter and oppositional gaming and from popular games such as World of Warcraft and Tomb Raider, Woke Gaming examines resistance to problematic spaces of violence, discrimination, and microaggressions in gaming culture. The contributors of these essays seek to identify strategies to detox gaming culture and orient players and gamers toward progressive ends. From Anna Anthropy�s Keep Me Occupied to Momo Pixel�s Hair, Nah, video games can reveal the power and potential for marginalized communities to resist, and otherwise challenge dehumanizing representations inside and outside of game spaces. In a moment of #MeToo, #BlackLivesMatter, and efforts to transform current political realities, Woke Gaming illustrates the power and potential of video games to foster change and become a catalyst for social justice.

The Brawler's Encyclopedia

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Publisher : Simon and Schuster
ISBN 13 : 1510757481
Total Pages : 128 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis The Brawler's Encyclopedia by : Jason R. Rich

Download or read book The Brawler's Encyclopedia written by Jason R. Rich and published by Simon and Schuster. This book was released on 2019-11-05 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Must-Own Insider's Guide to the Gaming Sensation! Brawl Stars is one of the latest real-time multiplayer gaming phenomena to captivate players all over the world. Players team up in threes to navigate mazes, shoot at enemies, and collect colorful gem stones. In order to triumph, players must react quickly, aim precisely, and develop strategy to perform well in each three-minute match. To keep the game interesting, Brawl Stars offers several unique game play modes, each focusing on a different primary challenge. With the valuable tips in this illustrated, information-packed guide, gamers will be better equipped to: Develop strategies for success at each different level Master the various playing arenas (mazes) and snag more wins Take advantage of the unique features of each gameplay mode The Brawler’s Encyclopedia will introduce young readers to this exciting and challenging game. This full-color how-to guide includes hundreds of full-color screenshots showcasing some of the more collectible skins that can be unlocked or purchase and explaining all aspects of the game in a way that appeals to newbs and experienced gamers.

Extreme Programming Explained

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Publisher : Pearson Education
ISBN 13 : 0321278658
Total Pages : 218 pages
Book Rating : 4.3/5 (212 download)

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Book Synopsis Extreme Programming Explained by : Kent Beck

Download or read book Extreme Programming Explained written by Kent Beck and published by Pearson Education. This book was released on 2004 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on.

Toxic Geek Masculinity in Media

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Publisher : Springer
ISBN 13 : 3319660772
Total Pages : 219 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Toxic Geek Masculinity in Media by : Anastasia Salter

Download or read book Toxic Geek Masculinity in Media written by Anastasia Salter and published by Springer. This book was released on 2017-11-08 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines changing representations of masculinity in geek media, during a time of transition in which “geek” has not only gone mainstream but also become a more contested space than ever, with continual clashes such as Gamergate, the Rabid and Sad Puppies’ attacks on the Hugo Awards, and battles at conventions over “fake geek girls.” Anastasia Salter and Bridget Blodgett critique both gendered depictions of geeks, including shows like Chuck and The Big Bang Theory, and aspirational geek heroes, ranging from the Winchester brothers of Supernatural to BBC’s Sherlock and the varied superheroes of the Marvel Cinematic Universe. Through this analysis, the authors argue that toxic masculinity is deeply embedded in geek culture, and that the identity of geek as victimized other must be redefined before geek culture and media can ever become an inclusive space.

Bicycling Science, third edition

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Publisher : MIT Press
ISBN 13 : 9780262731546
Total Pages : 492 pages
Book Rating : 4.7/5 (315 download)

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Book Synopsis Bicycling Science, third edition by : David Gordon Wilson

Download or read book Bicycling Science, third edition written by David Gordon Wilson and published by MIT Press. This book was released on 2004-03-19 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new, updated edition of a popular book on the history, science, and engineering of bicycles. The bicycle is almost unique among human-powered machines in that it uses human muscles in a near-optimum way. This new edition of the bible of bicycle builders and bicyclists provides just about everything you could want to know about the history of bicycles, how human beings propel them, what makes them go faster, and what keeps them from going even faster. The scientific and engineering information is of interest not only to designers and builders of bicycles and other human-powered vehicles but also to competitive cyclists, bicycle commuters, and recreational cyclists. The third edition begins with a brief history of bicycles and bicycling that demolishes many widespread myths. This edition includes information on recent experiments and achievements in human-powered transportation, including the "ultimate human- powered vehicle," in which a supine rider in a streamlined enclosure steers by looking at a television screen connected to a small camera in the nose, reaching speeds of around 80 miles per hour. It contains completely new chapters on aerodynamics, unusual human-powered machines for use on land and in water and air, human physiology, and the future of bicycling. This edition also provides updated information on rolling drag, transmission of power from rider to wheels, braking, heat management, steering and stability, power and speed, and materials. It contains many new illustrations.

Metagaming

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Publisher : U of Minnesota Press
ISBN 13 : 145295416X
Total Pages : 413 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Metagaming by : Stephanie Boluk

Download or read book Metagaming written by Stephanie Boluk and published by U of Minnesota Press. This book was released on 2017-04-04 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as “games about games,” metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In Metagaming, Stephanie Boluk and Patrick LeMieux demonstrate how games always extend beyond the screen, and how modders, mappers, streamers, spectators, analysts, and artists are changing the way we play. Metagaming uncovers these alternative histories of play by exploring the strange experiences and unexpected effects that emerge in, on, around, and through videogames. Players puzzle through the problems of perspectival rendering in Portal, perform clandestine acts of electronic espionage in EVE Online, compete and commentate in Korean StarCraft, and speedrun The Legend of Zelda in record times (with or without the use of vision). Companies like Valve attempt to capture the metagame through international e-sports and online marketplaces while the corporate history of Super Mario Bros. is undermined by the endless levels of Infinite Mario, the frustrating pranks of Asshole Mario, and even Super Mario Clouds, a ROM hack exhibited at the Whitney Museum of American Art. One of the only books to include original software alongside each chapter, Metagaming transforms videogames from packaged products into instruments, equipment, tools, and toys for intervening in the sensory and political economies of everyday life. And although videogames conflate the creativity, criticality, and craft of play with the act of consumption, we don’t simply play videogames—we make metagames.

Windows Forensic Analysis DVD Toolkit

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Author :
Publisher : Syngress
ISBN 13 : 9780080957036
Total Pages : 512 pages
Book Rating : 4.9/5 (57 download)

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Book Synopsis Windows Forensic Analysis DVD Toolkit by : Harlan Carvey

Download or read book Windows Forensic Analysis DVD Toolkit written by Harlan Carvey and published by Syngress. This book was released on 2018-04-22 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows Forensic Analysis DVD Toolkit, 2nd Edition, is a completely updated and expanded version of Harlan Carvey's best-selling forensics book on incident response and investigating cybercrime on Windows systems. With this book, you will learn how to analyze data during live and post-mortem investigations. New to this edition is Forensic Analysis on a Budget, which collects freely available tools that are essential for small labs, state (or below) law enforcement, and educational organizations. The book also includes new pedagogical elements, Lessons from the Field, Case Studies, and War Stories that present real-life experiences by an expert in the trenches, making the material real and showing the why behind the how. The companion DVD contains significant, and unique, materials (movies, spreadsheet, code, etc.) not available anyplace else because they were created by the author. This book will appeal to digital forensic investigators, IT security professionals, engineers, and system administrators as well as students and consultants. Best-Selling Windows Digital Forensic book completely updated in this 2nd Edition Learn how to Analyze Data During Live and Post-Mortem Investigations DVD Includes Custom Tools, Updated Code, Movies, and Spreadsheets!

The Unified Software Development Process

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Author :
Publisher : Pearson Education India
ISBN 13 : 9788177583151
Total Pages : 504 pages
Book Rating : 4.5/5 (831 download)

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Book Synopsis The Unified Software Development Process by : Ivar Jacobson

Download or read book The Unified Software Development Process written by Ivar Jacobson and published by Pearson Education India. This book was released on 1999-09 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How to Play Video Games

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Author :
Publisher : NYU Press
ISBN 13 : 1479827983
Total Pages : 376 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis How to Play Video Games by : Matthew Thomas Payne

Download or read book How to Play Video Games written by Matthew Thomas Payne and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Network Warrior

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449309356
Total Pages : 788 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Network Warrior by : Gary A. Donahue

Download or read book Network Warrior written by Gary A. Donahue and published by "O'Reilly Media, Inc.". This book was released on 2011-05-13 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pick up where certification exams leave off. With this practical, in-depth guide to the entire network infrastructure, you’ll learn how to deal with real Cisco networks, rather than the hypothetical situations presented on exams like the CCNA. Network Warrior takes you step by step through the world of routers, switches, firewalls, and other technologies based on the author's extensive field experience. You'll find new content for MPLS, IPv6, VoIP, and wireless in this completely revised second edition, along with examples of Cisco Nexus 5000 and 7000 switches throughout. Topics include: An in-depth view of routers and routing Switching, using Cisco Catalyst and Nexus switches as examples SOHO VoIP and SOHO wireless access point design and configuration Introduction to IPv6 with configuration examples Telecom technologies in the data-networking world, including T1, DS3, frame relay, and MPLS Security, firewall theory, and configuration, as well as ACL and authentication Quality of Service (QoS), with an emphasis on low-latency queuing (LLQ) IP address allocation, Network Time Protocol (NTP), and device failures

Creating Self-Regulated Learners

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000976831
Total Pages : 127 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Creating Self-Regulated Learners by : Linda B. Nilson

Download or read book Creating Self-Regulated Learners written by Linda B. Nilson and published by Taylor & Francis. This book was released on 2023-07-03 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most of our students neither know how learning works nor what they have to do to ensure it, to the detriment both of their studies and their development as lifelong learners.The point of departure for this book is the literature on self-regulated learning that tells us that deep, lasting, independent learning requires learners to bring into play a range of cognitive skills, affective attitudes, and even physical activities – about which most students are wholly unaware; and that self-regulation, which has little to do with measured intelligence, can be developed by just about anyone and is a fundamental prerequisite of academic success.Linda Nilson provides the theoretical background to student self-regulation,the evidence that it enhances achievement, and the strategies to help students develop it. She presents an array of tested activities and assignments through which students can progressively reflect on, monitor and improve their learning skills; describes how they can be integrated with different course components and on various schedules; and elucidates how to intentionally and seamlessly incorporate them into course design to effectively meet disciplinary and student development objectives. Recognizing that most faculty are unfamiliar with these strategies, she also recommends how to prepare for introducing them into the classroom and adding more as instructors become more confident using them.The book concludes with descriptions of courses from different fields to offer models and ideas for implementation. At a time of so much concern about what our students are learning in college and how well prepared they are for the challenges of tomorrow’s economy and society, self-regulated learning provides a reassuring solution, particularly as studies indicate that struggling students benefit the most from practicing it.

Vintage Games

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Publisher : Taylor & Francis
ISBN 13 : 1136137572
Total Pages : 603 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Vintage Games by : Bill Loguidice

Download or read book Vintage Games written by Bill Loguidice and published by Taylor & Francis. This book was released on 2012-08-21 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Vertical

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Publisher : National Geographic Books
ISBN 13 : 1781689970
Total Pages : 0 pages
Book Rating : 4.7/5 (816 download)

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Book Synopsis Vertical by : Stephen Graham

Download or read book Vertical written by Stephen Graham and published by National Geographic Books. This book was released on 2018-04-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revolutionary reimagining of the cities we live in, the air above us, and what goes on in the earth beneath our feet Today we live in a world that can no longer be read as a two-dimensional map, but must now be understood as a series of vertical strata that reach from the satellites that encircle our planet to the tunnels deep within the ground. In Vertical, Stephen Graham rewrites the city at every level: how the geography of inequality, politics, and identity is determined in terms of above and below. Starting at the edge of earth’s atmosphere and, in a series of riveting studies, descending through each layer, Graham explores the world of drones, the city from the viewpoint of an aerial bomber, the design of sidewalks and the hidden depths of underground bunkers. He asks: why was Dubai built to be seen from Google Earth? How do the super-rich in São Paulo live in their penthouses far above the street? Why do London billionaires build vast subterranean basements? And how do the technology of elevators and subversive urban explorers shape life on the surface and subsurface of the earth? Vertical will make you look at the world around you anew: this is a revolution in understanding your place in the world.

Game Devs & Others

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Author :
Publisher : CRC Press
ISBN 13 : 1351364146
Total Pages : 193 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis Game Devs & Others by : Tanya DePass

Download or read book Game Devs & Others written by Tanya DePass and published by CRC Press. This book was released on 2018-05-23 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”. Key Features This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

The Sandman: Endless Nights

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Author :
Publisher : Vertigo
ISBN 13 : 1401236340
Total Pages : 164 pages
Book Rating : 4.4/5 (12 download)

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Book Synopsis The Sandman: Endless Nights by : Neil Gaiman

Download or read book The Sandman: Endless Nights written by Neil Gaiman and published by Vertigo. This book was released on 2004-09-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joined by a dream team of artists from around the world, Neil Gaiman„the Hugo Award-winning, NEW YORK TIMES bestselling author of AMERICAN GODS and CORALINE„returns to the beloved characters he made famous in THE SANDMAN: ENDLESS NIGHTS. Alternately haunting, bittersweet, erotic and nightmarish, the seven stories in this book„one for each of the Endless siblings, each illustrated by a different artist„reveal strange secrets and surprising truths. In addition to the seven tales of the Endless, THE SANDMAN: ENDLESS NIGHTS includes a biography section in the spirit of the Sandman collections (designed by Dave McKean) and a summary of each volume in the Sandman Library.

Berserker Unbound #4

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Author :
Publisher : Dark Horse Comics (Single Issues)
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Berserker Unbound #4 by : Jeff Lemire

Download or read book Berserker Unbound #4 written by Jeff Lemire and published by Dark Horse Comics (Single Issues). This book was released on 2019-11-06 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lemire! Deodato Jr.! Followed by a powerful enemy from his own dimension, fearsome warrior the Mongrel King must protect himself and the new friend he's made—and find his way back home. From the Eisner Award-winning team of Jeff Lemire, Mike Deodato Jr., and Frank Martin comes this urban warrior fantasy series!