Virtual and Augmented Reality Applications in Manufacturing

Download Virtual and Augmented Reality Applications in Manufacturing PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447138732
Total Pages : 393 pages
Book Rating : 4.4/5 (471 download)

DOWNLOAD NOW!


Book Synopsis Virtual and Augmented Reality Applications in Manufacturing by : S.K. Ong

Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Practical Augmented Reality

Download Practical Augmented Reality PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134094352
Total Pages : 594 pages
Book Rating : 4.1/5 (34 download)

DOWNLOAD NOW!


Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Understanding Augmented Reality

Download Understanding Augmented Reality PDF Online Free

Author :
Publisher : Newnes
ISBN 13 : 0240824105
Total Pages : 296 pages
Book Rating : 4.2/5 (48 download)

DOWNLOAD NOW!


Book Synopsis Understanding Augmented Reality by : Alan B. Craig

Download or read book Understanding Augmented Reality written by Alan B. Craig and published by Newnes. This book was released on 2013-04-26 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today’s technology. At the same time, ample examples are provided that show what is possible with current technology. Explore the different techniques, technologies and approaches used in developing AR applications Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences Some AR examples can be experienced from within the book using downloadable software

Augmented Reality and Its Application

Download Augmented Reality and Its Application PDF Online Free

Author :
Publisher : BoD – Books on Demand
ISBN 13 : 1839697040
Total Pages : 210 pages
Book Rating : 4.8/5 (396 download)

DOWNLOAD NOW!


Book Synopsis Augmented Reality and Its Application by : Dragan Cvetković

Download or read book Augmented Reality and Its Application written by Dragan Cvetković and published by BoD – Books on Demand. This book was released on 2022-03-16 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) is a discipline that includes the interactive experience of a real-world environment, in which real-world objects and elements are enhanced using computer perceptual information. It has many potential applications in education, medicine, and engineering, among other fields. This book explores these potential uses, presenting case studies and investigations of AR for vocational training, emergency response, interior design, architecture, and much more.

Augmented Reality

Download Augmented Reality PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 1597497347
Total Pages : 208 pages
Book Rating : 4.5/5 (974 download)

DOWNLOAD NOW!


Book Synopsis Augmented Reality by : Greg Kipper

Download or read book Augmented Reality written by Greg Kipper and published by Elsevier. This book was released on 2012-12-31 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers. Educates readers how best to use augmented reality regardless of industry Provides an in-depth understanding of AR and ideas ranging from new business applications to new crime fighting methods Includes actual examples and case studies from both private and government application

Innovating with Augmented Reality

Download Innovating with Augmented Reality PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000504239
Total Pages : 208 pages
Book Rating : 4.0/5 (5 download)

DOWNLOAD NOW!


Book Synopsis Innovating with Augmented Reality by : P Kaliraj

Download or read book Innovating with Augmented Reality written by P Kaliraj and published by CRC Press. This book was released on 2021-12-16 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.

Augmented Reality and Virtual Reality

Download Augmented Reality and Virtual Reality PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3030062465
Total Pages : 335 pages
Book Rating : 4.0/5 (3 download)

DOWNLOAD NOW!


Book Synopsis Augmented Reality and Virtual Reality by : M. Claudia tom Dieck

Download or read book Augmented Reality and Virtual Reality written by M. Claudia tom Dieck and published by Springer. This book was released on 2019-02-19 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality

Download Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1799847047
Total Pages : 310 pages
Book Rating : 4.7/5 (998 download)

DOWNLOAD NOW!


Book Synopsis Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality by : Tyagi, Amit Kumar

Download or read book Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality written by Tyagi, Amit Kumar and published by IGI Global. This book was released on 2021-01-08 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.

Handbook of Augmented Reality

Download Handbook of Augmented Reality PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9781461400646
Total Pages : 746 pages
Book Rating : 4.4/5 (6 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Augmented Reality by : Borko Furht

Download or read book Handbook of Augmented Reality written by Borko Furht and published by Springer Science & Business Media. This book was released on 2011-08-31 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.

Implementing Augmented Reality Into Immersive Virtual Learning Environments

Download Implementing Augmented Reality Into Immersive Virtual Learning Environments PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1799842231
Total Pages : 266 pages
Book Rating : 4.7/5 (998 download)

DOWNLOAD NOW!


Book Synopsis Implementing Augmented Reality Into Immersive Virtual Learning Environments by : Russell, Donna

Download or read book Implementing Augmented Reality Into Immersive Virtual Learning Environments written by Russell, Donna and published by IGI Global. This book was released on 2020-12-18 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success. Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.

Virtual Reality & Augmented Reality in Industry

Download Virtual Reality & Augmented Reality in Industry PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642173764
Total Pages : 200 pages
Book Rating : 4.6/5 (421 download)

DOWNLOAD NOW!


Book Synopsis Virtual Reality & Augmented Reality in Industry by : Dengzhe Ma

Download or read book Virtual Reality & Augmented Reality in Industry written by Dengzhe Ma and published by Springer Science & Business Media. This book was released on 2012-01-02 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.

Educational Technology and the New World of Persistent Learning

Download Educational Technology and the New World of Persistent Learning PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1522563628
Total Pages : 307 pages
Book Rating : 4.5/5 (225 download)

DOWNLOAD NOW!


Book Synopsis Educational Technology and the New World of Persistent Learning by : Bailey, Liston W.

Download or read book Educational Technology and the New World of Persistent Learning written by Bailey, Liston W. and published by IGI Global. This book was released on 2019-01-18 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technologies, such as artificial intelligence and augmented and mixed reality, continue to be implemented to support the process of teaching and learning. However, technological advances and new applications should not be seen as a replacement for the requisite consideration of proper needs analysis, instructional design, and educational philosophy within courses or training; rather it should serve as an enabler to allow faster and more open access to learning for individuals. Educational Technology and the New World of Persistent Learning provides innovative insights into technology integration methods within classroom settings including how they can empower students and how they can be used in the creation of dynamic learning experiences. The content within this publication examines e-learning, robotics, and tutoring systems and is designed for academicians, educators, principles, administrators, researchers, and students.

Human 4.0

Download Human 4.0 PDF Online Free

Author :
Publisher : BoD – Books on Demand
ISBN 13 : 1838806997
Total Pages : 132 pages
Book Rating : 4.8/5 (388 download)

DOWNLOAD NOW!


Book Synopsis Human 4.0 by : Yves Rybarczyk

Download or read book Human 4.0 written by Yves Rybarczyk and published by BoD – Books on Demand. This book was released on 2021-01-07 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information technology is becoming ingrained in our everyday life. The consequence of this is that the line between humans and technology is more and more blurred, and tends to transform the human being into a cyber-organism. This transformation, accompanied by the emergence of Industry 4.0, brings us to define a new term: Human 4.0. This new generation of individuals has to deal with smart interconnected pervasive environments supported by the internet of things. Nevertheless, this merge between humans and technology is not straight-forward and requires an additional effort to reduce the gap between the human being and the machine. Such research implies a multidisciplinary approach to the interaction between biological organisms and artificial artefacts. This book intends to provide the reader with an insight into the new relationship with the technology brought about by Industry 4.0, and how it can make the human-machine interaction more efficient.

Spatial Augmented Reality

Download Spatial Augmented Reality PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1439864942
Total Pages : 386 pages
Book Rating : 4.4/5 (398 download)

DOWNLOAD NOW!


Book Synopsis Spatial Augmented Reality by : Oliver Bimber

Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Augmented Reality for Android Application Development

Download Augmented Reality for Android Application Development PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1782168567
Total Pages : 134 pages
Book Rating : 4.7/5 (821 download)

DOWNLOAD NOW!


Book Synopsis Augmented Reality for Android Application Development by : Jens Grubert

Download or read book Augmented Reality for Android Application Development written by Jens Grubert and published by Packt Publishing Ltd. This book was released on 2013-11-25 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step tutorial-based guide aimed at giving you hands-on practical experience to develop AR applications for Android.Augmented Reality for Android Application Development is for Android mobile application developers who are familiar with Android Development Tools and deployment, JMonkeyEngine, and the Vuforia SDK.

Encyclopedia of Computer Graphics and Games

Download Encyclopedia of Computer Graphics and Games PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031231619
Total Pages : 2150 pages
Book Rating : 4.0/5 (312 download)

DOWNLOAD NOW!


Book Synopsis Encyclopedia of Computer Graphics and Games by : Newton Lee

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA

Encyclopedia of Multimedia

Download Encyclopedia of Multimedia PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387747249
Total Pages : 1031 pages
Book Rating : 4.3/5 (877 download)

DOWNLOAD NOW!


Book Synopsis Encyclopedia of Multimedia by : Borko Furht

Download or read book Encyclopedia of Multimedia written by Borko Furht and published by Springer Science & Business Media. This book was released on 2008-11-26 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.