Getting Started with Arduino

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449309879
Total Pages : 131 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Arduino by : Massimo Banzi

Download or read book Getting Started with Arduino written by Massimo Banzi and published by "O'Reilly Media, Inc.". This book was released on 2011-09-13 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to the open-source electronics prototyping platform.

Exploring Arduino

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119405300
Total Pages : 512 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis Exploring Arduino by : Jeremy Blum

Download or read book Exploring Arduino written by Jeremy Blum and published by John Wiley & Sons. This book was released on 2019-10-24 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Beginning Arduino

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Author :
Publisher : Apress
ISBN 13 : 1430250178
Total Pages : 417 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Arduino by : Michael McRoberts

Download or read book Beginning Arduino written by Michael McRoberts and published by Apress. This book was released on 2013-09-30 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166

Beginning C for Arduino, Second Edition

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Author :
Publisher : Apress
ISBN 13 : 1484209400
Total Pages : 381 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning C for Arduino, Second Edition by : Jack Purdum

Download or read book Beginning C for Arduino, Second Edition written by Jack Purdum and published by Apress. This book was released on 2015-06-30 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Programming Arduino Getting Started with Sketches

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071784233
Total Pages : 177 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Programming Arduino Getting Started with Sketches by : Simon Monk

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Arduino Cookbook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313876
Total Pages : 725 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Arduino Cookbook by : Michael Margolis

Download or read book Arduino Cookbook written by Michael Margolis and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 725 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.

Arduino Robotics

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Author :
Publisher : Apress
ISBN 13 : 143023184X
Total Pages : 621 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Arduino Robotics by : John-David Warren

Download or read book Arduino Robotics written by John-David Warren and published by Apress. This book was released on 2011-10-08 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.

Arduino Book for Beginners

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Author :
Publisher : Programming Electronics Academy
ISBN 13 : 0988780623
Total Pages : 248 pages
Book Rating : 4.9/5 (887 download)

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Book Synopsis Arduino Book for Beginners by : Mike Cheich

Download or read book Arduino Book for Beginners written by Mike Cheich and published by Programming Electronics Academy. This book was released on 2021-07-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've ever wanted to build and control electronic devices then learning to program Arduino development boards is the kick start you're looking for! The Arduino Book for Beginners is a tutorial style collection of lessons designed to be simple and easy to follow which uses only the most relevant circuits and programs and assumes nothing about your prior electronics or programming experience. The book also comes with access to over 15 supplemental video lessons to help drive home concepts. These supplemental video lessons are pulled from training at Programming Electronics Academy, the premiere online training website for learning to program Arduino. What you will Learn: How to program your Arduino...from variables to arrays, for loops and if statements How to make your Arduino respond to sensors How to communicate to your computer with the Arduino How to build teleporters, levitating fortresses and nuclear reactors (maybe a stretch…) This book covers the most useful, enlightening and simplest examples to get you started on the road to hacking just about anything. What to Expect: Step-by-step instructions to walk you through building circuits and programming your Arduino Each line of code in the programs are discussed to maximize your understanding of the fundamentals Repetition of the basic programming building blocks are used to increase your retention of the material Only a handful of additional parts are necessary to complete the course lessons, many of which are reused from lesson to lesson, reducing your investment in learning how to use Arduino The simple building blocks you learn will be put together to build more complex examples Each lesson ends with suggestions of experiments to try on your own. These are generally simple changes that make you think about the operation of the Arduino and the underlying programming language. It is doing these where you will learn the most. Get Started Now: There is no better time to jump in then now! The Arduino community is vibrant and growing.

Exploring Arduino

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118786165
Total Pages : 384 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis Exploring Arduino by : Jeremy Blum

Download or read book Exploring Arduino written by Jeremy Blum and published by John Wiley & Sons. This book was released on 2013-07-16 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071741682
Total Pages : 369 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists by : Dustyn Roberts

Download or read book Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists written by Dustyn Roberts and published by McGraw Hill Professional. This book was released on 2010-12-06 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Arduino Computer Vision Programming

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Author :
Publisher :
ISBN 13 : 9781783552627
Total Pages : 222 pages
Book Rating : 4.5/5 (526 download)

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Book Synopsis Arduino Computer Vision Programming by : Ozen Ozkaya

Download or read book Arduino Computer Vision Programming written by Ozen Ozkaya and published by . This book was released on 2015-08-24 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop real-world computer vision applications with the powerful combination of OpenCV and ArduinoAbout This Book- Load and run the applications in Arduino to develop intelligent systems- Design and implement detection, classification, and recognition algorithms for computer vision applications- Explore the best practices of computer vision development including state of the art algorithms and hands-on example projectsWho This Book Is ForIf you are a consumer and hobbyist who has familiarity with the basics of Arduino and wish to learn computer vision programming with Arduino to create intelligent systems, then this book is for you. No knowledge of computer vision programming is required.What You Will Learn- Understand the design blocks and the generic architecture of computer vision systems by learning an efficient approach to modelling- Build up your skill set of computer vision system design using OpenCV by learning fundamentals, camera selection, data acquisition, filtering, processing, feature extraction and recognition for any specific problem- Learn the wired and wireless communication capabilities of Arduino and comprehensive best practices to connect it to the OpenCV environment in a platform-independent way- Discover how to use Arduino to elegantly interact with real life via physical actions- Solidify everything you've learnt by designing and building a computer vision-enabled practical robot from scratchIn detailsMost technologies are developed with an inspiration of human capabilities. Most of the time, the hardest to implement capability is vision. Development of highly capable computer vision applications in an easy way requires a generic approach. In this approach, Arduino is a perfect tool for interaction with the real world. Moreover, the combination of OpenCV and Arduino boosts the level and quality of practical computer vision applications.Computer vision is the next level of sensing the environment. The purpose of this book is to teach you how to develop Arduino-supported computer vision systems that can interact with real life by seeing it.This book will combine the powers of Arduino and computer vision in a generalized, well-defined, and applicable way. The practices and approaches in the book can be used for any related problems and on any platforms. At the end of the book, you should be able to solve any types of real life vision problems with all its components by using the presented approach. Each component will extend your vision with the best practices on the topic.In each chapter, you will find interesting real life practical application examples about the topics in the chapter. To make it grounded, we will build a vision-enabled robot step by step towards the end of the book. You will observe that, even though the contexts of the problems are very different, the approaches to solve them are the same and very easy!Style and approachThis book is a step-by-step guide that explains each topic sequentially by using best practices and useful tips to build computer-vision applications with OpenCV and Arduino. All the information in the book is combined in a real life all-in-one example application.

Arduino: A Technical Reference

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491934506
Total Pages : 638 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Arduino: A Technical Reference by : J. M. Hughes

Download or read book Arduino: A Technical Reference written by J. M. Hughes and published by "O'Reilly Media, Inc.". This book was released on 2016-05-16 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rather than yet another project-based workbook, Arduino: A Technical Reference is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications.

Arduino Workshop

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Author :
Publisher : No Starch Press
ISBN 13 : 1593274483
Total Pages : 394 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Arduino Workshop by : John Boxall

Download or read book Arduino Workshop written by John Boxall and published by No Starch Press. This book was released on 2013-05-13 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you. In Arduino Workshop, you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication. Among the book's 65 projects are useful devices like: – A digital thermometer that charts temperature changes on an LCD –A GPS logger that records data from your travels, which can be displayed on Google Maps – A handy tester that lets you check the voltage of any single-cell battery – A keypad-controlled lock that requires a secret code to open You'll also learn to build Arduino toys and games like: – An electronic version of the classic six-sided die – A binary quiz game that challenges your number conversion skills – A motorized remote control tank with collision detection to keep it from crashing Arduino Workshop will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects. Uses the Arduino Uno board

Arduino Workshop, 2nd Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500580
Total Pages : 433 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Arduino Workshop, 2nd Edition by : John Boxall

Download or read book Arduino Workshop, 2nd Edition written by John Boxall and published by No Starch Press. This book was released on 2021-05-27 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long-awaited revision of this best-selling book on the Arduino electronics platform (50,000+ copies sold). Readers gain an in-depth understanding of the Arduino -- beyond just making simple projects. The Arduino is an inexpensive, flexible microcontroller platform that makes it easy for hobbyists to use electronics in DIY projects. With its wide range of input and output add-ons, sensors, indicators, displays, and motors, the Arduino offers you countless ways to create interactive devices. Through 65 hands-on projects, Arduino Workshop will teach you the tricks and design principles of a master craftsman. This edition has been updated for the latest version of the Arduino IDE and revised to reflect current hardware and technology. It includes coverage of general electronics concepts as well as schematic diagrams and detailed images of components. You’ll experiment with touchscreens and LED displays, explore robotics, use sensors with wireless data links, and control devices remotely with a cell phone. Build projects like: An electronic version of the classic six-sided die A GPS logger that records and displays travel data A keypad-controlled lock that opens with a secret code A binary quiz game A motorized remote control car with collision detection Whatever your skill level, you’re sure to have fun as you learn to harness the power of the Arduino for your own DIY projects. NEW TO THIS EDITION: A chapter on creating your own Arduino libraries Updated robotic vehicle projects Newer shields that leverage GPS, 3G, and LoRa data transmission capabilities A chapter on MAX7219-based numeric LED displays and LED matrix modules Covers Arduino IDE 2.x

Arduino: A Quick-Start Guide

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 168050522X
Total Pages : 465 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Arduino: A Quick-Start Guide by : Maik Schmidt

Download or read book Arduino: A Quick-Start Guide written by Maik Schmidt and published by Pragmatic Bookshelf. This book was released on 2015-01-20 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Arduino For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119489571
Total Pages : 400 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis Arduino For Dummies by : John Nussey

Download or read book Arduino For Dummies written by John Nussey and published by John Wiley & Sons. This book was released on 2018-08-10 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!

C Programming for Arduino

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849517592
Total Pages : 776 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis C Programming for Arduino by : Julien Bayle

Download or read book C Programming for Arduino written by Julien Bayle and published by Packt Publishing Ltd. This book was released on 2013-05-17 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.