Apple Watch App Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785883666
Total Pages : 359 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Apple Watch App Development by : Steven F. Daniel

Download or read book Apple Watch App Development written by Steven F. Daniel and published by Packt Publishing Ltd. This book was released on 2016-04-29 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.

Swift Development for the Apple Watch

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491925299
Total Pages : 87 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Swift Development for the Apple Watch by : Jon Manning

Download or read book Swift Development for the Apple Watch written by Jon Manning and published by "O'Reilly Media, Inc.". This book was released on 2016-05-30 with total page 87 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you’re comfortable using OS X, Xcode, and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple’s WatchKit framework. You’ll learn what an Apple Watch is, what it isn’t, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem. Learn the Watch app lifecycle, and understand how these apps interact with the user’s iPhone Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data Design a simple glance, the non-interactive Watch component that provides quick-look information Add functionality to the notification system, including actionable items, and display them on the Watch face Design and build complications, Watch-face gadgets that can display quick snapshots of information, including future events with Time Travel

Developing for Apple Watch

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680505289
Total Pages : 306 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Developing for Apple Watch by : Jeff Kelley

Download or read book Developing for Apple Watch written by Jeff Kelley and published by Pragmatic Bookshelf. This book was released on 2016-05-11 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apple's most personal device yet. You'll learn how to display beautiful interfaces to the user, how to use the watch's heart rate monitor and other hardware features, and the best way to keep everything in sync across your users' devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch. On Apple Watch, your app is right on your users' wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your app's most important features and an intimate user experience that's always within arm's reach. You won't just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer. Any book can teach you how to make a watch app. This book will help focus your efforts and refine your app's feature set. Which features make sense on the watch? How should you organize them? You'll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. You'll test your apps on real Apple Watch hardware, and by the end of this book, you'll be ready to ship to the App Store. What You Need: You'll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, you'll need to be running watchOS 2 or later, connected to a compatible iPhone.

WatchOS With SwiftUI by Tutorials (Second Edition)

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Author :
Publisher : Kodeco Incorporated
ISBN 13 : 9781950325849
Total Pages : 0 pages
Book Rating : 4.3/5 (258 download)

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Book Synopsis WatchOS With SwiftUI by Tutorials (Second Edition) by : Kodeco Team

Download or read book WatchOS With SwiftUI by Tutorials (Second Edition) written by Kodeco Team and published by Kodeco Incorporated. This book was released on 2023-04-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master watchOS with SwiftUI!watchOS with SwiftUI by Tutorials is here to help you learn all you need to know about Apple Watch development using the new declarative SwiftUI framework for building modern and engaging user interfaces. Learn all the main concepts by building different watchOS apps that implement all all of these functionalities. In this book, you will cover most of the concepts required to master watchOS development.Who This Book is ForThis book is for beginner and intermediate developers who wish to know how to develop watchOS apps in a declarative and modern way by implementing SwiftUI.Topics Covered in watchOS With SwiftUI by Tutorials:watchOS app project structure: Apple Watch has a slightly different project structure compared to iOS. So you will learn those differences.Use the Digital Crown in your apps: Build the famous Pong videogame but for watchOS and learn how the Digital Crown can enhance your users experience.Watch Connectivity: The Watch Connectivity framework will show you the different ways you can transfer data between iOS and watchOS apps.Snapshots: Snapshots provide a way for users to quickly view the state of an app showing updated and relevant information.Notifications: watchOS offers support for several different types of notifications and allows you to customize them to the individual needs of your watch app.watchOS app Lifecycle: Find out about the Apple Watch Lifecycles and how it transitions between states while extending current runtime sessions.Complications: Complications are small elements that appear on the user's selected watch face and provide quick access to frequently used data from within your app.Watch Face sharing: You can easily share your own custom Watch Faces through your iOS device or via web.Signing in with Apple Watch: Sign in with Apple to allow simple and straight-forward registration and authentication.HealthKit: Implement HealthKit in your WatchOS app to track health-related information and take advantage of Apple Health capabilities.One thing you can count on: after reading this book, you'll be prepared to develop professional Apple Watch apps with SwiftUI.

Apple Game Frameworks and Technologies

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 9781680507843
Total Pages : 500 pages
Book Rating : 4.5/5 (78 download)

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Book Synopsis Apple Game Frameworks and Technologies by : Tammy Coron

Download or read book Apple Game Frameworks and Technologies written by Tammy Coron and published by Pragmatic Bookshelf. This book was released on 2021-05-11 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer

iOS App Development For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118871057
Total Pages : 576 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis iOS App Development For Dummies by : Jesse Feiler

Download or read book iOS App Development For Dummies written by Jesse Feiler and published by John Wiley & Sons. This book was released on 2014-04-14 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’ve got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!

iPhone App Development: The Missing Manual

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449390641
Total Pages : 344 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis iPhone App Development: The Missing Manual by : Craig Hockenberry

Download or read book iPhone App Development: The Missing Manual written by Craig Hockenberry and published by "O'Reilly Media, Inc.". This book was released on 2010-05-03 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product. Get to know the tools for developing your iPhone app Design a great app before you start coding Build a complex app with Xcode and Interface Builder Decide how to brand your app-then beta-test that brand in the real world Learn the inside scoop on how to get your app into the App Store Promote your product, track sales, and build a strong customer following

Creating IOS Apps

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Author :
Publisher : Pearson Education
ISBN 13 : 032193413X
Total Pages : 513 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Creating IOS Apps by : Richard Warren

Download or read book Creating IOS Apps written by Richard Warren and published by Pearson Education. This book was released on 2014 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 600 million iOS devices sold, Apple's booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You'll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app's data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.

iPhone SDK Application Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596555407
Total Pages : 396 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis iPhone SDK Application Development by : Jonathan Zdziarski

Download or read book iPhone SDK Application Development written by Jonathan Zdziarski and published by "O'Reilly Media, Inc.". This book was released on 2009-01-21 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications. This book will help you: Design user interface elements with Interface Builder and the UI Kit framework Create application controls, such as windows and navigation bars Build and manage layers and transformations using Core Graphics and Quartz Core Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox Handle network programming with the CFNetwork framework Use the Core Location framework to interact with the iPhone's GPS Add movie players to your application iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.

watchOS 2 App Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 :
Total Pages : 496 pages
Book Rating : 4./5 ( download)

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Book Synopsis watchOS 2 App Development Essentials by : Neil Smyth

Download or read book watchOS 2 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended for readers with some existing experience of iOS development, watchOS 2 App Development Essentials has been fully updated for watchOS 2, Swift 2 and Xcode 7. Beginning with the basics, this book provides an introduction to WatchKit apps and the watchOS 2 app development architecture before covering topics such as tables, navigation, user input handling, maps, menus, working with images and videos and the recording and playback of audio. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app using the WatchConnectivity framework, working with custom fonts, user interface animation, clock face complications and the design and implementation of custom notifications. As with all the books in the "Development Essentials" series, watchOS 2 App Development Essentials takes a modular approach to the subject of app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Apple Watch for Developers

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Author :
Publisher : Apress
ISBN 13 : 1484213386
Total Pages : 238 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Apple Watch for Developers by : Gary Riches

Download or read book Apple Watch for Developers written by Gary Riches and published by Apress. This book was released on 2015-08-03 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming complex data, mastering environment-driven feature sets, and much more. This book is for developers who already have some knowledge of developing with WatchKit and WatchOS 2, and who are now interested in learning how to use them to create cutting edge Watch apps. It is written by five experienced, industry-leading Apple Watch developers who have created their apps early, and are now ready to pull apart examples to show you how to best create an Apple Watch app. This book will bring your cool Watch ideas to life!

WatchKit App Development Essentials

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Author :
Publisher : eBookFrenzy
ISBN 13 :
Total Pages : 410 pages
Book Rating : 4./5 ( download)

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Book Synopsis WatchKit App Development Essentials by : Neil Smyth

Download or read book WatchKit App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2015-05-20 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input handling, image handling, animation, maps and menus. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app, working with custom fonts and the design and implementation of custom notifications. As with all the books in the “Development Essentials” series, WatchKit App Development Essentials takes a modular approach to the subject of WatchKit app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Programming with 64-Bit ARM Assembly Language

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Author :
Publisher : Apress
ISBN 13 : 1484258819
Total Pages : 436 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Programming with 64-Bit ARM Assembly Language by : Stephen Smith

Download or read book Programming with 64-Bit ARM Assembly Language written by Stephen Smith and published by Apress. This book was released on 2020-05-01 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It’s also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor. You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer’s memory. In addition, interface apps to hardware such as the Raspberry Pi’s GPIO ports. The book covers code optimization, as well as how to inter-operate with C and Python code. Readers will develop enough background to use the official ARM reference documentation for their own projects. With Programming with 64-Bit ARM Assembly Language as your guide you’ll study how to read, reverse engineer and hack machine code, then be able to apply these new skills to study code examples and take control of both your ARM devices’ hardware and software. What You'll LearnMake operating system calls from assembly language and include other software libraries in your projects Interface apps to hardware devices such as the Raspberry Pi GPIO ports Reverse engineer and hack code Use the official ARM reference documentation for your own projects Who This Book Is For Software developers who have already learned to program in a higher-level language like Python, Java, C#, or even C and now wish to learn Assembly programming.

IOS Development with Swift

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Author :
Publisher : Manning Publications
ISBN 13 : 9781617294075
Total Pages : 550 pages
Book Rating : 4.2/5 (94 download)

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Book Synopsis IOS Development with Swift by : Craig Grummit

Download or read book IOS Development with Swift written by Craig Grummit and published by Manning Publications. This book was released on 2017-12 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: "iOS development with Swift" is a hands-on guide to creating iOS apps. It takes you through the experience of building an app-- from idea to App store. After setting up your dev environment, you'll learn the basics by experimenting in Swift playgrounds. Then you'll build a simple app layout, adding features like animations and UI widgets. Along the way, you'll retrieve, format, and display data; interact with the camera and other device features; and touch on cloud and networking basics.

Essential IOS Build and Release

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313949
Total Pages : 185 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Essential IOS Build and Release by : Ron Roche

Download or read book Essential IOS Build and Release written by Ron Roche and published by "O'Reilly Media, Inc.". This book was released on 2011-12-19 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A comprehensive guide to building, packaging, and distribution"--Cover.

Beginning CareKit Development

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Author :
Publisher : Apress
ISBN 13 : 1484222261
Total Pages : 186 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning CareKit Development by : Christopher Baxter

Download or read book Beginning CareKit Development written by Christopher Baxter and published by Apress. This book was released on 2016-11-21 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers readers a fantastic introduction into creating CareKit based applications using the Swift language. It starts with the basics and provides a step-by-step guide to learning all aspects of creating a CareKit iOS application that could serve as the basis for a patient care plan. Beginning Carekit Development introduces the key modules and concepts of CareKit starting off by installing and building the open source framework. Developers will then dive deeper, learning how to implement their own care plan by example. The book will present an illness and complete care plan utilizing all the key modules. Readers will then be able to fully use CareKit to develop health care plans. This is the future of patient care and health tracking apps that put patients in control of their day to day care. Throughout the book, app developers, hardware manufacturers, and health care professionals will get tips and suggestions that show how to use and talk about this exciting new technology. The CareKit framework has the simple interface and the secure functionality that will change existing markets. Beginning Carekit Development is the guide to the new world of CareKit. What you'll learn: The basics of CareKit development from creating a simple "Hello World" app up to full fledged care plan application. How to integrate CareKit with HealthKit, ResearchKit, and other Apple devices to create an ecosystem of connected health care devices. How to assess and share treatment insights with caregivers and key contacts through CareKit with access to key health information. Who this book is for: Developers working in healthcare and medical device fields will use this book to develop medical apps meant to integrate directly with the ubiquitous Apple devices everyone has.

IOS App Distribution & Best Practices (First Edition)

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Author :
Publisher : Razeware LLC
ISBN 13 : 9781950325153
Total Pages : 338 pages
Book Rating : 4.3/5 (251 download)

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Book Synopsis IOS App Distribution & Best Practices (First Edition) by : Pietro Rea

Download or read book IOS App Distribution & Best Practices (First Edition) written by Pietro Rea and published by Razeware LLC. This book was released on 2021-04-21 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharing Apple Apps With Your Team, Testers & the World You'll learn how to sign up for Apple Developer Program, generate the various certificates needed, configure your app and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You'll learn how to use Apple TestFlight to add internal and external testers and receive feedback and crash reports. iOS App Distribution starts with explaining hurdles everyone faces, such as code signing, provisioning profiles, and how to do manual releases. It'll then go into more advanced topics, including distribution through TestFlight, build customization, automation, and continuous integration. Who This Book Is For This book is for beginner to experienced developers who want to know the best and most common workflow to release an app to the App store, as well as limiting frustration by troubleshooting and debugging common issues and problems associated with distributing apps. Topics Covered in iOS App Distribution & Best Practices App Store quick start: Your quickest way from no account to the App Store. Provisioning, code signing & entitlements: In-depth explanation of what they are, why you need them, and how they work. Distribution channels & TestFlight: Learn different ways of distributing your app, within an enterprise, with internal or external testers. App Store Connect: Learn about the Apple review process, what are the guidelines, what can go wrong and how to dispute them. Build customizations: Learn the ins and outs of configuring Xcode and build configurations. Build automation: Automate builds, build servers, and learn about tools such as fastlane. Continuous integration: Build your own CI pipeline to code, build, test, release, and repeat! After reading this book, you'll take your app build process and distribution to the next level, automate most of its tedious processes, and have an easier time debugging obscure app submission problem