Apple TV 4K 2021 User Guide

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Author :
Publisher : Fehintola Otegbeye
ISBN 13 :
Total Pages : 82 pages
Book Rating : 4.2/5 (22 download)

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Book Synopsis Apple TV 4K 2021 User Guide by : Curtis Parkway

Download or read book Apple TV 4K 2021 User Guide written by Curtis Parkway and published by Fehintola Otegbeye. This book was released on 2022-12-05 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple TV may have begun as a hobby for its Cupertino-based designer, but it also marked the tech giant's entry into the smart home market. Apple has begun to take its streaming box much more seriously during the last couple of years. Discover a world of entertainment with the Apple TV 4K. With access to thousands of movies, TV shows, and music, you can enjoy endless entertainment possibilities. Experience the power of 4K HDR with stunning picture quality as well as Dolby Atmos sound. Plus, with Airplay support, you can easily share content from your iPhone or iPad to your Apple TV 4K. Are you looking for a manual to help you get the most out of your Apple TV 4K 2021? Look no further than the Apple TV 4K 2021 User Guide. This user-friendly guide provides detailed instructions and helpful tips to help you explore all the cool features, benefits, and hidden features your Apple TV 4K 2021 has to offer. The Apple TV 4K 2021 User Guide is the perfect companion for any Apple TV 4K owner. The guide breaks down the features into easy-to-understand language and provides step-by-step instructions for setting up and using your device. From connecting to your Wi-Fi network to streaming your favorite shows, this book has it all. You'll also discover hidden features, such as AirPlay, that can enhance your viewing experience. With detailed instructions and helpful screenshots, you can be sure that you’re making the most of all its features. It’s an essential resource that will help you unlock all the power of your device and make the most of its Don't miss out on the amazing features of your Apple TV 4K 2021. Get the Apple TV 4K 2021 User Guide and unlock its full potential today!

Developing for Apple TV using tvOS and Swift

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Author :
Publisher : Apress
ISBN 13 : 1484217152
Total Pages : 134 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Developing for Apple TV using tvOS and Swift by : Gary Bennett

Download or read book Developing for Apple TV using tvOS and Swift written by Gary Bennett and published by Apress. This book was released on 2015-12-18 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on “Swift” introduction to the new tvOS SDK with a collection of app projects to try out. You’ll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you’ll also learn how to store Apple TV app data in iCloud. The new Apple TV is here, and it’s open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away. What you will learn: How to use stack views in tvOS How to use collection views and split view controllers How to store Apple TV app data in iCloud How to create native apps for books, photos, and music on the Apple TV Who this book is for:Intermediate iOS developers who want to create native Apple TV apps using the new tvOS SDK.

An iOS Developer's Guide to SwiftUI

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 180181791X
Total Pages : 447 pages
Book Rating : 4.8/5 (18 download)

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Book Synopsis An iOS Developer's Guide to SwiftUI by : Michele Fadda

Download or read book An iOS Developer's Guide to SwiftUI written by Michele Fadda and published by Packt Publishing Ltd. This book was released on 2024-05-03 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started with SwiftUI and build efficient iOS apps in this illustrated, easy-to-follow guide with coverage on integration with UIKit, asynchronous programming techniques, efficient app architecture and design patterns Key Features Learn how to structure and maintain clean app architecture Under the guidance of industry expert Michele Fadda, build well-structured, maintainable, and high-performance applications Understand the declarative functional approach and focus on asynchronous programming within the context of SwiftUI Purchase of the print or Kindle book includes a free PDF eBook Book Description– SwiftUI transforms Apple Platform app development with intuitive Swift code for seamless UI design. – Explore SwiftUI's declarative programming: define what the app should look like and do, while the OS handles the heavy lifting. – Hands-on approach covers SwiftUI fundamentals and often-omitted parts in introductory guides. – Progress from creating views and modifiers to intricate, responsive UIs and advanced techniques for complex apps. – Focus on new features in asynchronous programming and architecture patterns for efficient, modern app design. – Learn UIKit and SwiftUI integration, plus how to run tests for SwiftUI applications. – Gain confidence to harness SwiftUI's full potential for building professional-grade apps across Apple devices. What you will learn Get to grips with UI coding across Apple platforms using SwiftUI Build modern apps, delving into complex architecture and asynchronous programming Explore animations, graphics, and user gestures to build responsive UIs Respond to asynchronous events and store and share data the modern way Add advanced features by integrating SwiftUI and UIKit to enhance your apps Gain proficiency in testing and debugging SwiftUI applications Who this book is for – This book is for iOS developers interested in mastering SwiftUI, software developers with extensive iOS development experience using UIkit transitioning to SwiftUI, as well as mobile consultants and engineers who want to gain an in-depth understanding of the framework. – Newcomers equipped with knowledge of Swift, UIkit, XCode, and asynchronous programming will find this book invaluable for launching a career in mobile software development with iOS.

Apple Tv 4k: Beginner’s Guide

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Author :
Publisher : Van Helostein
ISBN 13 :
Total Pages : 27 pages
Book Rating : 4./5 ( download)

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Book Synopsis Apple Tv 4k: Beginner’s Guide by : Gack Davidson

Download or read book Apple Tv 4k: Beginner’s Guide written by Gack Davidson and published by Van Helostein. This book was released on with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple has finally upgraded its Apple TV to 4K i.e. 4K Ultra HD resolution of 2160p. This means you can enjoy more detailed images with improved quality owing to about 8.3 million pixels in the Full HD 1080p images. Not only the 4K, the new Apple TV has HDR i.e. High Dynamic Range that will give you the brightest bright and the darkest darks for a more realistic picture quality and overall video performance.

Apple Game Frameworks and Technologies

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 9781680507843
Total Pages : 500 pages
Book Rating : 4.5/5 (78 download)

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Book Synopsis Apple Game Frameworks and Technologies by : Tammy Coron

Download or read book Apple Game Frameworks and Technologies written by Tammy Coron and published by Pragmatic Bookshelf. This book was released on 2021-05-11 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer

An In-Depth Guide to Mobile Device Forensics

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Author :
Publisher : CRC Press
ISBN 13 : 100017509X
Total Pages : 216 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis An In-Depth Guide to Mobile Device Forensics by : Chuck Easttom

Download or read book An In-Depth Guide to Mobile Device Forensics written by Chuck Easttom and published by CRC Press. This book was released on 2021-10-21 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile devices are ubiquitous; therefore, mobile device forensics is absolutely critical. Whether for civil or criminal investigations, being able to extract evidence from a mobile device is essential. This book covers the technical details of mobile devices and transmissions, as well as forensic methods for extracting evidence. There are books on specific issues like Android forensics or iOS forensics, but there is not currently a book that covers all the topics covered in this book. Furthermore, it is such a critical skill that mobile device forensics is the most common topic the Author is asked to teach to law enforcement. This is a niche that is not being adequately filled with current titles. An In-Depth Guide to Mobile Device Forensics is aimed towards undergraduates and graduate students studying cybersecurity or digital forensics. It covers both technical and legal issues, and includes exercises, tests/quizzes, case studies, and slides to aid comprehension.

Take Control of Apple TV, 4th Edition

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Author :
Publisher : alt concepts
ISBN 13 : 1990783449
Total Pages : 100 pages
Book Rating : 4.9/5 (97 download)

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Book Synopsis Take Control of Apple TV, 4th Edition by : Josh Centers

Download or read book Take Control of Apple TV, 4th Edition written by Josh Centers and published by alt concepts. This book was released on 2023-12-13 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know about the Apple TV! Version 4.0, updated December 13, 2023 Whether you're considering an Apple TV, already own one, or have a smart TV or streaming device that supports AirPlay and/or the Apple TV app, you can more fully enjoy Apple’s ecosystem with this ultimate guide by editor Josh Centers. You'll learn about the best TVs and sound equipment to buy, how to maximize your Apple TV's picture quality, get the most out of the Apple TV app, control your media with AirPlay, and so much more!n Josh walks you through cables, ports, and setup, and explains how to use gestures and spoken commands with the Siri Remote—yes, you can talk to your TV! He helps you navigate and customize the Home screen, plus describes getting-started settings such as inputting your Apple ID and enabling parental controls. You'll learn how to use the TV app (whether on the Apple TV box itself, on a Mac, iPhone, or iPad; or on a third-party smart TV), and how you can best view home movies and TV shows. The book also looks at using an Apple TV to listen to your music or Apple Music, download and play podcasts from the Podcasts app, and browse your photos. In Take Control of Apple TV you'll also read about: • What's new in tvOS 17 • Which Apple TV model to buy—or whether you should get different hardware instead • Getting the most out of your the Siri Remote (either version) • Alternatives to the Siri Remote • Using Control Center on an Apple TV • Using a game controller with Apple TV • Controlling Apple TV with Shortcuts • Using AirPlay to beam the display of your Mac or iPhone screen to your TV • Making Mac or iOS/iPadOS audio play through your TV’s speakers • Making and receiving FaceTime calls on an Apple TV • Using SharePlay to watch shows with friends in other places • Running Home Sharing to play media from a local computer • Using one or more HomePods as speakers for your Apple TV • Using an Apple Watch to control your Apple TV • What you can do with Conference Room Display mode • How to tell whether an iOS/iPadOS app includes a free copy of its Apple TV version • How to reset or restore an Apple TV—useful for troubleshooting or for handing your device to a new owner

Apple One For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119800951
Total Pages : 224 pages
Book Rating : 4.1/5 (198 download)

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Book Synopsis Apple One For Dummies by : Dwight Spivey

Download or read book Apple One For Dummies written by Dwight Spivey and published by John Wiley & Sons. This book was released on 2021-04-27 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bundle of Apple services, all in one place All your favorite Apple services are available in one convenient bundle, and Apple One For Dummies helps you get the full value out of your subscription. What’s in this Apple barrel? Everything you need to stream music and TV, keep up with the news, play games, store files online, and even stay in shape. This book gives you a bundle of insight on how to choose the subscription level that’s right for you, access and link all the services across your Apple and non-Apple devices, and use all the fun features of each service. This book takes you inside Apple Music, Apple TV+, Apple News+, Apple Arcade, iCloud, and Apple Fitness+, showing you how to make the most of each one. Apple One For Dummies also shows you how to make changes at any time, so you get all the juice out of your subscription! Get access to 50 million songs on Apple Plus Discover how the all-new Apple Fitness+ can transform your workout routine Use iCloud to store your photos and videos Understand Apple One’s subscription options and get the biggest bang for your buck For Dummies welcomes you to the Apple One-stop-shop that will make your digital life that much simpler.

AppleScript Language Guide

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Author :
Publisher : Addison-Wesley Longman
ISBN 13 :
Total Pages : 420 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis AppleScript Language Guide by : Apple Computer, Inc

Download or read book AppleScript Language Guide written by Apple Computer, Inc and published by Addison-Wesley Longman. This book was released on 1993 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's definitive guide to the powerful AppleScript scripting language, thisbook provides essential information for Macintosh power users and programmerswho want to use AppleScript to write new scripts, modify existing scripts, orwrite scriptable applications.

Programming iOS 14

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Publisher : O'Reilly Media
ISBN 13 : 1492092142
Total Pages : 1259 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Programming iOS 14 by : Matt Neuburg

Download or read book Programming iOS 14 written by Matt Neuburg and published by O'Reilly Media. This book was released on 2020-10-08 with total page 1259 pages. Available in PDF, EPUB and Kindle. Book excerpt: If youâ??re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, youâ??ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 14 innovations, such as: Control action closures and menus Table view cell configuration objects Collection view lists and outlines New split view controller architecture Pointer customization on iPad New photo picker and limited photos authorization Reduced accuracy location Color picker, new page control behavior, revised date pickers, and more! Want to brush up on the basics? Pick up iOS 14 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 14, youâ??ll gain a solid, rigorous, and practical understanding of iOS 14 development.

Learning Xcode 8

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785888374
Total Pages : 481 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Learning Xcode 8 by : Jak Tiano

Download or read book Learning Xcode 8 written by Jak Tiano and published by Packt Publishing Ltd. This book was released on 2016-11-18 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use the power of Xcode to turn your next great app idea into a reality About This Book Learn the theory and tools behind app development using Swift 3 and Xcode 8 Build a fully featured iOS app, including a companion app for the Apple Watch Optimize, debug, and ultimately release your app on Test Flight and the App Store Who This Book Is For This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you're a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java. What You Will Learn Understand the most important features of the Xcode IDE Write Swift 3 code for application data models and view controllers Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications Build companion applications for the Apple Watch with watchOS 3 Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing Optimize an application using Xcode 8's profiling tools and asset catalogs Distribute a beta application through TestFlight, and a finished application through the App Store In Detail Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer's job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You'll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You'll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application. Style and approach This easy-to-follow guide presents topics in a hands-on lecture format where concepts are introduced and explained, then used in an example as reinforcement. The first third of the book covers the separate building blocks of development, while the second two thirds cover the development of an app from start to finish.

Learning AV Foundation

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Publisher : Pearson Education
ISBN 13 : 0321961803
Total Pages : 433 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Learning AV Foundation by : Bob McCune

Download or read book Learning AV Foundation written by Bob McCune and published by Pearson Education. This book was released on 2014 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: The massive success of apps like Instagram, iMovie, and Vine proves that users want tools to help them capture, edit, and share their lives. If you want to build those apps for iOS or OS X, you need to understand Apple's most powerful media framework: AV Foundation. Until now, however, this meant wrestling with Apple's massive, out-of-date API documentation. Now, there's a more productive and efficient alternative. Learning AV Foundation helps you gain real-world mastery by teaching each aspect of the framework in the context of building real world applications. By the time you finish, you'll have built a voice memo app, custom video player, video editor, and an image and video camera app -- and you'll have mastered all the techniques you need to write your own advanced media apps with AV Foundation. Most chapters contain additional optional exercises, to help you further deepen your understanding. Learning AV Foundation comes with a complete collection of starter apps that abstract away visual aspects, so you can focus solely on AV Foundation without getting bogged down in supporting infrastructure. Coverage includes: Understanding the AV Foundation media environment ; Basic techniques for working with media: playback, recording, and more ; Basic and advanced media capture ; Media creation and editing: composing media, mixing audio, creating video transitions, and layering animated content ; Advanced topics, including real-time audio and video effects ; Integrating AV Foundation with Core Audio.

Take Control of FaceTime and Messages, 3rd Edition

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Author :
Publisher : alt concepts
ISBN 13 : 1990783619
Total Pages : 198 pages
Book Rating : 4.9/5 (97 download)

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Book Synopsis Take Control of FaceTime and Messages, 3rd Edition by : Glenn Fleishman

Download or read book Take Control of FaceTime and Messages, 3rd Edition written by Glenn Fleishman and published by alt concepts. This book was released on 2024-10-15 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Apple's video, audio, and text messaging tools! Version 3.0, updated October 15, 2024 Dig into FaceTime, Messages, and Phone from the basics through the most advanced and interesting features available, including screen sharing, group calls, and sending rich messages in Take Control of FaceTime and Messages. This comprehensive book will answer every question and reveal useful features you never knew existed.n FaceTime, Messages, and Phone form the core of video, texting, and calling tools for Apple devices. In this book, Glenn Fleishman lays out your options to best understand, use, and customize these apps. Start by mastering (or reviewing) the basics of each app, then move into group calls and texts, using rich media, maintaining your privacy, and adding whimsy to conversations. Covers iOS, iPadOS, macOS, tvOS, and watchOS. The book covers all three apps (and the many ways in which they interact) extensively, showing you: • What's new in the FaceTime, Messages, and Phone apps (updated for macOS Sequoia 15.1, iOS 18.1, iPadOS 18.1, watchOS 11.1, and tvOS 18.1) • How to master the basics of the FaceTime, Messages, and Phone apps • Essential settings and preferences for these apps • Ways to share your screen (or let someone share theirs with you) in both FaceTime and Messages, and when to use which • How to have fun and get creative with Message Effects, Camera Effects, stickers, and hashtag images • How Apple secures live audio, video, and texting • Strategies and tools to identify and block unwanted phone calls and messages • How to use Apple Intelligence features in the Messages and Phone apps You’ll learn about FaceTime capabilities such as: • How to use FaceTime for audio or video calls with one person or a group of up to 32 people • Why you might want to use a FaceTime Link, and how it can extend FaceTime to Windows and Android users • How to work with audio input and output devices in FaceTime • How to use enhanced audio (Mic Mode) and video (Portrait Mode) effects in FaceTime calls on supported devices • How to place and receive FaceTime calls on an Apple TV using Continuity Camera • How to use SharePlay, which lets parties carry on a FaceTime conversation while enjoying synchronized video, audio, or screen sharing • How to use gestures to create animated video effects • How to replace your background in video calls Find out things you never knew about Messages, including: • Why some conversations in Messages use iMessage (blue bubbles for individuals, gray bubbles for businesses) while others use SMS/MMS/RCS (green bubbles), and the differences between them • All about advanced Messages features, such as nested replies and person-to-person Apple Pay • Why Messages isn’t just for text, but also for audio messages, Digital Touch effects, animations, and more • How to use satellite features to send and receive iMessages when you're outside cellular range • Simple ways to create events and reminders from Messages conversations • What to do when group chats get out of control—managing notifications, using mentions, and understanding the differences between SMS and MMS chats • How to view transcriptions of audio messages Make better use of the Phone app: • How to make phone calls (including emergency calls) from your iPhone, iPad, Mac, or Apple Watch • What the “verified” label on incoming phone calls means • How to use Live Voicemail to see the message a caller is leaving in real time

Designed by Apple in California

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Author :
Publisher :
ISBN 13 : 9780997513820
Total Pages : pages
Book Rating : 4.5/5 (138 download)

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Book Synopsis Designed by Apple in California by :

Download or read book Designed by Apple in California written by and published by . This book was released on 2016-10-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Xcode 4

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118108264
Total Pages : 599 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Xcode 4 by : Richard Wentk

Download or read book Xcode 4 written by Richard Wentk and published by John Wiley & Sons. This book was released on 2011-06-01 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.

iPhone Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321706463
Total Pages : 551 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis iPhone Programming by : Aaron Hillegass

Download or read book iPhone Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2010-04-13 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

A UX Designers Guide to Coding

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Author :
Publisher : Ridiculously Simple Books
ISBN 13 :
Total Pages : 74 pages
Book Rating : 4./5 ( download)

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Book Synopsis A UX Designers Guide to Coding by : Jason Miller

Download or read book A UX Designers Guide to Coding written by Jason Miller and published by Ridiculously Simple Books. This book was released on with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step right up, and prepare to be amazed by the most incredible, mind-bending, and downright delightful book on the art of collaboration between UX designers and developers! It's time to tear down the walls of miscommunication and misunderstanding, and create a world where designers and developers work in harmony to build breathtakingly beautiful and brilliantly functional applications. In "UX Design Meets Developer's Delight," we'll take you on a fantastic journey through the world of design and development, exploring the wonders of collaboration and learning how to bring the magic of great user experiences to life. Our guide is packed to the brim with tips, tricks, and best practices, presented in a friendly and humorous tone that will keep you engaged and entertained from start to finish. As you dive into this fantastic voyage, you'll discover: • The importance of empathy and understanding between designers and developers • Effective communication techniques to keep projects running smoothly • Strategies for successful collaboration in remote and distributed teams • Lessons learned from failed projects and how to avoid common pitfalls • Ongoing learning and growth opportunities to keep you at the top of your game And that's just the beginning! With a cornucopia of chapters covering everything from design principles and common development terms to the evolving role of UX designers in development teams, this book is a treasure trove of information for anyone seeking to bridge the gap between design and development. So, grab your favorite beverage, settle into your comfiest chair, and get ready to embark on an adventure that will leave you inspired, informed, and itching to unleash your newfound knowledge on your next project. Don't miss your chance to become a master of the art of collaboration – pick up your copy of "UX Design Meets Developer's Delight" today!