Animation Writing and Development

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136144064
Total Pages : 343 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Animation Writing and Development by : Jean Ann Wright

Download or read book Animation Writing and Development written by Jean Ann Wright and published by Taylor & Francis. This book was released on 2013-07-18 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It covers the process of developing presentation bibles and pitching original projects as well as ideas for episodes of shows already on the air. Animation Writing and Development includes chapters on animation history, on child development (writing for kids), and on storyboarding. It gives advice on marketing and finding work in the industry. It provides exercises for students as well as checklists for professionals polishing their craft. This is a guide to becoming a good writer as well as a successful one.

How to Write for Animation

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Author :
Publisher : Abrams
ISBN 13 : 1468304275
Total Pages : 411 pages
Book Rating : 4.4/5 (683 download)

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Book Synopsis How to Write for Animation by : Jeffrey Scott

Download or read book How to Write for Animation written by Jeffrey Scott and published by Abrams. This book was released on 2003-06-24 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, the world of animation has expanded far beyond the Saturday morning cartoons that generations of Americans grew up watching. Recent years have seen a boom in animation—hit prime-time television series, blockbuster cutting-edge digitally animated features, conventional animation. The expanding market is luring writers who have an eye toward the future and an eagerness to work in a medium where the only limit is the depth on one’s imagination. With step-by-step instructions and the insights of a seasoned veteran, award-winning animation writer Jeffrey Scott details the process of developing even the vaguest of ideas into a fully realized animation script. He details every stop on the road from inspiration to presentation, with sections on premises, outlines, treatments, description, and dialogue, and much more.

Writing for Animation, Comics, and Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136144455
Total Pages : 250 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Writing for Animation, Comics, and Games by : Christy Marx

Download or read book Writing for Animation, Comics, and Games written by Christy Marx and published by Taylor & Francis. This book was released on 2012-11-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.

Voice-Over for Animation

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136139494
Total Pages : 506 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Voice-Over for Animation by : Jean Ann Wright

Download or read book Voice-Over for Animation written by Jean Ann Wright and published by Taylor & Francis. This book was released on 2013-07-24 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voice Over for Animation takes animation and voice-over students and professionals alike through the animated voice-over world. The book provides information, exercises, and advice from professional voice-over artists. Now you can develop your own unique characters, and learn techniques to exercise your own voice gain the versatility you need to compete. You can also learn how to make a professional sounding demo CD, and find work in the field. The accompanying downloadable resources are professionally recorded, and feature: scripts, Animation Talent Agent interviews, Casting Director interviews and Interviews with Animation Voice-Over Artists like Nancy Cartwright (Bart, The Simpsons) and Cathy Cavadini (Blossom, Power Puff Girls) and Bill Farmer (Goofy). This is an invaluable resource for animators and voice-over artists.

Core Animation

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Author :
Publisher : Pearson Education
ISBN 13 : 0321618084
Total Pages : 428 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Core Animation by : Marcus Zarra

Download or read book Core Animation written by Marcus Zarra and published by Pearson Education. This book was released on 2009-12-04 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...

Your Career in Animation (2nd Edition)

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1621537498
Total Pages : 453 pages
Book Rating : 4.6/5 (215 download)

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Book Synopsis Your Career in Animation (2nd Edition) by : David B. Levy

Download or read book Your Career in Animation (2nd Edition) written by David B. Levy and published by Simon and Schuster. This book was released on 2021-03-02 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Newly Revised Edition of the Go-To Guide for Any Animation Artist! “Your Career in Animation is the most comprehensive and valuable book on animation careers that you’ll ever need.” —Bill Plympton, Animator / Producer Whether you want to break into the animation industry or “toon up” to a better career, this comprehensive guide will show you how. A leading animation professional surveys the field and shares the advice of more than one hundred and fifty top talents in the business of making toons— including Brooke Keesling, head of animation talent development at Bento Box, Mike Hollingsworth, supervising director of BoJack Horseman; Andrea Fernandez, art director on The Cuphead Show! PES, Oscar-nominated stop-motion director of Fresh Guacamole; Linda Simensky, head of content for PBS Kids; Minty Lewis, co-creator of The Great North; Ross Bollinger, YouTube sensation with his Pencilmation channel, and executives from Nickelodeon, Disney TVA, Titmouse, Inc., Frederator, PBS Kids, Netflix, 9 Story Media Group, Cartoon Network; and dozens of others. Learn how to: • Get the most out of your animation education • Build a portfolio, reel, and resume • Keep your skills marketable for years to come • Network effectively • Learn from on-the-job criticism • Cope with unemployment • Start your own studio or build an indie brand online • Pitch and sell a show of your own • And more! Also included are invaluable resources such as animation schools, societies, film festivals, events, Web sites, and publications. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Write Your Way Into Animation and Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (115 download)

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Book Synopsis Write Your Way Into Animation and Games by : Christy Marx

Download or read book Write Your Way Into Animation and Games written by Christy Marx and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand.

Write Your Way into Animation and Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136131493
Total Pages : 408 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Write Your Way into Animation and Games by : Christy Marx

Download or read book Write Your Way into Animation and Games written by Christy Marx and published by Taylor & Francis. This book was released on 2012-11-12 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand

Basics Animation 01: Scriptwriting

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Author :
Publisher : AVA Publishing
ISBN 13 : 2940373167
Total Pages : 187 pages
Book Rating : 4.9/5 (43 download)

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Book Synopsis Basics Animation 01: Scriptwriting by : Paul Wells

Download or read book Basics Animation 01: Scriptwriting written by Paul Wells and published by AVA Publishing. This book was released on 2007-11-13 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Basics Animation series follows on from the successful title The Fundamentals of Animation and offers a concise but comprehensive account of a number of definitions and approaches to script, drawing upon the available literature. The book adopts a straightforward approach that is diagnostic, advisory and characterized by a range of examples. Most importantly, Basics Animation- Scriptwriting seeks to promote the distinctiveness of animation as a form of expression, and provides a clear account of the choices and approaches available to the scriptwriter/animator/director, and the particularities of each model. Inevitably, some of these models will have common approaches, but equally, there will be localized variations dependent upon the definition/understanding of animation adopted by individuals, companies and studios.

Animation

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Author :
Publisher : CRC Press
ISBN 13 : 1351701940
Total Pages : 564 pages
Book Rating : 4.3/5 (517 download)

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Book Synopsis Animation by : Hannes Rall

Download or read book Animation written by Hannes Rall and published by CRC Press. This book was released on 2017-12-06 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. Subjects like script, storyboarding, character and production design illuminate the pre-production process; later chapters explain the production process applied to different animation techniques like 2D animation, 3D computer animation and stop motion. This book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start creating animation today. Key Features Learn the concepts of film animation production from an expert instructor Interviews with legends Andreas Deja, Hans Bacher and Volker Engel Robust coverage of the pre-production process, from script to storyboarding and visual development Includes a glossary and further reading recommendations

Animation Development

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1581157304
Total Pages : 256 pages
Book Rating : 4.5/5 (811 download)

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Book Synopsis Animation Development by : David B. Levy

Download or read book Animation Development written by David B. Levy and published by Simon and Schuster. This book was released on 2010-02-16 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether a novice curious about the cartoon production process, a visual arts student who has not yet experienced that big break, or a seasoned professional looking for valuable insight, Animation Development is the go-to guide for creating the perfect pitch. David Levy has been through every aspect of the pitching process--preparation, hope, rejection, success--and now he wraps up his valuable experience to deliver this comprehensive guide on the industry and process. Animation Development will help readers discover how to tap into their creativity to develop something personal yet universal, push projects through collaborations and partnerships, set up pitch meetings, get legal representation and agents, and manage the emotional roller-coaster common to the pitching and development process. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Fantasy/Animation

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Author :
Publisher : Routledge
ISBN 13 : 1351681419
Total Pages : 310 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Fantasy/Animation by : Christopher Holliday

Download or read book Fantasy/Animation written by Christopher Holliday and published by Routledge. This book was released on 2018-04-27 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).

Directing Animation

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Author :
Publisher : Skyhorse Publishing Inc.
ISBN 13 : 1581157460
Total Pages : 37 pages
Book Rating : 4.5/5 (811 download)

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Book Synopsis Directing Animation by : David B. Levy

Download or read book Directing Animation written by David B. Levy and published by Skyhorse Publishing Inc.. This book was released on 2010-11-02 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dave's book is a terrific collection of real stories from the animation world. Many of them are proof that a director needs to think with both sides of her or his brain. I don't think they teach this stuff in art school."---Brown Johnson, president, Nickelodeon Animation. "Directing Animation is as much a book on management, leadership, and people skills as it is a book on animation. Any person leading a creative team in any field (or hoping to lead one someday) will be inspired and surprised by David Levy's keen analysis of the human side of the business of directing animation."---Linda Simensky, vice president, children's programming, PBS "The most comprehensive book on directing animation from one of the best writers in the business."---Bill Plympton, Oscar-nominated indie animation director "Q: How many books on directing animation does it take to screw in a lightbulb? A: One---David Levy's! And if you read this funny and informative book, you'll learn how to get other people to screw in the lightbulbs For you---and love doing it!"---Tom Warburton, TV animation director, creator, Cartoon Network's Codename: Kids Next Door "Once again, David Levy has written a book that is an absolutely vital read to anyone interested in starting, or already in the midst of, a career making animated films. Levy has compiled essential information from the industry's top talents, as well as the independent filmmaking community, telling it like it is and offering strong advice from decades of practical experience. A must-have!"---Jerry Beck, coeditor of CartoonBrew.com and author of The 100 Greatest Looney Tunes Cartoons Both experienced and aspiring animation professionals will find Directing Animation a comprehensive and entertaining guide to understanding the director's creative role in managing the entire animation process. An animation director doesn't simply direct animation. He or she directs people who animate and must be equally able to relate to the crew, producers, writers, creators, and clients. In addition to over eighty photographs and illustrations, Directing Animation includes insider tips and firsthand experiences from animators, directors, and producers, revealing the best ways to manage the production process while creating a workplace that is both efficient and fun.

Get Animated!

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Author :
Publisher : Random House Digital, Inc.
ISBN 13 : 0823099210
Total Pages : 162 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Get Animated! by : Tim Maloney

Download or read book Get Animated! written by Tim Maloney and published by Random House Digital, Inc.. This book was released on 2009-03-31 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step instructions offers guidance on all aspects of creating studio-grade animations via a home computer with tips on writing a script, story-boarding, establishing sequence, and editing a final product. Original.

Layout and Composition for Animation

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Author :
Publisher : CRC Press
ISBN 13 : 113676920X
Total Pages : 459 pages
Book Rating : 4.1/5 (367 download)

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Book Synopsis Layout and Composition for Animation by : Elvin A. Hernandez

Download or read book Layout and Composition for Animation written by Elvin A. Hernandez and published by CRC Press. This book was released on 2013-03-01 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.

Core HTML5 Canvas

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Author :
Publisher : Pearson Education
ISBN 13 : 0132761661
Total Pages : 752 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Core HTML5 Canvas by : David Geary

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

Dear Dragon

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Author :
Publisher : Hodder & Stoughton
ISBN 13 : 9780340881507
Total Pages : 32 pages
Book Rating : 4.8/5 (815 download)

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Book Synopsis Dear Dragon by : An Vrombaut

Download or read book Dear Dragon written by An Vrombaut and published by Hodder & Stoughton. This book was released on 2005 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Princess Florrie's birthday. She is tired of all the usual entertainment—jugglers, jesters, and acrobats—and wants something a little unusual for her party. Something like a dragon. The rest of the palace is convinced he's too dreadful, but Princess Florrie likes a challenge, so she decides to write him a letter!