An Object Oriented Graphics Library

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Publisher :
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis An Object Oriented Graphics Library by : Brendan O'Hagan Eich

Download or read book An Object Oriented Graphics Library written by Brendan O'Hagan Eich and published by . This book was released on 1986 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Object-Oriented Programming for Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 3642791921
Total Pages : 285 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Object-Oriented Programming for Graphics by : Chris Laffra

Download or read book Object-Oriented Programming for Graphics written by Chris Laffra and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.

Python Programming

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Publisher : Franklin, Beedle & Associates, Inc.
ISBN 13 : 1887902996
Total Pages : 533 pages
Book Rating : 4.8/5 (879 download)

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Book Synopsis Python Programming by : John M. Zelle

Download or read book Python Programming written by John M. Zelle and published by Franklin, Beedle & Associates, Inc.. This book was released on 2004 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Object-Oriented Graphics Programming in C++

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Publisher : Academic Press
ISBN 13 : 1483268438
Total Pages : 510 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Object-Oriented Graphics Programming in C++ by : Roger T. Stevens

Download or read book Object-Oriented Graphics Programming in C++ written by Roger T. Stevens and published by Academic Press. This book was released on 2014-05-10 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.

An Introduction to Object-Oriented Programming in C++

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102894
Total Pages : 1001 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis An Introduction to Object-Oriented Programming in C++ by : Graham M. Seed

Download or read book An Introduction to Object-Oriented Programming in C++ written by Graham M. Seed and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1001 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the art of programming in C++. The topics covered range from simple C++ programmes to programme features such as classes, templates, and namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the advanced features of C++. This revised and extended second edition includes: the Standard Template Library (STL), a major addition to the ANSI C++ standard; full coverage of all the major topics of C++, such as templates; and practical tools developed for object-oriented computer graphics programming. All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers. They are available from the author's web site.

Object-oriented Programming in Python

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Publisher : Prentice Hall
ISBN 13 : 9780136150312
Total Pages : 0 pages
Book Rating : 4.1/5 (53 download)

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Book Synopsis Object-oriented Programming in Python by : Michael H. Goldwasser

Download or read book Object-oriented Programming in Python written by Michael H. Goldwasser and published by Prentice Hall. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a balanced and flexible approach to the incorporation of object-oriented principles in introductory courses using Python. Familiarizes readers with the terminology of object-oriented programming, the concept of an object's underlying state information, and its menu of available behaviors. Includes an exclusive, easy-to-use custom graphics library that helps readers grasp both basic and more advanced concepts. Lays the groundwork for transition to other languages such as Java and C++. For those interested in learning more about object-oriented programming using Python.

Programming in an Object-Oriented Environment

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Publisher : Academic Press
ISBN 13 : 1483268683
Total Pages : 320 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Programming in an Object-Oriented Environment by : Raimund K. Ege

Download or read book Programming in an Object-Oriented Environment written by Raimund K. Ege and published by Academic Press. This book was released on 2014-05-10 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming in an Object-Oriented Environment provides an in-depth look at the concepts behind the technology of object-oriented programming. This book explains why object-oriented programming has the potential to vastly improve the productivity of programmers and how to apply this technology in a practical environment. Many programming examples are included, focusing on how different programming languages support the core of object-oriented concepts. C++ is used as the main sample language throughout this text. This monograph consists of two major parts. Part I provides an introduction to object-oriented concepts, their rationale and their implementation in programming languages. The object-oriented approach to programming in an object-oriented environment is discussed in Part II. This publication is intended for software professionals who are interested in learning the fundamental concepts of object-oriented programming and how to apply these concepts in a practical computer environment.

The Visualization Toolkit

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Publisher : Prentice Hall
ISBN 13 :
Total Pages : 688 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis The Visualization Toolkit by : Will Schroeder

Download or read book The Visualization Toolkit written by Will Schroeder and published by Prentice Hall. This book was released on 1998 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Java-built "Visualization Toolkit (VTK)" will enable readers to represent any set of data--medical, scientific, or financial--in 3D. Users will learn to build 3D Java applets with the VTK software on the CD-ROM. The book covers Web applications like VRML, Java, and Java3D.

Introduction to C++ Programming and Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 0387689931
Total Pages : 383 pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Introduction to C++ Programming and Graphics by : Constantine Pozrikidis

Download or read book Introduction to C++ Programming and Graphics written by Constantine Pozrikidis and published by Springer Science & Business Media. This book was released on 2007-05-15 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.

The Object-Oriented Thought Process

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Publisher : Addison-Wesley Professional
ISBN 13 : 013518214X
Total Pages : 426 pages
Book Rating : 4.1/5 (351 download)

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Book Synopsis The Object-Oriented Thought Process by : Matt Weisfeld

Download or read book The Object-Oriented Thought Process written by Matt Weisfeld and published by Addison-Wesley Professional. This book was released on 2019-04-04 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, Objective-C, and Swift. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language or a modeling language, and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to improve their understanding of object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on the OOP technologies that have survived the past 20 years and remain at its core, with new and expanded coverage of design patterns, avoiding dependencies, and the SOLID principles to help make software designs understandable, flexible, and maintainable.

Object-Oriented and Mixed Programming Paradigms

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Publisher : Springer Science & Business Media
ISBN 13 : 3642610625
Total Pages : 196 pages
Book Rating : 4.6/5 (426 download)

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Book Synopsis Object-Oriented and Mixed Programming Paradigms by : Peter Wisskirchen

Download or read book Object-Oriented and Mixed Programming Paradigms written by Peter Wisskirchen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

Object-Oriented Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 364284247X
Total Pages : 247 pages
Book Rating : 4.6/5 (428 download)

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Book Synopsis Object-Oriented Graphics by : Peter Wisskirchen

Download or read book Object-Oriented Graphics written by Peter Wisskirchen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.

Encyclopedia of Library and Information Science

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Publisher : CRC Press
ISBN 13 : 9780824720490
Total Pages : 396 pages
Book Rating : 4.7/5 (24 download)

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Book Synopsis Encyclopedia of Library and Information Science by : Allen Kent

Download or read book Encyclopedia of Library and Information Science written by Allen Kent and published by CRC Press. This book was released on 1991-12-23 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Encyclopedia of Library and Information Science provides an outstanding resource in 33 published volumes with 2 helpful indexes. This thorough reference set--written by 1300 eminent, international experts--offers librarians, information/computer scientists, bibliographers, documentalists, systems analysts, and students, convenient access to the techniques and tools of both library and information science. Impeccably researched, cross referenced, alphabetized by subject, and generously illustrated, the Encyclopedia of Library and Information Science integrates the essential theoretical and practical information accumulating in this rapidly growing field."

Advances in Computer Graphics IV

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Publisher : Springer Science & Business Media
ISBN 13 : 3642840604
Total Pages : 265 pages
Book Rating : 4.6/5 (428 download)

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Book Synopsis Advances in Computer Graphics IV by : W.T. Hewitt

Download or read book Advances in Computer Graphics IV written by W.T. Hewitt and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Computer Graphics Using Object-Oriented Programming

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Publisher : Wiley
ISBN 13 : 9780471541998
Total Pages : 328 pages
Book Rating : 4.5/5 (419 download)

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Book Synopsis Computer Graphics Using Object-Oriented Programming by : Steve Cunningham

Download or read book Computer Graphics Using Object-Oriented Programming written by Steve Cunningham and published by Wiley. This book was released on 1992 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The discussion provides a representative sample of how object-oriented design and programming techniques have been used to solve a variety of practical computer graphics problems. Based on underlying principles such as encapsulation, class inheritance, polymorphism and dynamic binding.

PC Mag

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Publisher :
ISBN 13 :
Total Pages : 480 pages
Book Rating : 4./5 ( download)

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Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 1991-12-31 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Object-Oriented Technology. ECOOP '98 Workshop Reader

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Publisher : Springer Science & Business Media
ISBN 13 : 3540654607
Total Pages : 595 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Object-Oriented Technology. ECOOP '98 Workshop Reader by : Serge Demeyer

Download or read book Object-Oriented Technology. ECOOP '98 Workshop Reader written by Serge Demeyer and published by Springer Science & Business Media. This book was released on 1998-12-11 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the time of writing (mid-October 1998) we can look back at what has been a very successful ECOOP’98. Despite the time of the year – in the middle of what is traditionally regarded as a holiday period – ECOOP'98 was a record breaker in terms of number of participants. Over 700 persons found their way to the campus of the Brussels Free University to participate in a wide range of activities. This 3rd ECOOP workshop reader reports on many of these activities. It contains a careful selection of the input and a cautious summary of the outcome for the numerous discussions that happened during the workshops, demonstrations and posters. As such, this book serves as an excellent snapshot of the state of the art in the field of object oriented programming. About the diversity of the submissions A workshop reader is, by its very nature, quite diverse in the topics covered as well as in the form of its contributions. This reader is not an exception to this rule: as editors we have given the respective organizers much freedom in their choice of presentation because we feel form follows content. This explains the diversity in the types of reports as well as in their lay out.