Alice 3 in Action: Computing Through Animation

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Publisher : Cengage Learning
ISBN 13 : 9781133589228
Total Pages : 0 pages
Book Rating : 4.5/5 (892 download)

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Book Synopsis Alice 3 in Action: Computing Through Animation by : Joel Adams

Download or read book Alice 3 in Action: Computing Through Animation written by Joel Adams and published by Cengage Learning. This book was released on 2014-01-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Programming Logic and Design + Alice 3 in Action: Computing Through Animation

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Publisher :
ISBN 13 : 9781337762557
Total Pages : pages
Book Rating : 4.7/5 (625 download)

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Book Synopsis Programming Logic and Design + Alice 3 in Action: Computing Through Animation by : Joyce Farrell

Download or read book Programming Logic and Design + Alice 3 in Action: Computing Through Animation written by Joyce Farrell and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Alice in Action

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Publisher : Cengage Learning
ISBN 13 :
Total Pages : 644 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Alice in Action by : Joel Adams

Download or read book Alice in Action written by Joel Adams and published by Cengage Learning. This book was released on 2008 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alice in Action with Java, an innovative new text by Joel Adams, provides CS1 students with a meaningful and motivating introduction to object-oriented programming. Using a spiral pedagogy, Adams introduces key object-oriented topics using Alice 2.0, then circles back to the same concepts in Java. Alice was developed to help teach introductory programming techniques in a less syntax-intensive environment, and addresses some of the barriers that currently prevent many students from successfully learning to program. By initially introducing basic concepts in Alice, students will have a positive first programming experience and a foundation on which to build when they revisit those concepts in Java.

The Cambridge Handbook of Computing Education Research

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Publisher :
ISBN 13 : 1108756212
Total Pages : 924 pages
Book Rating : 4.1/5 (87 download)

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Book Synopsis The Cambridge Handbook of Computing Education Research by : Sally A. Fincher

Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Learning to Program with Alice

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Publisher : Prentice Hall
ISBN 13 : 0132397757
Total Pages : 152 pages
Book Rating : 4.1/5 (323 download)

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Book Synopsis Learning to Program with Alice by : Wanda Dann

Download or read book Learning to Program with Alice written by Wanda Dann and published by Prentice Hall. This book was released on 2006-06 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes an innovative approach to fundamental programming concepts using 3D animation. Introduces the basic concepts of object-oriented programming as related to today's multimedia world. Explains how to use the Alice environment to explore the fundamentals of programming. Provides illustrations and step-by-step demonstrations to explore topics in DEPTH. For anyone interested in programming using the Alice environment

Alice 3 to Java

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Publisher :
ISBN 13 : 9780136156741
Total Pages : 0 pages
Book Rating : 4.1/5 (567 download)

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Book Synopsis Alice 3 to Java by : Wanda Dann

Download or read book Alice 3 to Java written by Wanda Dann and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For courses in Introductory Programming for Java and Alice Learn programming basics in a creative context that's more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustrating-but there's a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that's more engaging and less complicated, while still covering all the essential concepts you'd expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast's Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they've learned in Alice to using Java, a professional, production-level programming course.

The Language of New Media

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Publisher : MIT Press
ISBN 13 : 0262632551
Total Pages : 595 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis The Language of New Media by : Lev Manovich

Download or read book The Language of New Media written by Lev Manovich and published by MIT Press. This book was released on 2002-02-22 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stimulating, eclectic accountof new media that finds its origins in old media, particularly the cinema. In this book Lev Manovich offers the first systematic and rigorous theory of new media. He places new media within the histories of visual and media cultures of the last few centuries. He discusses new media's reliance on conventions of old media, such as the rectangular frame and mobile camera, and shows how new media works create the illusion of reality, address the viewer, and represent space. He also analyzes categories and forms unique to new media, such as interface and database. Manovich uses concepts from film theory, art history, literary theory, and computer science and also develops new theoretical constructs, such as cultural interface, spatial montage, and cinegratography. The theory and history of cinema play a particularly important role in the book. Among other topics, Manovich discusses parallels between the histories of cinema and of new media, digital cinema, screen and montage in cinema and in new media, and historical ties between avant-garde film and new media.

Generative Art

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Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

Human-Machine Reconfigurations

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Publisher : Cambridge University Press
ISBN 13 : 9780521675888
Total Pages : 332 pages
Book Rating : 4.6/5 (758 download)

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Book Synopsis Human-Machine Reconfigurations by : Lucille Alice Suchman

Download or read book Human-Machine Reconfigurations written by Lucille Alice Suchman and published by Cambridge University Press. This book was released on 2007 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description

Alice in Action with Java

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Publisher :
ISBN 13 : 9781473714434
Total Pages : pages
Book Rating : 4.7/5 (144 download)

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Book Synopsis Alice in Action with Java by : Adams

Download or read book Alice in Action with Java written by Adams and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Topics in Parallel and Distributed Computing

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Publisher : Morgan Kaufmann
ISBN 13 : 0128039388
Total Pages : 359 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Topics in Parallel and Distributed Computing by : Sushil K Prasad

Download or read book Topics in Parallel and Distributed Computing written by Sushil K Prasad and published by Morgan Kaufmann. This book was released on 2015-09-16 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topics in Parallel and Distributed Computing provides resources and guidance for those learning PDC as well as those teaching students new to the discipline. The pervasiveness of computing devices containing multicore CPUs and GPUs, including home and office PCs, laptops, and mobile devices, is making even common users dependent on parallel processing. Certainly, it is no longer sufficient for even basic programmers to acquire only the traditional sequential programming skills. The preceding trends point to the need for imparting a broad-based skill set in PDC technology. However, the rapid changes in computing hardware platforms and devices, languages, supporting programming environments, and research advances, poses a challenge both for newcomers and seasoned computer scientists. This edited collection has been developed over the past several years in conjunction with the IEEE technical committee on parallel processing (TCPP), which held several workshops and discussions on learning parallel computing and integrating parallel concepts into courses throughout computer science curricula. Contributed and developed by the leading minds in parallel computing research and instruction Provides resources and guidance for those learning PDC as well as those teaching students new to the discipline Succinctly addresses a range of parallel and distributed computing topics Pedagogically designed to ensure understanding by experienced engineers and newcomers Developed over the past several years in conjunction with the IEEE technical committee on parallel processing (TCPP), which held several workshops and discussions on learning parallel computing and integrating parallel concepts

Information Theory, Inference and Learning Algorithms

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Publisher : Cambridge University Press
ISBN 13 : 9780521642989
Total Pages : 694 pages
Book Rating : 4.6/5 (429 download)

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Book Synopsis Information Theory, Inference and Learning Algorithms by : David J. C. MacKay

Download or read book Information Theory, Inference and Learning Algorithms written by David J. C. MacKay and published by Cambridge University Press. This book was released on 2003-09-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information theory and inference, taught together in this exciting textbook, lie at the heart of many important areas of modern technology - communication, signal processing, data mining, machine learning, pattern recognition, computational neuroscience, bioinformatics and cryptography. The book introduces theory in tandem with applications. Information theory is taught alongside practical communication systems such as arithmetic coding for data compression and sparse-graph codes for error-correction. Inference techniques, including message-passing algorithms, Monte Carlo methods and variational approximations, are developed alongside applications to clustering, convolutional codes, independent component analysis, and neural networks. Uniquely, the book covers state-of-the-art error-correcting codes, including low-density-parity-check codes, turbo codes, and digital fountain codes - the twenty-first-century standards for satellite communications, disk drives, and data broadcast. Richly illustrated, filled with worked examples and over 400 exercises, some with detailed solutions, the book is ideal for self-learning, and for undergraduate or graduate courses. It also provides an unparalleled entry point for professionals in areas as diverse as computational biology, financial engineering and machine learning.

Computer Networking

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Publisher : Addison-Wesley Longman
ISBN 13 : 9780321227355
Total Pages : 821 pages
Book Rating : 4.2/5 (273 download)

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Book Synopsis Computer Networking by : James F. Kurose

Download or read book Computer Networking written by James F. Kurose and published by Addison-Wesley Longman. This book was released on 2005 with total page 821 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Networkingprovides a top-down approach to this study by beginning with applications-level protocols and then working down the protocol stack. Focuses on a specific motivating example of a network-the Internet-as well as introducing students to protocols in a more theoretical context. New short "interlude" on "putting it all together" that follows the coverage of application, transport, network, and datalink layers ties together the various components of the Internet architecture and identifying aspects of the architecture that have made the Internet so successful. A new chapter covers wireless and mobile networking, including in-depth coverage of Wi-Fi, Mobile IP and GSM. Also included is expanded coverage on BGP, wireless security and DNS. This book is designed for readers who need to learn the fundamentals of computer networking. It also has extensive material, on the very latest technology, making it of great interest to networking professionals.

The Go Programming Language

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134190564
Total Pages : 1202 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis The Go Programming Language by : Alan A. A. Donovan

Download or read book The Go Programming Language written by Alan A. A. Donovan and published by Addison-Wesley Professional. This book was released on 2015-11-16 with total page 1202 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

Gamescenes

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Publisher : Johan & Levi Editore
ISBN 13 :
Total Pages : 468 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Gamescenes by : Matteo Bittanti

Download or read book Gamescenes written by Matteo Bittanti and published by Johan & Levi Editore. This book was released on 2006 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates artistic expressions made with an emphasis on videogames. Text in English and Italian.

Introduction to Programming in Java: An Interdisciplinary Approach

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Publisher :
ISBN 13 : 9781292025568
Total Pages : 481 pages
Book Rating : 4.0/5 (255 download)

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Book Synopsis Introduction to Programming in Java: An Interdisciplinary Approach by : Robert Sedgewick

Download or read book Introduction to Programming in Java: An Interdisciplinary Approach written by Robert Sedgewick and published by . This book was released on 2013-07-31 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java(TM) programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world. Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.

A Primer on Scientific Programming with Python

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Publisher : Springer
ISBN 13 : 3662498871
Total Pages : 942 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis A Primer on Scientific Programming with Python by : Hans Petter Langtangen

Download or read book A Primer on Scientific Programming with Python written by Hans Petter Langtangen and published by Springer. This book was released on 2016-07-28 with total page 942 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015