Algorithms

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Author :
Publisher : Addison Wesley
ISBN 13 : 9780201596045
Total Pages : 235 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Algorithms by : Fethi Rabhi

Download or read book Algorithms written by Fethi Rabhi and published by Addison Wesley. This book was released on 1999 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: A student introduction to the design of algorithms for problem solving. Written from a functional programming perspective, the text should appeal to anyone studying algorithms. Included are end-of-chapter exercises and bibliographic references.

Practical Algorithms for Programmers

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 596 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Practical Algorithms for Programmers by : Andrew Binstock

Download or read book Practical Algorithms for Programmers written by Andrew Binstock and published by Addison-Wesley Professional. This book was released on 1995 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book to provide a comprehensive, nonacademic treatment of the algorithms commonly used in advanced application development. The authors provide a wide selection of algorithms fully implemented in C with substantial practical discussion of their best use in a variety of applications.

Game Programming Algorithms and Techniques

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Author :
Publisher : Pearson Education
ISBN 13 : 0321940156
Total Pages : 352 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Game Programming Algorithms and Techniques by : Sanjay Madhav

Download or read book Game Programming Algorithms and Techniques written by Sanjay Madhav and published by Pearson Education. This book was released on 2014 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

The Constitution of Algorithms

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Author :
Publisher : MIT Press
ISBN 13 : 0262542145
Total Pages : 401 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis The Constitution of Algorithms by : Florian Jaton

Download or read book The Constitution of Algorithms written by Florian Jaton and published by MIT Press. This book was released on 2021-04-27 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: A laboratory study that investigates how algorithms come into existence. Algorithms--often associated with the terms big data, machine learning, or artificial intelligence--underlie the technologies we use every day, and disputes over the consequences, actual or potential, of new algorithms arise regularly. In this book, Florian Jaton offers a new way to study computerized methods, providing an account of where algorithms come from and how they are constituted, investigating the practical activities by which algorithms are progressively assembled rather than what they may suggest or require once they are assembled.

Algorithms, Part II

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133847268
Total Pages : 971 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis Algorithms, Part II by : Robert Sedgewick

Download or read book Algorithms, Part II written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 971 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

Concurrent Programming: Algorithms, Principles, and Foundations

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642320279
Total Pages : 530 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Concurrent Programming: Algorithms, Principles, and Foundations by : Michel Raynal

Download or read book Concurrent Programming: Algorithms, Principles, and Foundations written by Michel Raynal and published by Springer Science & Business Media. This book was released on 2012-12-30 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is devoted to the most difficult part of concurrent programming, namely synchronization concepts, techniques and principles when the cooperating entities are asynchronous, communicate through a shared memory, and may experience failures. Synchronization is no longer a set of tricks but, due to research results in recent decades, it relies today on sane scientific foundations as explained in this book. In this book the author explains synchronization and the implementation of concurrent objects, presenting in a uniform and comprehensive way the major theoretical and practical results of the past 30 years. Among the key features of the book are a new look at lock-based synchronization (mutual exclusion, semaphores, monitors, path expressions); an introduction to the atomicity consistency criterion and its properties and a specific chapter on transactional memory; an introduction to mutex-freedom and associated progress conditions such as obstruction-freedom and wait-freedom; a presentation of Lamport's hierarchy of safe, regular and atomic registers and associated wait-free constructions; a description of numerous wait-free constructions of concurrent objects (queues, stacks, weak counters, snapshot objects, renaming objects, etc.); a presentation of the computability power of concurrent objects including the notions of universal construction, consensus number and the associated Herlihy's hierarchy; and a survey of failure detector-based constructions of consensus objects. The book is suitable for advanced undergraduate students and graduate students in computer science or computer engineering, graduate students in mathematics interested in the foundations of process synchronization, and practitioners and engineers who need to produce correct concurrent software. The reader should have a basic knowledge of algorithms and operating systems.

Programming Classics

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Author :
Publisher : Prentice Hall PTR
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Programming Classics by : Ian Oliver

Download or read book Programming Classics written by Ian Oliver and published by Prentice Hall PTR. This book was released on 1993 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a catalogue of the best algorithms ever devised for a wide range of practical problems facing those who write computer programs. Less mathematical and more practical in approach than other volumes, it helps programmers save research and programming time and enables them to quickly and easily generate efficient structured code in solving such problems. Complete algorithms are provided — along with discussions of their use and an in-depth analysis of each. Provides utility algorithms as well as those useful in numbering, permuting, data structuring, sorting, searching, randomizing, bookkeeping, financing, curve fitting, file updating, evaluating, and estimating. A tool kit of solutions for all levels of computer programmers in industry and business.

Algorithms: The Building Blocks of Computer Programming

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Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1538331276
Total Pages : 34 pages
Book Rating : 4.5/5 (383 download)

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Book Synopsis Algorithms: The Building Blocks of Computer Programming by : Daniel R. Faust

Download or read book Algorithms: The Building Blocks of Computer Programming written by Daniel R. Faust and published by The Rosen Publishing Group, Inc. This book was released on 2018-07-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithms might sound like a complicated tech term, but don't be intimidated, people actually use them every day. Using accessible language and full-color photographs, this book simplifies algorithms in an easy-to-understand way. Readers will be amazed to learn that an algorithm is just a set of steps for computers to follow to get things done. STEM topics from the Next Generation Science Standards are emphasized throughout the text. Sidebars featuring key terms help readers grow their tech vocabulary, and fact boxes provide additional opportunities to learn.

Algorithms for Functional Programming

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Author :
Publisher : Springer
ISBN 13 : 3662579707
Total Pages : 389 pages
Book Rating : 4.6/5 (625 download)

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Book Synopsis Algorithms for Functional Programming by : John David Stone

Download or read book Algorithms for Functional Programming written by John David Stone and published by Springer. This book was released on 2018-10-27 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a variety of widely used algorithms, expressing them in a pure functional programming language to make their structure and operation clearer to readers. In the opening chapter the author introduces the specific notations that constitute the variant of Scheme that he uses. The second chapter introduces many of the simpler and more general patterns available in functional programming. The chapters that follow introduce and explain data structures, sorting, combinatorial constructions, graphs, and sublist search. Throughout the book the author presents the algorithms in a purely functional version of the Scheme programming language, which he makes available on his website. The book is supported with exercises, and it is suitable for undergraduate and graduate courses on programming techniques.

A Concise and Practical Introduction to Programming Algorithms in Java

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848823398
Total Pages : 266 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis A Concise and Practical Introduction to Programming Algorithms in Java by : Frank Nielsen

Download or read book A Concise and Practical Introduction to Programming Algorithms in Java written by Frank Nielsen and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Concise and Practical Introduction to Programming Algorithms in Java has two main goals. The first is for novice programmers to learn progressively the basic concepts underlying most imperative programming languages using Java. The second goal is to introduce new programmers to the very basic principles of thinking the algorithmic way and turning the algorithms into programs using the programming concepts of Java. The book is divided into two parts and includes: The fundamental notions of variables, expressions and assignments with type checking - Conditional and loop statements - Explanation of the concepts of functions with pass-by-value arguments and recursion - Fundamental sequential and bisection search techniques - Basic iterative and recursive sorting algorithms. Each chapter of the book concludes with a set of exercises to enable students to practice concepts covered.

Foundations of Discrete Mathematics with Algorithms and Programming

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Author :
Publisher : CRC Press
ISBN 13 : 1351019120
Total Pages : 361 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Foundations of Discrete Mathematics with Algorithms and Programming by : R. Balakrishnan

Download or read book Foundations of Discrete Mathematics with Algorithms and Programming written by R. Balakrishnan and published by CRC Press. This book was released on 2018-10-26 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discrete Mathematics has permeated the whole of mathematics so much so it has now come to be taught even at the high school level. This book presents the basics of Discrete Mathematics and its applications to day-to-day problems in several areas. This book is intended for undergraduate students of Computer Science, Mathematics and Engineering. A number of examples have been given to enhance the understanding of concepts. The programming languages used are Pascal and C.

Core Techniques and Algorithms in Game Programming

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Author :
Publisher : New Riders
ISBN 13 : 9780131020092
Total Pages : 894 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Core Techniques and Algorithms in Game Programming by : Daniel Sánchez-Crespo Dalmau

Download or read book Core Techniques and Algorithms in Game Programming written by Daniel Sánchez-Crespo Dalmau and published by New Riders. This book was released on 2004 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt: To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Programming Algorithms in Lisp

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Author :
Publisher : Apress
ISBN 13 : 9781484264270
Total Pages : pages
Book Rating : 4.2/5 (642 download)

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Book Synopsis Programming Algorithms in Lisp by : Vsevolod Domkin

Download or read book Programming Algorithms in Lisp written by Vsevolod Domkin and published by Apress. This book was released on 2021-03-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Master algorithms programming using Lisp, including the most important data structures and algorithms. This book also covers the essential tools that help in the development of algorithmic code to give you all you need to enhance your code. Programming Algorithms in Lisp shows real-world engineering considerations and constraints that influence the programs that use these algorithms. It includes practical use cases of the applications of the algorithms to a variety of real-world problems. What You Will Learn Program algorithms using the Lisp programming language Work with data structures, arrays, key-values, hash-tables, trees, graphs, and more Use dynamic programming Program using strings Work with approximations and compression Who This Book Is For Intermediate Lisp programmers wanting to do algorithms programming. A very experienced non-Lisp programmer may be able to benefit from this book as well.

Grokking Algorithms

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638353344
Total Pages : 354 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Grokking Algorithms by : Aditya Bhargava

Download or read book Grokking Algorithms written by Aditya Bhargava and published by Simon and Schuster. This book was released on 2016-05-12 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software Systems Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel. Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-?in-motion). Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology An algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs. About the Book Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them. What's Inside Covers search, sort, and graph algorithms Over 400 pictures with detailed walkthroughs Performance trade-offs between algorithms Python-based code samples About the Reader This easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. About the Author Aditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io. Table of Contents Introduction to algorithms Selection sort Recursion Quicksort Hash tables Breadth-first search Dijkstra's algorithm Greedy algorithms Dynamic programming K-nearest neighbors

Guide to Competitive Programming

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Author :
Publisher : Springer
ISBN 13 : 3319725475
Total Pages : 283 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Guide to Competitive Programming by : Antti Laaksonen

Download or read book Guide to Competitive Programming written by Antti Laaksonen and published by Springer. This book was released on 2018-01-02 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.

Guide to Programming and Algorithms Using R

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447153286
Total Pages : 185 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Guide to Programming and Algorithms Using R by : Özgür Ergül

Download or read book Guide to Programming and Algorithms Using R written by Özgür Ergül and published by Springer Science & Business Media. This book was released on 2013-07-23 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-follow textbook provides a student-friendly introduction to programming and algorithms. Emphasis is placed on the threshold concepts that present barriers to learning, including the questions that students are often too embarrassed to ask. The book promotes an active learning style in which a deeper understanding is gained from evaluating, questioning, and discussing the material, and practised in hands-on exercises. Although R is used as the language of choice for all programs, strict assumptions are avoided in the explanations in order for these to remain applicable to other programming languages. Features: provides exercises at the end of each chapter; includes three mini projects in the final chapter; presents a list of titles for further reading at the end of the book; discusses the key aspects of loops, recursions, program and algorithm efficiency and accuracy, sorting, linear systems of equations, and file processing; requires no prior background knowledge in this area.

Mastering Algorithms with Perl

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781449307196
Total Pages : 706 pages
Book Rating : 4.3/5 (71 download)

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Book Synopsis Mastering Algorithms with Perl by : Jarkko Hietaniemi

Download or read book Mastering Algorithms with Perl written by Jarkko Hietaniemi and published by "O'Reilly Media, Inc.". This book was released on 1999-08-18 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many programmers would love to use Perl for projects that involve heavy lifting, but miss the many traditional algorithms that textbooks teach for other languages. Computer scientists have identified many techniques that a wide range of programs need, such as: Fuzzy pattern matching for text (identify misspellings!) Finding correlations in data Game-playing algorithms Predicting phenomena such as Web traffic Polynomial and spline fitting Using algorithms explained in this book, you too can carry out traditional programming tasks in a high-powered, efficient, easy-to-maintain manner with Perl.This book assumes a basic understanding of Perl syntax and functions, but not necessarily any background in computer science. The authors explain in a readable fashion the reasons for using various classic programming techniques, the kind of applications that use them, and -- most important -- how to code these algorithms in Perl.If you are an amateur programmer, this book will fill you in on the essential algorithms you need to solve problems like an expert. If you have already learned algorithms in other languages, you will be surprised at how much different (and often easier) it is to implement them in Perl. And yes, the book even has the obligatory fractal display program.There have been dozens of books on programming algorithms, some of them excellent, but never before has there been one that uses Perl.The authors include the editor of The Perl Journal and master librarian of CPAN; all are contributors to CPAN and have archived much of the code in this book there."This book was so exciting I lost sleep reading it." Tom Christiansen