AI in Museums

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Publisher : transcript Verlag
ISBN 13 : 3839467101
Total Pages : 321 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis AI in Museums by : Sonja Thiel

Download or read book AI in Museums written by Sonja Thiel and published by transcript Verlag. This book was released on 2023-12-31 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial intelligence is becoming an increasingly important topic in the cultural sector. While museums have long focused on building digital object databases, the existing data can now become a field of application for machine learning, deep learning and foundation model approaches. This goes hand in hand with new artistic practices, curation tools, visitor analytics, chatbots, automatic translations and tailor-made text generation. With a decidedly interdisciplinary approach, the volume brings together a wide range of critical reflections, practical perspectives and concrete applications of artificial intelligence in museums, and provides an overview of the current state of the debate.

The Atlas of AI

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Publisher : Yale University Press
ISBN 13 : 0300209576
Total Pages : 336 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis The Atlas of AI by : Kate Crawford

Download or read book The Atlas of AI written by Kate Crawford and published by Yale University Press. This book was released on 2021-04-06 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hidden costs of artificial intelligence, from natural resources and labor to privacy and freedom What happens when artificial intelligence saturates political life and depletes the planet? How is AI shaping our understanding of ourselves and our societies? In this book Kate Crawford reveals how this planetary network is fueling a shift toward undemocratic governance and increased inequality. Drawing on more than a decade of research, award-winning science, and technology, Crawford reveals how AI is a technology of extraction: from the energy and minerals needed to build and sustain its infrastructure, to the exploited workers behind "automated" services, to the data AI collects from us. Rather than taking a narrow focus on code and algorithms, Crawford offers us a political and a material perspective on what it takes to make artificial intelligence and where it goes wrong. While technical systems present a veneer of objectivity, they are always systems of power. This is an urgent account of what is at stake as technology companies use artificial intelligence to reshape the world.

AI

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Publisher :
ISBN 13 : 9781527233454
Total Pages : 235 pages
Book Rating : 4.2/5 (334 download)

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Book Synopsis AI by : Mark Fisher

Download or read book AI written by Mark Fisher and published by . This book was released on 2019 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Key features include Margaret Atwood’s essay ‘Are Humans Necessary?’ tracing the history of robots in literature and culture; a fictional piece written by the late cultural theorist Mark Fisher in collaboration co-curator Suzanne Livingston; xenopoet Amy Ireland and computer generated 3D poems/ ‘modules’ that pose a challenge to the limitations of human language and Demis Hassabis, co-founder of Google DeepMind, and professional Go player, Fan Hui, describe how their experience of the Alpha Go program changed their perceptions of human vs artificial intelligence.

Virtual and Augmented Reality in Education, Art, and Museums

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Publisher : IGI Global
ISBN 13 : 1799817989
Total Pages : 385 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Virtual and Augmented Reality in Education, Art, and Museums by : Guazzaroni, Giuliana

Download or read book Virtual and Augmented Reality in Education, Art, and Museums written by Guazzaroni, Giuliana and published by IGI Global. This book was released on 2019-11-22 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Museums and Digital Culture

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Publisher : Springer
ISBN 13 : 3319974572
Total Pages : 590 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Museums and Digital Culture by : Tula Giannini

Download or read book Museums and Digital Culture written by Tula Giannini and published by Springer. This book was released on 2019-05-06 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Participatory Heritage

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Publisher : Facet Publishing
ISBN 13 : 1783301236
Total Pages : 241 pages
Book Rating : 4.7/5 (833 download)

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Book Synopsis Participatory Heritage by : Henriette Roued-Cunliffe

Download or read book Participatory Heritage written by Henriette Roued-Cunliffe and published by Facet Publishing. This book was released on 2017-01-18 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The internet as a platform for facilitating human organization without the need for organizations has, through social media, created new challenges for cultural heritage institutions. Challenges include but are not limited to: how to manage copyright, ownership, orphan works, open data access to heritage representations and artefacts, crowdsourcing, cultural heritage amateurs, information as a commodity or information as public domain, sustainable preservation, attitudes towards openness and much more. Participatory Heritage uses a selection of international case studies to explore these issues and demonstrates that in order for personal and community-based documentation and artefacts to be preserved and included in social and collective histories, individuals and community groups need the technical and knowledge infrastructures of support that formal cultural institutions can provide. In other words, both groups need each other. Divided into three core sections, this book explores: - Participants in the preservation of cultural heritage; exploring heritage institutions and organizations, community archives and group - Challenges; including discussion of giving voices to communities, social inequality, digital archives, data and online sharing - Solutions; discussing open access and APIs, digital postcards, the case for collaboration, digital storytelling and co-designing heritage practice. Readership: This book will be useful reading for individuals working in cultural institutions such as libraries, museums, archives and historical societies. It will also be of interest to students taking library, archive and cultural heritage courses.

Emerging Technologies and Museums

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Publisher : Berghahn Books
ISBN 13 : 1800733755
Total Pages : 252 pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis Emerging Technologies and Museums by : Theopisti Stylianou-Lambert

Download or read book Emerging Technologies and Museums written by Theopisti Stylianou-Lambert and published by Berghahn Books. This book was released on 2022-01-14 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can emerging technologies display, reveal and negotiate difficult, dissonant, negative or undesirable heritage? Emerging technologies in museums have the potential to reveal unheard or silenced stories, challenge preconceptions, encourage emotional responses, introduce the unexpected, and overall provide alternative experiences. By examining varied theoretical approaches and case studies, authors demonstrate how “awkward”, contested, and rarely discussed subjects and stories are treated – or can be potentially treated - in a museum setting with the use of the latest technology.

Museum Experience Design

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Publisher : Springer
ISBN 13 : 9783319864266
Total Pages : 0 pages
Book Rating : 4.8/5 (642 download)

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Book Synopsis Museum Experience Design by : Arnold Vermeeren

Download or read book Museum Experience Design written by Arnold Vermeeren and published by Springer. This book was released on 2019-06-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audiences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences – including participatory exhibits, crowd sourcing and crowd mining – that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so. Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums.

THE MUSEUMS + AI NETWORK

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Publisher :
ISBN 13 : 9781913380229
Total Pages : pages
Book Rating : 4.3/5 (82 download)

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Book Synopsis THE MUSEUMS + AI NETWORK by :

Download or read book THE MUSEUMS + AI NETWORK written by and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Artificial Intelligence for Cultural Heritage

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Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443895474
Total Pages : 160 pages
Book Rating : 4.4/5 (438 download)

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Book Synopsis Artificial Intelligence for Cultural Heritage by : Luciana Bordoni

Download or read book Artificial Intelligence for Cultural Heritage written by Luciana Bordoni and published by Cambridge Scholars Publishing. This book was released on 2016-06-22 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence and Cultural Heritage represent a combination that for several years has interested both scientific and cultural institutions regarding the potential of possible interactions and aggregations among the various players in these areas. This volume defines roles and provides connections where research and new technologies can suggest routes and competitive solutions that integrate tourism and culture with business and the market. The volume is multidisciplinary, presenting and discussing a variety of new ideas, resulting from the integration of different scientific approaches. The papers brought together here deal with topics including the representation of cultural history, semantic digital archives, the use of analytic tools to support visitor interpretation, augmented reality, and robotics. As such, this book represents the detailed investigation of methodological and applicative aspects that the continued proliferation of computer applications in the cultural heritage field demands.

Virtual and Augmented Reality in Education, Art, and Museums

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Author :
Publisher :
ISBN 13 : 9781799817970
Total Pages : 385 pages
Book Rating : 4.8/5 (179 download)

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Book Synopsis Virtual and Augmented Reality in Education, Art, and Museums by : Giuliana Guazzaroni

Download or read book Virtual and Augmented Reality in Education, Art, and Museums written by Giuliana Guazzaroni and published by . This book was released on 2019-11 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--

Beyond the Uncanny Valley

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Publisher : Cameron
ISBN 13 : 9781951836009
Total Pages : 0 pages
Book Rating : 4.8/5 (36 download)

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Book Synopsis Beyond the Uncanny Valley by : Claudia Schmuckli

Download or read book Beyond the Uncanny Valley written by Claudia Schmuckli and published by Cameron. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the 1970s, Japanese robotics expert Masahiro Mori published an article that coined and theorized the idea of the "uncanny valley" as a measurable correlation between the human likeness of a machine and people's comfort level with its presence. Criticized as flawed from the moment of its appearance and eventually debunked by empirical studies, Mori's original mapping of the "uncanny valley" may have no scientific grounding, but the term still endures as an apt metaphor for a technologically induced terrain of philosophical, biological, and social uncertainty. With the development of major technologies from the atom bomb to the digital computer and the emergence of cybernetics and artificial intelligence as academic disciplines since the Second World War, this terrain is no longer the sole purview of life-like automatons or robots but is increasingly occupied by developments in machine intelligence, biodigital mergence, and related issues of cloning and other forms of genetic manipulation that have reshaped the debate around the liminality of humanity. As the construction and definitions of subjectives and societies are increasingly organized and shaped by technological events that imitate or improve upon-even if only partially-fundamental functions of our bodies and minds, the question of what it means to be or remain human has been reopened for debate"--

Collective Vision

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Publisher :
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Collective Vision by : Association of Youth Museums

Download or read book Collective Vision written by Association of Youth Museums and published by . This book was released on 1997 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Andy Warhol, Ai Weiwei

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Publisher : Yale University Press
ISBN 13 : 9780300219357
Total Pages : 0 pages
Book Rating : 4.2/5 (193 download)

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Book Synopsis Andy Warhol, Ai Weiwei by : John J. Curley

Download or read book Andy Warhol, Ai Weiwei written by John J. Curley and published by Yale University Press. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This stunning publication is the first to examine in tandem the work and influence of two towering figures in contemporary art Andy Warhol (1928-1987) and Ai Weiwei (b. 1957) are two of the most internationally renowned artists of the past 100 years, famous not only for their artwork but also for influencing the culture of their time. This exciting book is the first to consider the work of these artists alongside one another, in dialogue and in correspondence, to explore the artists' meticulous observations of modern and contemporary art, life, and politics. Andy Warhol's investigation of consumer society, fame, and celebrity offers thought-provoking points of connection with Ai Weiwei's interrogation of the relationship between tradition and modernity, the role of the individual to the state, questions of human rights, and the value of freedom of expression. Parallels also exist between the ways in which each artist transformed the understanding of artistic value and studio production, and redefined the role of the artist--as impresario, cultural producer, activist, and brand. Alongside beautifully reproduced images by both artists--including works by Ai Weiwei published here for the first time--are illuminating essays by an international team of art experts, curators, and scholars that survey the scope of the artists' careers and interpret the significant impact of Andy Warhol and Ai Weiwei on modern art and contemporary life. This deluxe, collectible catalogue is available in three different, limited-edition colors. Published in collaboration with the National Gallery of Victoria, Melbourne, and the Andy Warhol Museum, Pittsburgh Exhibition Schedule: National Gallery of Victoria, Melbourne (12/11/15-04/24/16) The Andy Warhol Museum, Pittsburgh (06/01/16-09/01/16)

Co-creation for Responsible Research and Innovation

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Publisher : Springer Nature
ISBN 13 : 3030787338
Total Pages : 168 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Co-creation for Responsible Research and Innovation by : Alessandro Deserti

Download or read book Co-creation for Responsible Research and Innovation written by Alessandro Deserti and published by Springer Nature. This book was released on 2021-09-16 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book summarizes research being pursued within the SISCODE (Society in Innovation and Science through CO-DEsign) project, funded by the EU under the H2020 programme, the goal of which is to set up an analytical, reflective and learning framework to explore the transformations in initiatives and policies emerging from the interaction between citizens and stakeholders. The book provides a critical analysis of the co-design processes activated in 10 co-creation labs addressing societal challenges across Europe. Each lab as a case study of real-life experimentation is described through its journey, starting from the purpose on the ground of the experimentation and the challenge addressed. Specific attention is then drawn on the role of policies and policy maker engagement. Finally, the experimentation is enquired in terms of its output, transformations triggered within the organization and the overall ecosystem, and its outcomes, opening the reasoning towards the lessons learnt and reflections that the entire co-creation journey brought.

The Practice of Art and AI

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Author :
Publisher : Hatje Cantz
ISBN 13 : 9783775751421
Total Pages : 307 pages
Book Rating : 4.7/5 (514 download)

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Book Synopsis The Practice of Art and AI by : Andreas J. Hirsch

Download or read book The Practice of Art and AI written by Andreas J. Hirsch and published by Hatje Cantz. This book was released on 2022-01-04 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multidisciplinary explorations of AI and its implications for art In this multidisciplinary volume, European ARTificial Intelligence Lab, in partnership with Ars Electronica, considers the incredibly rapid development of Artificial Intelligence in the context of the cyber-arts. Bringing together 13 cultural and six scientific institutions from across Europe, this publication explores the interdisciplinary exchange between art and science and summarizes the accomplishments of the AI Lab since its opening. This guide to the events and exhibitions for this project includes more than 500 reproductions, profiles on featured exhibitors and essays. In keeping with the project's focus on the interplay between art and technology, the book includes QR codes which link the reader to video lectures and other supplementary materials. Artists and researchers include: Eva Smrekar, Eduardo Reck Miranda, Ian Gouldstone, Aarati Akkapeddi, Cecilie Waagner Falkenstrøm, Tega Brain, Sam Lavigne, Hannah Jayanti, Sarah Petkus, Mark J. Koch, Mimi Onuoha, Caroline Sinders, LaJuné McMillian, Victoria Vesna and many more.

Architectural Intelligence

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Publisher : MIT Press
ISBN 13 : 0262546787
Total Pages : 329 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Architectural Intelligence by : Molly Wright Steenson

Download or read book Architectural Intelligence written by Molly Wright Steenson and published by MIT Press. This book was released on 2022-11-01 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity. In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work and influenced digital design practices from the late 1980s to the present day. Alexander, long before his famous 1977 book A Pattern Language, used computation and structure to visualize design problems; Wurman popularized the notion of “information architecture”; Price designed some of the first intelligent buildings; and Negroponte experimented with the ways people experience artificial intelligence, even at architectural scale. Steenson investigates how these architects pushed the boundaries of architecture—and how their technological experiments pushed the boundaries of technology. What did computational, cybernetic, and artificial intelligence researchers have to gain by engaging with architects and architectural problems? And what was this new space that emerged within these collaborations? At times, Steenson writes, the architects in this book characterized themselves as anti-architects and their work as anti-architecture. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.