Advanced Direct Manipulation Techniques for Interactive Displays

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Publisher :
ISBN 13 : 9783843914352
Total Pages : 128 pages
Book Rating : 4.9/5 (143 download)

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Book Synopsis Advanced Direct Manipulation Techniques for Interactive Displays by : Jörg Edelmann

Download or read book Advanced Direct Manipulation Techniques for Interactive Displays written by Jörg Edelmann and published by . This book was released on 2013 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Tabletops - Horizontal Interactive Displays

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Publisher : Springer Science & Business Media
ISBN 13 : 1849961131
Total Pages : 464 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Tabletops - Horizontal Interactive Displays by : Christian Müller-Tomfelde

Download or read book Tabletops - Horizontal Interactive Displays written by Christian Müller-Tomfelde and published by Springer Science & Business Media. This book was released on 2010-06-16 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: The objects displayed on a table can take multiple forms. In meetings, it is still very often printed paper although its content was originally created on a computer. The content can also be a “table”, but now in the mathematical sense, showing, e. g. , the budget of a project. Then, we have a “table” on the table. Most often, the computer-generated contents are subject of frequent changes or dynamic in nature. It is a logical consequence to avoid the detour and the inherent media break by transforming the surface of the table into a display able to show media that are active and can be computer-generated and computer-controlled. At the same time, it is desirable to maintain the inherent features and affordances of working with the objects and the contents while sitting or standing around a table. Electronic Meeting Rooms On the basis of these and other elaborate considerations, we started to design in 1992/1993 an electronic meeting room in Darmstadt at GMD-IPSI (later Fraunhofer IPSI). The setup of our custom-built DOLPHIN-System consisted of a “traditional” large rectangular wooden table with four physically integrated workstation-like computers with at screens. This set-up was complemented by linking a large ver- cal pen-operated interactive display, at that time the rst LiveBoard outside of Xerox PARC (two of which I was able to get to Darmstadt after my stay at Xerox PARC in 1990).

Database Systems For Advanced Applications '93 - Proceedings Of The 3rd International Symposium On Database Systems For Advanced Applications

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Publisher : World Scientific
ISBN 13 : 9814603767
Total Pages : 470 pages
Book Rating : 4.8/5 (146 download)

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Book Synopsis Database Systems For Advanced Applications '93 - Proceedings Of The 3rd International Symposium On Database Systems For Advanced Applications by : S C Moon

Download or read book Database Systems For Advanced Applications '93 - Proceedings Of The 3rd International Symposium On Database Systems For Advanced Applications written by S C Moon and published by World Scientific. This book was released on 1993-03-18 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings volume contains 52 technical research papers on multidatabases, distributed DB, multimedia DB, object-oriented DB, real-time DB, temporal DB, deductive DB, and intelligent user interface. Some industrial papers are also included.

Handbook of Research on Advanced ICT Integration for Governance and Policy Modeling

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Publisher : IGI Global
ISBN 13 : 1466662379
Total Pages : 539 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Handbook of Research on Advanced ICT Integration for Governance and Policy Modeling by : Sonntagbauer, Peter

Download or read book Handbook of Research on Advanced ICT Integration for Governance and Policy Modeling written by Sonntagbauer, Peter and published by IGI Global. This book was released on 2014-06-30 with total page 539 pages. Available in PDF, EPUB and Kindle. Book excerpt: As governments and policy makers take advantage of information and communication technologies, leaders must understand how to navigate the ever-shifting landscape of modern technologies in order to be most effective in enacting change and leading their constituents. The Handbook of Research on Advanced ICT Integration for Governance and Policy Modeling builds on the available literature, research, and recent advances in e-governance to explore advanced methods and applications of digital tools in government. This collection of the latest research in the field presents an essential reference for academics, researchers, and advanced-level students, as well as government leaders, policy makers, and experts in international relations.

Advanced Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 4431680365
Total Pages : 500 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Advanced Computer Graphics by : Tosiyasu L. Kunii

Download or read book Advanced Computer Graphics written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics Tokyo, now in its fourth year, has established a world-wide reputation as an international technical conference, presenting work of high quality in the field of computer graphics. Each conference has been attended by a couple of thousand partiCipants from all over the world and tens of thousands have visited the exhibition. After strict peer review, 34 papers were accepted this year, of which about 40% were from the USA, 30% from Japan, 20% from Europe, and 10% from Canada. A good balance of papers on advanced research results, industrial/marketing surveys, and computer art technology has made Computer Graphics Tokyo an indispensable forum for researchers, engineers, and administrators working in this field. Computer graphics is a rapidly developing and expanding area and it is not easy to keep abreast of all the progress that has been made. This volume contains the proceedings of Computer Graphics Tokyo '86 and provides the reader with a comprehensive survey of the state of the art in computer graphics. Computational geometry (Chapter 1) is one of the fastest growing areas in computer graphics. This is well recognized as the basis of shape modeling. After shapes are modeled, they are displayed for visual observation. Chapter 2 on rendering presents various novel methods and technological innovations for visualizing shapes. To make display systems more acces sible to users, rich visual interfaces and languages are being designed, as shown in Chapter 3. Visual data bases for sharing graphics-and image-data are handled in Chapter 4.

Trends in Interactive Visualization

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Publisher : Springer Science & Business Media
ISBN 13 : 1848002696
Total Pages : 397 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Trends in Interactive Visualization by : Elena Zudilova-Seinstra

Download or read book Trends in Interactive Visualization written by Elena Zudilova-Seinstra and published by Springer Science & Business Media. This book was released on 2008-12-17 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: II Challenges in Data Mapping Part II deals with one of the most challenging tasks in Interactive Visualization, mapping and teasing out information from large complex datasets and generating visual representations. This section consists of four chapters. Binh Pham, Alex Streit, and Ross Brown provide a comprehensive requirement analysis of information uncertainty visualizations. They examine the sources of uncertainty, review aspects of its complexity, introduce typical models of uncertainty, and analyze major issues in visualization of uncertainty, from various user and task perspectives. Alfred Inselberg examines challenges in the multivariate data analysis. He explains how relations among multiple variables can be mapped uniquely into ?-space subsets having geometrical properties and introduces Parallel Coordinates meth- ology for the unambiguous visualization and exploration of a multidimensional geometry and multivariate relations. Christiaan Gribble describes two alternative approaches to interactive particle visualization: one targeting desktop systems equipped with programmable graphics hardware and the other targeting moderately sized multicore systems using pack- based ray tracing. Finally, Christof Rezk Salama reviews state-of-the-art strategies for the assignment of visual parameters in scientific visualization systems. He explains the process of mapping abstract data values into visual based on transfer functions, clarifies the terms of pre- and postclassification, and introduces the state-of-the-art user int- faces for the design of transfer functions.

Interactive Real-time Articulated Figure Manipulation Using Multiple Kinematic Constraints

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Publisher :
ISBN 13 :
Total Pages : 14 pages
Book Rating : 4.:/5 (187 download)

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Book Synopsis Interactive Real-time Articulated Figure Manipulation Using Multiple Kinematic Constraints by : Cary B. Phillips

Download or read book Interactive Real-time Articulated Figure Manipulation Using Multiple Kinematic Constraints written by Cary B. Phillips and published by . This book was released on 1990 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt: We use an adaptive technique for evaluating the constraints which allows us to ensure that only a certain user-controllable amount of time will be consumed by the inverse kinematics algorithm at each iteration of the manipulation process. This technique is also sensitive to the time it takes to redraw the screen, so it prevents the frame display rate of the direct manipulation from become [sic] too slow for interactive control."

Mobility Data

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Publisher : Cambridge University Press
ISBN 13 : 1107021715
Total Pages : 393 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Mobility Data by : Chiara Renso

Download or read book Mobility Data written by Chiara Renso and published by Cambridge University Press. This book was released on 2013-10-14 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobility of people and goods is essential in the global economy. The ability to track the routes and patterns associated with this mobility offers unprecedented opportunities for developing new, smarter applications in different domains. Written by a renowned group of worldwide experts, this book surveys the myriad facets of monitoring people in motion, from spatio-temporal data modeling, to data aggregation and warehousing, to data analysis.

3D User Interfaces

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Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Interaction Techniques and Technologies in Human-Computer Interaction

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Publisher : CRC Press
ISBN 13 : 1040088953
Total Pages : 465 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Interaction Techniques and Technologies in Human-Computer Interaction by : Constantine Stephanidis

Download or read book Interaction Techniques and Technologies in Human-Computer Interaction written by Constantine Stephanidis and published by CRC Press. This book was released on 2024-08-30 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.

Direct manipulation techniques for the human-computer interfaces

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Publisher :
ISBN 13 :
Total Pages : 28 pages
Book Rating : 4.:/5 (257 download)

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Book Synopsis Direct manipulation techniques for the human-computer interfaces by : Jürgen Ziegler

Download or read book Direct manipulation techniques for the human-computer interfaces written by Jürgen Ziegler and published by . This book was released on 1990 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 3642762867
Total Pages : 451 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Advances in Computer Graphics by : Gerald Garcia

Download or read book Advances in Computer Graphics written by Gerald Garcia and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).

Database Systems for Advanced Applications ...

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Publisher :
ISBN 13 :
Total Pages : 476 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Database Systems for Advanced Applications ... by :

Download or read book Database Systems for Advanced Applications ... written by and published by . This book was released on 1993 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Human-computer Interaction, INTERACT '99

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Publisher : IOS Press
ISBN 13 : 9780967335506
Total Pages : 744 pages
Book Rating : 4.3/5 (355 download)

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Book Synopsis Human-computer Interaction, INTERACT '99 by : Martina Angela Sasse

Download or read book Human-computer Interaction, INTERACT '99 written by Martina Angela Sasse and published by IOS Press. This book was released on 1999 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an overview of leading-edge developments in the field of human-computer interaction. It includes contributions from many key areas that are influencing the use of computers. Sections include speech technology, interaction with mobile and hand-held computers, e-business, web-based systems, virtual reality and haptic interfaces.

Human-Machine Interactive Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1468458833
Total Pages : 328 pages
Book Rating : 4.4/5 (684 download)

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Book Synopsis Human-Machine Interactive Systems by : Allen Klinger

Download or read book Human-Machine Interactive Systems written by Allen Klinger and published by Springer Science & Business Media. This book was released on 2013-03-08 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many hardware devices present either results or alternatives selected by computers to users. A few are video display terminals (VDTs), touch-tone telephones, and computer-generated speech systems. In part this book con cerns the impact and implications of such tools. Alternatively this is an attempt to provide material for researchers, students, and managers con cerned with computer interfaces. The subject of computer interfaces is at one level a technical subarea sharing common interests with the broad dis ciplines of computer science, psychology, and bioengineering. However, it is also a topic thrust to the forefront of interest of a wide variety of individuals who confront one of the most striking technological changes that has occurred in human history-the introduction of contact with computing devices as an essential component of many kinds of ordinary transactions. Point of entry sales, travel and entertainment reservations, and library infor mation, are commonly conducted today by interaction with digital calculat ing devices that did not exist in the recent past. The papers in this book present several concerns arising from the widespread use of computing. One involves the future implications of further advances of this technology. This is a twofold issue: (a) the potential conse quences of changing the basic way that information is managed in areas ranging from design, engineering, and management/planning to information access, education, and clerical function; and (b) improvements that could be instituted from further development of the special characteristics of display techniques, technologies, and algorithms.

Research and Advanced Technology for Digital Libraries

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Publisher : Springer Science & Business Media
ISBN 13 : 3540230130
Total Pages : 541 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Research and Advanced Technology for Digital Libraries by : Rachel Heery

Download or read book Research and Advanced Technology for Digital Libraries written by Rachel Heery and published by Springer Science & Business Media. This book was released on 2004-09-02 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th European Conference on Research and Advanced Technology for Digital Libraries, ECDL 2004, held in Bath, UK in September 2004. The 47 revised full papers presented were carefully reviewed and selected from a total of 148 submissions. The papers are organized in topical sections on digital library architectures, evaluation and usability, user interfaces and presentation, new approaches to information retrieval, interoperability, enhanced indexing and search methods, personalization and applications, music digital libraries, personal digital libraries, innovative technologies, open archive initiative, new models and tools, and user-centered design.

Intelligent Technologies for Interactive Entertainment

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Publisher : Springer Science & Business Media
ISBN 13 : 3540305092
Total Pages : 354 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Mark Maybury

Download or read book Intelligent Technologies for Interactive Entertainment written by Mark Maybury and published by Springer Science & Business Media. This book was released on 2005-11-24 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 held in Madonna di Campiglio, Italy in November/December 2005. Among the intelligent computational technologies covered are adaptive media presentations, recommendation systems in media scalable crossmedia, affective user interfaces, intelligent speech interfaces, tele-presence in entertainment, collaborative user models and group behavior, collaborative and virtual environments, cross domain user models, animation and virtual characters, holographic interfaces, augmented, virtual and mixed reality, computer graphics and multimedia, pervasive multimedia, creative language environments, computational humour, etc. The 21 revised full papers and 15 short papers presented together with 12 demonstration papers were carefully reviewed and selected from a total of 39 submissions. The papers cover a wide range of topics, including intelligent interactive games, intelligent music systems, interactive cinema, edutainment, interactive art, interactive museum guides, city and tourism explorers assistants, shopping assistants, interactive real TV, interactive social networks, interactive storytelling, personal diaries, websites and blogs, and comprehensive assisting environments for special populations (impaired, children, elderly).