A Stealth Game: The Kojima Code, Part II

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Publisher :
ISBN 13 : 9780228828365
Total Pages : 378 pages
Book Rating : 4.8/5 (283 download)

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Book Synopsis A Stealth Game: The Kojima Code, Part II by : Terry Wolfe

Download or read book A Stealth Game: The Kojima Code, Part II written by Terry Wolfe and published by . This book was released on 2020-07-23 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Stealth Game: The Kojima Code, Part II

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Author :
Publisher :
ISBN 13 : 9780228828358
Total Pages : 0 pages
Book Rating : 4.8/5 (283 download)

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Book Synopsis Stealth Game: The Kojima Code, Part II by : Terry Wolfe

Download or read book Stealth Game: The Kojima Code, Part II written by Terry Wolfe and published by . This book was released on 1900 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Kojima Code

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Publisher :
ISBN 13 : 9781773703756
Total Pages : 442 pages
Book Rating : 4.7/5 (37 download)

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Book Synopsis The Kojima Code by : Terry Wolfe

Download or read book The Kojima Code written by Terry Wolfe and published by . This book was released on 2018-01-08 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: How far would you go to break the chains of destiny? In the case of HIDEO KOJIMA, way past the point of madness! What else would you call gambling your own multi-million dollar franchise on an elaborate secret scheme to prove you're smarter than your adoring fans? Or creating the biggest media sensation in modern history just so you could spike your own product into the ground and use it as proof that you shouldn't trust advertising? (Or promising to make up for that betrayal of consumer trust only to do it again with an even more venomous bite?) There's nothing else to call it but madness -- unless you understand THE KOJIMA CODE. A mind-blowing, huge budget, multi-layered plot to create a jaw-dropping masterpiece secretly engineered to upset the world. Hey, maybe that's what it takes to make people question the lies we're told in the 21st Century's age of confirmation bias. This book tracks the lonely personal life, daring career, and radical game design philosophy of one of the most enigmatic, polarizing, and devious minds in entertainment. Only by understanding the man and the corporate world he struggled with can we illuminate the unbelievable story behind one of the greatest works of postmodern art ever made. It's a story that has never been detailed, despite an entire generation of gamers begging for answers! A must-read for anyone who has played the series or just wondered why so many people still love and hate HIDEO KOJIMA to this day! The answers await.

The 21st Century in 100 Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1040044352
Total Pages : 142 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The 21st Century in 100 Games by : Aditya Deshbandhu

Download or read book The 21st Century in 100 Games written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2024-06-20 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

The Kojima Code

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Author :
Publisher :
ISBN 13 : 9781773703756
Total Pages : 442 pages
Book Rating : 4.7/5 (37 download)

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Book Synopsis The Kojima Code by : Terry Wolfe

Download or read book The Kojima Code written by Terry Wolfe and published by . This book was released on 2018-01-08 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: How far would you go to break the chains of destiny? In the case of HIDEO KOJIMA, way past the point of madness! What else would you call gambling your own multi-million dollar franchise on an elaborate secret scheme to prove you're smarter than your adoring fans? Or creating the biggest media sensation in modern history just so you could spike your own product into the ground and use it as proof that you shouldn't trust advertising? (Or promising to make up for that betrayal of consumer trust only to do it again with an even more venomous bite?) There's nothing else to call it but madness -- unless you understand THE KOJIMA CODE. A mind-blowing, huge budget, multi-layered plot to create a jaw-dropping masterpiece secretly engineered to upset the world. Hey, maybe that's what it takes to make people question the lies we're told in the 21st Century's age of confirmation bias. This book tracks the lonely personal life, daring career, and radical game design philosophy of one of the most enigmatic, polarizing, and devious minds in entertainment. Only by understanding the man and the corporate world he struggled with can we illuminate the unbelievable story behind one of the greatest works of postmodern art ever made. It's a story that has never been detailed, despite an entire generation of gamers begging for answers! A must-read for anyone who has played the series or just wondered why so many people still love and hate HIDEO KOJIMA to this day! The answers await.

Maybe Everyone Is Wrong

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Publisher :
ISBN 13 : 9780228837770
Total Pages : 228 pages
Book Rating : 4.8/5 (377 download)

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Book Synopsis Maybe Everyone Is Wrong by : Terry Wolfe

Download or read book Maybe Everyone Is Wrong written by Terry Wolfe and published by . This book was released on 2020-10-14 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study brings together the whole story of Revelation (as well as Daniel, Isaiah, and the Gospels, among other prophecies) and shows how together they form a coherent narrative-not just of the end of the world, but of God's immense plan to allow Satan to build a global empire of evil on earth over the centuries. Find out why popular interpretations surrounding the Antichrist, the Tribulation, the Rapture, Zionism, the Millennial Kingdom, the Beast, the Mark, and the Whore of Babylon are all deeply mistaken and in need of re-examination. No tradition is safe when we look closely at the holy text! One of the main goals of this book is to show that Revelation is a single, linear story, with no repetition, redundancy, or interchangeable parts. Every seal, trumpet, and vial is unique and has to happen in the exact order they appear. Skeptical? Fantastic. Be prepared to see things in the Bible you've never even thought about before, including a prophecy in Jeremiah which has allowed Satan to believe he will have a final victory over God when Jesus Christ comes back to Jerusalem! Oh, and did I mention that most of Revelation happens after the Church is wiped out by Satan? Learn the mystery of the 144,000 elect and prepare yourself for a whole new appreciation of the final book of the Bible.

Metal Gear Solid 2

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Publisher : Random House Digital, Inc.
ISBN 13 : 0345503430
Total Pages : 321 pages
Book Rating : 4.3/5 (455 download)

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Book Synopsis Metal Gear Solid 2 by : Raymond Benson

Download or read book Metal Gear Solid 2 written by Raymond Benson and published by Random House Digital, Inc.. This book was released on 2009 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Solid Snake and his partner Otacon are lost at sea in the wake of a terrorist attack while rookie FOXHOUND operative Raiden is working to rescue the president from terrorist captors.

The Creative Gene

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Publisher : VIZ Media LLC
ISBN 13 : 1974729532
Total Pages : 208 pages
Book Rating : 4.9/5 (747 download)

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Book Synopsis The Creative Gene by : Hideo Kojima

Download or read book The Creative Gene written by Hideo Kojima and published by VIZ Media LLC. This book was released on 2021-10-19 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture. -- VIZ Media

Science Fiction Video Games

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Publisher : CRC Press
ISBN 13 : 1482203898
Total Pages : 528 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Science Fiction Video Games by : Neal Roger Tringham

Download or read book Science Fiction Video Games written by Neal Roger Tringham and published by CRC Press. This book was released on 2014-09-10 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a

Video Game Art Reader

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Publisher : Amherst College Press
ISBN 13 : 1943208344
Total Pages : 118 pages
Book Rating : 4.9/5 (432 download)

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Book Synopsis Video Game Art Reader by : Tiffany Funk

Download or read book Video Game Art Reader written by Tiffany Funk and published by Amherst College Press. This book was released on 2022-04 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of VGAR critically analyzes video game art as a means of survival. Though "survival strategy" exists as a defined gaming genre, all video games-as unique, participatory artworks-model both individual and collaborative means of survival through play. Video games offer opportunities to navigate both historical and fictional conflicts, traverse landscapes devastated by climate change or nuclear holocaust, and manage the limited resources of individuals or even whole civilizations on earth and beyond. They offer players a dizzying array of dystopian scenarios in which to build and invent, cooperate with others (through other players, NPCs, or AI) to survive another day. Contributors show how video games focus attention, hone visuospatial skills, and shape cognitive control and physical reflexes and thus have the power to participate in the larger context of radical, activist artworks that challenge destructive hegemonic structures as methods of human conditioning, coping, and creating.

Practical Game AI Programming

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787129462
Total Pages : 341 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Practical Game AI Programming by : Micael DaGraca

Download or read book Practical Game AI Programming written by Micael DaGraca and published by Packt Publishing Ltd. This book was released on 2017-06-30 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jump into the world of Game AI development About This Book Move beyond using libraries to create smart game AI, and create your own AI projects from scratch Implement the latest algorithms for AI development and in-game interaction Customize your existing game AI and make it better and more efficient to improve your overall game performance Who This Book Is For This book is for game developers with a basic knowledge of game development techniques and some basic programming techniques in C# or C++. What You Will Learn Get to know the basics of how to create different AI for different type of games Know what to do when something interferes with the AI choices and how the AI should behave if that happens Plan the interaction between the AI character and the environment using Smart Zones or Triggering Events Use animations correctly, blending one animation into another and rather than stopping one animation and starting another Calculate the best options for the AI to move using Pruning Strategies, Wall Distances, Map Preprocess Implementation, and Forced Neighbours Create Theta algorithms to the AI to find short and realistic looking paths Add many characters into the same scene and make them behave like a realistic crowd In Detail The book starts with the basics examples of AI for different game genres and directly jumps into defining the probabilities and possibilities of the AI character to determine character movement. Next, you'll learn how AI characters should behave within the environment created. Moving on, you'll explore how to work with animations. You'll also plan and create pruning strategies, and create Theta algorithms to find short and realistic looking game paths. Next, you'll learn how the AI should behave when there is a lot of characters in the same scene. You'll explore which methods and algorithms, such as possibility maps, Forward Chaining Plan, Rete Algorithm, Pruning Strategies, Wall Distances, and Map Preprocess Implementation should be used on different occasions. You'll discover how to overcome some limitations, and how to deliver a better experience to the player. By the end of the book, you think differently about AI. Style and approach The book has a step-by-step tutorial style approach. The algorithms are explained by implementing them in #.

Trigger Happy

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Publisher : Simon and Schuster
ISBN 13 : 162872224X
Total Pages : 999 pages
Book Rating : 4.6/5 (287 download)

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Book Synopsis Trigger Happy by : Steven Poole

Download or read book Trigger Happy written by Steven Poole and published by Simon and Schuster. This book was released on 2011-11-07 with total page 999 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.

Death Stranding - Death Stranding: The Official Novelization – Volume 1

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Publisher : National Geographic Books
ISBN 13 : 178909576X
Total Pages : 0 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis Death Stranding - Death Stranding: The Official Novelization – Volume 1 by : Hitori Nojima

Download or read book Death Stranding - Death Stranding: The Official Novelization – Volume 1 written by Hitori Nojima and published by National Geographic Books. This book was released on 2021-02-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume of the official novelization of the best-selling and award-winning videogame Death Stranding, created by legendary game-creator Hideo Kojima. Mysterious explosions have rocked the planet, setting off a series of supernatural phenomena known as the Death Stranding. Spectral creatures that devour the living have pushed humanity to the brink of extinction, causing countries to fall and survivors to scatter and live in pockets of isolation. Sam Porter Bridges, the legendary porter with the ability to return from the world of the dead, has been entrusted with a critical mission by the President of the United Cities of America. He must journey across this ravaged landscape crawling with otherworldly threats to reconnect cities and people and rebuild America one step at a time.

Narrative Mechanics

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Publisher : transcript Verlag
ISBN 13 : 3839453453
Total Pages : 363 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Narrative Mechanics by : Beat Suter

Download or read book Narrative Mechanics written by Beat Suter and published by transcript Verlag. This book was released on 2021-05-31 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

A Girl, Her Horse and a Dog

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781517173593
Total Pages : 186 pages
Book Rating : 4.1/5 (735 download)

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Book Synopsis A Girl, Her Horse and a Dog by : Terry Wolfe

Download or read book A Girl, Her Horse and a Dog written by Terry Wolfe and published by Createspace Independent Publishing Platform. This book was released on 2015-10-28 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: A coming-of-age story set in the 1950's about a young girl living on a small working cattle ranch on the eastern edge of the Colorado Rockies. Josephine "Jo" Wilson has much to learn about her animals, herself, her family and friends and especially Misha, an older dog she adopts and trains to become a herding dog. This story is a reminder of a better and simpler era growing up outside the sprawl of big cities.

Art of Metal Gear Solid V

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Publisher : Dark Horse Books
ISBN 13 : 9781506701103
Total Pages : 0 pages
Book Rating : 4.7/5 (11 download)

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Book Synopsis Art of Metal Gear Solid V by : Konami

Download or read book Art of Metal Gear Solid V written by Konami and published by Dark Horse Books. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Witness the concept and design behind the genre-defining science fiction military action and drama with The Art of Metal Gear Solid V! Chronicling the development of Kojima Productions's magnum opus, and featuring hundreds of pieces of never-before-seen art, this beautifully assembled volume is an essential addition to any gamer's collection. Dark Horse is proud to offer a piece of gaming history with The Art of Metal Gear Solid V!

The Great Escape

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Publisher : W. W. Norton & Company
ISBN 13 : 9780393325799
Total Pages : 306 pages
Book Rating : 4.3/5 (257 download)

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Book Synopsis The Great Escape by : Paul Brickhill

Download or read book The Great Escape written by Paul Brickhill and published by W. W. Norton & Company. This book was released on 1950 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Records the efforts of six hundred British and American officers to escape from a Nazi prison camp.