A Bayesian Theory of Games

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Publisher : Chartridge Books Oxford
ISBN 13 : 1909287768
Total Pages : 108 pages
Book Rating : 4.9/5 (92 download)

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Book Synopsis A Bayesian Theory of Games by : Dr Jimmy Teng

Download or read book A Bayesian Theory of Games written by Dr Jimmy Teng and published by Chartridge Books Oxford. This book was released on 2013-10-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary A Bayesian Theory of Games introduces a new game theoretic equilibrium concept: Bayesian equilibrium by iterative conjectures (BEIC). The new equilibrium concept achieves consistencies in results among different types of games that current games theory at times fails to. BEIC requires players to make predictions on the strategies of other players starting from first order uninformative predictive distribution functions (or conjectures) and keep updating with Bayesian statistical decision theoretic and game theoretic reasoning until a convergence of conjectures is achieved. In a BEIC, conjectures are consistent with the equilibrium or equilibriums they supported and so rationality is achieved for actions, strategies and beliefs and (statistical) decision rule. Given its ability to typically select only a unique equilibrium in games, the BEIC approach is capable of analyzing a larger set of games than current games theory, including games with noisy inaccurate observations and games with multiple sided incomplete information games. Key Features Provides a unified and consistent analysis of many categories of games. Its solution algorithm is iterative and has good computation properties. Can analyze more types of games than current existing games theory. The equilibrium concept and solution algorithm are based on Bayesian statistical decision theory. In the new equilibrium, rationality is achieved for action, strategy, belief (both prior and posterior) and decision rule. Beliefs are the results of optimization exercises of players. Uses first order uninformative conjectures and reaction functions to derive higher and higher orders of conjectures until a convergence of conjectures is achieved. Has great application value for it could solve many types of games and could model beliefs. The Author Dr Jimmy Teng currently teaches at the School of Economics of the University of Nottingham (Malaysia Campus). He is the author of many articles and two books. He received his economics PhD from the University of Toronto. He also earned a PhD in political Science and a MS in statistics from Duke University. He previously held research and teaching positions in Academia Sinica, National Taiwan University and Nanyang Technological University Readership Games theorists, decision theorists, economists, mathematicians, statisticians, operational researchers, social scientists, management researchers, public policy researchers, computer scientists Contents Preface Acknowledgments About the author Introduction Sequential games with incomplete information and noisy inaccurate observation; introduction; an inflationary game; Bayesian iterative conjectures algorithm as a Bayes decision rule; conclusions Sequential games with perfect and imperfect information; introduction; the Bayesian iterative conjecture algorithm, sub-game perfect equilibrium and perfect Bayesian equilibrium; solving sequential games of incomplete and perfect information; multiple-sided incomplete information sequential games with perfect information; conclusions Simultaneous games; introduction; complete information simultaneous games; BEIC and refinements of Nash equilibrium; simultaneous games with incomplete information; conclusions Conclusions References Index

Papers in Game Theory

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Publisher : Springer Science & Business Media
ISBN 13 : 9401725276
Total Pages : 264 pages
Book Rating : 4.4/5 (17 download)

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Book Synopsis Papers in Game Theory by : J.C. Harsanyi

Download or read book Papers in Game Theory written by J.C. Harsanyi and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains twelve of my game-theoretical papers, published in the period of 1956-80. It complements my Essays on Ethics, Social Behavior, and Scientific Explanation, Reidel, 1976, and my Rational Behavior and Bargaining Equilibrium in Games and Social Situations, Cambridge University Press, 1977. These twelve papers deal with a wide range of game-theoretical problems. But there is a common intellectual thread going though all of them: they are all parts of an attempt to generalize and combine various game-theoretical solution concepts into a unified solution theory yielding one-point solutions for both cooperative and noncooperative games, and covering even such 'non-classical' games as games with incomplete information. SECTION A The first three papers deal with bargaining models. The first one discusses Nash's two-person bargaining solution and shows its equivalence with Zeuthen's bargaining theory. The second considers the rationality postulates underlying the Nash-Zeuthen theory and defends it against Schelling's objections. The third extends the Shapley value to games without transferable utility and proposes a solution concept that is at the same time a generaliza tion of the Shapley value and of the Nash bargaining solution.

Theory of Games and Statistical Decisions

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Publisher : Courier Corporation
ISBN 13 : 0486638316
Total Pages : 388 pages
Book Rating : 4.4/5 (866 download)

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Book Synopsis Theory of Games and Statistical Decisions by : David A. Blackwell

Download or read book Theory of Games and Statistical Decisions written by David A. Blackwell and published by Courier Corporation. This book was released on 1979-09-01 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: A problem-oriented text for evaluating statistical procedures through decision and game theory. First-year graduates in statistics, computer experts and others will find this highly respected work best introduction to growing field.

The Language of Game Theory

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Publisher : World Scientific
ISBN 13 : 9814513458
Total Pages : 300 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis The Language of Game Theory by : Adam Brandenburger

Download or read book The Language of Game Theory written by Adam Brandenburger and published by World Scientific. This book was released on 2014-03-12 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program — now called epistemic game theory — extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players' reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior. Contents:An Impossibility Theorem on Beliefs in Games (Adam Brandenburger and H Jerome Keisler)Hierarchies of Beliefs and Common Knowledge (Adam Brandenburger and Eddie Dekel)Rationalizability and Correlated Equilibria (Adam Brandenburger and Eddie Dekel)Intrinsic Correlation in Games (Adam Brandenburger and Amanda Friedenberg)Epistemic Conditions for Nash Equilibrium (Robert Aumann and Adam Brandenburger)Lexicographic Probabilities and Choice Under Uncertainty (Lawrence Blume, Adam Brandenburger, and Eddie Dekel)Admissibility in Games (Adam Brandenburger, Amanda Friedenberg and H Jerome Keisler)Self-Admissible Sets (Adam Brandenburger and Amanda Friedenberg) Readership: Graduate students and researchers in the fields of game theory, theoretical computer science, mathematical logic and social neuroscience. Keywords:Game Theory;Epistemic Game Theory;Foundations;Applied Mathematics;Social Neuroscience;Rationalizability;Nash Equilibrium;Probability;UncertaintyKey Features:Focuses on epistemic game theory — an emerging approach to game theoryLikely strong interest in these tools from other disciplines, includingtheoretical computer science, mathematical logic, and social neuroscienceProminent co-author team: Robert Aumann (Hebrew University, Nobel Laureate 2005); Lawrence Blume (Cornell University); Eddie Dekel (Northwestern University and Tel Aviv University); Amanda Freedeneurg (Arizona State University); H Jerome Keisler (University of Wisconsin Madison)Reviews: "Adam Brandenburger's work on the knowledge requirements implicit in game theory has become classic. These are of profound importance in understanding the relevance of game theory and, indeed, economic theory in general to the real economy. It is very good to have them collected, with an introduction that brings out the underlying themes." Kenneth J Arrow Stanford University, USA "Over the past decade epistemic game theory has emerged as one of the principled alternatives to more traditional approaches to economic interactions and Adam Brandenburger has played a central role in that emergence. For anyone interested in epistemic game theory, or game theory in general, this book is a must have. But even more important is the opportunity this volume, and epistemic game theory in general, presents to empirical scientists. As Brandenburger notes in his Introduction, until now epistemic game theory has been a theoretical discipline. This volume should make it clear, however, that it could be — and likely soon will be — an empirical undertaking. Anyone interested in behavioral, psychological, or neurobiological studies of how we make decisions during strategic play will find in this volume a profoundly fascinating set of empirically testable hypotheses just waiting to be examined." Paul Glimcher New York University, USA "Three hundred years ago, Francis Waldegrave found the first minimax solution of a matrix game. But in his correspondence with mathematicians Pierre Rémond de Montmort and Nicolaus Bernoulli, Waldegrave counseled that epistemic considerations involving knowledge, beliefs, uncertainty, and incomplete information also mattered. The principal practitioners of game theory, with the notable exceptions of John Harsanyi and Robert Aumann, have ignored this advice. In recent years, these two theorists have been joined by Adam Brandenburger, whose work on epistemic game theory has been collected in this splendid volume. Eight classic papers by Brandenburger with a number of co-authors present an authoritative view of the field while an insightful introduction provides a roadmap to research both present and future." Harold W Kuhn Princeton University, USA "This book features a collection of foundational papers by Adam Brandenburger in epistemic game theory. Though still evolving, this approach marks a tectonic shift in game theory by offering a new, epistemic dimension which might be compared to the introduction of synchronized sound to motion pictures in the early 20th century: it might not immediately provide a complete picture, but it has the potential of changing the field forever." Sergei N Artemov The Graduate Center of the City University of New York, USA "Adam Brandenburger has played a leading role in developing the program of epistemic game theory, the goal of which is to provide a deeper and clearer foundation for game theory as a whole. This volume collects a remarkable body of work by Brandenburger and his collaborators, in which penetrating conceptual analysis and the development of a rich mathematical theory go hand in hand. The work offers much of great interest to computer scientists, who will see many connections with their study of recursive and corecursive structures, of processes and their logics, and of multi-agent systems; and to mathematicians and logicians interested in making precise models of the reflexive structures inherent in systems containing rational agents who can reason about the system of which they form a part. I hope that this timely collection will help to stimulate cross-disciplinary work on these fundamental topics." Samson Abramsky Oxford University, UK "Games are playgrounds where players meet and interact, guided by streams of information and opinion. Adam Brandenburger's work has been instrumental in creating a new rich epistemic framework doing justice to both games and their players. This timely book will help a broader audience learn and appreciate the resulting theory." Johan van Benthem University of Amsterdam, The Netherlands and Stanford University, USA "Economics, so grounded in the notion of equilibrium, has required substantial foundational work on reasoning about reasoning — epistemics — in interacting situations (games). Yet, if plain reasoning is difficult enough, just imagine epistemics. Adam Brandenburger, as is evident from the elegant and clear chapters of this book, is a master of the trade. His highly regarded research, always subtle and deep, is of the kind that establishes milestones while at the same time opening up vistas to new, and unexpected, frontiers. This book is specialized, certainly, but it is a must." Andreu Mas-Colell Universitat Pompeu Fabra, Spain “The papers in this book had a huge impact on the field, created an inter– and multi–discipliner research within the intersection of economics, philosophy, mathematics and computer science, and also inspired countless amount of PhD dissertations. Brandenburger's work contains very precise and beautiful mathematics, an earthly reading of epistemics and a puzzling innovation.” Zentralblatt MATH

Cooperative Extensions of the Bayesian Game

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Publisher : World Scientific
ISBN 13 : 9812563598
Total Pages : 258 pages
Book Rating : 4.8/5 (125 download)

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Book Synopsis Cooperative Extensions of the Bayesian Game by : Tatsuro Ichiishi

Download or read book Cooperative Extensions of the Bayesian Game written by Tatsuro Ichiishi and published by World Scientific. This book was released on 2006 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the very first comprehensive monograph in a burgeoning, new research area ? the theory of cooperative game with incomplete information with emphasis on the solution concept of Bayesian incentive compatible strong equilibrium that encompasses the concept of the Bayesian incentive compatible core. Built upon the concepts and techniques in the classical static cooperative game theory and in the non-cooperative Bayesian game theory, the theory constructs and analyzes in part the powerful n-person game-theoretical model characterized by coordinated strategy-choice with individualistic incentives, the influence of outsiders' strategy choice upon the feasibility and implications of coalitional attainability, and incomplete information. The book presents the basic results of this theory. It also presents the research results to date on the simple, but central economic model of Bayesian pure exchange economy, and also on an alternative approach, anonymous coalition formation.The theory presented here points to an important future research direction in economics. In particular, it has the potential to provide game-theoretical foundations of organizational analysis in which organizations (coalitions) as corporations institute a non-market resource allocation mechanism while using the market resource allocation mechanism at the same time.The book provides appraisals of the various concepts, setups and results established to date as well as many discussions on philosophical issues on different approaches in the area, thereby clarifying the applicability and limitations of the current theory. It also contains numerous examples illustrating various concepts and points of discussions.Cooperative Extensions of the Bayesian Game is an essential reference in strategic cooperative game theory, and serves as an informative textbook for PhD courses in advanced economic theory, mathematical economics, game theory, and industrial organization.

Game Theory Topics

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Publisher : SAGE
ISBN 13 : 9780761910169
Total Pages : 84 pages
Book Rating : 4.9/5 (11 download)

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Book Synopsis Game Theory Topics by : Evelyn C. Fink

Download or read book Game Theory Topics written by Evelyn C. Fink and published by SAGE. This book was released on 1998-05-26 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE UPDATE SAGE UK AND SAGE INDIA ADDRESSES ON IMPRINT PAGE.

Game Theory. A Handbook of Problems and Excercises

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Publisher : Società Editrice Esculapio
ISBN 13 :
Total Pages : 162 pages
Book Rating : 4.2/5 (28 download)

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Book Synopsis Game Theory. A Handbook of Problems and Excercises by : Leonardo Badia

Download or read book Game Theory. A Handbook of Problems and Excercises written by Leonardo Badia and published by Società Editrice Esculapio. This book was released on 2022-01-18 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the origins in its modern form, due to the seminal works of von Neumann and Nash, Game theory has most often been considered for its applications to economic and social sciences. However, its mathematical roots are more general, and its set of analytical tools that can be used to predict the outcome of interactive decision situations can be very relevant for many other scientific fields, especially including information and industrial engineering, where it has recently become a common curricular subject in university programs. To train the “brain muscles” to solve problems in a game theoretic way, students may find it useful to practice on concrete examples. For this reason, this book presents a collection of exercises that can be suitable for any entry-level course on Game theory. While there is no specific major for which such a practical activity can be useful, the book is conceived with an engineering spirit, and a general regard for modeling and optimization (from technological scenarios to childish gameplay). Still, some useful considerations can also be derived for other fields such as social psychology, biology, or humanities. Rather than in-depth speculative discussions, the book covers mostly practical cases, however providing a preliminary theoretical justification for the solution methods. Covered topics include static games of complete information, zero-sum games and minimax problems, lotteries, sequential games, multistage games, Bayesian games. This may also encourage the reader to approach more advanced topics, with a solid methodological background and a full-rounded appreciation of the subject.

GAME THEORY

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Publisher : Harvard University Press
ISBN 13 : 0674728610
Total Pages : 585 pages
Book Rating : 4.6/5 (747 download)

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Book Synopsis GAME THEORY by : Roger B. Myerson

Download or read book GAME THEORY written by Roger B. Myerson and published by Harvard University Press. This book was released on 2013-03-01 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.

Games, Strategies and Decision Making

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Publisher : Macmillan
ISBN 13 : 1429281383
Total Pages : 587 pages
Book Rating : 4.4/5 (292 download)

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Book Synopsis Games, Strategies and Decision Making by : Joseph Harrington

Download or read book Games, Strategies and Decision Making written by Joseph Harrington and published by Macmillan. This book was released on 2009-03-15 with total page 587 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Theory

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Publisher : Princeton University Press
ISBN 13 : 0691129088
Total Pages : 416 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Game Theory by : Steve Tadelis

Download or read book Game Theory written by Steve Tadelis and published by Princeton University Press. This book was released on 2013-01-06 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Classics in Game Theory

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Publisher : Princeton University Press
ISBN 13 : 1400829151
Total Pages : 328 pages
Book Rating : 4.4/5 (8 download)

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Book Synopsis Classics in Game Theory by : Harold William Kuhn

Download or read book Classics in Game Theory written by Harold William Kuhn and published by Princeton University Press. This book was released on 2020-11-10 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classics in Game Theory assembles in one sourcebook the basic contributions to the field that followed on the publication of Theory of Games and Economic Behavior by John von Neumann and Oskar Morgenstern (Princeton, 1944). The theory of games, first given a rigorous formulation by von Neumann in a in 1928, is a subfield of mathematics and economics that models situations in which individuals compete and cooperate with each other. In the "heroic era" of research that began in the late 1940s, the foundations of the current theory were laid; it is these fundamental contributions that are collected in this volume. In the last fifteen years, game theory has become the dominant model in economic theory and has made significant contributions to political science, biology, and international security studies. The central role of game theory in economic theory was recognized by the award of the Nobel Memorial Prize in Economic Science in 1994 to the pioneering game theorists John C. Harsanyi, John Nash, and Reinhard Selten. The fundamental works for which they were honored are all included in this volume. Harold Kuhn, himself a major contributor to game theory for his reformulation of extensive games, has chosen eighteen essays that constitute the core of game theory as it exists today. Drawn from a variety of sources, they will be an invaluable tool for researchers in game theory and for a broad group of students of economics, political science, and biology.

Games, Strategies, and Decision Making

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Publisher : Macmillan Higher Education
ISBN 13 : 1464156905
Total Pages : 731 pages
Book Rating : 4.4/5 (641 download)

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Book Synopsis Games, Strategies, and Decision Making by : Joseph E. Harrington, Jr.

Download or read book Games, Strategies, and Decision Making written by Joseph E. Harrington, Jr. and published by Macmillan Higher Education. This book was released on 2014-08-19 with total page 731 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for majors courses in economics, business, political science, and international relations, but accessible to students across the undergraduate spectrum, Joseph Harrington's innovative textbook makes the tools and applications of game theory and strategic reasoning both fascinating and easy to understand. Each chapter focuses a specific strategic situation as a way of introducing core concepts informally at first, then more fully, with a minimum of mathematics. At the heart of the book is a diverse collection of strategic scenarios, not only from business and politics, but from history, fiction, sports, and everyday life as well. With this approach, students don't just learn clever answers to puzzles, but instead acquire genuine insights into human behavior

Game Theory and Behavior

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Publisher : MIT Press
ISBN 13 : 0262371251
Total Pages : 725 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Game Theory and Behavior by : Jeffrey Carpenter

Download or read book Game Theory and Behavior written by Jeffrey Carpenter and published by MIT Press. This book was released on 2022-12-06 with total page 725 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations. This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated. Features: Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example. Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games. Parts V–VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting. Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory. Instructor resources include solutions to end-of-chapter exercises, worksheets for running each chapter's experimental games using pencil and paper, and the oTree codes for running the games online.

Game Theory and Its Applications

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Publisher : Springer
ISBN 13 : 443154786X
Total Pages : 265 pages
Book Rating : 4.4/5 (315 download)

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Book Synopsis Game Theory and Its Applications by : Akio Matsumoto

Download or read book Game Theory and Its Applications written by Akio Matsumoto and published by Springer. This book was released on 2015-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.

Essentials of Game Theory

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1598295934
Total Pages : 105 pages
Book Rating : 4.5/5 (982 download)

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Book Synopsis Essentials of Game Theory by : Kevin Leyton-Brown

Download or read book Essentials of Game Theory written by Kevin Leyton-Brown and published by Morgan & Claypool Publishers. This book was released on 2008 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them. Table of Contents: Games in Normal Form / Analyzing Games: From Optimality to Equilibrium / Further Solution Concepts for Normal-Form Games / Games with Sequential Actions: The Perfect-information Extensive Form / Generalizing the Extensive Form: Imperfect-Information Games / Repeated and Stochastic Games / Uncertainty about Payoffs: Bayesian Games / Coalitional Game Theory / History and References / Index

Statistics, Probability, and Game Theory

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Publisher : IMS
ISBN 13 : 9780940600423
Total Pages : 428 pages
Book Rating : 4.6/5 (4 download)

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Book Synopsis Statistics, Probability, and Game Theory by : David Blackwell

Download or read book Statistics, Probability, and Game Theory written by David Blackwell and published by IMS. This book was released on 1996 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most of the 26 papers are research reports on probability, statistics, gambling, game theory, Markov decision processes, set theory, and logic. But they also include reviews on comparing experiments, games of timing, merging opinions, associated memory models, and SPLIF's; historical views of Carnap, von Mises, and the Berkeley Statistics Department; and a brief history, appreciation, and bibliography of Berkeley professor Blackwell. A sampling of titles turns up The Hamiltonian Cycle Problem and Singularly Perturbed Markov Decision Process, A Pathwise Approach to Dynkin Games, The Redistribution of Velocity: Collision and Transformations, Casino Winnings at Blackjack, and Randomness and the Foundations of Probability. No index. Annotation copyrighted by Book News, Inc., Portland, OR

Classics in Game Theory

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Publisher : Princeton University Press
ISBN 13 : 9780691011929
Total Pages : 382 pages
Book Rating : 4.0/5 (119 download)

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Book Synopsis Classics in Game Theory by : Harold William Kuhn

Download or read book Classics in Game Theory written by Harold William Kuhn and published by Princeton University Press. This book was released on 1997-02-06 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: A subfield of mathematics and economics, the theory of games simulates situations in which individuals compete and cooperate with each other to hypothesize a conclusion. The contributions collected here are "classics" from the groundbreaking era of research launched in the late 1940s. These 18 essays constitute the core of game theory as it exists today. An invaluable tool for researchers and students of the sciences.