Your Free Open Source Music Studio

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Author :
Publisher :
ISBN 13 :
Total Pages : 176 pages
Book Rating : 4.:/5 (16 download)

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Book Synopsis Your Free Open Source Music Studio by : G. W. Childs (Musician)

Download or read book Your Free Open Source Music Studio written by G. W. Childs (Musician) and published by . This book was released on 2012 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Your Free Open Source Music Studio

Download Your Free Open Source Music Studio PDF Online Free

Author :
Publisher :
ISBN 13 : 9781305491625
Total Pages : 176 pages
Book Rating : 4.4/5 (916 download)

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Book Synopsis Your Free Open Source Music Studio by : G. W. Childs

Download or read book Your Free Open Source Music Studio written by G. W. Childs and published by . This book was released on 2011 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Music for Film and Game Soundtracks with FL Studio

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 180324559X
Total Pages : 266 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Music for Film and Game Soundtracks with FL Studio by : Joshua Au-Yeung

Download or read book Music for Film and Game Soundtracks with FL Studio written by Joshua Au-Yeung and published by Packt Publishing Ltd. This book was released on 2022-04-11 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and compose production-quality music with the power of FL Studio 20 along with MuseScore and Wwise Key FeaturesDevelop widely applicable music composition techniques and create full orchestral scoresLeverage the power of FL Studio to create your own production-level soundtracksUse cutting-edge tools to fuel your creative ideas and launch your composer careerBook Description FL Studio is a cutting-edge software music production environment and a powerful and easy-to-use tool for composing music. In this comprehensive guide, you'll discover how to use FL Studio's tools and techniques to design exciting soundtracks for your films, TV shows, video games, and much more. You'll start by understanding the business of composing, learning how to communicate, score, market your services, land gigs, and deliver music projects for clients like a professional. Next, you'll set up your studio environment, navigate key tools, such as the channel rack, piano roll, playlist, mixer, and browser, and export songs. The book then advances to show you how to compose orchestral music using MIDI (musical instrument digital interface) programming, with a dedicated section to string instruments. You'll create sheet music using MuseScore for live musicians to play your compositions. Later, you'll learn about the art of Foley for recording realistic sound effects, create adaptive music that changes throughout video games, and design music to trigger specific emotions, for example, scary music to terrify your listener. Finally, you'll work on a sample project that will help you prepare for your composing career. By the end of this book, you'll be able to create professional soundtrack scores for your films and video games. What you will learnCompose production-ready music for films and video gamesPlan and deliver a soundtrack music score for clients like a professionalApply practical music theory using themes, leitmotifs, scales, and modesCompose orchestral music with MIDI programmingDesign music for specific emotionsCreate sheet music with MuseScore, score music for films with Fruity Video Player, and make diegetic musicDesign interactive music by leveraging horizontal resequencing and vertical remixingWho this book is for This book is for musicians and programmers who want to take their music composing skills to a professional level. Film directors and game designers who want to get involved in scoring music for their own productions will also find this book useful. All you need is a computer and FL Studio to get started.

Strike The Right Chord

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Author :
Publisher : Next Chapter
ISBN 13 :
Total Pages : 196 pages
Book Rating : 4.:/5 (661 download)

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Book Synopsis Strike The Right Chord by : Paul Spencer Alexander

Download or read book Strike The Right Chord written by Paul Spencer Alexander and published by Next Chapter. This book was released on 2022-02-23 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many guidebooks show you how to distribute your music online, but nothing will happen if it just sits in cyberspace without an effective promotional strategy. Strike the Right Chord is different than other guides: it enables you to achieve global success from your home computer. It allows you to take a do-it-yourself approach to establish yourself in the music world and get you started on the right path to reach your goals. Learn how to copyright, upload, and distribute your music online - and how to sell it. Included are tips on how to automate the promotion of your music, how to name your songs in a way that accesses music fans who might not normally listen to certain musical styles, and gain them as fans anyway. In the global music industry, the ability to connect with music fans and companies worldwide from a home computer-and knowing where to go online-is what it truly means to Strike The Right Chord. Those who are brand-new to the industry will find everything here to get started. Already established and looking to do more? This book gives you all the information and resources needed to take everything to the next level. You can jump in anywhere you'd like - Strike The Right Chord will have you covered.

The Book of Audacity

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Publisher : No Starch Press
ISBN 13 : 1593272928
Total Pages : 388 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis The Book of Audacity by : Carla Schroder

Download or read book The Book of Audacity written by Carla Schroder and published by No Starch Press. This book was released on 2011-03-15 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Book of Audacity is the definitive guide to Audacity, the powerful, free, cross-platform audio editor. Audacity allows anyone to transform their Windows, Mac, or Linux computer into a powerful recording studio. The Book of Audacity is the perfect book for bands on a budget, solo artists, audiophiles, and anyone who wants to learn more about digital audio. Musician and podcaster Carla Schroder will guide you through a range of fun and useful Audacity projects that will demystify that geeky audio jargon and show you how to get the most from Audacity. You’ll learn how to: –Record podcasts, interviews, and live performances –Be your own backing band or chorus –Edit, splice, mix, and master multitrack recordings –Create super high-fidelity and surround-sound recordings –Digitize your vinyl or tape collection and clean up noise, hisses, and clicks –Create custom ringtones and sweet special effects In addition, you’ll learn how to choose and use digital audio hardware like mics and preamps, and tune your computer for flawless audio performance. You’ll also find out how to package your work for digital distribution, whether you want to share a podcast through iTunes or sell your own CDs. Become your own producer with The Book of Audacity. The fun starts now.

Create, Share, and Save Money Using Open-Source Projects

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Publisher : McGraw Hill Professional
ISBN 13 : 1260461777
Total Pages : 176 pages
Book Rating : 4.2/5 (64 download)

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Book Synopsis Create, Share, and Save Money Using Open-Source Projects by : Joshua M. Pearce

Download or read book Create, Share, and Save Money Using Open-Source Projects written by Joshua M. Pearce and published by McGraw Hill Professional. This book was released on 2020-10-29 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Live a more sustainable and economical life using open-source technology! Designed for beginning hobbyists and makers, this engaging guide is filled with ways to save money by making use of free and open-source technologies on a wide and impressive range of products. Written by a leader in the field of open-source technology, the book reveals the potential of at-home manufacturing and recycling projects―and even how to score free big-ticket items, including housing and electricity. All the projects have big money saving in mind, but also big fun! Create, Share, and Save Money Using Open-Source Projects lays out the many ways in which you can employ these resources on a small scale to live a more economical and sustainable lifestyle. You’ll find tons of DIY projects that demonstrate how to use open-source software and hardware to save money on: Digital photographs and videos Music, software, and instruments Scientific equipment Paper and audio books Maps and GIS data Patterns for clothing Security systems Cars Electricity

PC Mag

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Publisher :
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4./5 ( download)

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Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 2005-10-18 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Beginning Java 8 Games Development

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Publisher : Apress
ISBN 13 : 1484204158
Total Pages : 475 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Java 8 Games Development by : Wallace Jackson

Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

The Ultimate Studio One Pro Book

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Publisher : Packt Publishing Ltd
ISBN 13 : 1803246561
Total Pages : 386 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis The Ultimate Studio One Pro Book by : Doruk Somunkiran

Download or read book The Ultimate Studio One Pro Book written by Doruk Somunkiran and published by Packt Publishing Ltd. This book was released on 2023-07-28 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boost your music production efficiency using Studio One's seamless workflows and deliver professional-grade tracks Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn how to arrange and record your own music with Studio One’s unique, intuitive workflow Use Song, Project, and Show windows to create, master, and perform professional quality music Utilize Studio One’s virtual instruments and effects plug-ins to create music without any extra software Book DescriptionThe Ultimate Studio One Pro Book is a detailed, step-by-step guide to creating music with Studio One’s extensive set of production tools. This practical, goal-oriented resource will help musicians start producing their own music with Studio One and teach audio professionals how to include Studio One in their production workflow. The book begins by showing you how to set up Studio One to work smoothly on your system. The following chapters will walk you through the process of creating a project, along with recording audio and using virtual instruments to construct a MIDI arrangement. As you advance, you’ll find out how to edit your songs to perfection using Melodyne, Audio Bend, and an extensive collection of MIDI modifiers. You’ll also discover how to mix in Studio One with the effects plugins included in it, along with applying audio mastering in the Project window. Throughout this book, you’ll gain the skills needed to leverage Studio One confidently and effectively, as well as build your own unique music production workflow. By the end of this book, you’ll be able to effortlessly translate your musical ideas into complete songs using Studio One’s powerful tools.What you will learn Configure Studio One and run it smoothly in your production environment Record and edit MIDI using Studio One's excellent manipulation tools Record audio and edit confidently using Melodyne and Audio Bend Work with Studio One's stock virtual instruments to create an arrangement Mix a song with Studio One's stock effects plugins Master a song using the Project window Take your music on stage with the Show window Who this book is for This book is for musicians, bands, and composers who want to learn Studio One from scratch to create their own music on a professional level. Producers and audio professionals who already have experience in another Digital Audio Workstation but now wish to switch to Studio One or include it in their workflow will also find this book useful. Basic knowledge and experience of musical processes, such as arranging, recording, mixing, and mastering are needed to make the most of this book. However, this book will teach you how to perform these processes more effectively in Studio One.

Launching & Building a Brand For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1119748038
Total Pages : 391 pages
Book Rating : 4.1/5 (197 download)

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Book Synopsis Launching & Building a Brand For Dummies by : Amy Will

Download or read book Launching & Building a Brand For Dummies written by Amy Will and published by John Wiley & Sons. This book was released on 2022-01-06 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a strong brand DNA—and watch it grow These days, customers want to have a deeply felt connection to the brands behind the products they're purchasing, which means that if you're starting a business, a strong brand DNA has got to be part of your creative process from day one. And it needs to be more than just an abstract idea: to give your brand life—and a bigger chance of surviving against the competition—you need to have a standout launch strategy and a set plan for growing your brand in a noisy marketplace. In Launching & Building a Brand For Dummies, Amy Will—who launched her first business at just 24-years-old and has been the brains behind four strong and buzzworthy brands—covers everything from crafting a powerful brand identity and planning that all-important launch to being prepared to scale up as you begin to take off. She reveals crucial lessons from her personal experience in launching five companies, as well as detailing case studies from some of the strongest brands out there, accompanied by insights and advice from successful founders and branding experts. Stand out on social media Create viral campaigns Build on Customer Loyalty and LongevityDeal with the competition Whether you're thinking of starting a business or are already building up your market share, memorable brand identity will be the key to—and Launching & Building a Brand For Dummies one of the secrets of—your future standout success.

Cultural Production in and Beyond the Recording Studio

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Author :
Publisher : Routledge
ISBN 13 : 113500630X
Total Pages : 320 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Cultural Production in and Beyond the Recording Studio by : Allan Watson

Download or read book Cultural Production in and Beyond the Recording Studio written by Allan Watson and published by Routledge. This book was released on 2014-09-19 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recording studios are the most insulated, intimate and privileged sites of music production and creativity. Yet in a world of intensified globalisation, they are also sites which are highly connected into wider networks of music production that are increasingly spanning the globe. This book is the first comprehensive account of the new spatialties of cultural production in the recording studio sector of the musical economy, spatialities that illuminate the complexities of global cultural production. This unique text adopts a social-geographical perspective to capture the multiple spatial scales of music production: from opening the "black-box" of the insulated space of the recording studio; through the wider contexts in which music production is situated; to the far-flung global production networks of which recording studios are part. Drawing on original research, recent writing on cultural production across a variety of academic disciplines, secondary sources such as popular music biographies, and including a wide range of case studies, this lively and accessible text covers a range of issues including the role of technology in musical creativity; creative collaboration and emotional labour; networking and reputation; and contemporary economic challenges to studios. As a contribution to contemporary debates on creativity, cultural production and creative labour, Cultural Production in and Beyond the Recording Studio will appeal to academic students and researchers working across the social sciences, including human geography, cultural studies, media and communication studies, sociology, as well as those studying music production courses.

The Music Producer's Ultimate Guide to FL Studio 20

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 180056337X
Total Pages : 336 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis The Music Producer's Ultimate Guide to FL Studio 20 by : Joshua Au-Yeung

Download or read book The Music Producer's Ultimate Guide to FL Studio 20 written by Joshua Au-Yeung and published by Packt Publishing Ltd. This book was released on 2021-02-26 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage the power of FL Studio 20 to create and compose production-quality songs and develop professional music production skills Key Features Leverage the power of FL Studio to create your own production-level music Develop widely applicable music production skills and learn how to promote your music Utilize cutting-edge tools to fuel your creative ideas and publish your songs Book DescriptionFL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs.What you will learn Get up and running with FL Studio 20 Record live instruments and vocals and process them Compose melodies and chord progressions on the Piano roll Discover mixing techniques and apply effects to your tracks Explore best practices to produce music like a professional Publish songs in online stores and promote your music effectively Who this book is for This book is for music producers, composers, songwriters, DJs, and audio engineers interested in creating their own music, improving music production skills, mixing and mastering music, and selling songs online. To get started with this book, all you need is a computer and FL Studio.

Mastering Digital Audio Production

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470165766
Total Pages : 627 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Mastering Digital Audio Production by : Cliff Truesdell

Download or read book Mastering Digital Audio Production written by Cliff Truesdell and published by John Wiley & Sons. This book was released on 2007-06-05 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide shows you how to integrate a variety of production tools for the Mac OS X platform into all stages of audio production so that you can create and produce music. From single applications to complete suites, you’ll discover the software toolsets that are best for you and then discover how to incorporate them into a coherent workflow. Featuring best practices, real-world examples, and interviews with audio professionals, this book pulls together all the programs and tasks you need.

Electron Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 183855310X
Total Pages : 429 pages
Book Rating : 4.8/5 (385 download)

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Book Synopsis Electron Projects by : Denys Vuika

Download or read book Electron Projects written by Denys Vuika and published by Packt Publishing Ltd. This book was released on 2019-11-29 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-based guide to help you create, package, and deploy desktop applications on multiple platforms using modern JavaScript frameworks Key FeaturesUse your web development skills with JavaScript and Node.js to build desktop applications for macOS and WindowsDevelop desktop versions of popular mobile applications that are similar to Slack, Spotify, and moreDesign desktop apps with automatic updates and real-time analytics capabilitiesBook Description The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js. You’ll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You’ll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you’ll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you’ll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You’ll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you’ll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications. What you will learnInitialize Node.js, Node Package Manager (NPM), and JavaScript to set up your appIntegrate Phaser with Electron to build a simple 2D gameImprove app quality by adding an error tracking system and crash reportsImplement group chat features and event handling capabilities using FirebaseIntegrate a WordPress-like rich-text editor into your appBuild Electron applications using a single codebaseWho this book is for This book is for JavaScript developers who want to explore the Electron framework for building desktop apps. Working knowledge of modern frontend JavaScript frameworks and Node.js is assumed. No prior knowledge of desktop development is required.

Creativities, Technologies, and Media in Music Learning and Teaching

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Author :
Publisher : Oxford University Press
ISBN 13 : 0190674563
Total Pages : 305 pages
Book Rating : 4.1/5 (96 download)

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Book Synopsis Creativities, Technologies, and Media in Music Learning and Teaching by : Gary McPherson

Download or read book Creativities, Technologies, and Media in Music Learning and Teaching written by Gary McPherson and published by Oxford University Press. This book was released on 2018 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativities, Media, and Technology in Music Learning and Teaching reviews the diverse types of creativity found within music education practice across the globe. The volume explores the transformative changes within the discipline resulting from new technologies and rapid advances in media, and the implications these have for the future.

Mac Life

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Publisher :
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mac Life by :

Download or read book Mac Life written by and published by . This book was released on 2008-07 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: MacLife is the ultimate magazine about all things Apple. It’s authoritative, ahead of the curve and endlessly entertaining. MacLife provides unique content that helps readers use their Macs, iPhones, iPods, and their related hardware and software in every facet of their personal and professional lives.

Game Audio Fundamentals

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Publisher : CRC Press
ISBN 13 : 1000899322
Total Pages : 283 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Game Audio Fundamentals by : Keith Zizza

Download or read book Game Audio Fundamentals written by Keith Zizza and published by CRC Press. This book was released on 2023-07-03 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering - Accompanied by online DAW exercises using Reaper, a free-to-use DAW software - Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field