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Yahtzee Scratch And Play To Go
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Book Synopsis YAHTZEE Scratch and Play to Go! by : Tom Verhoeff
Download or read book YAHTZEE Scratch and Play to Go! written by Tom Verhoeff and published by Sterling Publishing Company, Inc.. This book was released on 2009-05 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: No more dice to lose, and it can go anywhere: everybody s a winner with this addictive new book! Just as with Hasbro s real YAHTZEE game, players get to roll five dice three times to find their highest score. But instead of throwing actual dice, they "scratch" them off the page, lottery-styleand keep only the dice they want as they go for better combinations with their remaining rolls. With multiple copies of the book, readers can stage head-to-head competitions. And for extra fun, players can compare their score with the author s, with the score obtained using perfect strategy, and with the best possible score you could get if you had x-ray vision.-Hasbro s popular game meets our own best-selling "Scratch & Solve" series for assured success- Today, more than 50 million YAHTZEE games are sold annually-Written by one of the most esteemed puzzle creators around, a championship winner and bestselling author whose work has appeared in America s top newspapers- This easy-to-play and portable version of YAHTZEE can go anywhere, and be enjoyed solo: it s perfect for trips, commutes, or whenever there are a few minutes to spare"
Book Synopsis Yahtzee Scratch and Play by : Peter Gordon
Download or read book Yahtzee Scratch and Play written by Peter Gordon and published by Sterling Publishing Company. This book was released on 2007-10 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Milton Bradley game of YAHTZEE, with its five dice and special score sheets, sold in the millions last year. Now experienced players and newcomers alike can enjoy the game anywhere (in a moving car, for instance), without worrying about losing any of the dice. It's an ingenious use of the scratch-off concept made familiar by lottery games, and which has made a big hit in books such as "Scratch & Solve(R) Hangman." The object of YAHTZEE is to get high-ranking combinations of the dice, similar to poker hands. With this version, competitors "roll" by scratching. Using two copies of the book, readers can complete in exciting head-to-head competitions, where both players start each round with the same roll.
Book Synopsis Stupendous Scrabble Sudoku by : Frank Longo
Download or read book Stupendous Scrabble Sudoku written by Frank Longo and published by Sterling Publishing Company, Inc.. This book was released on 2009-10 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two great brain games come together in one smart package--and the result is a brilliant blend of logical thinking and linguistics. Stupendous SCRABBLE Sudoku--the follow-up to the fantastically successful SCRABBLE-doku--is the inspiration of puzzle powerhouses Frank Longo and Peter Gordon, and they’ve created the highest possible quality puzzling experience. Just fill out each partially completed sudoku puzzle with letters, using each letter only once in every row, column, and boxed-in area. When the puzzle’s done, a legitimate SCRABBLE word will be revealed. It’s a smart way for solvers to stretch their mental muscles...and learn some SCRABBLE vocabulary, too!
Book Synopsis The Yahtzee Manifesto by : Rick McCallister
Download or read book The Yahtzee Manifesto written by Rick McCallister and published by . This book was released on 2022-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you delight in high-fiving your peers in a fit of jubilation upon rolling a Yahtzee? Learn how to conjure more of those special moments with The Yahtzee Manifesto.Learn the latest tips, tricks, and strategies. Explore the game's rich history and colorful characters. Brush up on Yahtzee rules and tabletop gaming etiquette.Master the Yahtzee scorecard and learn how to make your own.Increase your high score potential with strategic insights that only the World Yahtzee Institute can provide.Senior dice researchers Louise Proctor and Rick McCallister draw on over 65 years of combined Yahtzee-playing experience to delve into the game's innermost crevices. Take your Yahtzee obsession to the next level with The Yahtzee Manifesto. Join the revolution today!
Book Synopsis Battleship Puzzles by : Peter Gordon
Download or read book Battleship Puzzles written by Peter Gordon and published by Sterling Publishing Company, Inc.. This book was released on 2008-05 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: BATTLESHIP has been a classic board game since 1967, and a favorite of players everywhere. So fans will be thrilled to know that it's now captured between two covers so that they can easily take these engaging puzzles anywhere. The object is the same: locate the fleet of ships through logic and deductive reasoning. The numbers along the edge of each puzzle tell you how many ships appear in that particular row or column, and it's up to the reader to pinpoint the location of four submarines, three destroyers, two cruisers, and one battleship. Use basic strategies to solve these terrific little mind-benders. No life jacket required
Download or read book Scrabble-Doku written by Frank Longo and published by Sterling Publishing Company, Inc.. This book was released on 2007-11 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: SCRABBLE meets sudoku! These 7 x 7 squares will captivate fans of not one, but two hugely popular pastimes, as the hottest word game of the last 60 years joins forces with the puzzle that’s swept the world. Each sudoku-style diagram conceals a Scrabble word--that is, a word certified legally playable by the Official Scrabble Players Dictionary, Fourth Edition. The challenge: solve the puzzle and discover the hidden word. The payoff: hours of puzzle-solving fun, plus a chance to build your vocabulary and sharpen skills that could provide the winning edge in Scrabble. It’s another surefire hit from the expert authors of the Mensa� Guide to Solving Sudoku, with more than 46,000 copies sold to date.
Book Synopsis How to Play Yahtzee by : Yahtzee Score Pad Print
Download or read book How to Play Yahtzee written by Yahtzee Score Pad Print and published by . This book was released on 2020-04-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Love Playing Yahtzee !! How To Play Yahtzee: makes it easy, a great book Includes Yahtzee game rules with 120 score sheets, save it for your favorite yahtzee Dice Board game. Features: Yahtzee game rules 120 score sheets (Double-sided) Pocket-size: 6" x 9" Inch Glossy Cover get your copy today.
Book Synopsis Teach Your Kids to Code by : Bryson Payne
Download or read book Teach Your Kids to Code written by Bryson Payne and published by No Starch Press. This book was released on 2015-04-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Download or read book Machine of Death written by Ryan North and published by Machines of Death LLC. This book was released on 2010 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: MACHINE OF DEATH tells thirty-four different stories about people who know how they will die. Prepare to have your tears jerked, your spine tingled, your funny bone tickled, your mind blown, your pulse quickened, or your heart warmed. Or better yet, simply prepare to be surprised. Because even when people do have perfect knowledge of the future, there's no telling exactly how things will turn out.
Book Synopsis Sizzlingly Hard Fireball Crosswords by : Peter Gordon
Download or read book Sizzlingly Hard Fireball Crosswords written by Peter Gordon and published by Puzzlewright. This book was released on 2012-08-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beware: these puzzles are so hard, they may scorch your brain! Of course, some people like to get burned once in a while, especially by brilliantly executed crosswords with devilishly difficult clues. If you enjoy the Friday and Saturday offerings from sources like the New York Times, you'll love these tricky crosswords, which come with explanations for the toughest clues along with the answer grids. Solve with a pen at your own risk!
Download or read book Let's Play Math written by Denise Gaskins and published by Tabletop Academy Press. This book was released on 2012-09-04 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book A Gamut of Games written by Sid Sackson and published by Courier Corporation. This book was released on 1992 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.
Book Synopsis Gameline by : Michigan. Bureau of State Lottery. Marketing Division
Download or read book Gameline written by Michigan. Bureau of State Lottery. Marketing Division and published by . This book was released on 2006 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Homeschooling Parent Teaches MATH! by : Kerridwen Mangala McNamara
Download or read book The Homeschooling Parent Teaches MATH! written by Kerridwen Mangala McNamara and published by Rising Dragon Books. This book was released on 2023-11-10 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: We all worry about our kids learning math. Even if the kids are in school, there’s always a concern. Sometimes it’s about the kid’s concern… sometimes it’s about their teacher’s concern (parent-teacher or otherwise). But a lot of the time it’s about US. It’s about our own math-phobias – those ‘fears, dislikes, or aversions’ that we picked up from our own math experiences and that we inadvertently pass on to our kids. We don’t want them to be afraid of math – we know that limits their opportunities and makes their lives harder and costs them more money – but we just can’t help it. This book is here to help you deal with your own math-phobias and come to – if not outright enjoy math, to at least appreciate it and be able to convey it to your kids without passing on the fear. Kerridwen Mangala McNamara is NOT a ‘math-lover’ but she is a math-appreciator and has worked through most of these issues herself. Let her help you along your homeschooling journey and show you how to fight the Fear-of-Math monster so that it no longer intimidates you – or your kids!
Book Synopsis I Do. I Did. Now What?! by : Jenny Lee
Download or read book I Do. I Did. Now What?! written by Jenny Lee and published by Workman Publishing. This book was released on 2004-02-01 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hello. My Name is Jenny. And I'm a Wife Her Vera Wang gown still warm, Jenny Lee explores the subject no friend would ever talk about: what happens after the band stops playing and the guests go home. Covering finances, the freakish occurrences of getting beaten at Scrabble, meeting other couples, and establishing principles ("It's not that I can't cook. I don't cook."), it's the hilarious, all-too-true story of what it means to be a wife--with a real-life husband, one television remote, and the sneaking suspicion that he's using your very, very expensive, very, very hard-to-find shampoo.
Book Synopsis International Gaming & Wagering Business by :
Download or read book International Gaming & Wagering Business written by and published by . This book was released on 2000 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Gaming the Past by : Jeremiah McCall
Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.