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Wizards Unite
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Book Synopsis The Unofficial Wizards Unite Handbook by : Pascal Landolt
Download or read book The Unofficial Wizards Unite Handbook written by Pascal Landolt and published by Riva Verlag. This book was released on 2019-09-16 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome, Sorcerer's Apprentice! Before you lies the fabulous Wizarding World from the Harry Potter universe, with its many mysterious secrets awaiting your discovery! As a member of the Ministry of Magic, your task now is to seek out and banish the magical Artifacts and Creatures that have suddenly appeared all over the Muggle world. A daunting task, no doubt. But fear not–you're not alone! Now you have The Unofficial Wizards Unite Handbook to accompany you on your quest to meet the Challenges of the Wizarding World. Step by step, fellow adventurers Kevin Kyburz and Pascal Landolt will walk you through the game's basic features to help you maximize your resources and rapidly strengthen your magical powers. Full of valuable tips and tricks, this unofficial game guide uses screenshots and videos for easier learning so that you can waste no time advancing to higher levels. We'll show you the best way to brew potions, how to make the most of your gold, and how you and your friends can defeat the dangerous Creatures you'll face in those all-important Fortress battles. So don't go it alone! Let us help you through the wilds of the wayward world of Wizards Unite!
Download or read book Wizards Unite written by Stephen Stratton and published by Scholastic. This book was released on 2019-01-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the mobile video game, providing tips and tricks on increasing wizarding levels, finding rare traces, and locating all the fragments to complete a registry.
Download or read book Wizards Unite written by Stephen Stratton and published by Scholastic. This book was released on 2019-01-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the mobile video game, providing tips and tricks on increasing wizarding levels, finding rare traces, and locating all the fragments to complete a registry.
Book Synopsis Narrating Locative Media by : Vasileios N. Delioglanis
Download or read book Narrating Locative Media written by Vasileios N. Delioglanis and published by Springer Nature. This book was released on 2023-10-30 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a multidisciplinary approach to locative media, concentrating on specific authors and practitioners whose works exist in print and digital manifestations. The book shapes the discourse for an extensive theorization of locative media works from a narrative perspective. It investigates how different genres ⸺ print novels, fictional and non-fictional locative narratives, locative games, and audio texts ⸺ are affected by locative media practice. Part I examines print manifestations of locative media in William Gibson’s fiction. Part II discusses e-book and audio book locative narrative experimentations, suggesting ways to create and categorize locative texts. Drawing on hypertext theory, Part III views Niantic locative games as an instantiation of locative media storytelling practice that challenges digital narrativity. This study captures a transition from a print-based textuality to a digital locative textuality and culture, and proposes flexible innovative models of interpreting narrative textual forms emerging from the convergence of locative and narrative media.
Book Synopsis Entertainment Computing – ICEC 2021 by : Jannicke Baalsrud Hauge
Download or read book Entertainment Computing – ICEC 2021 written by Jannicke Baalsrud Hauge and published by Springer Nature. This book was released on 2021-10-31 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
Book Synopsis Harry Potter and the Myth of Millennials by : Priscilla Hobbs
Download or read book Harry Potter and the Myth of Millennials written by Priscilla Hobbs and published by Rowman & Littlefield. This book was released on 2022-05-16 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: The publication of the Harry Potter series in the United States coincided with the coming-of-age of its main target audience, the millennial generation. Harry Potter and the Myth of Millennials: Identity, Reception, and Politics takes an interdisciplinary view of Harry Potter, as a series and a phenomenon, to uncover how the appeal of Harry became a lifestyle, a moral compass, and a guiding light in an era fraught with turbulence and disharmony. As a new phenomenon at the time, Harry Potter provided comfort through the heroism of the main characters, showing that perseverance and “constant vigilance,” to quote one of the professors, could overcome the darkest of times. Hobbs argues that Harry Potter prepared an entire generation for the chaotic present marked by the 2016 Election and 2020 Pandemic by shaping the political attitudes of its readers, many of whom were developing their political identities alongside Harry. Her analysis focuses on both the novels themselves and the ways in which fans connected globally through the Internet to discuss the books, commiserate about the events swirling around them, and answer calls to action through Harry Potter-inspired activism. In short, Harry Potter and the Myth of Millennials examines how Harry Potter became a generation's defining mythology of love, unity, and transformation.
Book Synopsis Augmented Reality in Education by : Vladimir Geroimenko
Download or read book Augmented Reality in Education written by Vladimir Geroimenko and published by Springer Nature. This book was released on 2020-05-26 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.
Book Synopsis Interactive Storytelling by : Rogelio E. Cardona-Rivera
Download or read book Interactive Storytelling written by Rogelio E. Cardona-Rivera and published by Springer Nature. This book was released on 2019-11-12 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, held in Little Cottonwood Canyon, UT, USA, in November 2019. The 14 revised full papers and 10 short papers presented together with 19 posters, 1 demo, and 3 doctoral consortiums were carefully reviewed and selected from 66 submissions. The papers are organized in the following topical sections: Creating the Discipline: Interactive Digital Narrative Studies, Impacting Culture and Society, Interactive Digital Narrative Practices and Applications, Theoretical Foundations, Technologies, Human Factors, Doctoral Consortium, and Demonstrations.
Book Synopsis A Textbook of Artificial Intelligence for Class 11 by : Hema Dhingra
Download or read book A Textbook of Artificial Intelligence for Class 11 written by Hema Dhingra and published by Goyal Brothers Prakashan. This book was released on 2021-06-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence (AI) is being widely recognized to be the power that will fuel the future global digital economy. AI in the past few years has gained geostrategic importance and a large number of countries are striving hard to stay ahead with their policy initiatives to get their country already. AI is a continually advancing and expanding field and AI readiness will lead to better opportunities and increased levels of understanding. It will help them visualize jobs of the future and prepare for them. Its multidisciplinary nature will help to make connections between all other subjects thereby adding value and giving a different perspective for all. The CBSE curriculum focuses on building AI readiness in young minds. The importance of skill-based education and the value of project-related work is clear in order to "effectively harness the potential of AI in a sustainable manner to make India's next-generation 'AI ready'. AB a beginning in this direction, CBSE introduced Artificial Intelligence starting from Class VI onward. Students should opt for this curriculum to become future-ready and become at par with their counterparts at a global level. The aim is to strive together to make our students future-ready and help they work on incorporating Artificial Intelligence to improve their learning experience. Goyal Brothers Prakashan
Book Synopsis Best Technologies for Public Libraries by : Christopher DeCristofaro
Download or read book Best Technologies for Public Libraries written by Christopher DeCristofaro and published by Bloomsbury Publishing USA. This book was released on 2020-01-08 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies can intimidate with their cost and uncertainty—this book provides flexible options for adopting the most popular ones. Introducing new technologies to your library can be a daunting process; they can be costly, they may be unfamiliar to many staff members, and their success is far from assured. To address these concerns, Best Technologies for Public Libraries accommodates budgets large and small, providing options for both the ambitious and the cost-conscious. Authors Christopher DeCristofaro, James Hutter, and Nick Tanzi provide a resource for staff looking to incorporate a number of emerging technologies into their library and makerspaces. Each chapter explores a new technology, including 3D printing, drones, augmented reality, and virtual reality, covering how the technologies work, the selection process, training, sample programming, best practices, and relevant policy. By describing a variety of program and service ideas across age groups, the book gives readers the ability to first evaluate them within the context of their own organization before incorporating ideas à la carte. This approach helps readers to adopt these new technologies and create policies with uses already in mind.
Book Synopsis The Pearl of Anton by : Del Vecchio, Gene
Download or read book The Pearl of Anton written by Del Vecchio, Gene and published by Pelican Publishing. This book was released on 2004 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jason Del struggles to master himself and the Pearl of Anton in order to defend humanity in the Final Contest.
Book Synopsis The Harry Potter Generation by : Emily Lauer
Download or read book The Harry Potter Generation written by Emily Lauer and published by McFarland. This book was released on 2019-03-20 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The generation of readers most heavily impacted by J.K. Rowling's Harry Potter series--those who grew up alongside "the boy who lived"--have come of age. They are poised to become teachers, parents, critics and writers, and many of their views and choices will be influenced by the literary revolution in which they were immersed. This collection of new essays explores the many different ways in which Harry Potter has shaped this generation's views on everything from politics to identity to pedagogical spaces online. It seeks to determine how the books have affected fans' understanding of their place in the world and their capacity to create it anew.
Book Synopsis Integrating Cutting-Edge Technology Into the Classroom by : Chee, Ken Nee
Download or read book Integrating Cutting-Edge Technology Into the Classroom written by Chee, Ken Nee and published by IGI Global. This book was released on 2024-04-09 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: The upheavals of technological advancements and the COVID-19 pandemic have reshaped the traditional contours of education, creating a pressing need for innovative solutions to bridge the gap between traditional classrooms and the evolving demands of remote or hybrid learning. As we grapple with these changes, it becomes increasingly evident that the integration of new technology is not just a preference but a necessity to ensure educational resilience and adaptability. Integrating Cutting-Edge Technology Into the Classroom delves into the profound impact of technological disruptions on teaching methodologies, student engagement, and overall learning outcomes. This book doesn't merely document technological advancements; it is a trigger for a fundamental shift in the research community. By showcasing real-world applications and their impact on student achievement, the book propels researchers into uncharted territories, sparking collaboration and dialogue. Through in-depth case studies, research findings, and expert perspectives, it provides a platform for academics, technologists, and educators to explore the opportunities and challenges posed by advanced technologies in education. As an indispensable resource, it fosters a collaborative environment that propels educational technology to new heights.
Book Synopsis Hybrid Play by : Adriana de Souza e Silva
Download or read book Hybrid Play written by Adriana de Souza e Silva and published by Routledge. This book was released on 2020-02-26 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores hybrid play as a site of interdisciplinary activity—one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.
Book Synopsis Digital Culture & Society (DCS) by : Pablo Abend
Download or read book Digital Culture & Society (DCS) written by Pablo Abend and published by transcript Verlag. This book was released on 2022-03-31 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: This double issue of Digital Culture & Society addresses the dialectics of play and labour, taking a closer look at the problem of play and work from two overlapping, albeit not mutually exclusive, perspectives. After the first issue explored the notion of laborious play, this second one studies the concept of playful work. The contributions feature critical inquiries into various phenomena of playful work - ranging from interfaces of play and work in the BDSM subculture over labour in digital gaming to high frequency trading. Alongside the articles, the issue features an interview with Fred Turner, Chair of the Department of Communication at Stanford University. He talks about the Bauhaus in the US, countercultural cybernetics, technology and consciousness, and work in the Silicon Valley.
Download or read book Ambient Play written by Larissa Hjorth and published by MIT Press. This book was released on 2020-09-15 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: How mobile games are part of our day-to-day lives and the ways we interact across digital, material, and social landscapes. We often play games on our mobile devices when we have some time to kill—waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. Mobile games become conduits for what the authors call ambient play, pervading much of our social and communicative terrain. We become digital wayfarers, moving constantly among digital, social, and social worlds. Hjorth and Richardson explore how households are transformed by media—how idiosyncratic media use can alter the spatial composition and emotional cadence of the home. They show how mobile games connect domestic forms of play with more public forms of playfulness in urban spaces, how collaborative play (both networked and face-to-face) is incorporated into private and public play, and how touchscreens and haptic play emphasize the perception of the moving body. Hjorth and Richardson invite us to think of mobile gaming as more than a “casual” distraction but as a complex cultural practice embedded into our contemporary ways of being, knowing, and communicating.
Book Synopsis Privacy and Identity Management. Data for Better Living: AI and Privacy by : Michael Friedewald
Download or read book Privacy and Identity Management. Data for Better Living: AI and Privacy written by Michael Friedewald and published by Springer Nature. This book was released on 2020-03-10 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains selected papers presented at the 14th IFIP WG 9.2, 9.6/11.7, 11.6/SIG 9.2.2 International Summer School on Privacy and Identity Management, held in Windisch, Switzerland, in August 2019. The 22 full papers included in this volume were carefully reviewed and selected from 31 submissions. Also included are reviewed papers summarizing the results of workshops and tutorials that were held at the Summer School as well as papers contributed by several of the invited speakers. The papers combine interdisciplinary approaches to bring together a host of perspectives, which are reflected in the topical sections: language and privacy; law, ethics and AI; biometrics and privacy; tools supporting data protection compliance; privacy classification and security assessment; privacy enhancing technologies in specific contexts. The chapters "What Does Your Gaze Reveal About You? On the Privacy Implications of Eye Tracking" and "Privacy Implications of Voice and Speech Analysis - Information Disclosure by Inference" are open access under a CC BY 4.0 license at link.springer.com.