Wissenschaft und Technologie in digitalen Spielen

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Publisher : Büchner-Verlag
ISBN 13 : 3963177160
Total Pages : 281 pages
Book Rating : 4.9/5 (631 download)

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Book Synopsis Wissenschaft und Technologie in digitalen Spielen by : Arno Görgen

Download or read book Wissenschaft und Technologie in digitalen Spielen written by Arno Görgen and published by Büchner-Verlag. This book was released on 2020-04-08 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technik, Forschung und Wissenschaft bilden Schlüsselbegriffe unserer Moderne. Sie bestimmen in unterschiedlichen Ausprägungen große Teile unseres alltäglichen Lebens und werden daher – bewusst wie unbewusst – medial wahrgenommen, aufgegriffen und neu zusammengesetzt. Eine solche Form der Reflexion und Verarbeitung, aber auch ihrer Anwendung, findet in Video- und Computerspielen statt. Sie greifen wissenschaftliche und technologische Entwicklungen und ihre möglichen Bedeutungen für die Gesellschaft auf und verarbeiten diese in einer Klammer aus spekulativer Erzählung und fesselndem Spiel-Design. Der von Arno Görgen und Rudolf Inderst herausgegebene Band skizziert die vielfältigen Darstellungen von Technik, Forschung und Wissenschaft in modernen Video- und Computerspielen wie etwa der Science-Fiction-Saga "Mass Effect" oder der postapokalyptischen "Fallout"-Serie und stellt Fragen nach den gesellschaftlichen Rückbezügen, Verortungen und Konsequenzen. Damit verstehen sich die Ausführungen der Autor_innen als Teil eines technowissenschaftlichen Diskurses, der als Verbindung von Erkenntnis und Innovation gedeutet werden kann und erste Einblicke in dieses spannende und bisher weitgehend unbeobachtete Forschungsfeld gibt.

China and the World Economy

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Publisher : LIT Verlag Münster
ISBN 13 : 3643999224
Total Pages : 161 pages
Book Rating : 4.6/5 (439 download)

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Book Synopsis China and the World Economy by : Yih-chyi Chuang

Download or read book China and the World Economy written by Yih-chyi Chuang and published by LIT Verlag Münster. This book was released on 2010 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: China's integration in the world economy is perceived as one of the major events in the world economy in recent decades. As a result of the large inflow of foreign direct investment (FDI), China has become one of the leading trade nations worldwide. China's opening to the outside world, privatization of state-owned enterprises, urban and rural industrial development, and pursuit of economic plus ecological policies (green GDP) are presented as key elements of the so-called socialist market economy of Chinese origin. The situation in China tends to present some very contradictory features: in terms of GDP per capita, China still belongs to the group of developing countries but, on the other hand, Chinese enterprises are set to become highly competitive - and active in the international business arena. China and the World Economy is a topic-oriented edition of the bi-annual journal, Berliner China-Hefte/Chinese History and Society, which analyzes issues related to China's integration in the world economy and the related impacts. Employing interdisciplinary approaches, the authors ask whether the driving force of global economic trends will lead to profound changes, not only in foreign and domestic business, but also in China's overall economic and societal development: what kinds of new trends can be identified, for example, in the fields of investment, innovation, trade and finance? How are institutional, regional and/or environmental changes observed at global and domestic levels? And, consequently, how do these trends introduce new analytical perspectives on China's economic rise after three decades of reform?

Narratives Crossing Boundaries

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Publisher : transcript Verlag
ISBN 13 : 3839464862
Total Pages : 369 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Narratives Crossing Boundaries by : Joachim Friedmann

Download or read book Narratives Crossing Boundaries written by Joachim Friedmann and published by transcript Verlag. This book was released on 2023-09-30 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient into focus. These diverse transgressions - medial and ontological - are the subject of this transdisciplinary compendium, which covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into account the great influence of storytelling on social discourses and human behavior.

The Dark Side of Translation

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Publisher : Routledge
ISBN 13 : 1000028283
Total Pages : 233 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The Dark Side of Translation by : Federico Italiano

Download or read book The Dark Side of Translation written by Federico Italiano and published by Routledge. This book was released on 2020-02-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: We tend to consider translation as something good, virtuous and bright, but it can also function as an instrument of concealment, silencing and misdirection—as something that darkens and obscures. Propaganda, misinformation, narratives of trauma and imagery of the enemy—to mention just a few of the negative phenomena that shape our lives—show patterns of communication in which translation either functions as a weapon or constitutes a space of conflict. But what does this dark side of translation look like? How does it work? Ground-breaking in its theoretical conception and pioneering in its thematic approach, this book unites international scholars from a range of disciplines including philosophy, translation studies, literary theory, ecocriticism, game studies, history and political science. With examples that illustrate complex theoretical and philosophical issues, this book also has a major focus on the translational dimension of ecology and climate change. Transdisciplinary and topical, this book is key reading for researchers, scholars and advanced students of translation studies, literature and related areas. Chapter 8 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution 4.0 license available at http://www.taylorfrancis.com/books/e/9780429321528

The Playful Undead and Video Games

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Publisher : Routledge
ISBN 13 : 1351716514
Total Pages : 409 pages
Book Rating : 4.3/5 (517 download)

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Book Synopsis The Playful Undead and Video Games by : Stephen J. Webley

Download or read book The Playful Undead and Video Games written by Stephen J. Webley and published by Routledge. This book was released on 2019-07-17 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen the market; or that Artificial Intelligence routines for zombies are easier to develop – the book provides a multidisciplinary and comprehensive look at this cultural phenomenon. Drawing on detailed case studies from across the genre, contributors from a variety of backgrounds offer insights into how the study of zombies in the context of video games informs an analysis of their impact on contemporary popular culture. Issues such as gender, politics, intellectual property law, queer theory, narrative storytelling and worldbuilding, videogame techniques and technology, and man’s relation to monsters are closely examined in their relation to zombie video games. Breaking new ground in the study of video games and popular culture, this volume will be of interest to researchers in a broad range of areas including media, popular culture, video games, and media psychology.

Wissenschaft und Technologie in Digitalen Spielen

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Publisher :
ISBN 13 : 9783963171949
Total Pages : 290 pages
Book Rating : 4.1/5 (719 download)

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Book Synopsis Wissenschaft und Technologie in Digitalen Spielen by : Arno Görgen

Download or read book Wissenschaft und Technologie in Digitalen Spielen written by Arno Görgen and published by . This book was released on 2020-02-26 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Das Buch in Praxis und Wissenschaft

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Publisher : Otto Harrassowitz Verlag
ISBN 13 : 9783447029018
Total Pages : 868 pages
Book Rating : 4.0/5 (29 download)

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Book Synopsis Das Buch in Praxis und Wissenschaft by : Peter Vodosek

Download or read book Das Buch in Praxis und Wissenschaft written by Peter Vodosek and published by Otto Harrassowitz Verlag. This book was released on 1989 with total page 868 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Technologie im Gespräch 2017. Discussing Technology 2017

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Publisher : Amalthea Signum Verlag
ISBN 13 : 3903083992
Total Pages : 382 pages
Book Rating : 4.9/5 (3 download)

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Book Synopsis Technologie im Gespräch 2017. Discussing Technology 2017 by : art:phalanx

Download or read book Technologie im Gespräch 2017. Discussing Technology 2017 written by art:phalanx and published by Amalthea Signum Verlag. This book was released on 2017-08-17 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leben im Zeichen des digitalen Wandels Jahrbuch anlässlich der Alpbacher Technologiegespräche 2017. Wir befinden uns in einer Umbruchszeit zwischen industrieller und digitaler Revolution. Kein Stein wird auf dem anderen bleiben, sämtliche Lebens- und Arbeitsbereiche werden davon berührt und verändert. Die neuen Herausforderungen, die von Algorithmen, Big Data, künstlicher Intelligenz, maschinellem Lernen und Robotern aufgeworfen werden, lassen sich nicht mit Rückgriffen in die Vergangenheit lösen. In dieser Publikation berichten namhafte Expertinnen und Experten über den Status quo in ihren Fachbereichen – von Robotik über Blockchain-Technologie und das Bildungswesen bis hin zu Sozial- und Rechtswissenschaften – und skizzieren Lösungsansätze für die nächsten Jahre. Dabei wird deutlich, dass es eine völlig falsche Reaktion wäre, Angst vor dem digitalen Wandel zu haben, denn dieser eröffnet auch große Möglichkeiten und Chancen: Digitalisierung ist ein zentraler Schlüssel für wirtschaftliche Prosperität und kann bei der Lösung der "Grand Challenges" helfen. Um das zu schaffen, benötigen wir neue Ideen, neue Zugänge und Innovationen – sowohl in technologischer als auch in sozialer Hinsicht.

Handbook of Computer Game Studies

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Publisher : MIT Press
ISBN 13 : 0262516586
Total Pages : 471 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Handbook of Computer Game Studies by : Joost Raessens

Download or read book Handbook of Computer Game Studies written by Joost Raessens and published by MIT Press. This book was released on 2011-08-19 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy. New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others. Part I considers the "prehistory" of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.

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Author :
Publisher : Waxmann Verlag
ISBN 13 : 3830975457
Total Pages : 407 pages
Book Rating : 4.8/5 (39 download)

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Book Synopsis by :

Download or read book written by and published by Waxmann Verlag. This book was released on with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Flesh factor

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Publisher :
ISBN 13 :
Total Pages : 594 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Flesh factor by : Christine Schöpf

Download or read book Flesh factor written by Christine Schöpf and published by . This book was released on 1997 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seit nunmehr fast zwei Jahrzehnten hat sich die Ars Electronica als Festival fA1/4r "Kunst, Technologie und Gesellschafta zu einem international maAgeblichen Forum fA1/4r die Auseinandersetzung mit den sozio-kulturellen Dimensionen der digitalen Revolution etabliert. "FleshFactor a " Informationsmaschine Menscha a " unter diesem Titel wird bei der Ars Electronica 97 der Mensch zum Thema. Angesichts der aktuellen Erkenntnisse, Ideen und Leistungen von Gentechnologie, Neuroscience und Netzwerk-Intelligenz, geht es um den Stellenwert des Individuums in diesen vernetzten kA1/4nstlichen Systemen, um den menschlichen KArper als letztes Original, um Beziehungs- und Orientierungsstrategien der Antipoden Mensch und Maschine im wechselseitigen ProzeA von Adaption und Assimilation. Die Publikation ist geprAgt von einem interdisziplinAren Diskurs zwischen Wissenschaftlern, Philosophen und KA1/4nstlern.

Digitale Archive, ein neues Paradigma?

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Publisher :
ISBN 13 :
Total Pages : 340 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Digitale Archive, ein neues Paradigma? by : Andreas Metzing

Download or read book Digitale Archive, ein neues Paradigma? written by Andreas Metzing and published by . This book was released on 2000 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cultures of Computer Game Concerns

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Publisher : Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner
ISBN 13 : 9783837639346
Total Pages : 355 pages
Book Rating : 4.6/5 (393 download)

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Book Synopsis Cultures of Computer Game Concerns by : Estrid Sörensen

Download or read book Cultures of Computer Game Concerns written by Estrid Sörensen and published by Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner. This book was released on 2017-03-18 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Biographical note: Estrid Sörensen is a Professor of Cultural Psychology and Anthropology of Knowledge at the Ruhr-University Bochum. She does research within Science & Technology Studies.

25 Jahre Netzwerk für Kunst, Technologie und Gesellschaft

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Publisher :
ISBN 13 :
Total Pages : 378 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis 25 Jahre Netzwerk für Kunst, Technologie und Gesellschaft by : Hannes Leopoldseder

Download or read book 25 Jahre Netzwerk für Kunst, Technologie und Gesellschaft written by Hannes Leopoldseder and published by . This book was released on 2004 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edited by Hannes Leopoldseder, Christine Schapf and Gerfried Stocker. Essays by Peter Higgins, Horst Hartner, Hiroshi Ishii, Siegbert Janko, Gustav Pomberger, Scott Ritter, Itsuo Sakane, Hans-Peter Schwarz, et al.

Ulrich's International Periodicals Directory

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Publisher :
ISBN 13 :
Total Pages : 1672 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Ulrich's International Periodicals Directory by : Carolyn Farquhar Ulrich

Download or read book Ulrich's International Periodicals Directory written by Carolyn Farquhar Ulrich and published by . This book was released on 1998 with total page 1672 pages. Available in PDF, EPUB and Kindle. Book excerpt:

European Archives News

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Publisher :
ISBN 13 :
Total Pages : 648 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis European Archives News by :

Download or read book European Archives News written by and published by . This book was released on 2002 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the DLM-Forum

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Publisher :
ISBN 13 :
Total Pages : 648 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Proceedings of the DLM-Forum by :

Download or read book Proceedings of the DLM-Forum written by and published by . This book was released on 2002 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recoge: Preface. - DLM-Forum 2002 Organising Committees. - Programme of the DLM-Forum. - Plenary opening session. - Parallel sessions.