Calculated Bets

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Publisher : Cambridge University Press
ISBN 13 : 9780521009621
Total Pages : 252 pages
Book Rating : 4.0/5 (96 download)

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Book Synopsis Calculated Bets by : Steven S. Skiena

Download or read book Calculated Bets written by Steven S. Skiena and published by Cambridge University Press. This book was released on 2001-08-06 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: A story of using computer simulations and mathematical modeling techniques to predict the outcome of jai-alai matches and bet on them successfully.

Usborne Guide to Computer and Video Games

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Publisher : Edc Pub
ISBN 13 : 9780860206811
Total Pages : 48 pages
Book Rating : 4.2/5 (68 download)

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Book Synopsis Usborne Guide to Computer and Video Games by : Ian Graham

Download or read book Usborne Guide to Computer and Video Games written by Ian Graham and published by Edc Pub. This book was released on 1982 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the workings of computer games, surveys the various types of video games, and provides guidance on achieving high scores at these games.

Winning with Technologies, LLC Making Friends with Technology

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Publisher :
ISBN 13 : 9781735331119
Total Pages : pages
Book Rating : 4.3/5 (311 download)

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Book Synopsis Winning with Technologies, LLC Making Friends with Technology by : Theresa House

Download or read book Winning with Technologies, LLC Making Friends with Technology written by Theresa House and published by . This book was released on 2020-07-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This series of books are informative as well as entertaining. I must emphasize that this is not your typical technology handbook or guide for technical novices nor geniuses. They are written to address your questions and explain the terminology for those seeking to understand and make better decisions about purchasing and using technology. It is not academic but rather expressive in its layout. It's structured to allow the reader to select what is applicable to you in your personal and business life, based on your individual interests; then you can build your knowledge on those specific technologies.

Artificial Unintelligence

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Publisher : MIT Press
ISBN 13 : 026253701X
Total Pages : 247 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Artificial Unintelligence by : Meredith Broussard

Download or read book Artificial Unintelligence written by Meredith Broussard and published by MIT Press. This book was released on 2019-01-29 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Why I Am Not Going to Buy a Computer

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Author :
Publisher : Catapult
ISBN 13 : 164009458X
Total Pages : 80 pages
Book Rating : 4.6/5 (4 download)

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Book Synopsis Why I Am Not Going to Buy a Computer by : Wendell Berry

Download or read book Why I Am Not Going to Buy a Computer written by Wendell Berry and published by Catapult. This book was released on 2021-02-09 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brief meditation on the role of technology in his own life and how it has changed the landscape of the United States from "America's greatest philosopher on sustainable life and living" (Chicago Tribune). "A number of people, by now, have told me that I could greatly improve things by buying a computer. My answer is that I am not going to do it. I have several reasons, and they are good ones." Wendell Berry first challenged the idea that our advanced technological age is a good thing when he penned "Why I Am Not Going to Buy a Computer" in the late 1980s for Harper's Magazine, galvanizing a critical reaction eclipsing any the magazine had seen before. He followed by responding with "Feminism, the Body, and the Machine." Both essays are collected in one short volume for the first time.

The Soul of A New Machine

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Publisher : Back Bay Books
ISBN 13 : 0316204552
Total Pages : 222 pages
Book Rating : 4.3/5 (162 download)

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Book Synopsis The Soul of A New Machine by : Tracy Kidder

Download or read book The Soul of A New Machine written by Tracy Kidder and published by Back Bay Books. This book was released on 2011-08-23 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tracy Kidder's "riveting" (Washington Post) story of one company's efforts to bring a new microcomputer to market won both the Pulitzer Prize and the National Book Award and has become essential reading for understanding the history of the American tech industry. Computers have changed since 1981, when The Soul of a New Machine first examined the culture of the computer revolution. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations. The Soul of a New Machine is an essential chapter in the history of the machine that revolutionized the world in the twentieth century. "Fascinating...A surprisingly gripping account of people at work." --Wall Street Journal

Encyclopedia of Computers and Computer History

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Publisher :
ISBN 13 : 9781138891494
Total Pages : pages
Book Rating : 4.8/5 (914 download)

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Book Synopsis Encyclopedia of Computers and Computer History by : Raúl Rojas

Download or read book Encyclopedia of Computers and Computer History written by Raúl Rojas and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fire in the Valley

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503529
Total Pages : 534 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Fire in the Valley by : Michael Swaine

Download or read book Fire in the Valley written by Michael Swaine and published by Pragmatic Bookshelf. This book was released on 2014-10-20 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story. Fire in the Valley is the definitive history of the personal computer, drawn from interviews with the people who made it happen, written by two veteran computer writers who were there from the start. Working at InfoWorld in the early 1980s, Swaine and Freiberger daily rubbed elbows with people like Steve Jobs and Bill Gates when they were creating the personal computer revolution. A rich story of colorful individuals, Fire in the Valley profiles these unlikely revolutionaries and entrepreneurs, such as Ed Roberts of MITS, Lee Felsenstein at Processor Technology, and Jack Tramiel of Commodore, as well as Jobs and Gates in all the innocence of their formative years. This completely revised and expanded third edition brings the story to its completion, chronicling the end of the personal computer revolution and the beginning of the post-PC era. It covers the departure from the stage of major players with the deaths of Steve Jobs and Douglas Engelbart and the retirements of Bill Gates and Steve Ballmer; the shift away from the PC to the cloud and portable devices; and what the end of the PC era means for issues such as personal freedom and power, and open source vs. proprietary software.

BPB COMPUTER COURSE-WIN 10/OFFICE 2016

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Author :
Publisher : BPB Publications
ISBN 13 : 9387284972
Total Pages : 282 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis BPB COMPUTER COURSE-WIN 10/OFFICE 2016 by : Prof.Satish Jain/Shashi Singh/M.Geetha

Download or read book BPB COMPUTER COURSE-WIN 10/OFFICE 2016 written by Prof.Satish Jain/Shashi Singh/M.Geetha and published by BPB Publications. This book was released on 2018-06-02 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Satish Jain has obtained BSc Degree from Agra University in First Division and is a gold medal winner. He obtained B.E (Electronics) degree from Indian Institute of Science, Bangalore (I.I.Sc) with distinction. He joined Air Force as Signals Officer and held different technical appointments during 21 years of service career. He was specially selected by the IAF to undergo Master of Engineering course in Aerospace Science at the I.I.Sc, Bangalore and M.Teach course in Computer Engineering at Indian Institute of Technology, Kanpur.

Studying Chess Made Easy

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Publisher : Batsford Books
ISBN 13 : 1849941351
Total Pages : 210 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Studying Chess Made Easy by : Andrew Soltis

Download or read book Studying Chess Made Easy written by Andrew Soltis and published by Batsford Books. This book was released on 2013-08-15 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s a fact of chess life that if you want to win, you have to put a bit of study in. Every chess player, from near-beginner to experienced tournament player, needs to learn the openings and keep on top of current theory. But studying doesn’t have to be dull. This indispensable book contains foolproof ways to help the information go in... and stay in. Acclaimed chess author Andrew Soltis reveals the key techniques: - Why you can’t study chess the same way you study school subjects - How to acquire the most important knowledge: intuition - The role of memorizing (it’s not a bad thing, despite what people say) - How to get the most out of playing over a master’s game - Adopting a chess hero as a means of learning - How great players study - Computers as a study tool - How to train someone else

Winning at the Races Using Your Computer

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Publisher :
ISBN 13 : 9780907563853
Total Pages : 306 pages
Book Rating : 4.5/5 (638 download)

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Book Synopsis Winning at the Races Using Your Computer by : Paul Worden

Download or read book Winning at the Races Using Your Computer written by Paul Worden and published by . This book was released on 1984 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Animation Complete

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Publisher : Morgan Kaufmann
ISBN 13 : 9780123785640
Total Pages : 544 pages
Book Rating : 4.7/5 (856 download)

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Book Synopsis Computer Animation Complete by : Rick Parent

Download or read book Computer Animation Complete written by Rick Parent and published by Morgan Kaufmann. This book was released on 2009-10-13 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Programmed Inequality

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Author :
Publisher : MIT Press
ISBN 13 : 0262535181
Total Pages : 354 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Programmed Inequality by : Mar Hicks

Download or read book Programmed Inequality written by Mar Hicks and published by MIT Press. This book was released on 2018-02-23 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This “sobering tale of the real consequences of gender bias” explores how Britain lost its early dominance in computing by systematically discriminating against its most qualified workers: women (Harvard Magazine) In 1944, Britain led the world in electronic computing. By 1974, the British computer industry was all but extinct. What happened in the intervening thirty years holds lessons for all postindustrial superpowers. As Britain struggled to use technology to retain its global power, the nation’s inability to manage its technical labor force hobbled its transition into the information age. In Programmed Inequality, Mar Hicks explores the story of labor feminization and gendered technocracy that undercut British efforts to computerize. That failure sprang from the government’s systematic neglect of its largest trained technical workforce simply because they were women. Women were a hidden engine of growth in high technology from World War II to the 1960s. As computing experienced a gender flip, becoming male-identified in the 1960s and 1970s, labor problems grew into structural ones and gender discrimination caused the nation’s largest computer user—the civil service and sprawling public sector—to make decisions that were disastrous for the British computer industry and the nation as a whole. Drawing on recently opened government files, personal interviews, and the archives of major British computer companies, Programmed Inequality takes aim at the fiction of technological meritocracy. Hicks explains why, even today, possessing technical skill is not enough to ensure that women will rise to the top in science and technology fields. Programmed Inequality shows how the disappearance of women from the field had grave macroeconomic consequences for Britain, and why the United States risks repeating those errors in the twenty-first century.

How Smart Machines Think

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Author :
Publisher : MIT Press
ISBN 13 : 0262537974
Total Pages : 313 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis How Smart Machines Think by : Sean Gerrish

Download or read book How Smart Machines Think written by Sean Gerrish and published by MIT Press. This book was released on 2019-10-22 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you want to know about the breakthroughs in AI technology, machine learning, and deep learning—as seen in self-driving cars, Netflix recommendations, and more. The future is here: Self-driving cars are on the streets, an algorithm gives you movie and TV recommendations, IBM’s Watson triumphed on Jeopardy over puny human brains, computer programs can be trained to play Atari games. But how do all these things work? In this book, Sean Gerrish offers an engaging and accessible overview of the breakthroughs in artificial intelligence and machine learning that have made today’s machines so smart. Gerrish outlines some of the key ideas that enable intelligent machines to perceive and interact with the world. He describes the software architecture that allows self-driving cars to stay on the road and to navigate crowded urban environments; the million-dollar Netflix competition for a better recommendation engine (which had an unexpected ending); and how programmers trained computers to perform certain behaviors by offering them treats, as if they were training a dog. He explains how artificial neural networks enable computers to perceive the world—and to play Atari video games better than humans. He explains Watson’s famous victory on Jeopardy, and he looks at how computers play games, describing AlphaGo and Deep Blue, which beat reigning world champions at the strategy games of Go and chess. Computers have not yet mastered everything, however; Gerrish outlines the difficulties in creating intelligent agents that can successfully play video games like StarCraft that have evaded solution—at least for now. Gerrish weaves the stories behind these breakthroughs into the narrative, introducing readers to many of the researchers involved, and keeping technical details to a minimum. Science and technology buffs will find this book an essential guide to a future in which machines can outsmart people.

Code

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Publisher : Microsoft Press
ISBN 13 : 0137909292
Total Pages : 562 pages
Book Rating : 4.1/5 (379 download)

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Book Synopsis Code by : Charles Petzold

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Unlocking the Clubhouse

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Author :
Publisher : MIT Press
ISBN 13 : 0262250802
Total Pages : 245 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Unlocking the Clubhouse by : Jane Margolis

Download or read book Unlocking the Clubhouse written by Jane Margolis and published by MIT Press. This book was released on 2003-02-28 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding and overcoming the gender gap in computer science education. The information technology revolution is transforming almost every aspect of society, but girls and women are largely out of the loop. Although women surf the Web in equal numbers to men and make a majority of online purchases, few are involved in the design and creation of new technology. It is mostly men whose perspectives and priorities inform the development of computing innovations and who reap the lion's share of the financial rewards. As only a small fraction of high school and college computer science students are female, the field is likely to remain a "male clubhouse," absent major changes. In Unlocking the Clubhouse, social scientist Jane Margolis and computer scientist and educator Allan Fisher examine the many influences contributing to the gender gap in computing. The book is based on interviews with more than 100 computer science students of both sexes from Carnegie Mellon University, a major center of computer science research, over a period of four years, as well as classroom observations and conversations with hundreds of college and high school faculty. The interviews capture the dynamic details of the female computing experience, from the family computer kept in a brother's bedroom to women's feelings of alienation in college computing classes. The authors investigate the familial, educational, and institutional origins of the computing gender gap. They also describe educational reforms that have made a dramatic difference at Carnegie Mellon—where the percentage of women entering the School of Computer Science rose from 7% in 1995 to 42% in 2000—and at high schools around the country.