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Windows Graphics Programming With Borland C
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Book Synopsis Windows Graphics Programming with Borland C++ by : Loren Heiny
Download or read book Windows Graphics Programming with Borland C++ written by Loren Heiny and published by Wiley. This book was released on 1994-10-10 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.
Book Synopsis High-performance C Graphics Programming for Windows by : Lee Adams
Download or read book High-performance C Graphics Programming for Windows written by Lee Adams and published by Windcrest. This book was released on 1992 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Borland C++ Programmer's Guide to Graphics by : James W. McCord
Download or read book Borland C++ Programmer's Guide to Graphics written by James W. McCord and published by Prentice Hall. This book was released on 1991 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: True graphics programming success is the goal of this excellent resource to C++. Loaded with confidence-boosting tutorials and extensive reference material, this guide uncovers all the procedures needed for achieving dynamic graphics results. Includes tips, techniques, and program samples to reinforce the user's programming skills.
Book Synopsis Introduction to Windows and Graphics Programming with Visual C++.NET by : Roger Mayne
Download or read book Introduction to Windows and Graphics Programming with Visual C++.NET written by Roger Mayne and published by World Scientific. This book was released on 2005 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.
Book Synopsis Programming Windows Games with Borland C++ by : Nabajyoti Barkakati
Download or read book Programming Windows Games with Borland C++ written by Nabajyoti Barkakati and published by Prentice Hall. This book was released on 1993 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games. -- Provides a quick overview of Windows programming with Borland C++ and OWL -- Includes a disk containing shareware Windows games as well as source code and executable versions of Spuzzle and Blockade
Book Synopsis Introduction to Windows® and Graphics Programming with Visual C++® by : Roger Mayne
Download or read book Introduction to Windows® and Graphics Programming with Visual C++® written by Roger Mayne and published by World Scientific Publishing Company. This book was released on 2015-06-11 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.
Book Synopsis Introduction to Graphics Programming for Windows 95 by : Michael J. Young
Download or read book Introduction to Graphics Programming for Windows 95 written by Michael J. Young and published by Academic Press. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.
Book Synopsis Mastering Windows Programming with Borland C++ 4 by : Tom Swan
Download or read book Mastering Windows Programming with Borland C++ 4 written by Tom Swan and published by Prentice Hall. This book was released on 1994 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book/disk set covers the most recent version of Borland C++. The text appeals to a wide range of readers from beginning Borland C++ programmers to expert applications developers. This book includes hundreds of working examples of code and comprehensive coverage of all the features of Borland C++ to reflect the current state of the art in Borland C++ programming. The disk contains the source code to the book's programming examples.
Book Synopsis Graphics Programming in C++ by : Mark Walmsley
Download or read book Graphics Programming in C++ written by Mark Walmsley and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.
Book Synopsis Borland C [plus Plus] Programmer's Guide to Graphics by : James W. McCord
Download or read book Borland C [plus Plus] Programmer's Guide to Graphics written by James W. McCord and published by . This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis An Introduction to Object-Oriented Programming in C++ by : Graham M. Seed
Download or read book An Introduction to Object-Oriented Programming in C++ written by Graham M. Seed and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 1001 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the art of programming in C++. The topics covered range from simple C++ programmes to programme features such as classes, templates, and namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the advanced features of C++. This revised and extended second edition includes: the Standard Template Library (STL), a major addition to the ANSI C++ standard; full coverage of all the major topics of C++, such as templates; and practical tools developed for object-oriented computer graphics programming. All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers. They are available from the author's web site.
Book Synopsis Advanced Graphics on VGA and XGA Cards Using Borland C++ by : Ian O. Angell
Download or read book Advanced Graphics on VGA and XGA Cards Using Borland C++ written by Ian O. Angell and published by . This book was released on 1992 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book exploits the combined advantages of an object-orientated approach to programming, the user friendly environment of Borland C++, and the high quality computer graphics achievable with VGA and XGA graphic adapters running on IBM PS/2 (and compatible) machines.
Book Synopsis Windows 3.1 Programming by : William H. Murray
Download or read book Windows 3.1 Programming written by William H. Murray and published by Osborne Publishing. This book was released on 1992 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this outstanding guide, you'll begin with basic Windows concepts and write simple applications before learning how to program with icons, menus, and dialog boxes. Both Borland and C++ with Microsoft compilers are discussed and the authors cover more advanced concepts including the use of Windows graphics, equations for mathematical and scientific programming, and class libraries.
Book Synopsis Windows Graphics Programming by : Feng Yuan
Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.
Book Synopsis Computer Graphics For Scientists And Engineers by : R. G. S. Asthana
Download or read book Computer Graphics For Scientists And Engineers written by R. G. S. Asthana and published by New Age International. This book was released on 2007 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.
Book Synopsis Developing Windows Applications with Borland C++3 by : James W. McCord
Download or read book Developing Windows Applications with Borland C++3 written by James W. McCord and published by Prentice Hall. This book was released on 1992 with total page 1404 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive reference section highlights tutorials and advice--so all C++ programmers can successfully build their own Windows applications. The code examples, illustrations, and exercises to reinforce learning cover all facets through Borland C++ 2.0.
Book Synopsis C Programmer's Guide to Graphics by : James W. McCord
Download or read book C Programmer's Guide to Graphics written by James W. McCord and published by Prentice Hall. This book was released on 1991 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.