Wie Introduction to Interactive Programming on the Internet, International Edition

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780471427711
Total Pages : pages
Book Rating : 4.4/5 (277 download)

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Book Synopsis Wie Introduction to Interactive Programming on the Internet, International Edition by : Knuckles

Download or read book Wie Introduction to Interactive Programming on the Internet, International Edition written by Knuckles and published by John Wiley & Sons. This book was released on 2002-08-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an introduction to programming on the Internet. Class-tested over a two-year period, this text covers the nuts and bolts of Internet programming. In addition to core fundamentals, readers are introduced to Web page construction HTML, managing an account on a web server, client-server model, and JavaScript programming.

Introduction to Interactive Programming on the Internet

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 456 pages
Book Rating : 4.X/5 (4 download)

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Book Synopsis Introduction to Interactive Programming on the Internet by : Craig D. Knuckles

Download or read book Introduction to Interactive Programming on the Internet written by Craig D. Knuckles and published by John Wiley & Sons. This book was released on 2001 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique text provides an introduction to programming on the internet. Class tested, over a two-year period, this text covers the "nuts and bolts" of internet programming. In addition to core fundamentals, students are introduced to web page construction HTML, managing an account on a web server, client-server model, and JavaScript programming. Suitable for an introductory course on Internet programming. Course can be found in Computer Science, Computer Information Systems, and Management Information Systems departments.

Introduction to Interactive Programming

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (143 download)

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Book Synopsis Introduction to Interactive Programming by : Thomas W. Davis

Download or read book Introduction to Interactive Programming written by Thomas W. Davis and published by . This book was released on 1972 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

In-Line/On-Line

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Publisher :
ISBN 13 : 9780071131131
Total Pages : 696 pages
Book Rating : 4.1/5 (311 download)

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Book Synopsis In-Line/On-Line by : Raymond Greenlaw

Download or read book In-Line/On-Line written by Raymond Greenlaw and published by . This book was released on 2001-07 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its second edition, Inline/Online: Fundamentals of the Internet and the World Wide Web continues to offer students an entertaining and pedagogically superior introduction to the Internet, Web Design, and HTML coding in textbook format. This new edition features enhanced coverage of FTP, discussion of a wider array of search engines, new material on cascading style sheets, and an expanded and up-to-the-minute presentation of the current state of e-commerce. Outside of the classroom, this book remains an excellent resource for anyone who is interested in recent computing developments, online information, and the Internet as the new social and economic frontier. Inline/Online distinguishes itself as a text by offering an in-depth treatment of the Internet for non-computer specialists, thus making it accessible to students from all majors. E-mail, Newsgroups/Mailing Lists, web programming, electronic publishing, and search engines are among the topics authors Ray Greenlaw and Ellen Hepp cover with flair and a sense of their relationship to real-world applications. Students begin by learning the basics of e-mail and by the end of the course have the skills to publish their own well-designed web pages. In addition, the book contains over 500 exercises, many of them new to the second edition, which allow the reader test and refine their new skills online. An Online Learning Center accompanies the book and offers an array of supplementary materials such as HTML examples, useful links, and rendered code from the book. McGraw-Hill's Page Out allows professors to customize the site by including their own course syllabus, a list of students, grading information, assignments, projects, and more.

Introduction to 3D Game Programming with DirectX 9.0c

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Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449623905
Total Pages : 724 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Introduction to 3D Game Programming with DirectX 9.0c by : Frank Luna

Download or read book Introduction to 3D Game Programming with DirectX 9.0c written by Frank Luna and published by Jones & Bartlett Publishers. This book was released on 2006-06-07 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations; discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library; learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL); explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems, reflections, shadows, and normal mapping;f ind out how to work with meshes, load and render .X files, program terrain/camera collision detection, and implement 3D object picking; review key ideas, gain programming experience, and explore new topics with the end-of-chapter exercises.

Interactive Computer Graphics

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Author :
Publisher : Addison Wesley
ISBN 13 :
Total Pages : 680 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Interactive Computer Graphics by : Edward Angel

Download or read book Interactive Computer Graphics written by Edward Angel and published by Addison Wesley. This book was released on 2000 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer. Hierarchical and object-oriented graphics ...

Write Portable Code

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Publisher : No Starch Press
ISBN 13 : 1593270569
Total Pages : 274 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Write Portable Code by : Brian Hook

Download or read book Write Portable Code written by Brian Hook and published by No Starch Press. This book was released on 2005 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains lessons on cross-platform software development, covering such topics as portability techniques, source control, compilers, user interfaces, and scripting languages.

Introduction to 3D Game Programming with DirectX 12

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Publisher : Mercury Learning and Information
ISBN 13 : 1944534555
Total Pages : 1226 pages
Book Rating : 4.9/5 (445 download)

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Book Synopsis Introduction to 3D Game Programming with DirectX 12 by : Frank Luna

Download or read book Introduction to 3D Game Programming with DirectX 12 written by Frank Luna and published by Mercury Learning and Information. This book was released on 2016-04-19 with total page 1226 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12

How to Avoid a Climate Disaster

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Publisher : Vintage
ISBN 13 : 0385546149
Total Pages : 201 pages
Book Rating : 4.3/5 (855 download)

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Book Synopsis How to Avoid a Climate Disaster by : Bill Gates

Download or read book How to Avoid a Climate Disaster written by Bill Gates and published by Vintage. This book was released on 2021-02-16 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BEST SELLER • In this urgent, authoritative book, Bill Gates sets out a wide-ranging, practical—and accessible—plan for how the world can get to zero greenhouse gas emissions in time to avoid a climate catastrophe. Bill Gates has spent a decade investigating the causes and effects of climate change. With the help of experts in the fields of physics, chemistry, biology, engineering, political science, and finance, he has focused on what must be done in order to stop the planet's slide to certain environmental disaster. In this book, he not only explains why we need to work toward net-zero emissions of greenhouse gases, but also details what we need to do to achieve this profoundly important goal. He gives us a clear-eyed description of the challenges we face. Drawing on his understanding of innovation and what it takes to get new ideas into the market, he describes the areas in which technology is already helping to reduce emissions, where and how the current technology can be made to function more effectively, where breakthrough technologies are needed, and who is working on these essential innovations. Finally, he lays out a concrete, practical plan for achieving the goal of zero emissions—suggesting not only policies that governments should adopt, but what we as individuals can do to keep our government, our employers, and ourselves accountable in this crucial enterprise. As Bill Gates makes clear, achieving zero emissions will not be simple or easy to do, but if we follow the plan he sets out here, it is a goal firmly within our reach.

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Author :
Publisher : World Scientific
ISBN 13 :
Total Pages : 1054 pages
Book Rating : 4./5 ( download)

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Book Synopsis by :

Download or read book written by and published by World Scientific. This book was released on with total page 1054 pages. Available in PDF, EPUB and Kindle. Book excerpt:

JavaScript & jQuery

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Publisher : John Wiley & Sons
ISBN 13 : 1118871650
Total Pages : 640 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis JavaScript & jQuery by : Jon Duckett

Download or read book JavaScript & jQuery written by Jon Duckett and published by John Wiley & Sons. This book was released on 2014-07-21 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jon Duckett’s best-selling, full-color introduction to JavaScript—filled with techniques to make websites more interactive and engaging Learn JavaScript and jQuery from the author who has inspired hundreds of thousands of beginner-to-intermediate coders. Build upon your HTML and CSS foundation and take the next step in your programming journey with JavaScript. The world runs on JavaScript and the most influential tech companies are looking for new and experienced programmers alike to bring their websites to life. Finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of JavaScript & jQuery: Interactive Front-End Web Development by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development, Jon Duckett has inspired web developers through his inventive teaching format pioneered in his bestselling HTML & CSS: Design and Build Websites. He also has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In JavaScript & jQuery, Duckett shares his real-world insights in his unique and highly visual style: Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Recreates techniques seen on other websites such as sliders, content filters, form validation, Ajax content updates, and much more Is perfect for anyone looking to create web applications and games, design mobile apps, or redesign a website using popular web development tools JavaScript & jQuery is clear and actionable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a personable yet professional guide to using JavaScript in the real world, this one-of-a-kind guide is for you. JavaScript & jQuery is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088

An Introduction to Ray Tracing

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Publisher : Elsevier
ISBN 13 : 0080499058
Total Pages : 359 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis An Introduction to Ray Tracing by : Andrew S. Glassner

Download or read book An Introduction to Ray Tracing written by Andrew S. Glassner and published by Elsevier. This book was released on 1989-06-01 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design. - Provides practical "how-to" information - Contains high quality color plates of images created using ray tracing techniques - Progresses from a basic understanding to the advanced science and application of ray tracing

Information Visualization

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Publisher : Elsevier
ISBN 13 : 0123814642
Total Pages : 537 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis Information Visualization by : Colin Ware

Download or read book Information Visualization written by Colin Ware and published by Elsevier. This book was released on 2013 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is a book about what the science of perception can tell us about visualization. There is a gold mine of information about how we see to be found in more than a century of work by vision researchers. The purpose of this book is to extract from that large body of research literature those design principles that apply to displaying information effectively"--

Programming Massively Parallel Processors

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Publisher : Newnes
ISBN 13 : 0123914183
Total Pages : 519 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis Programming Massively Parallel Processors by : David B. Kirk

Download or read book Programming Massively Parallel Processors written by David B. Kirk and published by Newnes. This book was released on 2012-12-31 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. - New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more - Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism - Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing

Hydroinformatics, Proceedings Of The 6th International Conference (In 2 Volumes, With Cd-rom)

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Author :
Publisher : World Scientific
ISBN 13 : 9814483028
Total Pages : 2073 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis Hydroinformatics, Proceedings Of The 6th International Conference (In 2 Volumes, With Cd-rom) by : Shie-yui Liong

Download or read book Hydroinformatics, Proceedings Of The 6th International Conference (In 2 Volumes, With Cd-rom) written by Shie-yui Liong and published by World Scientific. This book was released on 2004-06-18 with total page 2073 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hydroinformatics addresses cross-disciplinary issues ranging from technological and sociological to more general environmental concerns, including an ethical perspective. It covers the application of information technology in the widest sense to problems of the aquatic environment.This two-volume publication contains about 250 high quality papers contributed by authors from over 50 countries. The proceedings present many exciting new findings in the emerging subjects, as well as their applications, such as: data mining, data assimilation, artificial neural networks, fuzzy logic, genetic algorithms and genetic programming, chaos theory and support vector machines, geographic information systems and virtual imaging, decision support and management systems, Internet-based technologies.This book provides an excellent reference to researchers, graduate students, practitioners, and all those interested in the field of hydroinformatics.

Proceedings of the 6th International Conference on Hydroinformatics

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Author :
Publisher : World Scientific
ISBN 13 : 9812387870
Total Pages : 2073 pages
Book Rating : 4.8/5 (123 download)

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Book Synopsis Proceedings of the 6th International Conference on Hydroinformatics by : Shie-Yui Liong

Download or read book Proceedings of the 6th International Conference on Hydroinformatics written by Shie-Yui Liong and published by World Scientific. This book was released on 2004-01-01 with total page 2073 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hydroinformatics addresses cross-disciplinary issues ranging from technological and sociological to more general environmental concerns, including an ethical perspective. It covers the application of information technology in the widest sense to problems of the aquatic environment.This two-volume publication contains about 250 high quality papers contributed by authors from over 50 countries. The proceedings present many exciting new findings in the emerging subjects, as well as their applications, such as: data mining, data assimilation, artificial neural networks, fuzzy logic, genetic algorithms and genetic programming, chaos theory and support vector machines, geographic information systems and virtual imaging, decision support and management systems, Internet-based technologies.This book provides an excellent reference to researchers, graduate students, practitioners, and all those interested in the field of hydroinformatics.

Natural Language Processing with Python

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596555717
Total Pages : 506 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Natural Language Processing with Python by : Steven Bird

Download or read book Natural Language Processing with Python written by Steven Bird and published by "O'Reilly Media, Inc.". This book was released on 2009-06-12 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a highly accessible introduction to natural language processing, the field that supports a variety of language technologies, from predictive text and email filtering to automatic summarization and translation. With it, you'll learn how to write Python programs that work with large collections of unstructured text. You'll access richly annotated datasets using a comprehensive range of linguistic data structures, and you'll understand the main algorithms for analyzing the content and structure of written communication. Packed with examples and exercises, Natural Language Processing with Python will help you: Extract information from unstructured text, either to guess the topic or identify "named entities" Analyze linguistic structure in text, including parsing and semantic analysis Access popular linguistic databases, including WordNet and treebanks Integrate techniques drawn from fields as diverse as linguistics and artificial intelligence This book will help you gain practical skills in natural language processing using the Python programming language and the Natural Language Toolkit (NLTK) open source library. If you're interested in developing web applications, analyzing multilingual news sources, or documenting endangered languages -- or if you're simply curious to have a programmer's perspective on how human language works -- you'll find Natural Language Processing with Python both fascinating and immensely useful.