Virtual Reality and Virtual Environments

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Author :
Publisher : CRC Press
ISBN 13 : 100007725X
Total Pages : 183 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Virtual Reality and Virtual Environments by : Andrzej Grabowski

Download or read book Virtual Reality and Virtual Environments written by Andrzej Grabowski and published by CRC Press. This book was released on 2020-07-29 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality (VR) techniques are becoming increasingly popular. The use of computer modeling and visualization is no longer uncommon in the area of ergonomics and occupational health and safety. This book explains how studies conducted in a simulated virtual world are making it possible to test new solutions for designed workstations, offering a high degree of ease for introducing modifications and eliminating risk and work-related accidents. Virtual reality techniques offer a wide range of possibilities including increasing the cognitive abilities of the elderly, adapting workstations for people with disabilities and special needs, and remote control of machines using collaborative robots. Detailed discussions include: Testing protective devices, safety systems, and the numerical reconstruction of work accidents Using computer simulation in generic virtual environments On the one hand, it is a self-study book made so by well-crafted and numerous examples. On the other hand, through a detailed analysis of the virtual reality from a point of view of work safety and ergonomics and health improvement. Ewa Grabska, Jagiellonian University, Kraków, Poland Noteworthy is the broad scope and diversity of the addressed problems, ranging from training employees using VR environments with different degrees of perceived reality; training and rehabilitation of the elderly; to designing, testing, modifying, and adapting workplaces to various needs including those of disabled workers; to simulation and investigation of the cause of accidents at a workplace. Andrzej Krawiecki, Warsaw University of Technology, Warsaw, Poland

Immersed in Technology

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Publisher : MIT Press
ISBN 13 : 9780262133142
Total Pages : 400 pages
Book Rating : 4.1/5 (331 download)

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Book Synopsis Immersed in Technology by : Banff Centre for the Arts

Download or read book Immersed in Technology written by Banff Centre for the Arts and published by MIT Press. This book was released on 1996 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Produced as part of the Art and Virtual Environment Project conducted at the Banff Centre for the Arts in Banff, Canada from 1991 to 1994.

Virtual Reality

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Publisher : National Academies Press
ISBN 13 : 0309051355
Total Pages : 557 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis Virtual Reality by : National Research Council

Download or read book Virtual Reality written by National Research Council and published by National Academies Press. This book was released on 1995-01-13 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

The Science of Virtual Reality and Virtual Environments

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 448 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Science of Virtual Reality and Virtual Environments by : Roy S. Kalawsky

Download or read book The Science of Virtual Reality and Virtual Environments written by Roy S. Kalawsky and published by Addison Wesley Publishing Company. This book was released on 1993 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at engineers and scientists who require a thorough grounding in the new generation of Computer Interface, this unique book draws together previously inaccessible technical information into a single source. It provides the first comprehensive reference to Virtual Reality. Includes a detailed explanation of the underlying principles of Virtual Reality, including its current limitations.

Virtual Reality and the Built Environment

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Publisher : Routledge
ISBN 13 : 1136349634
Total Pages : 164 pages
Book Rating : 4.1/5 (363 download)

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Book Synopsis Virtual Reality and the Built Environment by : Jennifer Whyte

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2007-08-22 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Virtual Reality and the Built Environment

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Publisher : Routledge
ISBN 13 : 1317211138
Total Pages : 255 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Virtual Reality and the Built Environment by : Jennifer Whyte

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2018-02-21 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

Virtual Reality and Virtual Environments in 10 Lectures

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Publisher : Springer Nature
ISBN 13 : 3031022548
Total Pages : 184 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Virtual Reality and Virtual Environments in 10 Lectures by : Stanislav Stanković

Download or read book Virtual Reality and Virtual Environments in 10 Lectures written by Stanislav Stanković and published by Springer Nature. This book was released on 2022-06-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is based on the material originally developed for the course on Virtual Reality, which the author was teaching at Tampere University of Technology, as well as course on Virtual Environments that the author had prepared for the University for Advancing Studies at Tempe, Arizona. This original purpose has influenced the structure of this book as well as the depth to which we explore the presented concepts. Therefore, our intention in this book is to give an introduction into the important issues regarding a series of related concepts of Virtual Reality, Augmented Reality, and Virtual Environments. We do not attempt to go into any of these issues in depth but rather outline general principles and discuss them in a sense broad enough to provide sufficient foundations for a further study. In other words, we aim to provide a set of keywords to the reader in order give him a good starting point from which he could go on and explore any of these issues in detail. Table of Contents: Preface / Acknowledgments / Lecture 1--Introduction / Lecture 2--History of VR and Current Applications / Lecture 3--Human Senses / Lecture 4--VR Systems / Lecture 5--User Experience, Human Computer Interaction and UI / Lecture 6--Input Devices and Tracking / Lecture 7--Displays / Lecture 8--Networked VR / Lecture 9--Augmented Reality / Lecture 10--VE and Video Games / Bibliography / Author's Biography / Index

Human Walking in Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1441984321
Total Pages : 405 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis Human Walking in Virtual Environments by : Frank Steinicke

Download or read book Human Walking in Virtual Environments written by Frank Steinicke and published by Springer Science & Business Media. This book was released on 2013-05-15 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.

Virtual Reality and Environments

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Author :
Publisher : BoD – Books on Demand
ISBN 13 : 9535105795
Total Pages : 220 pages
Book Rating : 4.5/5 (351 download)

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Book Synopsis Virtual Reality and Environments by : Cecília Sik Lányi

Download or read book Virtual Reality and Environments written by Cecília Sik Lányi and published by BoD – Books on Demand. This book was released on 2012-04-27 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality is clearly interdisciplinary research. It has, not only Information Technology importance but social, educational, economical importance too. It combines multiple disciplines for the development of virtual reality systems in which the user has the immersive feeling of being in the real world. Virtual reality has several applications in almost all fields of real life. The most typical fields for the application of virtual reality are health-care, engineering and game industry. This book may be a solid basis for the novice and advanced engineers who would like to develop user friendly Virtual Environments for education, rehabilitation and other applications of Virtual Reality. Our book provides a resource for wide variety of people including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students.

The Science of Virtual Reality and Virtual Environments

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (655 download)

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Book Synopsis The Science of Virtual Reality and Virtual Environments by : Roy S. KALAWSKY

Download or read book The Science of Virtual Reality and Virtual Environments written by Roy S. KALAWSKY and published by . This book was released on 1993 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cases on Immersive Virtual Reality Techniques

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Publisher : IGI Global
ISBN 13 : 1522559132
Total Pages : 381 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Cases on Immersive Virtual Reality Techniques by : Yang, Kenneth C.C.

Download or read book Cases on Immersive Virtual Reality Techniques written by Yang, Kenneth C.C. and published by IGI Global. This book was released on 2019-04-12 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.

Virtual Reality Technology and Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 9400769105
Total Pages : 236 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Virtual Reality Technology and Applications by : Matjaž Mihelj

Download or read book Virtual Reality Technology and Applications written by Matjaž Mihelj and published by Springer Science & Business Media. This book was released on 2013-09-03 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.

Emerging Technologies in Virtual Learning Environments

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Publisher : IGI Global
ISBN 13 : 1522579885
Total Pages : 348 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Emerging Technologies in Virtual Learning Environments by : Becnel, Kim

Download or read book Emerging Technologies in Virtual Learning Environments written by Becnel, Kim and published by IGI Global. This book was released on 2019-06-28 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with technology and with each other. Schools and higher education institutions are embracing these emerging technologies and implementing them at a rapid pace. The challenge, however, is to identify well-defined problems where these innovative technologies can support successful solutions and subsequently determine the efficacy of effective virtual learning environments. Emerging Technologies in Virtual Learning Environments is an essential scholarly research publication that provides a deeper look into 3D virtual environments and how they can be developed and applied for the benefit of student learning and teacher training. This book features a wide range of topics in the areas of science, technology, engineering, arts, and math to ensure a blend of both science and humanities research. Therefore, it is ideal for curriculum developers, instructional designers, teachers, school administrators, higher education faculty, professionals, researchers, and students studying across all academic disciplines.

Stepping into Virtual Reality

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Publisher : Springer Science & Business Media
ISBN 13 : 1848001177
Total Pages : 218 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Stepping into Virtual Reality by : Mario Gutierrez

Download or read book Stepping into Virtual Reality written by Mario Gutierrez and published by Springer Science & Business Media. This book was released on 2008-03-29 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. This textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.

The Design of Virtual Environments

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Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 328 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Design of Virtual Environments by : Rory Stuart

Download or read book The Design of Virtual Environments written by Rory Stuart and published by McGraw-Hill Companies. This book was released on 1996 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a practical methodology for the design of virtual environments for an audience of engineers and researchers who need a more serious technical treatment of the subject than now exists. Each stage of the design process is described in detail. This book draws together vital information from all fields, providing both the theoretical and the practical knowledge needed to design VR systems that will solve real-world problems.

Research Anthology on Virtual Environments and Building the Metaverse

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Publisher : IGI Global
ISBN 13 : 1668475987
Total Pages : 797 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Virtual Environments and Building the Metaverse by : Management Association, Information Resources

Download or read book Research Anthology on Virtual Environments and Building the Metaverse written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-12-19 with total page 797 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of virtual environments and communities, the metaverse has been rapidly expanding in recent years as businesses and industries have begun to see the value and opportunities this technology provides. In order to ensure this technology is utilized to its full potential, further study on the best practices, challenges, and future directions is required. The Research Anthology on Virtual Environments and Building the Metaverse considers the latest research regarding the metaverse and discusses potential issues and benefits of the technology. The book also examines strategies and tactics businesses and companies can use when implementing the metaverse into their operations. Covering key topics such as immersion, augmented reality, and virtual worlds, this major reference work is ideal for computer scientists, business owners, managers, industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.

Enaction and Enactive Interfaces

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Publisher :
ISBN 13 : 9782953085600
Total Pages : 328 pages
Book Rating : 4.0/5 (856 download)

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Book Synopsis Enaction and Enactive Interfaces by : Annie Luciani

Download or read book Enaction and Enactive Interfaces written by Annie Luciani and published by . This book was released on 2007 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enaction is a recent approach in psychology and in cognitive sciences and it remains not easy to understand and to situate. Its introduction in the field of Computer Technology and Multimodal Interfaces has been initiated explicitly in the FP6 Enactive Interfaces Network of Excellence. It is nothing less thon a conceptual revolution, an important paradigm shift.This leads ta necessary confrontations between several disciplines in order ta bridge gags, understand different ways of thinking, plunge within unfamiliar defnitions, rub up with different schools, and work to extend each domain by new concepts, methods and results. Enaction and Enacfive Interfaces: an handbook of Terms aims ut overcoming the interdisciplinary, gap inherent to this new paradigm. It has been designed as a Cool ta constitute a common vision on Enaction, Enactive Interaction, Enaction Knowledge and Enactive systems, allowing students and researchers ta reach, ut a glance, a suffcient interdisciplinary level, in order to tackle effiqiently the new question of « Enaction and Technology ». Through a wide panel of words, terms, expressions, presented in a synthetic form, shorter thon scientific papers or disciplinary books, it aims ut creating a global understanding of the Enactive paysage, and stimulating new researches ut the crosspoint of disciplines, and ultimately ut fostering a new generation of young researchers on Enaction and Enactive Systems.