Version Control Collaborating with Other Programmers

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Author :
Publisher : Sunil Kumar Saini
ISBN 13 :
Total Pages : 38 pages
Book Rating : 4./5 ( download)

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Book Synopsis Version Control Collaborating with Other Programmers by : Sunil Kumar Saini

Download or read book Version Control Collaborating with Other Programmers written by Sunil Kumar Saini and published by Sunil Kumar Saini. This book was released on 2023-04-27 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Version Control: Collaborating with Other Programmers" is a book that provides a comprehensive introduction to version control systems and their use in collaborative software development. The book covers the basics of version control, including the concepts of repositories, branches, and commits, as well as more advanced topics such as merging and conflict resolution. The book also delves into the different types of version control systems, such as centralized and distributed systems, and provides guidance on how to choose the right one for your team's needs. It covers popular version control systems like Git, Subversion, and Mercurial in detail, with practical examples and step-by-step instructions. In addition, the book provides best practices for working with version control systems in a team setting, including how to set up workflows, handle branching and merging, and resolve conflicts. It also discusses how to integrate version control systems with other tools commonly used in software development, such as issue trackers and continuous integration servers. Overall, "Version Control: Collaborating with Other Programmers" is a valuable resource for developers of all levels who are interested in learning more about version control and how it can help them work more effectively with their peers on software projects.

Version Control with Git

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449345042
Total Pages : 455 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Version Control with Git by : Jon Loeliger

Download or read book Version Control with Git written by Jon Loeliger and published by "O'Reilly Media, Inc.". This book was released on 2012-08-14 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed on Git for tracking, branching, merging, and managing code revisions. Through a series of step-by-step tutorials, this practical guide takes you quickly from Git fundamentals to advanced techniques, and provides friendly yet rigorous advice for navigating the many functions of this open source version control system. This thoroughly revised edition also includes tips for manipulating trees, extended coverage of the reflog and stash, and a complete introduction to the GitHub repository. Git lets you manage code development in a virtually endless variety of ways, once you understand how to harness the system’s flexibility. This book shows you how. Learn how to use Git for several real-world development scenarios Gain insight into Git’s common-use cases, initial tasks, and basic functions Use the system for both centralized and distributed version control Learn how to manage merges, conflicts, patches, and diffs Apply advanced techniques such as rebasing, hooks, and ways to handle submodules Interact with Subversion (SVN) repositories—including SVN to Git conversions Navigate, use, and contribute to open source projects though GitHub

Efficient R Programming

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491950757
Total Pages : 220 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Efficient R Programming by : Colin Gillespie

Download or read book Efficient R Programming written by Colin Gillespie and published by "O'Reilly Media, Inc.". This book was released on 2016-12-08 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively—until now. This hands-on book teaches novices and experienced R users how to write efficient R code. Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace provide practical advice on a range of topics—from optimizing the set-up of RStudio to leveraging C++—that make this book a useful addition to any R user’s bookshelf. Academics, business users, and programmers from a wide range of backgrounds stand to benefit from the guidance in Efficient R Programming. Get advice for setting up an R programming environment Explore general programming concepts and R coding techniques Understand the ingredients of an efficient R workflow Learn how to efficiently read and write data in R Dive into data carpentry—the vital skill for cleaning raw data Optimize your code with profiling, standard tricks, and other methods Determine your hardware capabilities for handling R computation Maximize the benefits of collaborative R programming Accelerate your transition from R hacker to R programmer

Version Control by Example

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Publisher :
ISBN 13 : 9780983507901
Total Pages : 277 pages
Book Rating : 4.5/5 (79 download)

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Book Synopsis Version Control by Example by : Eric Sink

Download or read book Version Control by Example written by Eric Sink and published by . This book was released on 2011-01-01 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Building Software Teams

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491951826
Total Pages : 136 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Building Software Teams by : Joost Visser

Download or read book Building Software Teams written by Joost Visser and published by "O'Reilly Media, Inc.". This book was released on 2016-12-12 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why does poor software quality continue to plague enterprises of all sizes in all industries? Part of the problem lies with the process, rather than individual developers. This practical guide provides ten best practices to help team leaders create an effective working environment through key adjustments to their process. As a follow-up to their popular book, Building Maintainable Software, consultants with the Software Improvement Group (SIG) offer critical lessons based on their assessment of development processes used by hundreds of software teams. Each practice includes examples of goalsetting to help you choose the right metrics for your team. Achieve development goals by determining meaningful metrics with the Goal-Question-Metric approach Translate those goals to a verifiable Definition of Done Manage code versions for consistent and predictable modification Control separate environments for each stage in the development pipeline Automate tests as much as possible and steer their guidelines and expectations Let the Continuous Integration server do much of the hard work for you Automate the process of pushing code through the pipeline Define development process standards to improve consistency and simplicity Manage dependencies on third party code to keep your software consistent and up to date Document only the most necessary and current knowledge

Pragmatic Version Control Using Git

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504266
Total Pages : 243 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Pragmatic Version Control Using Git by : Travis Swicegood

Download or read book Pragmatic Version Control Using Git written by Travis Swicegood and published by Pragmatic Bookshelf. This book was released on 2008-12-28 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's a change in the air. High-profile projects such as the Linux Kernel, Mozilla, Gnome, and Ruby on Rails are now using Distributed Version Control Systems (DVCS) instead of the old stand-bys of CVS or Subversion. Git is a modern, fast, DVCS. But understanding how it fits into your development can be a daunting task without an introduction to the new concepts. Whether you're just starting out as a professional programmer or are an old hand, this book will get you started using Git in this new distributed world.

Subversion 1.6 Official Guide

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Publisher : Fultus Corporation
ISBN 13 : 1596821698
Total Pages : 469 pages
Book Rating : 4.5/5 (968 download)

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Book Synopsis Subversion 1.6 Official Guide by : Ben Collins-Sussman

Download or read book Subversion 1.6 Official Guide written by Ben Collins-Sussman and published by Fultus Corporation. This book was released on 2009-10 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the official guide and reference manual for Subversion 1.6 - the popular open source revision control technology.

Remote Pairing

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504568
Total Pages : 152 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Remote Pairing by : Joe Kutner

Download or read book Remote Pairing written by Joe Kutner and published by Pragmatic Bookshelf. This book was released on 2013-12-02 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've heard about pair programming's benefits: fewer bugs, improved skills, and faster delivery. But what happens when you want to pair with someone in another city, country, or even hemisphere? With the right tools, you won't have to relocate to refactor. In this book, you'll learn techniques used by the most productive remote programmers in the industry to pair with anyone on the globe on any kind of project. You'll use collaborative editors, screen sharing, secure networking, and virtualization to create a remote pairing environment that feels as if your partner is sitting right next to you.

Programming Fundamentals

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Publisher :
ISBN 13 : 9789888407491
Total Pages : 340 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Programming Fundamentals by : Kenneth Leroy Busbee

Download or read book Programming Fundamentals written by Kenneth Leroy Busbee and published by . This book was released on 2018-01-07 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.

GIMP Bible

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Publisher : John Wiley and Sons
ISBN 13 : 9781118081136
Total Pages : 768 pages
Book Rating : 4.0/5 (811 download)

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Book Synopsis GIMP Bible by : Jason van Gumster

Download or read book GIMP Bible written by Jason van Gumster and published by John Wiley and Sons. This book was released on 2011-02-04 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate reference and guide to the GNU image manipulation program GIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation. If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP interface and how to work with it, how to use all of GIMP's tools to create high-quality images, GIMP's default filters and plug-ins, advanced techniques for customization with Python and Scheme scripting, and much more. GIMP (GNU Image Manipulation Program) is a free graphics editor that runs on Linux, Windows, or Macs; it is used to process digital graphics and photographs including creating graphics and logos, resizing and cropping photos, altering colors, combining images, creating basic GIF animated images, and more Whether you're a digital artist, professional photographer, or beginner, this detailed how-to shows you best practices, valuable techniques, and helpful tips for getting the most out of GIMP for your projects Topics include the GIMP interface and how to work with it, in-depth description of GIMP's tools and how to use them to create high-quality images, a comprehensive reference for all of GIMP's default filters and common plug-ins, and advanced customization with Python and Scheme scripting Get the most out of this free image editing tool for your production pipeline with the GIMP Bible. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Head First Software Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596527357
Total Pages : 495 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Head First Software Development by : Dan Pilone

Download or read book Head First Software Development written by Dan Pilone and published by "O'Reilly Media, Inc.". This book was released on 2008-12-26 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.

Harmony of Code: Navigating the Programming Symphony

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Author :
Publisher : Ocleno
ISBN 13 :
Total Pages : 11 pages
Book Rating : 4./5 ( download)

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Book Synopsis Harmony of Code: Navigating the Programming Symphony by : Bisnu Ray

Download or read book Harmony of Code: Navigating the Programming Symphony written by Bisnu Ray and published by Ocleno. This book was released on 2023-12-03 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the symphony of programming with 'Harmony of Code,' a unique exploration that transforms the intricate world of coding into a melodic journey. From the origins of programming to the artistry of software architecture, each chapter resonates with analogies to music, guiding readers through the complexities of languages, data structures, algorithms, and collaborative coding. This book is more than a guide; it's a composition of knowledge, offering a rich understanding of the programming landscape and empowering readers to create their own harmonious code symphonies.

Distributed Team Collaboration in Organizations: Emerging Tools and Practices

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Author :
Publisher : IGI Global
ISBN 13 : 1609605349
Total Pages : 335 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Distributed Team Collaboration in Organizations: Emerging Tools and Practices by : Milhauser, Kathy L.

Download or read book Distributed Team Collaboration in Organizations: Emerging Tools and Practices written by Milhauser, Kathy L. and published by IGI Global. This book was released on 2011-04-30 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book summarizes the challenges inherent in leading distributed teams and explores practices that are emerging to optimize distributed team performance"--Provided by publisher.

Learning C# Programming with Unity 3D

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Publisher : CRC Press
ISBN 13 : 1466586532
Total Pages : 686 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Learning C# Programming with Unity 3D by : Alex Okita

Download or read book Learning C# Programming with Unity 3D written by Alex Okita and published by CRC Press. This book was released on 2014-08-01 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with

97 Things Every Programmer Should Know

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1449388965
Total Pages : 257 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis 97 Things Every Programmer Should Know by : Kevlin Henney

Download or read book 97 Things Every Programmer Should Know written by Kevlin Henney and published by O'Reilly Media. This book was released on 2010-02-05 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice. With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects. A few of the 97 things you should know: "Code in the Language of the Domain" by Dan North "Write Tests for People" by Gerard Meszaros "Convenience Is Not an -ility" by Gregor Hohpe "Know Your IDE" by Heinz Kabutz "A Message to the Future" by Linda Rising "The Boy Scout Rule" by Robert C. Martin (Uncle Bob) "Beware the Share" by Udi Dahan

Collaborative Software Engineering

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642102948
Total Pages : 422 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Collaborative Software Engineering by : Ivan Mistrík

Download or read book Collaborative Software Engineering written by Ivan Mistrík and published by Springer Science & Business Media. This book was released on 2010-03-10 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaboration among individuals – from users to developers – is central to modern software engineering. It takes many forms: joint activity to solve common problems, negotiation to resolve conflicts, creation of shared definitions, and both social and technical perspectives impacting all software development activity. The difficulties of collaboration are also well documented. The grand challenge is not only to ensure that developers in a team deliver effectively as individuals, but that the whole team delivers more than just the sum of its parts. The editors of this book have assembled an impressive selection of authors, who have contributed to an authoritative body of work tackling a wide range of issues in the field of collaborative software engineering. The resulting volume is divided into four parts, preceded by a general editorial chapter providing a more detailed review of the domain of collaborative software engineering. Part 1 is on "Characterizing Collaborative Software Engineering", Part 2 examines various "Tools and Techniques", Part 3 addresses organizational issues, and finally Part 4 contains four examples of "Emerging Issues in Collaborative Software Engineering". As a result, this book delivers a comprehensive state-of-the-art overview and empirical results for researchers in academia and industry in areas like software process management, empirical software engineering, and global software development. Practitioners working in this area will also appreciate the detailed descriptions and reports which can often be used as guidelines to improve their daily work.

Towards version control in object-based systems

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Author :
Publisher : Universitätsverlag Potsdam
ISBN 13 : 386956430X
Total Pages : 106 pages
Book Rating : 4.8/5 (695 download)

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Book Synopsis Towards version control in object-based systems by : Jakob Reschke

Download or read book Towards version control in object-based systems written by Jakob Reschke and published by Universitätsverlag Potsdam. This book was released on 2018 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Version control is a widely used practice among software developers. It reduces the risk of changing their software and allows them to manage different configurations and to collaborate with others more efficiently. This is amplified by code sharing platforms such as GitHub or Bitbucket. Most version control systems track files (e.g., Git, Mercurial, and Subversion do), but some programming environments do not operate on files, but on objects instead (many Smalltalk implementations do). Users of such environments want to use version control for their objects anyway. Specialized version control systems, such as the ones available for Smalltalk systems (e.g., ENVY/Developer and Monticello), focus on a small subset of objects that can be versioned. Most of these systems concentrate on the tracking of methods, classes, and configurations of these. Other user-defined and user-built objects are either not eligible for version control at all, tracking them involves complicated workarounds, or a fixed, domain-unspecific serialization format is used that does not equally suit all kinds of objects. Moreover, these version control systems that are specific to a programming environment require their own code sharing platforms;popular, well-established platforms for file-based version control systems cannot be used or adapter solutions need to be implemented and maintained. To improve the situation for version control of arbitrary objects, a framework for tracking, converting, and storing of objects is presented in this report. It allows editions of objects to be stored in an exchangeable, existing backend version control system. The platforms of the backend version control system can thus be reused. Users and objects have control over how objects are captured for the purpose of version control. Domain-specific requirements can be implemented. The storage format (i.e. the file format, when file-based backend version control systems are used) can also vary from one object to another. Different editions of objects can be compared and sets of changes can be applied to graphs of objects. A generic way for capturing and restoring that supports most kinds of objects is described. It models each object as a collection of slots. Thus, users can begin to track their objects without first having to implement version control supplements for their own kinds of objects. The proposed architecture is evaluated using a prototype implementation that can be used to track objects in Squeak/Smalltalk with Git. The prototype improves the suboptimal standing of user objects with respect to version control described above and also simplifies some version control tasks for classes and methods as well. It also raises new problems, which are discussed in this report as well.