Search User Interfaces

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Publisher : Cambridge University Press
ISBN 13 : 1139642812
Total Pages : 13 pages
Book Rating : 4.1/5 (396 download)

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Book Synopsis Search User Interfaces by : Marti A. Hearst

Download or read book Search User Interfaces written by Marti A. Hearst and published by Cambridge University Press. This book was released on 2009-09-21 with total page 13 pages. Available in PDF, EPUB and Kindle. Book excerpt: The truly world-wide reach of the Web has brought with it a new realisation of the enormous importance of usability and user interface design. In the last ten years, much has become understood about what works in search interfaces from a usability perspective, and what does not. Researchers and practitioners have developed a wide range of innovative interface ideas, but only the most broadly acceptable make their way into major web search engines. This book summarizes these developments, presenting the state of the art of search interface design, both in academic research and in deployment in commercial systems. Many books describe the algorithms behind search engines and information retrieval systems, but the unique focus of this book is specifically on the user interface. It will be welcomed by industry professionals who design systems that use search interfaces as well as graduate students and academic researchers who investigate information systems.

Tangible User Interfaces

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Publisher : Now Publishers Inc
ISBN 13 : 160198328X
Total Pages : 153 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Tangible User Interfaces by : Orit Shaer

Download or read book Tangible User Interfaces written by Orit Shaer and published by Now Publishers Inc. This book was released on 2010 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.

3D User Interfaces

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Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Adaptive User Interfaces

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Publisher : Elsevier
ISBN 13 : 1483294250
Total Pages : 240 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Adaptive User Interfaces by : Dermot Browne

Download or read book Adaptive User Interfaces written by Dermot Browne and published by Elsevier. This book was released on 2016-03-05 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes techniques for designing and building adaptive user interfaces developed in the large AID project undertaken by the contributors. - Describes one of the few large-scale adaptive interface projects in the world - Outlines the principles of adaptivity in human-computer interaction

Search-User Interface Design

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Author :
Publisher : Springer Nature
ISBN 13 : 3031022777
Total Pages : 125 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Search-User Interface Design by : Max Wilson

Download or read book Search-User Interface Design written by Max Wilson and published by Springer Nature. This book was released on 2022-05-31 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: Search User Interfaces (SUIs) represent the gateway between people who have a task to complete, and the repositories of information and data stored around the world. Not surprisingly, therefore, there are many communities who have a vested interest in the way SUIs are designed. There are people who study how humans search for information, and people who study how humans use computers. There are people who study good user interface design, and people who design aesthetically pleasing user interfaces. There are also people who curate and manage valuable information resources, and people who design effective algorithms to retrieve results from them. While it would be easy for one community to reject another for their limited ability to design a good SUI, the truth is that they all can, and they all have made valuable contributions. Fundamentally, therefore, we must accept that designing a great SUI means leveraging the knowledge and skills from all of these communities. The aim of this book is to at least acknowledge, if not integrate, all of these perspectives to bring the reader into a multidisciplinary mindset for how we should think about SUI design. Further, this book aims to provide the reader with a framework for thinking about how different innovations each contribute to the overall design of a SUI. With this framework and a multidisciplinary perspective in hand, the book then continues by reviewing: early, successful, established, and experimental concepts for SUI design. The book then concludes by discussing how we can analyse and evaluate the on-going developments in SUI design, as this multidisciplinary area of research moves forwards. Finally, in reviewing these many SUIs and SUI features, the book finishes by extracting a series of 20 SUI design recommendations that are listed in the conclusions. Table of Contents: Introduction / Searcher-Computer Interaction / Early Search User Interfaces / Modern Search User Interfaces / Experimental Search User Interfaces / Evaluating Search User Interfaces / Conclusions

Designing for User Engagment

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Author :
Publisher : Springer Nature
ISBN 13 : 3031021886
Total Pages : 47 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Designing for User Engagment by : Alistair Sutcliffe

Download or read book Designing for User Engagment written by Alistair Sutcliffe and published by Springer Nature. This book was released on 2022-05-31 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by non-work oriented applications such as games, education and emerging interactive Web 2.0. The chapter starts by examining the phenomena of user engagement and experience and setting them in the perspective of cognitive psychology, in particular motivation, emotion and mood. The perspective of aesthetics is expanded towards interaction and engagement to propose design treatments, metaphors, and interactive techniques which can promote user interest, excitement and satisfying experiences. This is followed by reviewing the design process and design treatments which can promote aesthetic perception and engaging interaction. The final part of the chapter provides design guidelines and principles drawn from the interaction and graphical design literature which are cross-referenced to issues in the design process. Examples of designs and design treatments are given to illustrate principles and advice, accompanied by critical reflection. Table of Contents: Introduction / Psychology of User Engagement / UE Design Process / Design Principles and Guidelines / Perspectives and Conclusions

Computer-Aided Design of User Interfaces VI

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848822065
Total Pages : 329 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Computer-Aided Design of User Interfaces VI by : Victor Lopez Jaquero

Download or read book Computer-Aided Design of User Interfaces VI written by Victor Lopez Jaquero and published by Springer Science & Business Media. This book was released on 2010-03-10 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.

User Interface Design for Programmers

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Author :
Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

iPhone User Interface Design Projects

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Author :
Publisher : Apress
ISBN 13 : 143022360X
Total Pages : 262 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone User Interface Design Projects by : Joachim Bondo

Download or read book iPhone User Interface Design Projects written by Joachim Bondo and published by Apress. This book was released on 2010-04-28 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you have in mind—social networking app, game, or reference tool—you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including: Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better results Joachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhone Former Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, Brightkite David Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarity Craig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and Zentomino Tim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT Vocab Long-time Mac developer Chris Parrish goes into detail on the creation of the digital postcard app, Postage, which won the 2009 Apple Design Award Flash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhone Jürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screen Eddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow Report Combined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.

Task Models and Diagrams for User Interface Design

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Author :
Publisher : Springer
ISBN 13 : 364211797X
Total Pages : 172 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Task Models and Diagrams for User Interface Design by : David England

Download or read book Task Models and Diagrams for User Interface Design written by David England and published by Springer. This book was released on 2010-02-14 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2009, held in Brussels, Belgium, in September 2009. The 12 revised full papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The workshop features current research and gives some indication of the new directions in which task analysis theories, methods, techniques and tools are progressing. The papers are organized in topical sections on business process, design process, model driven approach, task modeling, and task models and UML.

Human-Computer Interaction - INTERACT 2009

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Publisher : Springer Science & Business Media
ISBN 13 : 3642036570
Total Pages : 1036 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Human-Computer Interaction - INTERACT 2009 by : Tom Gross

Download or read book Human-Computer Interaction - INTERACT 2009 written by Tom Gross and published by Springer Science & Business Media. This book was released on 2009-08-06 with total page 1036 pages. Available in PDF, EPUB and Kindle. Book excerpt: INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, interested in designing or evaluating interactive software, developing new interaction technologies, or investigating overarching theories of HCI, found in INTERACT 2009 a great forum for communication with people of similar int- ests, to encourage collaboration and to learn. INTERACT 2009 had Research and Practice as its special theme. The r- son we selected this theme is that the research within the ?eld has drifted away from the practicalapplicability of its results and that the HCI practice has come to disregard the knowledge and development within the academic community.

Designing Web Interfaces

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554451
Total Pages : 336 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Designing Web Interfaces by : Bill Scott

Download or read book Designing Web Interfaces written by Bill Scott and published by "O'Reilly Media, Inc.". This book was released on 2009-01-15 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you: Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint" Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.

User Interface Design and Evaluation

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Publisher : Elsevier
ISBN 13 : 0080520324
Total Pages : 699 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis User Interface Design and Evaluation by : Debbie Stone

Download or read book User Interface Design and Evaluation written by Debbie Stone and published by Elsevier. This book was released on 2005-04-29 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. - Co-published by the Open University, UK. - Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. - Full color production, with activities, projects, hundreds of illustrations, and industrial applications.

Interactive Storytelling

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Publisher : Springer
ISBN 13 : 3642106439
Total Pages : 374 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Interactive Storytelling by : Ido A Iurgel

Download or read book Interactive Storytelling written by Ido A Iurgel and published by Springer. This book was released on 2009-11-21 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rich programme of ICIDS 2009, comprising invited talks, technical pres- tations and posters, demonstrations, and co-located post-conference workshops clearly underscores the event’s status as premier international meeting in the domain. It thereby con?rms the decision taken by the Constituting Committee of the conference series to take the step forward: out of the national cocoons of its precursors, ICVS and TIDSE, and towards an itinerant platform re?ecting its global constituency. This move re?ects the desire and the will to take on the challenge to stay on the lookout, critically re?ect upon and integrate views and ideas,?ndingsandexperiences,andtopromoteinterdisciplinaryexchange,while ensuring overall coherence and maintaining a sense of direction. This is a signi?cant enterprise: The challenges sought are multifarious and must be addressed consistently at all levels. The desire to involve all research communitiesandstakeholdersmustbematchedbyacknowledgingthedi?erences in established practises and by providing suitable means of guidance and int- duction, exposition and direct interaction at the event itself and of lasting (and increasingly:living) documentation, of which the present proceedings are but an important part.

Developing User Interfaces for Microsoft Windows

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Publisher :
ISBN 13 :
Total Pages : 656 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Developing User Interfaces for Microsoft Windows by : Everett N. McKay

Download or read book Developing User Interfaces for Microsoft Windows written by Everett N. McKay and published by . This book was released on 1999 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)

Human Interface and the Management of Information. Designing Information Environments

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642025560
Total Pages : 751 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Human Interface and the Management of Information. Designing Information Environments by : Michael J. Smith

Download or read book Human Interface and the Management of Information. Designing Information Environments written by Michael J. Smith and published by Springer Science & Business Media. This book was released on 2009-07-14 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human-Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,425 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

2009 IEEE Symposium on 3D User Interfaces

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (131 download)

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Book Synopsis 2009 IEEE Symposium on 3D User Interfaces by : IEEE Staff

Download or read book 2009 IEEE Symposium on 3D User Interfaces written by IEEE Staff and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: