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Toward Category Level Object Recognition
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Book Synopsis Toward Category-Level Object Recognition by : Jean Ponce
Download or read book Toward Category-Level Object Recognition written by Jean Ponce and published by Springer. This book was released on 2007-01-25 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is a post-event proceedings volume and contains selected papers based on presentations given, and vivid discussions held, during two workshops held in Taormina in 2003 and 2004. The 30 thoroughly revised papers presented are organized in the following topical sections: recognition of specific objects, recognition of object categories, recognition of object categories with geometric relations, and joint recognition and segmentation.
Book Synopsis Object Categorization by : Sven J. Dickinson
Download or read book Object Categorization written by Sven J. Dickinson and published by Cambridge University Press. This book was released on 2009-09-07 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique multidisciplinary perspective on the problem of visual object categorization.
Book Synopsis Visual Object Recognition by : Kristen Grauman
Download or read book Visual Object Recognition written by Kristen Grauman and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: The visual recognition problem is central to computer vision research. From robotics to information retrieval, many desired applications demand the ability to identify and localize categories, places, and objects. This tutorial overviews computer vision algorithms for visual object recognition and image classification. We introduce primary representations and learning approaches, with an emphasis on recent advances in the field. The target audience consists of researchers or students working in AI, robotics, or vision who would like to understand what methods and representations are available for these problems. This lecture summarizes what is and isn't possible to do reliably today, and overviews key concepts that could be employed in systems requiring visual categorization. Table of Contents: Introduction / Overview: Recognition of Specific Objects / Local Features: Detection and Description / Matching Local Features / Geometric Verification of Matched Features / Example Systems: Specific-Object Recognition / Overview: Recognition of Generic Object Categories / Representations for Object Categories / Generic Object Detection: Finding and Scoring Candidates / Learning Generic Object Category Models / Example Systems: Generic Object Recognition / Other Considerations and Current Challenges / Conclusions
Book Synopsis Practical Machine Learning for Computer Vision by : Valliappa Lakshmanan
Download or read book Practical Machine Learning for Computer Vision written by Valliappa Lakshmanan and published by "O'Reilly Media, Inc.". This book was released on 2021-07-21 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a great introduction to end-to-end deep learning: dataset creation, data preprocessing, model design, model training, evaluation, deployment, and interpretability. Google engineers Valliappa Lakshmanan, Martin Görner, and Ryan Gillard show you how to develop accurate and explainable computer vision ML models and put them into large-scale production using robust ML architecture in a flexible and maintainable way. You'll learn how to design, train, evaluate, and predict with models written in TensorFlow or Keras. You'll learn how to: Design ML architecture for computer vision tasks Select a model (such as ResNet, SqueezeNet, or EfficientNet) appropriate to your task Create an end-to-end ML pipeline to train, evaluate, deploy, and explain your model Preprocess images for data augmentation and to support learnability Incorporate explainability and responsible AI best practices Deploy image models as web services or on edge devices Monitor and manage ML models
Book Synopsis Representations and Techniques for 3D Object Recognition and Scene Interpretation by : Derek Hoiem
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Book Synopsis Deep Learning for Computer Vision by : Jason Brownlee
Download or read book Deep Learning for Computer Vision written by Jason Brownlee and published by Machine Learning Mastery. This book was released on 2019-04-04 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step tutorials on deep learning neural networks for computer vision in python with Keras.
Author :Marco Alexander Treiber Publisher :Springer Science & Business Media ISBN 13 :1849962359 Total Pages :210 pages Book Rating :4.8/5 (499 download)
Book Synopsis An Introduction to Object Recognition by : Marco Alexander Treiber
Download or read book An Introduction to Object Recognition written by Marco Alexander Treiber and published by Springer Science & Business Media. This book was released on 2010-07-23 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapid development of computer hardware has enabled usage of automatic object recognition in an increasing number of applications, ranging from industrial image processing to medical applications, as well as tasks triggered by the widespread use of the internet. Each area of application has its specific requirements, and consequently these cannot all be tackled appropriately by a single, general-purpose algorithm. This easy-to-read text/reference provides a comprehensive introduction to the field of object recognition (OR). The book presents an overview of the diverse applications for OR and highlights important algorithm classes, presenting representative example algorithms for each class. The presentation of each algorithm describes the basic algorithm flow in detail, complete with graphical illustrations. Pseudocode implementations are also included for many of the methods, and definitions are supplied for terms which may be unfamiliar to the novice reader. Supporting a clear and intuitive tutorial style, the usage of mathematics is kept to a minimum. Topics and features: presents example algorithms covering global approaches, transformation-search-based methods, geometrical model driven methods, 3D object recognition schemes, flexible contour fitting algorithms, and descriptor-based methods; explores each method in its entirety, rather than focusing on individual steps in isolation, with a detailed description of the flow of each algorithm, including graphical illustrations; explains the important concepts at length in a simple-to-understand style, with a minimum usage of mathematics; discusses a broad spectrum of applications, including some examples from commercial products; contains appendices discussing topics related to OR and widely used in the algorithms, (but not at the core of the methods described in the chapters). Practitioners of industrial image processing will find this simple introduction and overview to OR a valuable reference, as will graduate students in computer vision courses. Marco Treiber is a software developer at Siemens Electronics Assembly Systems, Munich, Germany, where he is Technical Lead in Image Processing for the Vision System of SiPlace placement machines, used in SMT assembly.
Download or read book Computer Vision written by and published by Springer. This book was released on 2014-04-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive reference provides easy access to relevant information on all aspects of Computer Vision. An A-Z format of over 240 entries offers a diverse range of topics for those seeking entry into any aspect within the broad field of Computer Vision. Over 200 Authors from both industry and academia contributed to this volume. Each entry includes synonyms, a definition and discussion of the topic, and a robust bibliography. Extensive cross-references to other entries support efficient, user-friendly searches for immediate access to relevant information. Entries were peer-reviewed by a distinguished international advisory board, both scientifically and geographically diverse, ensuring balanced coverage. Over 3700 bibliographic references for further reading enable deeper exploration into any of the topics covered. The content of Computer Vision: A Reference Guide is expository and tutorial, making the book a practical resource for students who are considering entering the field, as well as professionals in other fields who need to access this vital information but may not have the time to work their way through an entire text on their topic of interest.
Book Synopsis Computer Vision - ACCV 2012 Workshops by : Jong-Il Park
Download or read book Computer Vision - ACCV 2012 Workshops written by Jong-Il Park and published by Springer. This book was released on 2013-03-27 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set, consisting of LNCS 7728 and 7729, contains the carefully reviewed and selected papers presented at the nine workshops that were held in conjunction with the 11th Asian Conference on Computer Vision, ACCV 2012, in Daejeon, South Korea, in November 2012. From a total of 310 papers submitted, 78 were selected for presentation. LNCS 7728 contains the papers selected for the International Workshop on Computer Vision with Local Binary Pattern Variants, the Workshop on Computational Photography and Low-Level Vision, the Workshop on Developer-Centered Computer Vision, and the Workshop on Background Models Challenge. LNCS 7729 contains the papers selected for the Workshop on e-Heritage, the Workshop on Color Depth Fusion in Computer Vision, the Workshop on Face Analysis, the Workshop on Detection and Tracking in Challenging Environments, and the International Workshop on Intelligent Mobile Vision.
Book Synopsis Advances in Visual Computing by : Richard Boyle
Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2007-11-22 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volume set LNCS 4841 and LNCS 4842 constitutes the refereed proceedings of the Third International Symposium on Visual Computing, ISVC 2007, held in Lake Tahoe, NV, USA, in November 2007. The 77 revised full papers and 42 poster papers presented together with 32 full and five poster papers of six special tracks were carefully reviewed and selected. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality.
Book Synopsis Computer Vision -- ACCV 2012 by : Kyoung Mu Lee
Download or read book Computer Vision -- ACCV 2012 written by Kyoung Mu Lee and published by Springer. This book was released on 2013-03-27 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 7724--7727 constitutes the thoroughly refereed post-conference proceedings of the 11th Asian Conference on Computer Vision, ACCV 2012, held in Daejeon, Korea, in November 2012. The total of 226 contributions presented in these volumes was carefully reviewed and selected from 869 submissions. The papers are organized in topical sections on object detection, learning and matching; object recognition; feature, representation, and recognition; segmentation, grouping, and classification; image representation; image and video retrieval and medical image analysis; face and gesture analysis and recognition; optical flow and tracking; motion, tracking, and computational photography; video analysis and action recognition; shape reconstruction and optimization; shape from X and photometry; applications of computer vision; low-level vision and applications of computer vision.
Book Synopsis Handbook Of Pattern Recognition And Computer Vision (2nd Edition) by : Chi Hau Chen
Download or read book Handbook Of Pattern Recognition And Computer Vision (2nd Edition) written by Chi Hau Chen and published by World Scientific. This book was released on 1999-03-12 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.
Book Synopsis Representations and Techniques for 3D Object Recognition and Scene Interpretation by : Derek Santhanam
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Santhanam and published by Springer Nature. This book was released on 2022-05-31 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Book Synopsis Computer Vision -- ECCV 2010 by : Kostas Daniilidis
Download or read book Computer Vision -- ECCV 2010 written by Kostas Daniilidis and published by Springer Science & Business Media. This book was released on 2010-08-30 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set comprising LNCS volumes 6311 until 6313 constitutes the refereed proceedings of the 11th European Conference on Computer Vision, ECCV 2010, held in Heraklion, Crete, Greece, in September 2010. The 325 revised papers presented were carefully reviewed and selected from 1174 submissions. The papers are organized in topical sections on object and scene recognition; segmentation and grouping; face, gesture, biometrics; motion and tracking; statistical models and visual learning; matching, registration, alignment; computational imaging; multi-view geometry; image features; video and event characterization; shape representation and recognition; stereo; reflectance, illumination, color; medical image analysis.
Author :DAGM (Organization). Symposium Publisher :Springer Science & Business Media ISBN 13 :3540287035 Total Pages :526 pages Book Rating :4.5/5 (42 download)
Book Synopsis Pattern Recognition by : DAGM (Organization). Symposium
Download or read book Pattern Recognition written by DAGM (Organization). Symposium and published by Springer Science & Business Media. This book was released on 2005-08-18 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 27th Symposium of the German Association for Pattern Recognition, DAGM 2005, held in Wien, Austria in August/September 2005. The 29 revised full papers and 31 revised poster papers presented together with 2 invited papers were carefully reviewed and selected from 122 submissions. The papers are organized in topical sections on color analysis, stereo vision, invited paper, segmentation and grouping, automatic speech understanding, 3D view registration and surface modeling, motion and tracking, computational learning, applications, and uncertainty and robustness.
Book Synopsis Structural, Syntactic, and Statistical Pattern Recognition by : Edwin R. Hancock
Download or read book Structural, Syntactic, and Statistical Pattern Recognition written by Edwin R. Hancock and published by Springer. This book was released on 2010-08-28 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume in the Springer Lecture Notes in Computer Science (LNCS) series contains the papers presented at the S+SSPR 2010 Workshops, which was the seventh occasion that SPR and SSPR workshops have been held jointly. S+SSPR 2010 was organized by TC1 and TC2, Technical Committees of the International Association for Pattern Recognition(IAPR), andheld inCesme, Izmir, whichis a seaside resort on the Aegean coast of Turkey. The conference took place during August 18–20, 2010, only a few days before the 20th International Conference on Pattern Recognition (ICPR) which was held in Istanbul. The aim of the series of workshops is to create an international forum for the presentation of the latest results and exchange of ideas between researchers in the ?elds of statistical and structural pattern recognition. SPR 2010 and SSPR 2010 received a total of 99 paper submissions from many di?erent countries around the world, giving it a truly international perspective, as has been the case for previous S+SSPR workshops. This volume contains 70 accepted papers, 39 for oral and 31 for poster presentation. In addition to par- lel oral sessions for SPR and SSPR, there were two joint oral sessions of interest to both SPR and SSPR communities. Furthermore, to enhance the workshop experience, there were two joint panel sessions on “Structural Learning” and “Clustering,” in which short author presentations were followed by discussion. Another innovation this year was the ?lming of the proceedings by Videol- tures.
Book Synopsis Computer Vision by : Richard Szeliski
Download or read book Computer Vision written by Richard Szeliski and published by Springer Science & Business Media. This book was released on 2010-09-30 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.