TinyML Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1837633967
Total Pages : 665 pages
Book Rating : 4.8/5 (376 download)

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Book Synopsis TinyML Cookbook by : Gian Marco Iodice

Download or read book TinyML Cookbook written by Gian Marco Iodice and published by Packt Publishing Ltd. This book was released on 2023-11-29 with total page 665 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 70 recipes to help you develop smart applications on Arduino Nano 33 BLE Sense, Raspberry Pi Pico, and SparkFun RedBoard Artemis Nano using the power of machine learning Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Over 20+ new recipes, including recognizing music genres and detecting objects in a scene Create practical examples using TensorFlow Lite for Microcontrollers, Edge Impulse, and more Explore cutting-edge technologies, such as on-device training for updating models without data leaving the device Book DescriptionDiscover the incredible world of tiny Machine Learning (tinyML) and create smart projects using real-world data sensors with the Arduino Nano 33 BLE Sense, Raspberry Pi Pico, and SparkFun RedBoard Artemis Nano. TinyML Cookbook, Second Edition, will show you how to build unique end-to-end ML applications using temperature, humidity, vision, audio, and accelerometer sensors in different scenarios. These projects will equip you with the knowledge and skills to bring intelligence to microcontrollers. You'll train custom models from weather prediction to real-time speech recognition using TensorFlow and Edge Impulse.Expert tips will help you squeeze ML models into tight memory budgets and accelerate performance using CMSIS-DSP. This improved edition includes new recipes featuring an LSTM neural network to recognize music genres and the Faster-Objects-More-Objects (FOMO) algorithm for detecting objects in a scene. Furthermore, you’ll work on scikit-learn model deployment on microcontrollers, implement on-device training, and deploy a model using microTVM, including on a microNPU. This beginner-friendly and comprehensive book will help you stay up to date with the latest developments in the tinyML community and give you the knowledge to build unique projects with microcontrollers!What you will learn Understand the microcontroller programming fundamentals Work with real-world sensors, such as the microphone, camera, and accelerometer Implement an app that responds to human voice or recognizes music genres Leverage transfer learning with FOMO and Keras Learn best practices on how to use the CMSIS-DSP library Create a gesture-recognition app to build a remote control Design a CIFAR-10 model for memory-constrained microcontrollers Train a neural network on microcontrollers Who this book is for This book is ideal for machine learning engineers or data scientists looking to build embedded/edge ML applications and IoT developers who want to add machine learning capabilities to their devices. If you’re an engineer, student, or hobbyist interested in exploring tinyML, then this book is your perfect companion. Basic familiarity with C/C++ and Python programming is a prerequisite; however, no prior knowledge of microcontrollers is necessary to get started with this book.

TinyML

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1492052019
Total Pages : 504 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis TinyML by : Pete Warden

Download or read book TinyML written by Pete Warden and published by O'Reilly Media. This book was released on 2019-12-16 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size

Interpretable Machine Learning

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Publisher : Lulu.com
ISBN 13 : 0244768528
Total Pages : 320 pages
Book Rating : 4.2/5 (447 download)

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Book Synopsis Interpretable Machine Learning by : Christoph Molnar

Download or read book Interpretable Machine Learning written by Christoph Molnar and published by Lulu.com. This book was released on 2020 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.

Microcontroller Projects in C for the 8051

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Author :
Publisher : Newnes
ISBN 13 : 9780750646406
Total Pages : 190 pages
Book Rating : 4.6/5 (464 download)

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Book Synopsis Microcontroller Projects in C for the 8051 by : Dogan Ibrahim

Download or read book Microcontroller Projects in C for the 8051 written by Dogan Ibrahim and published by Newnes. This book was released on 2000-06-05 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a thoroughly practical way to explore the 8051 and discover C programming through project work. Through graded projects, Dogan Ibrahim introduces the reader to the fundamentals of microelectronics, the 8051 family, programming in C, and the use of a C compiler. The specific device used for examples is the AT89C2051 - a small, economical chip with re-writable memory, readily available from the major component suppliers. A working knowledge of microcontrollers, and how to program them, is essential for all students of electronics. In this rapidly expanding field many students and professionals at all levels need to get up to speed with practical microcontroller applications. Their rapid fall in price has made microcontrollers the most exciting and accessible new development in electronics for years - rendering them equally popular with engineers, electronics hobbyists and teachers looking for a fresh range of projects. Microcontroller Projects in C for the 8051 is an ideal resource for self-study as well as providing an interesting, enjoyable and easily mastered alternative to more theoretical textbooks. Practical projects that enable students and practitioners to get up and running straight away with 8051 microcontrollers A hands-on introduction to practical C programming A wealth of project ideas for students and enthusiasts

Agile Machine Learning with DataRobot

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Publisher : Packt Publishing Ltd
ISBN 13 : 1801078645
Total Pages : 345 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis Agile Machine Learning with DataRobot by : Bipin Chadha

Download or read book Agile Machine Learning with DataRobot written by Bipin Chadha and published by Packt Publishing Ltd. This book was released on 2021-12-24 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage DataRobot's enterprise AI platform and automated decision intelligence to extract business value from data Key FeaturesGet well-versed with DataRobot features using real-world examplesUse this all-in-one platform to build, monitor, and deploy ML models for handling the entire production life cycleMake use of advanced DataRobot capabilities to programmatically build and deploy a large number of ML modelsBook Description DataRobot enables data science teams to become more efficient and productive. This book helps you to address machine learning (ML) challenges with DataRobot's enterprise platform, enabling you to extract business value from data and rapidly create commercial impact for your organization. You'll begin by learning how to use DataRobot's features to perform data prep and cleansing tasks automatically. The book then covers best practices for building and deploying ML models, along with challenges faced while scaling them to handle complex business problems. Moving on, you'll perform exploratory data analysis (EDA) tasks to prepare your data to build ML models and ways to interpret results. You'll also discover how to analyze the model's predictions and turn them into actionable insights for business users. Next, you'll create model documentation for internal as well as compliance purposes and learn how the model gets deployed as an API. In addition, you'll find out how to operationalize and monitor the model's performance. Finally, you'll work with examples on time series forecasting, NLP, image processing, MLOps, and more using advanced DataRobot capabilities. By the end of this book, you'll have learned to use DataRobot's AutoML and MLOps features to scale ML model building by avoiding repetitive tasks and common errors. What you will learnUnderstand and solve business problems using DataRobotUse DataRobot to prepare your data and perform various data analysis tasks to start building modelsDevelop robust ML models and assess their results correctly before deploymentExplore various DataRobot functions and outputs to help you understand the models and select the one that best solves the business problemAnalyze a model's predictions and turn them into actionable insights for business usersUnderstand how DataRobot helps in governing, deploying, and maintaining ML modelsWho this book is for This book is for data scientists, data analysts, and data enthusiasts looking for a practical guide to building and deploying robust machine learning models using DataRobot. Experienced data scientists will also find this book helpful for rapidly exploring, building, and deploying a broader range of models. The book assumes a basic understanding of machine learning.

Practical Deep Learning for Cloud, Mobile, and Edge

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1492034819
Total Pages : 585 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Practical Deep Learning for Cloud, Mobile, and Edge by : Anirudh Koul

Download or read book Practical Deep Learning for Cloud, Mobile, and Edge written by Anirudh Koul and published by "O'Reilly Media, Inc.". This book was released on 2019-10-14 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re a software engineer aspiring to enter the world of deep learning, a veteran data scientist, or a hobbyist with a simple dream of making the next viral AI app, you might have wondered where to begin. This step-by-step guide teaches you how to build practical deep learning applications for the cloud, mobile, browsers, and edge devices using a hands-on approach. Relying on years of industry experience transforming deep learning research into award-winning applications, Anirudh Koul, Siddha Ganju, and Meher Kasam guide you through the process of converting an idea into something that people in the real world can use. Train, tune, and deploy computer vision models with Keras, TensorFlow, Core ML, and TensorFlow Lite Develop AI for a range of devices including Raspberry Pi, Jetson Nano, and Google Coral Explore fun projects, from Silicon Valley’s Not Hotdog app to 40+ industry case studies Simulate an autonomous car in a video game environment and build a miniature version with reinforcement learning Use transfer learning to train models in minutes Discover 50+ practical tips for maximizing model accuracy and speed, debugging, and scaling to millions of users

Vulkan Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786464705
Total Pages : 692 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Vulkan Cookbook by : Pawel Lapinski

Download or read book Vulkan Cookbook written by Pawel Lapinski and published by Packt Publishing Ltd. This book was released on 2017-04-28 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices Get an idea on the graphics engine with multi-platform support and learn exciting imaging processing and post-processing techniques Who This Book Is For This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful. What You Will Learn Work with Swapchain to present images on screen Create, submit, and synchronize operations processed by the hardware Create buffers and images, manage their memory, and upload data to them from CPU Explore descriptor sets and set up an interface between application and shaders Organize drawing operations into a set of render passes and subpasses Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques Write shaders in GLSL and convert them into SPIR-V assemblies Find out about and implement a collection of popular, advanced rendering techniques found in games and benchmarks In Detail Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster. This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications. By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms. Style and approach This recipe-based guide will empower you to implement modern graphic programming techniques and help gain a solid understanding of the new Vulkan API.

Game Physics Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787120813
Total Pages : 481 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Game Physics Cookbook by : Gabor Szauer

Download or read book Game Physics Cookbook written by Gabor Szauer and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.

ServiceNow IT Operations Management

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785889818
Total Pages : 258 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis ServiceNow IT Operations Management by : Ajaykumar Guggilla

Download or read book ServiceNow IT Operations Management written by Ajaykumar Guggilla and published by Packt Publishing Ltd. This book was released on 2017-04-27 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Align your business requirements with IT by implementing ServiceNow IT Operations with ease. About This Book Written to the latest specification, it will cover basic to advanced concepts and architecture. Take a service-centric approach to operations management and consolidate all your resource data into a single system IT record. Beat the key challenge of managing multiple business operations (even running globally) over a complex IT infrastructure and see immediate results. Who This Book Is For The book is aimed at System administrators, IT operations and IT managers who plan to implement ServiceNow IT Operations Management for their organization. They have no knowledge of ServiceNow ITOM. What You Will Learn Step by step guide in setting up each features with in ServiceNow ITOM Install and configure the required application or plugin Integrate with other provider services as deemed appropriate Explore Orchestration capabilities and how to analyze the data Learn about the ServiceNow graphical interface Integrate with other applications within ServiceNow Aims to cover the fundamentals concepts to advanced concepts Best practices and advanced features In Detail ServiceNow ITOM enables infrastructure and processes to be managed in a highly automated manner. It contains various segments that ensure its applications and enterprise infrastructures are optimized for high performance and helps in creating a lean and agile organization through service-level visibility and automation. This book will be a comprehensive guide that will be based on Geneva release and will help you discover how IT activities can be connected to your business needs, rather than just focusing on internal IT process. It will take a service-centric approach to operations management and consolidate all your resource data into a single system IT record. You will learn about discovery, orchestration, MID server and cloud management, helping you take full advantage of ServiceNow IT Operations Management to improve the quality of service & increasing the service availability. By the end of the book, you will be able to achieve improved service availability, immediate visibility of vital business services and much more, all from the convenience of your single screen. Style and approach This will be a step by step learning guide helping readers to implement ServiceNow IT Operations Management for their organization.

Hands-On Network Programming with C# and .NET Core

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789345839
Total Pages : 473 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis Hands-On Network Programming with C# and .NET Core by : Sean Burns

Download or read book Hands-On Network Programming with C# and .NET Core written by Sean Burns and published by Packt Publishing Ltd. This book was released on 2019-03-29 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to understanding network architecture, communication protocols, and network analysis to build secure applications compatible with the latest versions of C# 8 and .NET Core 3.0 Key FeaturesExplore various network architectures that make distributed programming possibleLearn how to make reliable software by writing secure interactions between clients and serversUse .NET Core for network device automation, DevOps, and software-defined networkingBook Description The C# language and the .NET Core application framework provide the tools and patterns required to make the discipline of network programming as intuitive and enjoyable as any other aspect of C# programming. With the help of this book, you will discover how the C# language and the .NET Core framework make this possible. The book begins by introducing the core concepts of network programming, and what distinguishes this field of programming from other disciplines. After this, you will gain insights into concepts such as transport protocols, sockets and ports, and remote data streams, which will provide you with a holistic understanding of how network software fits into larger distributed systems. The book will also explore the intricacies of how network software is implemented in a more explicit context, by covering sockets, connection strategies such as Transmission Control Protocol (TCP) and User Datagram Protocol (UDP), asynchronous processing, and threads. You will then be able to work through code examples for TCP servers, web APIs served over HTTP, and a Secure Shell (SSH) client. By the end of this book, you will have a good understanding of the Open Systems Interconnection (OSI) network stack, the various communication protocols for that stack, and the skills that are essential to implement those protocols using the C# programming language and the .NET Core framework. What you will learnUnderstand the breadth of C#'s network programming utility classesUtilize network-layer architecture and organizational strategiesImplement various communication and transport protocols within C#Discover hands-on examples of distributed application developmentGain hands-on experience with asynchronous socket programming and streamsLearn how C# and the .NET Core runtime interact with a hosting networkUnderstand a full suite of network programming tools and featuresWho this book is for If you're a .NET developer or a system administrator with .NET experience and are looking to get started with network programming, then this book is for you. Basic knowledge of C# and .NET is assumed, in addition to a basic understanding of common web protocols and some high-level distributed system designs.

Artificial Intelligence for Robotics

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788835700
Total Pages : 336 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Artificial Intelligence for Robotics by : Francis X. Govers

Download or read book Artificial Intelligence for Robotics written by Francis X. Govers and published by Packt Publishing Ltd. This book was released on 2018-08-30 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring a new degree of interconnectivity to your world by building your own intelligent robots Key Features Leverage fundamentals of AI and robotics Work through use cases to implement various machine learning algorithms Explore Natural Language Processing (NLP) concepts for efficient decision making in robots Book DescriptionArtificial Intelligence for Robotics starts with an introduction to Robot Operating Systems (ROS), Python, robotic fundamentals, and the software and tools that are required to start out with robotics. You will learn robotics concepts that will be useful for making decisions, along with basic navigation skills. As you make your way through the chapters, you will learn about object recognition and genetic algorithms, which will teach your robot to identify and pick up an irregular object. With plenty of use cases throughout, you will explore natural language processing (NLP) and machine learning techniques to further enhance your robot. In the concluding chapters, you will learn about path planning and goal-oriented programming, which will help your robot prioritize tasks. By the end of this book, you will have learned to give your robot an artificial personality using simulated intelligence.What you will learn Get started with robotics and artificial intelligence Apply simulation techniques to give your robot an artificial personality Understand object recognition using neural networks and supervised learning techniques Pick up objects using genetic algorithms for manipulation Teach your robot to listen using NLP via an expert system Use machine learning and computer vision to teach your robot how to avoid obstacles Understand path planning, decision trees, and search algorithms in order to enhance your robot Who this book is for If you have basic knowledge about robotics and want to build or enhance your existing robot’s intelligence, then Artificial Intelligence for Robotics is for you. This book is also for enthusiasts who want to gain knowledge of AI and robotics.

Building Google Cloud Platform Solutions

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1838648704
Total Pages : 763 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Building Google Cloud Platform Solutions by : Ted Hunter

Download or read book Building Google Cloud Platform Solutions written by Ted Hunter and published by Packt Publishing Ltd. This book was released on 2019-03-26 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build cost-effective and robust cloud solutions with Google Cloud Platform (GCP) using these simple and practical recipes Key FeaturesExplore the various service offerings of the GCPHost a Python application on Google Compute EngineSecurely maintain application states with Cloud Storage, Datastore, and BigtableBook Description GCP is a cloud computing platform with a wide range of products and services that enable you to build and deploy cloud-hosted applications. This Learning Path will guide you in using GCP and designing, deploying, and managing applications on Google Cloud. You will get started by learning how to use App Engine to access Google's scalable hosting and build software that runs on this framework. With the help of Google Compute Engine, you’ll be able to host your workload on virtual machine instances. The later chapters will help you to explore ways to implement authentication and security, Cloud APIs, and command-line and deployment management. As you hone your skills, you’ll understand how to integrate your new applications with various data solutions on GCP, including Cloud SQL, Bigtable, and Cloud Storage. Following this, the book will teach you how to streamline your workflow with tools, including Source Repositories, Container Builder, and Stackdriver. You'll also understand how to deploy and debug services with IntelliJ, implement continuous delivery pipelines, and configure robust monitoring and alerts for your production systems. By the end of this Learning Path, you'll be well versed with GCP’s development tools and be able to develop, deploy, and manage highly scalable and reliable applications. This Learning Path includes content from the following Packt products: Google Cloud Platform for Developers Ted Hunter and Steven PorterGoogle Cloud Platform Cookbook by Legorie Rajan PSWhat you will learnHost an application using Google Cloud FunctionsMigrate a MySQL database to Cloud SpannerConfigure a network for a highly available application on GCPLearn simple image processing using Storage and Cloud FunctionsAutomate security checks using Policy ScannerDeploy and run services on App Engine and Container EngineMinimize downtime and mitigate issues with Stackdriver Monitoring and DebuggerIntegrate with big data solutions, including BigQuery, Dataflow, and Pub/SubWho this book is for This Learning Path is for IT professionals, engineers, and developers who want to implement Google Cloud in their organizations. Administrators and architects planning to make their organization more efficient with Google Cloud will also find this Learning Path useful. Basic understanding of GCP and its services is a must.

Building Machine Learning Powered Applications

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1492045063
Total Pages : 243 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Building Machine Learning Powered Applications by : Emmanuel Ameisen

Download or read book Building Machine Learning Powered Applications written by Emmanuel Ameisen and published by "O'Reilly Media, Inc.". This book was released on 2020-01-21 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the skills necessary to design, build, and deploy applications powered by machine learning (ML). Through the course of this hands-on book, you’ll build an example ML-driven application from initial idea to deployed product. Data scientists, software engineers, and product managers—including experienced practitioners and novices alike—will learn the tools, best practices, and challenges involved in building a real-world ML application step by step. Author Emmanuel Ameisen, an experienced data scientist who led an AI education program, demonstrates practical ML concepts using code snippets, illustrations, screenshots, and interviews with industry leaders. Part I teaches you how to plan an ML application and measure success. Part II explains how to build a working ML model. Part III demonstrates ways to improve the model until it fulfills your original vision. Part IV covers deployment and monitoring strategies. This book will help you: Define your product goal and set up a machine learning problem Build your first end-to-end pipeline quickly and acquire an initial dataset Train and evaluate your ML models and address performance bottlenecks Deploy and monitor your models in a production environment

Programming Collective Intelligence

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596550685
Total Pages : 361 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Programming Collective Intelligence by : Toby Segaran

Download or read book Programming Collective Intelligence written by Toby Segaran and published by "O'Reilly Media, Inc.". This book was released on 2007-08-16 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to tap the power behind search rankings, product recommendations, social bookmarking, and online matchmaking? This fascinating book demonstrates how you can build Web 2.0 applications to mine the enormous amount of data created by people on the Internet. With the sophisticated algorithms in this book, you can write smart programs to access interesting datasets from other web sites, collect data from users of your own applications, and analyze and understand the data once you've found it. Programming Collective Intelligence takes you into the world of machine learning and statistics, and explains how to draw conclusions about user experience, marketing, personal tastes, and human behavior in general -- all from information that you and others collect every day. Each algorithm is described clearly and concisely with code that can immediately be used on your web site, blog, Wiki, or specialized application. This book explains: Collaborative filtering techniques that enable online retailers to recommend products or media Methods of clustering to detect groups of similar items in a large dataset Search engine features -- crawlers, indexers, query engines, and the PageRank algorithm Optimization algorithms that search millions of possible solutions to a problem and choose the best one Bayesian filtering, used in spam filters for classifying documents based on word types and other features Using decision trees not only to make predictions, but to model the way decisions are made Predicting numerical values rather than classifications to build price models Support vector machines to match people in online dating sites Non-negative matrix factorization to find the independent features in a dataset Evolving intelligence for problem solving -- how a computer develops its skill by improving its own code the more it plays a game Each chapter includes exercises for extending the algorithms to make them more powerful. Go beyond simple database-backed applications and put the wealth of Internet data to work for you. "Bravo! I cannot think of a better way for a developer to first learn these algorithms and methods, nor can I think of a better way for me (an old AI dog) to reinvigorate my knowledge of the details." -- Dan Russell, Google "Toby's book does a great job of breaking down the complex subject matter of machine-learning algorithms into practical, easy-to-understand examples that can be directly applied to analysis of social interaction across the Web today. If I had this book two years ago, it would have saved precious time going down some fruitless paths." -- Tim Wolters, CTO, Collective Intellect

Developing IoT Projects with ESP32

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Publisher : Packt Publishing Ltd
ISBN 13 : 180324481X
Total Pages : 579 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Developing IoT Projects with ESP32 by : Vedat Ozan Oner

Download or read book Developing IoT Projects with ESP32 written by Vedat Ozan Oner and published by Packt Publishing Ltd. This book was released on 2023-11-30 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: From smart sensors to cloud integration and the world of TinyML, this book is your comprehensive guide to the IoT ecosystem, using the ESP32 and industry-standard tools and technologies Key Features Build IoT projects from scratch using ESP32 Customize solutions, take them to cloud, visualize real-time data, implement security features Practice using a variety of hands-on projects such as an audio player, smart home, and more Book DescriptionESP32, a low-cost and energy-efficient system-on-a-chip microcontroller, has become the backbone of numerous WiFi devices, fueling IoT innovation. This book offers a holistic approach to building an IoT system from the ground up, ensuring secure data communication from sensors to cloud platforms, empowering you to create production-grade IoT solutions using the ESP32 SoC. Starting with IoT essentials supported by real-world use cases, this book takes you through the entire process of constructing an IoT device using ESP32. Each chapter introduces new dimensions to your IoT applications, covering sensor communication, the integration of prominent IoT libraries like LittleFS and LVGL, connectivity options via WiFi, security measures, cloud integration, and the visualization of real-time data using Grafana. Furthermore, a dedicated section explores AI/ML for embedded systems, guiding you through building and running ML applications with tinyML and ESP32-S3 to create state-of-the-art embedded products. This book adopts a hands-on approach, ensuring you can start building IoT solutions right from the beginning. Towards the end of the book, you'll tackle a full-scale Smart Home project, applying all the techniques you've learned in real-time. Embark on your journey to build secure, production-grade IoT systems with ESP32 today!What you will learn Explore ESP32 with IDE and debugging tools for effective IoT creation Drive GPIO, I2C, multimedia, and storage for seamless integration of external devices Utilize handy IoT libraries to enhance your ESP32 projects Manage WiFi like a pro with STA & AP modes, provisioning, and ESP Rainmaker framework features Ensure robust IoT security with secure boot and OTA firmware updates Harness AWS IoT for data handling and achieve stunning visualization using Grafana Enhance your projects with voice capabilities using ESP AFE and Speech Recognition Innovate with tinyML on ESP32-S3 and the Edge Impulse platform Who this book is forIf you are an embedded software developer, an IoT software architect or developer, a technologist, or anyone who wants to learn how to use ESP32 and its applications, this book is for you. A basic understanding of embedded systems, programming, networking, and cloud computing concepts is necessary to get started with the book.

The Art of Electronics

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Author :
Publisher :
ISBN 13 :
Total Pages : 1227 pages
Book Rating : 4.:/5 (126 download)

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Book Synopsis The Art of Electronics by : Paul Horowitz

Download or read book The Art of Electronics written by Paul Horowitz and published by . This book was released on 2021 with total page 1227 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Database Design for Mere Mortals

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201752847
Total Pages : 668 pages
Book Rating : 4.7/5 (528 download)

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Book Synopsis Database Design for Mere Mortals by : Michael James Hernandez

Download or read book Database Design for Mere Mortals written by Michael James Hernandez and published by Addison-Wesley Professional. This book was released on 2003 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book takes the somewhat daunting process of database design and breaks it into completely manageable and understandable components. Mike's approach whilst simple is completely professional, and I can recommend this book to any novice database designer." --Sandra Barker, Lecturer, University of South Australia, Australia "Databases are a critical infrastructure technology for information systems and today's business. Mike Hernandez has written a literate explanation of database technology--a topic that is intricate and often obscure. If you design databases yourself, this book will educate you about pitfalls and show you what to do. If you purchase products that use a database, the book explains the technology so that you can understand what the vendor is doing and assess their products better." --Michael Blaha, consultant and trainer, author of A Manager's Guide to Database Technology "If you told me that Mike Hernandez could improve on the first edition of Database Design for Mere Mortals I wouldn't have believed you, but he did! The second edition is packed with more real-world examples, detailed explanations, and even includes database-design tools on the CD-ROM! This is a must-read for anyone who is even remotely interested in relational database design, from the individual who is called upon occasionally to create a useful tool at work, to the seasoned professional who wants to brush up on the fundamentals. Simply put, if you want to do it right, read this book!" --Matt Greer, Process Control Development, The Dow Chemical Company "Mike's approach to database design is totally common-sense based, yet he's adhered to all the rules of good relational database design. I use Mike's books in my starter database-design class, and I recommend his books to anyone who's interested in learning how to design databases or how to write SQL queries." --Michelle Poolet, President, MVDS, Inc. "Slapping together sophisticated applications with poorly designed data will hurt you just as much now as when Mike wrote his first edition, perhaps even more. Whether you're just getting started developing with data or are a seasoned pro; whether you've read Mike's previous book or this is your first; whether you're happier letting someone else design your data or you love doing it yourself--this is the book for you. Mike's ability to explain these concepts in a way that's not only clear, but fun, continues to amaze me." --From the Foreword by Ken Getz, MCW Technologies, coauthor ASP.NET Developer's JumpStart "The first edition of Mike Hernandez's book Database Design for Mere Mortals was one of the few books that survived the cut when I moved my office to smaller quarters. The second edition expands and improves on the original in so many ways. It is not only a good, clear read, but contains a remarkable quantity of clear, concise thinking on a very complex subject. It's a must for anyone interested in the subject of database design." --Malcolm C. Rubel, Performance Dynamics Associates "Mike's excellent guide to relational database design deserves a second edition. His book is an essential tool for fledgling Microsoft Access and other desktop database developers, as well as for client/server pros. I recommend it highly to all my readers." --Roger Jennings, author of Special Edition Using Access 2002 "There are no silver bullets! Database technology has advanced dramatically, the newest crop of database servers perform operations faster than anyone could have imagined six years ago, but none of these technological advances will help fix a bad database design, or capture data that you forgot to include! Database Design for Mere Mortals(TM), Second Edition, helps you design your database right in the first place!" --Matt Nunn, Product Manager, SQL Server, Microsoft Corporation "When my brother started his professional career as a developer, I gave him Mike's book to help him understand database concepts and make real-world application of database technology. When I need a refresher on the finer points of database design, this is the book I pick up. I do not think that there is a better testimony to the value of a book than that it gets used. For this reason I have wholeheartedly recommended to my peers and students that they utilize this book in their day-to-day development tasks." --Chris Kunicki, Senior Consultant, OfficeZealot.com "Mike has always had an incredible knack for taking the most complex topics, breaking them down, and explaining them so that anyone can 'get it.' He has honed and polished his first very, very good edition and made it even better. If you're just starting out building database applications, this book is a must-read cover to cover. Expert designers will find Mike's approach fresh and enlightening and a source of great material for training others." --John Viescas, President, Viescas Consulting, Inc., author of Running Microsoft Access 2000 and coauthor of SQL Queries for Mere Mortals "Whether you need to learn about relational database design in general, design a relational database, understand relational database terminology, or learn best practices for implementing a relational database, Database Design for Mere Mortals(TM), Second Edition, is an indispensable book that you'll refer to often. With his many years of real-world experience designing relational databases, Michael shows you how to analyze and improve existing databases, implement keys, define table relationships and business rules, and create data views, resulting in data integrity, uniform access to data, and reduced data-entry errors." --Paul Cornell, Site Editor, MSDN Office Developer Center Sound database design can save hours of development time and ensure functionality and reliability. Database Design for Mere Mortals(TM), Second Edition, is a straightforward, platform-independent tutorial on the basic principles of relational database design. It provides a commonsense design methodology for developing databases that work. Database design expert Michael J. Hernandez has expanded his best-selling first edition, maintaining its hands-on approach and accessibility while updating its coverage and including even more examples and illustrations. This edition features a CD-ROM that includes diagrams of sample databases, as well as design guidelines, documentation forms, and examples of the database design process. This book will give you the knowledge and tools you need to create efficient and effective relational databases.