Rendering in Pen and Ink

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Author :
Publisher : Watson-Guptill
ISBN 13 : 0823045293
Total Pages : 257 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Rendering in Pen and Ink by : Arthur L. Guptill

Download or read book Rendering in Pen and Ink written by Arthur L. Guptill and published by Watson-Guptill. This book was released on 1997-08-01 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arthur L. Guptill's classic Rendering in Pen and Ink has long been regarded as the most comprehensive book ever published on the subject of ink drawing. This is a book designed to delight and instruct anyone who draws with pen and ink, from the professional artist to the amateur and hobbyist. It is of particular interest to architects, interior designers, landscape architects, industrial designers, illustrators, and renderers. Contents include a review of materials and tools of rendering; handling the pen and building tones; value studies; kinds of outline and their uses; drawing objects in light and shade; handling groups of objects; basic principles of composition; using photographs, study of the work of well-known artists; on-the-spot sketching; representing trees and other landscape features; drawing architectural details; methods of architectural rendering; examination of outstanding examples of architectural rendering; solving perspective and other rendering problems; handling interiors and their accessories; and finally, special methods of working with pen including its use in combination with other media. The book is profusely illustrated with over 300 drawings that include the work of famous illustrators and renderers of architectural subjects such as Rockwell Kent, Charles Dana Gibson, James Montgomery Flagg, Willy Pogany, Reginald Birch, Harry Clarke, Edward Penfield, Joseph Clement Coll, F.L. Griggs, Samuel V. Chamberlain, Louis C. Rosenberg, John Floyd Yewell, Chester B. Price, Robert Lockwood, Ernest C. Peixotto, Harry C. Wilkinson, Bertram Grosvenor Goodhue, and Birch Burdette Long. Best of all, Arthur Guptill enriches the text with drawings of his own.

Rendering Real and Imagined Buildings

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Publisher :
ISBN 13 :
Total Pages : 182 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Rendering Real and Imagined Buildings by : B. J. Novitski

Download or read book Rendering Real and Imagined Buildings written by B. J. Novitski and published by . This book was released on 1998 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes Windows/Macintosh "interactive museum" CD-ROM of sketches, walk-throughs and animations.

Physically Based Rendering

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 0123750792
Total Pages : 1201 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Physically Based Rendering by : Matt Pharr

Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2010-06-28 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.

Architectural Rendering Techniques

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780471289395
Total Pages : 274 pages
Book Rating : 4.2/5 (893 download)

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Book Synopsis Architectural Rendering Techniques by : Mike W. Lin

Download or read book Architectural Rendering Techniques written by Mike W. Lin and published by John Wiley & Sons. This book was released on 1985-10-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to all major types of architectural drawings encompasses a wide range of drawing techniques, professional advice, examples, and information on media, styles, effects, and execution.

Real-Time Rendering

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Publisher : CRC Press
ISBN 13 : 1315362007
Total Pages : 1046 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Real-Time Rendering by : Tomas Akenine-Möller

Download or read book Real-Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Real-Time Graphics Rendering Engine

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Publisher : Springer Science & Business Media
ISBN 13 : 3642183425
Total Pages : 309 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Real-Time Graphics Rendering Engine by : Hujun Bao

Download or read book Real-Time Graphics Rendering Engine written by Hujun Bao and published by Springer Science & Business Media. This book was released on 2011-12-07 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.

Machine Rendering 2

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Publisher : Cypi Press
ISBN 13 : 9781908175809
Total Pages : 192 pages
Book Rating : 4.1/5 (758 download)

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Book Synopsis Machine Rendering 2 by : Dopress Books

Download or read book Machine Rendering 2 written by Dopress Books and published by Cypi Press. This book was released on 2018-03 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sequel to the groundbreaking Machine Rendering, The Book of Iron showcases the latest and greatest work in mechanical rendering and design by some of the world's leading artists in the field. The book is conveniently divided into two sections: Automated Machines and Manned Machines. The first part covers robots, androids and other self powered technology. The second part includes spaceships, transport vehicles, weapons and equipment. With multi-angle concept sketches, models, details and interviews, unique access is granted to the creative process of these talented artists as they experiment to perfect their visions and breathe life into their creations utilizing a variety of materials and techniques.

Real-Time Rendering, Fourth Edition

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Publisher : CRC Press
ISBN 13 : 1351816152
Total Pages : 1199 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Real-Time Rendering, Fourth Edition by : Tomas Akenine-Möller

Download or read book Real-Time Rendering, Fourth Edition written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2018-08-06 with total page 1199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

Real-Time Rendering

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Publisher : CRC Press
ISBN 13 : 1351831747
Total Pages : 214 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis Real-Time Rendering by : Gabriyel Wong

Download or read book Real-Time Rendering written by Gabriyel Wong and published by CRC Press. This book was released on 2017-12-19 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering. Conventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer fluctuating performance, particularly as applications become more complex. The solution proposed by the authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques, this book: Explains how control systems work with real-time computer graphics Proposes a data-driven modelling approach that more accurately represents the system behaviour of the rendering process Develops a control system strategy for linear and non-linear models using proportional, integral, derivative (PID) and fuzzy control techniques Uses real-world data from rendering applications in proof-of-concept experiments Compares the proposed solution to existing techniques Provides practical details on implementation, including references to tools and source code This pioneering work takes a major step forward by applying control theory in the context of a computer graphics system. Promoting cross-disciplinary research, it offers guidance for anyone who wants to develop more advanced solutions for real-time computer graphics rendering.

Marker Magic

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Publisher : John Wiley & Sons
ISBN 13 : 9780471284345
Total Pages : 340 pages
Book Rating : 4.2/5 (843 download)

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Book Synopsis Marker Magic by : Richard M. McGarry

Download or read book Marker Magic written by Richard M. McGarry and published by John Wiley & Sons. This book was released on 1992-12-15 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the art of rendering with markers through: * Profiles of top rendering pros, their techniques, and examples of their best work. * 65 Tips, Tricks, and Techniques you can use right now to improve your next design presentation. * Specific color combinations for rendering wood, brick, foliage, skies, chrome and other materials. * 40 Mini-Lessons with demonstrations of solutions to everyday rendering problems.

Image-Based Rendering

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Publisher : Springer Science & Business Media
ISBN 13 : 0387326685
Total Pages : 425 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Image-Based Rendering by : Heung-Yeung Shum

Download or read book Image-Based Rendering written by Heung-Yeung Shum and published by Springer Science & Business Media. This book was released on 2008-05-26 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing exclusively on Image-Based Rendering (IBR) this book examines the theory, practice, and applications associated with image-based rendering and modeling. Topics covered vary from IBR basic concepts and representations on the theory side to signal processing and data compression on the practical side. One of the only titles devoted exclusively to IBR this book is intended for researchers, professionals, and general readers interested in the topics of computer graphics, computer vision, image process, and video processing. With this book advanced-level students in EECS studying related disciplines will be able to seriously expand their knowledge about image-based rendering.

Digital Lighting and Rendering

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Publisher : Pearson Education
ISBN 13 : 0132798212
Total Pages : 727 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Digital Lighting and Rendering by : Jeremy Birn

Download or read book Digital Lighting and Rendering written by Jeremy Birn and published by Pearson Education. This book was released on 2006-04-27 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

Billie the Unicorn

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Publisher : Immedium
ISBN 13 : 1597020249
Total Pages : 42 pages
Book Rating : 4.5/5 (97 download)

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Book Synopsis Billie the Unicorn by : Brianne Drouhard

Download or read book Billie the Unicorn written by Brianne Drouhard and published by Immedium. This book was released on 2011 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Billie the unicorn learns from her cousins that she must be herself to release her true gifts.

Rendering in Pen and Ink

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Publisher :
ISBN 13 :
Total Pages : 264 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Rendering in Pen and Ink by : Arthur Leighton Guptill

Download or read book Rendering in Pen and Ink written by Arthur Leighton Guptill and published by . This book was released on 1976 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated edition of the classic work on ink drawing, providing comprehensive instruction in, information about, and illustration of all aspects and techniques of rendering.

Rendering with Markers

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Publisher :
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Rendering with Markers by : Ronald B. Kemnitzer

Download or read book Rendering with Markers written by Ronald B. Kemnitzer and published by . This book was released on 1983 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Here is chapter by chapter coverage of virtually everything one needs to know about markers - about techniques for creating visual illusion; selecting materials; establishing the appropriate view of an object and creating a line drawing; about marker application; defining forms; masking, blending and editing; about simulation of materials as diverse as glass and vegetation; and about creating backgrounds and special effects." -back cover.

Inner Harmonies

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Publisher : Balboa Press
ISBN 13 : 1504393953
Total Pages : 624 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Inner Harmonies by : John Kadela Ph.D.

Download or read book Inner Harmonies written by John Kadela Ph.D. and published by Balboa Press. This book was released on 2018-09-19 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: These books are about listening. It addresses the wisdom already within you. It was there before you were born, and it will be there after you leave. It is beyond the distractions of the body, conflicts with the emotions, and the contradictions of the mind. It is about you, who you are, and listening to who you are. It is to help you to find your own direct knowledge with your energy and truth in creating abundance and balance in your life. It is about the stillness of your soul and all its inner harmonies that are your spiritual expression. It brings forth your innocence, truth, blessings, miracles, consecration, grace, and living love. You are a creative being whose keys to your emergence lies deep within you. This emergence is beyond space and time and its plays as your inner verse. You are poetry of being. It is time for you to claim it and to love yourself and all others with the sources within you. It is your soul awareness.

Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20

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Author :
Publisher : Padexi Academy
ISBN 13 :
Total Pages : 565 pages
Book Rating : 4./5 ( download)

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Book Synopsis Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20 by : Pradeep Mamgain

Download or read book Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20 written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-08-26 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20 book aims to help you become the best Cinema 4D artist you can be. This book will help you get started with modeling, texturing, lighting, rendering, and animation in Cinema 4D and you will learn some important concepts as well as some of the popular techniques which you can utilize to create any scene in Cinema 4D. For more info visit: Padexi Academy's website padexi.academy.