The Race for a New Game Machine

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Publisher : Citadel Press
ISBN 13 : 0806533706
Total Pages : 383 pages
Book Rating : 4.8/5 (65 download)

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Book Synopsis The Race for a New Game Machine by : David Shippy

Download or read book The Race for a New Game Machine written by David Shippy and published by Citadel Press. This book was released on 2010 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The New Game of Life and How to Play It

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Publisher : Simon and Schuster
ISBN 13 : 1582703744
Total Pages : 250 pages
Book Rating : 4.5/5 (827 download)

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Book Synopsis The New Game of Life and How to Play It by : Florence Scovel Shinn

Download or read book The New Game of Life and How to Play It written by Florence Scovel Shinn and published by Simon and Schuster. This book was released on 2012-09-04 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a modern interpretation of Florence Scovel Shinn's text on prosperity and fulfillment.

The New Games Book

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Author :
Publisher : Sidgwick & Jackson
ISBN 13 : 9780283984419
Total Pages : 193 pages
Book Rating : 4.9/5 (844 download)

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Book Synopsis The New Games Book by : Andrew Fluegelman

Download or read book The New Games Book written by Andrew Fluegelman and published by Sidgwick & Jackson. This book was released on 1978 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

A Whole New Game

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Publisher : McFarland
ISBN 13 : 0786481560
Total Pages : 265 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis A Whole New Game by : John P. Rossi

Download or read book A Whole New Game written by John P. Rossi and published by McFarland. This book was released on 2015-11-16 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bismarck once said that God looked after drunkards, children and the U.S. of A. Some say that baseball should be added to the list. It must have been divine intervention that led the sport through a series of transformative challenges from the end of World War II to the game's first expansion in 1961. During this period baseball was forced to make a number of painful choices. From 1949 to 1954, attendance dropped more than 30 percent, as once loyal fans turned to other activities, started going to see more football, and began watching television. Also, the sport had to wrestle with racial integration, franchise shifts and unionization while trying to keep a firm hold on the minds and emotions of the public. This work chronicles how baseball, with imagination and some foresight, survived postwar challenges. Some of the solutions came about intelligently, some clumsily, but by 1960 baseball was a stronger, healthier and better balanced institution than ever before.

The New Game Makers Bible

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Author :
Publisher : Adam Jeremy Capps
ISBN 13 :
Total Pages : 322 pages
Book Rating : 4./5 ( download)

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Book Synopsis The New Game Makers Bible by : Adam Jeremy Capps

Download or read book The New Game Makers Bible written by Adam Jeremy Capps and published by Adam Jeremy Capps. This book was released on 2021-08-25 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Game Makers Bible is the premier book for helping game makers make the best games possible. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered here. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and much more. Table of Contents: The Most Important Elements In Games - Page 6. The Best Ideas I’ve Seen Used - Page 12. Obscure but Good Ideas For Games - Page 14. Ideas For Video Games (New) (Contains: Character Ideas, The Possible Setting/Story, Possible Power Ups and Items, Tools/Effects, Weapons and Similar Things, Powers and Magic, Abilities, Other Things, Nice Touches, and Possible Enemies.) - Page 17. Good Ideas for Games - Page 37. Bad Ideas for Games - Page 39. The Success or Failure of a Game - Page 40. Contrasting Old Ideas - Page 43. Game Making Tactics - Page 44. Having the Most Fun in a Game - Page 50. Developing a Theme and World - Page 57. Developing a Story - Page 58. Ideas for Story Development - Page 59. Types of Characters and Their Motives - Page 62. The Enemies Motives - Page 68. The Actual Player’s Motives - Page 69. The Most Important Questions For A Game Maker To Find Answers For - Page 73. The Best Ways to Place Secrets - Page 85. The Best Things… Page 86. The History of Some Major Games - Page 88. Two Player Elements in Different Games - Page 97. Choosing a System to Create For - Page 100. History and Facts About Old Consoles - Page 101. Neat Game Things - Page 109. Choosing a Peripheral to Create For - Page 112. On Doing Things That Have Never Been Done Before - Page 113. A Brief History of Early Video Games - Page 114. The Gaming Community - Page 118. The Joy of Game Making - Page 120. The 75 Rules of Good Games - Page 121. The 75 Sins of Game Making - Page 124. In Book Two: Part One: An Effective Philosophy of Game Making. This contains many numbered lists helpful for game making. - Page 128. Part Two: Frequently Used Ideas (The Best of Them) - Page 171. Part Three: Some Free Ideas Technology-Wise And Game-Wise - Page 241. Part Four: Creating From Different Genres - Page 248. A formula for a good side scrolling game - Page 251. The best platformers - Page 253. Adventure Games - Page 254. About Simulation Games - Page 260. 3D Games - Page 261. Odds and ends of other genres - Page 264. Educational Games - Page 267. Casino Games - Page 269. Games of Lesser Tech - Page 270. Games that are stylized after their own world - Page 270. A Mental Hospital Simulator - Page 272. Part Five: Miscellaneous Things and Additions to the Previous Things - Page 273. Different ways a game can start - Page 276. Frequently/ Traditionally used Ideas - Page 278. Retro Video Game History - Page 284. More About Making Good Games - Page 286. Part Six: New And Free Video Game Ideas - Page 293.

The New Game Rancher

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Publisher :
ISBN 13 : 9781920217624
Total Pages : 373 pages
Book Rating : 4.2/5 (176 download)

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Book Synopsis The New Game Rancher by : Pamela Oberem

Download or read book The New Game Rancher written by Pamela Oberem and published by . This book was released on 2017-03-10 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt:

New Game +

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Publisher :
ISBN 13 : 9780996487115
Total Pages : 354 pages
Book Rating : 4.4/5 (871 download)

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Book Synopsis New Game + by : Harris O'Malley

Download or read book New Game + written by Harris O'Malley and published by . This book was released on 2015-10-20 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wish dating came with an instruction manual? Now it does. New Game + is the book that every geeky guy wishes he had. If you've been struggling with dating, then it's time to start again and get it right this time. Whether you're looking for that one special relationship, something more casual or simply want to get better at meeting incredible women, dating and relationship expert Harris O'Malley (AKA Dr. NerdLove) shows you the way, from the first "hello" to the knock out kiss. New Game + helps you break through the anxiety of meeting new amazing women, helps demystify the rules of relationships, teaches you what to say and when, and helps you generate the chemistry that makes you irresistible. No tricks. No cheesy gimmicks. No creepy manipulative tactics. New Game + is your guide to becoming the man you always wished you could be.

Spot's New Game

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Publisher : Ladybird Books
ISBN 13 : 9781844224067
Total Pages : 32 pages
Book Rating : 4.2/5 (24 download)

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Book Synopsis Spot's New Game by : Eric Hill

Download or read book Spot's New Game written by Eric Hill and published by Ladybird Books. This book was released on 2004 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spot and his friends are playing hide-and-seek. "One, two, three . . ." Spot counts, but when he opens his eyes, he can't find his friends anywhere. Where can they be?

The New Game

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Author :
Publisher : Kirk Gee
ISBN 13 : 1478389362
Total Pages : 102 pages
Book Rating : 4.4/5 (783 download)

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Book Synopsis The New Game by : Kirk William Gee

Download or read book The New Game written by Kirk William Gee and published by Kirk Gee. This book was released on 2012-08-23 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: World Peace and the very survival of humanity depends on understanding the concepts in this book! The "New Game" is a movement to shift a paradigm. From "Monetary Consumerism" to "Great Life Experience". Please Click "About" Description 2012 Is a scary time! There is more social unrest, financial instability and concern about our future than ever around the globe. The concepts in this book will help you to understand why we are experiencing life the way that we are, how we can achieve World Peace and have a great life! - It all begins with you right now! Like the game Monopoly, the goal in the game of life that the world is playing is: To acquire as much money and material wealth as possible. The result of humanity playing this game is going to be our own extinction! The NEW GAME is a paradigm where the goal is for everyone to have a great life experience! The New Game life experience is built on first understanding that Monetary Consumerism is at the root of most of the worlds problems. It is a game that enslaves humanity, stifles progress and benefits only a few. We fight wars because of this paradigm, we starve millions of people around the world every month, we waste limited resources, pollute our planet and destroy hope! What we need to realize is that this "game" of monetary consumerism really is just a game and we don't have to play this game. Humanity can simply change the game! Money is made up! You have only to look around you to see that the monetary consumerism system is not working very well even for those who cannot imagine any other way. Banks are collapsing, virtually every country on earth is experiencing social unrest and most countries are so indebted that they have no hope of ever being financially sound again. Meanwhile, the earth itself is under severe climatic stress and we just keep consuming as if our resources will never run out. There is only one word that describes our current way of life and that word is INSANE! Humanity is at a crossroad and there is great HOPE! We now have the opportunity to play a whole New Game!

New Rules of the Game

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Publisher : Penguin
ISBN 13 : 0698154797
Total Pages : 256 pages
Book Rating : 4.6/5 (981 download)

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Book Synopsis New Rules of the Game by : Susan Packard

Download or read book New Rules of the Game written by Susan Packard and published by Penguin. This book was released on 2015-02-03 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Business is a team sport. Learn how to win. Where would your career be if you could understand how your colleagues--especially men--succeed and win at work? And if, in understanding and applying the rules, you could win, too? In New Rules of the Game, business leader Susan Packard shows you how to cultivate gamesmanship--a strategic way of thinking regularly seen in the video game and sports worlds, and most often among men--that develops creativity, focus, optimism, teamwork, and competitiveness. You'll learn the Ten Rules of Gamesmenship and how to use them effectively to: · Compete outwardly in a healthy, rewarding way · Build support groups to help you advance · Step up with more grit to get the next win · Approach your workplace with more lightness and insight · Take loss in stride and provide the emotional distance needed to win at work Packard shares her career story with humor and candor, including the successes and the mistakes, the triumphs and some personal and career setbacks, and presents them as teachable moments for you. But the book is much bigger that one person’s experience. Packard also shares the stories of other presidents and CEOs who have become great gamers in their own fields, providing you with the insight and inspiration to play the business game smarter, stronger, and more successfully. You will also be better able to coach others, inspiring your team to perform at higher levels as you drive them toward the next win.

The New Game of Social Chess

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Publisher :
ISBN 13 :
Total Pages : 26 pages
Book Rating : 4.R/5 (6 download)

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Book Synopsis The New Game of Social Chess by : W G. Head

Download or read book The New Game of Social Chess written by W G. Head and published by . This book was released on 1834 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Laws of the New Game Changers

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Author :
Publisher : AuthorHouse
ISBN 13 : 148173718X
Total Pages : 215 pages
Book Rating : 4.4/5 (817 download)

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Book Synopsis The Laws of the New Game Changers by : Raye Mitchell

Download or read book The Laws of the New Game Changers written by Raye Mitchell and published by AuthorHouse. This book was released on 2013-04 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: DON'T ACCEPT BEING AN AVERAGE GAME PLAYER WHEN YOU CAN BE A GAME CHANGER. The Laws of the New Game Changers: How to Make Breakthrough Impacts That Take You Forward gives you the inside tips and tools to create innovation. It breaks down the secrets of the new game changers into eight simple laws that make it easy for you to activate the next big breakout impact program, project, trend and new thing. Veteran innovators and game changers have their own internal playbooks and score cards. They have in their minds their own 'little black book' of notes, tips, and secret success habits that are proven winners. In this book, we share some of those secrets with you so that you can create your own breakthrough impacts. Now is your chance to shake up the status quo, disrupt the ordinary, and move forward. Go ahead, have fun and experiment. Innovate. We dare you.

The New Game

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Publisher : Viking Books
ISBN 13 : 9780670065608
Total Pages : 278 pages
Book Rating : 4.0/5 (656 download)

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Book Synopsis The New Game by : Steve Paikin

Download or read book The New Game written by Steve Paikin and published by Viking Books. This book was released on 2007 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the history and reform of Canadian professional ice hockey.

A Whole New Ballgame

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Publisher : Macmillan
ISBN 13 : 0374301301
Total Pages : 253 pages
Book Rating : 4.3/5 (743 download)

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Book Synopsis A Whole New Ballgame by : Phil Bildner

Download or read book A Whole New Ballgame written by Phil Bildner and published by Macmillan. This book was released on 2015-08-18 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A school, sports, and friendship story perfect for fans of Mike Lupica's Comeback Kids.

New Game! Vol. 6

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Publisher : National Geographic Books
ISBN 13 : 1642751057
Total Pages : 0 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis New Game! Vol. 6 by : Shotaro Tokuno

Download or read book New Game! Vol. 6 written by Shotaro Tokuno and published by National Geographic Books. This book was released on 2019-07-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original manga about making it in the video game industry that inspired the hit anime! Yamato and Mozuku became friends! 3

Leading with Sound

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Publisher : CRC Press
ISBN 13 : 1000372731
Total Pages : 303 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Leading with Sound by : Rob Bridgett

Download or read book Leading with Sound written by Rob Bridgett and published by CRC Press. This book was released on 2021-05-18 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational skills behind game sound and eschewing the technical, this book celebrates the subjects most essential to leading with sound in video game development at any level. Refuting the traditional optics of sound as a service in favour of sound as a pro-active visionary department, , this book examines each of the four food-groups of dialogue, sound design, music and mix, not through the usual technical and production lenses of ‘how’ and ‘when’, but the essential lens of ‘why’ that enables leadership with sound. Leading with Sound is essential reading for aspiring sound designers, inside and outside of the classroom, as well as experienced professionals in the game industry.