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The Musicians Guide To Audio
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Book Synopsis The Musician's Guide to Fundamentals by : Jane Piper Clendinning
Download or read book The Musician's Guide to Fundamentals written by Jane Piper Clendinning and published by . This book was released on 2018-07 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reorganized and streamlined, the third edition of The Musician's Guide to Fundamentals features a new, laser focus on the core concepts of music fundamentals. The text features NEW online resources--including formative quizzes and a self-grading workbook--while retaining the Musician's Guide's emphasis on real music from Bach to Broadway, Mozart to Katy Perry.
Book Synopsis The Musician's Guide to Theory and Analysis by : Jane Piper Clendinning
Download or read book The Musician's Guide to Theory and Analysis written by Jane Piper Clendinning and published by W. W. Norton & Company. This book was released on 2016-06-01 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Musician’s Guide to Theory and Analysis is a complete package of theory and aural skills resources that covers every topic commonly taught in the undergraduate sequence. The package can be mixed and matched for every classroom, and with Norton’s new Know It? Show It! online pedagogy, students can watch video tutorials as they read the text, access formative online quizzes, and tackle workbook assignments in print or online. In its third edition, The Musician’s Guide retains the same student-friendly prose and emphasis on real music that has made it popular with professors and students alike.
Book Synopsis The Musician's Guide to Audio by : Craig Anderton
Download or read book The Musician's Guide to Audio written by Craig Anderton and published by Musician's Guide to Home Recor. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aimed at musicians covers important concepts of digital and analog audio, including audio theory, the different types of audio connectors, audio specifications, room acoustics, and more.
Book Synopsis The Musician's Guide to Home Recording by : Peter McIan
Download or read book The Musician's Guide to Home Recording written by Peter McIan and published by Touchstone. This book was released on 1988 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Musician's Guide to Pro Tools by : John Keane
Download or read book The Musician's Guide to Pro Tools written by John Keane and published by McGraw Hill Professional. This book was released on 2007-10-16 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: "I'd recommend this book to anyone, whether beginner or expert." --From the Foreword by Peter Buck of R.E.M. "Because everything is explained so concisely, you spend less time wading through pages and more time recording music." --Sound on Sound magazine "An excellent book for any engineer or home recordist just getting into Pro Tools." --Tape Op magazine
Book Synopsis The Acoustic Musician's Guide to Sound Reinforcement & Live Recording by : Mike Sokol
Download or read book The Acoustic Musician's Guide to Sound Reinforcement & Live Recording written by Mike Sokol and published by Prentice Hall. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for acoustic musicians and sound engineers that work in the live sound and recording arenas. It tells how to set up and operate a sound system and describes the techniques that must be learned to provide good performance experiences for musicians and audiences. The book teaches how to set up a stage for acoustic acts and discusses the selection and placement of critical components such as speakers, amplifiers, microphones and pickups.
Book Synopsis Audio Engineering 101 by : Tim Dittmar
Download or read book Audio Engineering 101 written by Tim Dittmar and published by Taylor & Francis. This book was released on 2013-02-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audio Engineering 101 is a real world guide for starting out in the recording industry. If you have the dream, the ideas, the music and the creativity but don't know where to start, then this book is for you! Filled with practical advice on how to navigate the recording world, from an author with first-hand, real-life experience, Audio Engineering 101 will help you succeed in the exciting, but tough and confusing, music industry. Covering all you need to know about the recording process, from the characteristics of sound to a guide to microphones to analog versus digital recording. Dittmar covers all the basics- equipment, studio acoustics, the principals of EQ/ compression, music examples to work from and when and how to use compression. FAQ's from professionals give you real insight into the reality of life on the industry.
Book Synopsis The Musician's Guide to Acoustics by : Murray Campbell
Download or read book The Musician's Guide to Acoustics written by Murray Campbell and published by OUP Oxford. This book was released on 1994-04-28 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Live Sound for Musicians by : Rudy Trubitt
Download or read book Live Sound for Musicians written by Rudy Trubitt and published by Hal Leonard Corporation. This book was released on 1997 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Book). Live Sound for Musicians shows you how to keep your band's PA system working smoothly, from set up and soundcheck right through your performance. If you're the person in the band who runs the PA, this is the book you've been waiting for!
Book Synopsis The Musician's Guide to Aural Skills by : Joel Phillips
Download or read book The Musician's Guide to Aural Skills written by Joel Phillips and published by W. W. Norton. This book was released on 2005 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Loops and Grooves written by and published by Hal Leonard Corporation. This book was released on 2003 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: General Reference
Book Synopsis Aaron Marks' Complete Guide to Game Audio by : Aaron Marks
Download or read book Aaron Marks' Complete Guide to Game Audio written by Aaron Marks and published by CRC Press. This book was released on 2017-03-16 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.
Book Synopsis Music Theory by : Barrett Tagliarino
Download or read book Music Theory written by Barrett Tagliarino and published by Hal Leonard Publishing Corporation. This book was released on 2006 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to music theory that offers detailed explanations of topics such as rhythm, pitch, scales, intervals, chords, harmony, and form, and includes illustrations and exercises. Includes CD.
Download or read book To Feel the Music written by Neil Young and published by BenBella Books. This book was released on 2019-09-10 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Neil Young took on the music industry so that fans could hear his music—all music—the way it was meant to be heard. Today, most of the music we hear is com-pressed to a fraction of its original sound,while analog masterpieces are turning to dustin record company vaults. As these record-ings disappear, music fans aren't just losing acollection of notes. We're losing spaciousness,breadth of the sound field, and the ability tohear and feel a ping of a triangle or a pluckof a guitar string, each with its own reso-nance and harmonics that slowly trail off intosilence. The result is music that is robbed of its original quality—muddy and flat in sound compared to the rich, warm sound artists hear in the studio. It doesn't have to be this way, but the record and technology companies have incorrectly assumed that most listeners are satisfied with these low-quality tracks. Neil Young is challenging the assault on audio quality—and working to free music lovers from the flat and lifeless status quo. To Feel the Music is the true story of his questto bring high-quality audio back to musiclovers—the most important undertaking ofhis career. It's an unprecedented look insidethe successes and setbacks of creating thePono player, the fights and negotiationswith record companies to preserve master-pieces for the future, and Neil's unrelentingdetermination to make musical art availableto everyone. It's a story that shows how muchmore there is to music than meets the ear. Neil's efforts to bring quality audio to his fans garnered media attention when his Kickstarter campaign for his Pono player—a revolutionary music player that would combine the highest quality possible with the portability, simplicity and affordability modern listeners crave—became the third-most successful Kickstarter campaign in the website's history. It had raised more than $6M in pledges in 40 days. Encouraged by the enthusiastic response, Neil still had a long road ahead, and his Pono music player would not have the commercial success he'd imagined. But he remained committed to his mission, and faced with the rise of streaming services that used even lower quality audio, he was determined to rise to the challenge. An eye-opening read for all fans of Neil Young and all fans of great music, as well as readers interesting in going behind the scenes of product creation, To Feel the Music has an inspiring story at its heart: One determined artist with a groundbreaking vision and the absolute refusal to give up, despite setbacks, naysayers, and skeptics.
Download or read book The Rest Is Noise written by Alex Ross and published by Farrar, Straus and Giroux. This book was released on 2007-10-16 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2007 National Book Critics Circle Award for Criticism A New York Times Book Review Top Ten Book of the Year Time magazine Top Ten Nonfiction Book of 2007 Newsweek Favorite Books of 2007 A Washington Post Book World Best Book of 2007 In this sweeping and dramatic narrative, Alex Ross, music critic for The New Yorker, weaves together the histories of the twentieth century and its music, from Vienna before the First World War to Paris in the twenties; from Hitler's Germany and Stalin's Russia to downtown New York in the sixties and seventies up to the present. Taking readers into the labyrinth of modern style, Ross draws revelatory connections between the century's most influential composers and the wider culture. The Rest Is Noise is an astonishing history of the twentieth century as told through its music.
Book Synopsis A Composer's Guide to Game Music by : Winifred Phillips
Download or read book A Composer's Guide to Game Music written by Winifred Phillips and published by MIT Press. This book was released on 2017-08-11 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
Book Synopsis Play at first sight by : Lalo Davila
Download or read book Play at first sight written by Lalo Davila and published by Alfred Music Publishing. This book was released on 2006 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play at First Sight is a unique and comprehensive approach to help improve sight-reading skills. It will strengthen your ability to recognize rhythms quickly and perform them as confidently as possible. The more you practice the exercises and variation possibilities on each page, the more at ease you will become at sight-reading rhythms. The enclosed play-along CD incorporates a variety of musical styles and can be used with many of the exercises throughout the book. Play at First Sight will be an invaluable tool in helping you to become a better sight-reader!