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The Illustrated 3d Studio Quick Reference R4
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Book Synopsis The Illustrated 3D Studio Quick Reference R4 by : Jay H. Zirbel
Download or read book The Illustrated 3D Studio Quick Reference R4 written by Jay H. Zirbel and published by . This book was released on 1996 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt: Getting the most out of Autodesk's 3D Studio will become a snap with this comprehensive quick-access guide. Designed to serve both novices and experienced users, this richly illustrated resource features all 3D Studio Version 5 commands referenced alphabetically, as well as by utility topic, to enhance its accessibility. 1,250 illus.
Book Synopsis Illustrated 3D Studio Quick Reference, Version 4 by : Steven B. Combs
Download or read book Illustrated 3D Studio Quick Reference, Version 4 written by Steven B. Combs and published by . This book was released on 1996-01-01 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The 3ds Max 4 Quick Reference by : Michele Bousquet
Download or read book The 3ds Max 4 Quick Reference written by Michele Bousquet and published by . This book was released on 2001-08 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the beginner seeking an innovative way to learn how to use 3ds max- 4, as well as the power user in search of new and/or infrequently used features and functions, our 3ds max 4 Quick Reference is a must. This inventive online reference features a CD-ROM that auto-installs to appear as an option on the user's Help menu. Formatted just like the Help files software users are accustomed to - with an Index, Search and Contents - it can be used immediately upon installation and at any point in the drawing session. To supplement the online information, the accompanying book contains a quick-start and workflow for each major area of 3ds max, including: modeling, material creation, lighting, Video Post effects, animation, and inverse kinematics. The result is a state-of-the-art Quick Reference package that enables 3ds max 4 users of all abilities to point and click their way through production of their own high-quality animations "
Book Synopsis The Indigo Book by : Christopher Jon Sprigman
Download or read book The Indigo Book written by Christopher Jon Sprigman and published by Lulu.com. This book was released on 2017-07-11 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: This public domain book is an open and compatible implementation of the Uniform System of Citation.
Download or read book Machine Drawing written by K. L. Narayana and published by New Age International. This book was released on 2009-06-30 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: About the Book: Written by three distinguished authors with ample academic and teaching experience, this textbook, meant for diploma and degree students of Mechanical Engineering as well as those preparing for AMIE examination, incorporates the latest st
Book Synopsis Mathematics for Machine Learning by : Marc Peter Deisenroth
Download or read book Mathematics for Machine Learning written by Marc Peter Deisenroth and published by Cambridge University Press. This book was released on 2020-04-23 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.
Book Synopsis Roundabouts by : Lee August Rodegerdts
Download or read book Roundabouts written by Lee August Rodegerdts and published by Transportation Research Board. This book was released on 2010 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: TRB's National Cooperative Highway Research Program (NCHRP) Report 672: Roundabouts: An Informational Guide - Second Edition explores the planning, design, construction, maintenance, and operation of roundabouts. The report also addresses issues that may be useful in helping to explain the trade-offs associated with roundabouts. This report updates the U.S. Federal Highway Administration's Roundabouts: An Informational Guide, based on experience gained in the United States since that guide was published in 2000.
Book Synopsis Introduction to 3D Game Programming with DirectX 12 by : Frank Luna
Download or read book Introduction to 3D Game Programming with DirectX 12 written by Frank Luna and published by Mercury Learning and Information. This book was released on 2016-04-19 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12
Download or read book Popular Photography written by and published by . This book was released on 1996-10 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Planning Algorithms by : Steven Michael LaValle
Download or read book Planning Algorithms written by Steven Michael LaValle and published by . This book was released on 2006 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for computer scientists and engineers with interests in artificial intelligence, robotics, or control theory, this is the only book on this topic that integrates literature from several fields into a coherent source for teaching and reference in applications including robotics, computational biology, computer graphics, manufacturing, aerospace applications, and medicine.
Book Synopsis University of California Union Catalog of Monographs Cataloged by the Nine Campuses from 1963 Through 1967: Authors & titles by : University of California (System). Institute of Library Research
Download or read book University of California Union Catalog of Monographs Cataloged by the Nine Campuses from 1963 Through 1967: Authors & titles written by University of California (System). Institute of Library Research and published by . This book was released on 1972 with total page 876 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Popular Mechanics written by and published by . This book was released on 1945-04 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Book Synopsis Orbital Mechanics for Engineering Students by : Howard D Curtis
Download or read book Orbital Mechanics for Engineering Students written by Howard D Curtis and published by Elsevier. This book was released on 2009-10-26 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: Orbital Mechanics for Engineering Students, Second Edition, provides an introduction to the basic concepts of space mechanics. These include vector kinematics in three dimensions; Newton’s laws of motion and gravitation; relative motion; the vector-based solution of the classical two-body problem; derivation of Kepler’s equations; orbits in three dimensions; preliminary orbit determination; and orbital maneuvers. The book also covers relative motion and the two-impulse rendezvous problem; interplanetary mission design using patched conics; rigid-body dynamics used to characterize the attitude of a space vehicle; satellite attitude dynamics; and the characteristics and design of multi-stage launch vehicles. Each chapter begins with an outline of key concepts and concludes with problems that are based on the material covered. This text is written for undergraduates who are studying orbital mechanics for the first time and have completed courses in physics, dynamics, and mathematics, including differential equations and applied linear algebra. Graduate students, researchers, and experienced practitioners will also find useful review materials in the book. NEW: Reorganized and improved discusions of coordinate systems, new discussion on perturbations and quarternions NEW: Increased coverage of attitude dynamics, including new Matlab algorithms and examples in chapter 10 New examples and homework problems
Download or read book R for Everyone written by Jared P. Lander and published by Addison-Wesley Professional. This book was released on 2017-06-13 with total page 1454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Statistical Computation for Programmers, Scientists, Quants, Excel Users, and Other Professionals Using the open source R language, you can build powerful statistical models to answer many of your most challenging questions. R has traditionally been difficult for non-statisticians to learn, and most R books assume far too much knowledge to be of help. R for Everyone, Second Edition, is the solution. Drawing on his unsurpassed experience teaching new users, professional data scientist Jared P. Lander has written the perfect tutorial for anyone new to statistical programming and modeling. Organized to make learning easy and intuitive, this guide focuses on the 20 percent of R functionality you’ll need to accomplish 80 percent of modern data tasks. Lander’s self-contained chapters start with the absolute basics, offering extensive hands-on practice and sample code. You’ll download and install R; navigate and use the R environment; master basic program control, data import, manipulation, and visualization; and walk through several essential tests. Then, building on this foundation, you’ll construct several complete models, both linear and nonlinear, and use some data mining techniques. After all this you’ll make your code reproducible with LaTeX, RMarkdown, and Shiny. By the time you’re done, you won’t just know how to write R programs, you’ll be ready to tackle the statistical problems you care about most. Coverage includes Explore R, RStudio, and R packages Use R for math: variable types, vectors, calling functions, and more Exploit data structures, including data.frames, matrices, and lists Read many different types of data Create attractive, intuitive statistical graphics Write user-defined functions Control program flow with if, ifelse, and complex checks Improve program efficiency with group manipulations Combine and reshape multiple datasets Manipulate strings using R’s facilities and regular expressions Create normal, binomial, and Poisson probability distributions Build linear, generalized linear, and nonlinear models Program basic statistics: mean, standard deviation, and t-tests Train machine learning models Assess the quality of models and variable selection Prevent overfitting and perform variable selection, using the Elastic Net and Bayesian methods Analyze univariate and multivariate time series data Group data via K-means and hierarchical clustering Prepare reports, slideshows, and web pages with knitr Display interactive data with RMarkdown and htmlwidgets Implement dashboards with Shiny Build reusable R packages with devtools and Rcpp Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
Download or read book Popular Photography written by and published by . This book was released on 1996-01 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Molecular Modelling for Beginners by : Alan Hinchliffe
Download or read book Molecular Modelling for Beginners written by Alan Hinchliffe and published by John Wiley & Sons. This book was released on 2011-08-17 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: A concise, basic introduction to modelling and computational chemistry which focuses on the essentials, including MM, MC, and MD, along with a chapter devoted to QSAR and Discovery Chemistry. Includes supporting website featuring background information, full colour illustrations, questions and answers tied into the text,Visual Basic packages and many realistic examples with solutions Takes a hands-on approach, using state of the art software packages G03/W and/or Hyperchem, Gaussian .gjf files and sample outputs. Revised with changes in emphasis and presentation to appeal to the modern student.
Download or read book Popular Photography written by and published by . This book was released on 1996-11 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: