The Illusions, digital original edition

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Publisher : MIT Press
ISBN 13 : 0262318008
Total Pages : 48 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Illusions, digital original edition by : Lev Manovich

Download or read book The Illusions, digital original edition written by Lev Manovich and published by MIT Press. This book was released on 2014-01-10 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: This BIT offers an excerpt from a book that has shaped the study of new media. In The Language of New Media, Lev Manovich offered the field's first systematic and rigorous theory. Here, Manovich considers the computer as illusion generator, addressing such questions as the “reality effect” of new media images and the comparative illusionism of new media, photography, film, and video.

Digital Illusion

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Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 594 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Digital Illusion by : Clark Dodsworth

Download or read book Digital Illusion written by Clark Dodsworth and published by Addison-Wesley Professional. This book was released on 1998 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Illusion is the future of entertainment. That future, as seen in this book, is at the intersection of show business and interactivity. It is a future where games, theme-park attractions, and networked virtual worlds are built with seamless, interactive, computer technology, and where exciting new kinds of experience and enjoyment are made possible. It's a future that has already begun! Clark Dodsworth has participated for years in this convergence of the computer and entertainment industries. Here, he gathers prominent contributors from both worlds to describe the design and implementation of computer-based entertainment applications. With striking examples, they show what has been accomplished and preview what is yet to come.

Fantasy and the Virtual Mind, digital original edition

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Publisher : MIT Press
ISBN 13 : 0262318792
Total Pages : 42 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Fantasy and the Virtual Mind, digital original edition by : Andre Nusselder

Download or read book Fantasy and the Virtual Mind, digital original edition written by Andre Nusselder and published by MIT Press. This book was released on 2014-01-10 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this BIT, André Nusselder uses the core psychoanalytic notion of fantasy to examine our relationship to computers and digital technology. Lacanian psychoanalysis considers fantasy to be an indispensable “screen” for our interaction with the outside world; Nusselder argues that, at the mental level, computer screens and other human-computer interfaces incorporate this function of fantasy: they mediate the real and the virtual.

Transferred Illusions

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Author :
Publisher : Routledge
ISBN 13 : 1317007905
Total Pages : 218 pages
Book Rating : 4.3/5 (17 download)

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Book Synopsis Transferred Illusions by : Marilyn Deegan

Download or read book Transferred Illusions written by Marilyn Deegan and published by Routledge. This book was released on 2016-02-24 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a study of the forms and institutions of print - newspapers, books, scholarly editions, publishing, libraries - as they relate to and are changed by emergent digital forms and institutions. In the early 1990s hypertext was briefly hailed as a liberating writing tool for non-linear creation. Fast forward no more than a decade, and we are reading old books from screens. It is, however, the newspaper, for around two hundred years print's most powerful mass vehicle, whose economy persuasively shapes its electronic remediation through huge digitization initiatives, dominated by a handful of centralizing service providers, funded and wrapped round by online advertising. The error is to assume a culture of total replacement. The Internet is just another information space, sharing characteristics that have always defined such spaces - wonderfully effective and unstable, loaded with valuable resources and misinformation; that is, both good and bad. This is why it is important that writers, critics, publishers and librarians - in modern parlance, the knowledge providers - be critically engaged in shaping and regulating cyberspace, and not merely the passive instruments or unreflecting users of the digital tools in our hands.

Digital Anthropology

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Publisher : Routledge
ISBN 13 : 100018224X
Total Pages : 321 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Digital Anthropology by : Haidy Geismar

Download or read book Digital Anthropology written by Haidy Geismar and published by Routledge. This book was released on 2021-05-26 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Anthropology, 2nd Edition explores how human and digital can be explored in relation to one another within issues as diverse as social media use, virtual worlds, hacking, quantified self, blockchain, digital environmentalism and digital representation. The book challenges the prevailing moral universal of “the digital age” by exploring emergent anxieties about the global spread of new technological forms, the cultural qualities of digital experience, critically examining the intersection of the digital to new concepts and practices across a wide range of fields from design to politics. In this fully revised edition, Digital Anthropology reveals how the intense scrutiny of ethnography can overturn assumptions about the impact of digital culture and reveal its profound consequences for everyday life around the world. Combining case studies with theoretical discussion in an engaging style that conveys a passion for new frontiers of enquiry within anthropological study, this will be essential reading for students and scholars interested in theory of anthropology, media and information studies, communication studies and sociology. With a brand-new Introduction from editors Haidy Geismar and Hannah Knox, as well as an abridged version of the original Introduction by Heather Horst and Daniel Miller, in conjunction with new chapters on hacking and digitizing environments, amongst others, and fully revised chapters throughout, this will bring the field-defining overview of digital anthropology fully up to date.

AVICOM Tagungsband

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Author :
Publisher : BoD – Books on Demand
ISBN 13 : 3751904506
Total Pages : 170 pages
Book Rating : 4.7/5 (519 download)

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Book Synopsis AVICOM Tagungsband by : Michael H. Faber

Download or read book AVICOM Tagungsband written by Michael H. Faber and published by BoD – Books on Demand. This book was released on 2020-06-08 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: How has the audiovisual and digital communication of museums and other cultural institutions changed in the past decades? What changes can be observed in media design? With which audiovisual possibilities can cultural assets be reconstructed or shown and conveyed in their lost historical context? How to restore or reconstruct damaged or destroyed audiovisual cultural property, e.g. old film documents? Such aspects were the focus of the AVICOM conference, which took place in 2019 as part of the General Conference of the International Council of Museums in Kyoto. Selected lectures are published now in this richly illustrated book. Media experts and museum professionals also present examples of good cultural mediation through special applications, websites, virtual or augmented reality and in the form of interactive and virtual exhibitions and museums. Another focus is the use of media for cooperation with social minorities and marginalized groups, as well as for reducing barriers and promoting inclusion.

The Routledge Handbook of Remix Studies and Digital Humanities

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Author :
Publisher : Routledge
ISBN 13 : 1000346722
Total Pages : 761 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis The Routledge Handbook of Remix Studies and Digital Humanities by : Eduardo Navas

Download or read book The Routledge Handbook of Remix Studies and Digital Humanities written by Eduardo Navas and published by Routledge. This book was released on 2021-02-14 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this comprehensive and highly interdisciplinary companion, contributors reflect on remix across the broad spectrum of media and culture, with each chapter offering in-depth reflections on the relationship between remix studies and the digital humanities. The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, epistemology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, Gallagher, and burrough offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to these evolving areas of study across the arts, humanities, and social sciences. This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.

Stella and Combat, digital original edition

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Publisher : MIT Press
ISBN 13 : 0262316447
Total Pages : 61 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Stella and Combat, digital original edition by : Nick Montfort

Download or read book Stella and Combat, digital original edition written by Nick Montfort and published by MIT Press. This book was released on 2014-01-10 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. This BIT examines the interplay between computation and culture in the Atari emulator Stella and the Atari VCS game Combat.

Imperial Illusions

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Publisher : University of Washington Press
ISBN 13 : 0295805528
Total Pages : 388 pages
Book Rating : 4.2/5 (958 download)

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Book Synopsis Imperial Illusions by : Kristina Kleutghen

Download or read book Imperial Illusions written by Kristina Kleutghen and published by University of Washington Press. This book was released on 2015-01-01 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Forbidden City and other palaces around Beijing, Emperor Qianlong (r. 1736-1795) surrounded himself with monumental paintings of architecture, gardens, people, and faraway places. The best artists of the imperial painting academy, including a number of European missionary painters, used Western perspectival illusionism to transform walls and ceilings with visually striking images that were also deeply meaningful to Qianlong. These unprecedented works not only offer new insights into late imperial China’s most influential emperor, but also reflect one way in which Chinese art integrated and domesticated foreign ideas. In Imperial Illusions, Kristina Kleutghen examines all known surviving examples of the Qing court phenomenon of “scenic illusion paintings” (tongjinghua), which today remain inaccessible inside the Forbidden City. Produced at the height of early modern cultural exchange between China and Europe, these works have received little scholarly attention. Richly illustrated, Imperial Illusions offers the first comprehensive investigation of the aesthetic, cultural, perceptual, and political importance of these illusionistic paintings essential to Qianlong’s world. Art History Publication Initiative. For more information, visit http://arthistorypi.org/books/imperial-illusions

Digital Scenography in Opera in the Twenty-First Century

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Publisher : Routledge
ISBN 13 : 1000440737
Total Pages : 207 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Digital Scenography in Opera in the Twenty-First Century by : Caitlin Vincent

Download or read book Digital Scenography in Opera in the Twenty-First Century written by Caitlin Vincent and published by Routledge. This book was released on 2021-09-15 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Scenography in Opera in the Twenty-First Century is the first definitive study of the use of digital scenography in Western opera production. The book begins by exploring digital scenography’s dramaturgical possibilities and establishes a critical framework for identifying and comparing the use of digital scenography across different digitally enhanced opera productions. The book then investigates the impacts and potential disruptions of digital scenography on opera’s longstanding production conventions, both on and off the stage. Drawing on interviews with major industry practitioners, including Paul Barritt, Mark Grimmer, Donald Holder, Elaine J. McCarthy, Luke Halls, Wendall K. Harrington, Finn Ross, S. Katy Tucker, and Victoria ‘Vita’ Tzykun, author Caitlin Vincent identifies key correlations between the use of digital scenography in practice and subsequent impacts on creative hierarchies, production design processes, and organisational management. The book features detailed case studies of digitally enhanced productions premiered by Dutch National Opera, Komische Oper Berlin, Opéra de Lyon, The Royal Opera, Covent Garden, San Francisco Opera, Santa Fe Opera, Théâtre Royal de la Monnaie, The Metropolitan Opera, Victorian Opera, and Washington National Opera.

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work

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Author :
Publisher : Springer Nature
ISBN 13 : 3030499073
Total Pages : 457 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work by : Vincent G. Duffy

Download or read book Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work written by Vincent G. Duffy and published by Springer Nature. This book was released on 2020-07-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12198 and 12199 constitutes the thoroughly refereed proceedings of the 11th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2020, which was supposed to be held as part of the 22st HCI International Conference, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been carefully reviewed and accepted for publication in HCII 2020. DHM 2020 includes a total of 77 papers; they were organized in topical sections named: Part I, Posture, Motion and Health: Posture and motion modelling in design; ergonomics and occupational health; applications for exercising, physical therapy and rehabilitation; health services; DHM for aging support. Part II, Human Communication, Organization and Work: Modelling human communication; modelling work, collaboration and the human environment; addressing ethical and societal challenges; new research issues and approaches in digital human modelling.

Laws and Freedom, digital original edition

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Publisher : MIT Press
ISBN 13 : 0262319721
Total Pages : 58 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Laws and Freedom, digital original edition by : Steven Horst

Download or read book Laws and Freedom, digital original edition written by Steven Horst and published by MIT Press. This book was released on 2014-01-10 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: If the mind and the world are entirely governed by natural laws, there seems to be no room left for free will to operate. In this BIT, Steven Horst offers an account of laws that is compatible with claims for libertarian free will. He argues that one can embrace the truth of individual laws, or indeed any set of such laws, without any implication of determinism, because the idealization conditions of each law are essentially open-ended.

Being No-Self and Being Nice, digital original edition

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Publisher : MIT Press
ISBN 13 : 0262318881
Total Pages : 64 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Being No-Self and Being Nice, digital original edition by : Owen Flanagan

Download or read book Being No-Self and Being Nice, digital original edition written by Owen Flanagan and published by MIT Press. This book was released on 2014-01-10 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can there be a Buddhism without karma, nirvana, and reincarnation that is compatible with the rest of knowledge—a “naturalized” Buddhism? In this BIT, Flanagan connects Buddhist wisdom to the compassion and lovingkindness that Buddhism endorses—linking Buddhism's metaphysics to its ethics.

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage

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Publisher : Springer
ISBN 13 : 3030122409
Total Pages : 773 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage by : Alessandro Luigini

Download or read book Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage written by Alessandro Luigini and published by Springer. This book was released on 2019-03-22 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

Effective C++ Digital Collection

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Publisher : Addison-Wesley
ISBN 13 : 0132979187
Total Pages : 1045 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis Effective C++ Digital Collection by : Scott Meyers

Download or read book Effective C++ Digital Collection written by Scott Meyers and published by Addison-Wesley. This book was released on 2012-07-10 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scott Meyers’s seminal C++ books– Effective C++ , More Effective C++ , and Effective STL –have been immensely helpful to hundreds of thousands of C++ programmers. All three are finally available together in this eBook collection. Effective C++ has been embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’s practical approach to C++ describes the rules of thumb used by the experts to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. In More Effective C++, Meyers presents 35 ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better. In Effective STL, Meyers goes beyond describing what's in the STL to show you how to use it. Each of the book’s 50 guidelines is backed by Meyers’s legendary analysis and incisive examples, so you’ll learn not only what to do, but also when to do it–and why. Together in this collection, these books include the following important features: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things. Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them. Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them.

Are Dreams Disembodied Experiences?, digital original edition

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Author :
Publisher : MIT Press
ISBN 13 : 026233030X
Total Pages : 93 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Are Dreams Disembodied Experiences?, digital original edition by : Jennifer M. Windt

Download or read book Are Dreams Disembodied Experiences?, digital original edition written by Jennifer M. Windt and published by MIT Press. This book was released on 2015-08-03 with total page 93 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dreams, conceived as conscious experience or phenomenal states during sleep, offer an important contrast condition for theories of consciousness and the self. In this BIT, Jennifer Windt considers how the phenomenology of (dis)embodied selfhood in dreams relates to the sleeping, physical body and the brain.

Virtual Art

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Publisher : MIT Press
ISBN 13 : 9780262572231
Total Pages : 438 pages
Book Rating : 4.5/5 (722 download)

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Book Synopsis Virtual Art by : Oliver Grau

Download or read book Virtual Art written by Oliver Grau and published by MIT Press. This book was released on 2004-09-17 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.