Game Design Deep Dive: Horror

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Publisher : CRC Press
ISBN 13 : 1000451011
Total Pages : 145 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Game Design Deep Dive: Horror by : Joshua Bycer

Download or read book Game Design Deep Dive: Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

The World of Scary Video Games

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501316214
Total Pages : 517 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis The World of Scary Video Games by : Bernard Perron

Download or read book The World of Scary Video Games written by Bernard Perron and published by Bloomsbury Publishing USA. This book was released on 2018-05-31 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Horror Video Games

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Author :
Publisher : McFarland
ISBN 13 : 0786454792
Total Pages : 311 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Horror Video Games by : Bernard Perron

Download or read book Horror Video Games written by Bernard Perron and published by McFarland. This book was released on 2014-01-10 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

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Publisher :
ISBN 13 : 1501316206
Total Pages : pages
Book Rating : 4.5/5 (13 download)

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Download or read book written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Design Deep Dive

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Publisher : CRC Press
ISBN 13 : 1000361985
Total Pages : 121 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Game Design Deep Dive by : Joshua Bycer

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2021-04-07 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game generate content, has been a cornerstone and point of complexity since its inception. The 2010s saw an explosion of new designs and examples, along with a debate about what a roguelike is. The genre found its way back to mainstream audiences with the award-winning Demon’s Souls and Dark Souls. Since then, roguelikes have revolutionized the way we see and design games. Author and game design critic Joshua Bycer explains the differences between the various roguelike designs and give a detailed blueprint showing what makes the best ones work. The first of its kind talking about the roguelike genre Examines the design and methodology of roguelike games and the different variations A high-level discussion and breakdown of procedural and random content generation Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.

20 Essential Games to Study

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Publisher : CRC Press
ISBN 13 : 0429802072
Total Pages : 156 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis 20 Essential Games to Study by : Joshua Bycer

Download or read book 20 Essential Games to Study written by Joshua Bycer and published by CRC Press. This book was released on 2018-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs. Key Features An informative breakdown focusing on the design and gameplay of successful games Written to be useful for students or designers starting out in game development Books focused specifically on design are rare Perfect for students and professionals alike, or can be read for the nostalgia and history

Game Design Deep Dive

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Publisher : CRC Press
ISBN 13 : 9780367211417
Total Pages : 0 pages
Book Rating : 4.2/5 (114 download)

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Book Synopsis Game Design Deep Dive by : Joshua Bycer

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The legacy of jumping -- The first jumps -- Committed jumping -- Variable jumping -- The 2D mascot platformer era -- Basic 2D design -- Advanced 2D design -- The adventure platformer -- Puzzle platforming and design -- First-person jumping design -- The 3D platformer era -- 3D design -- The AAA shift away from platformers -- The indie impact -- Physics-driven platformer design -- Super Mario maker and Kaizo culture -- Expert 2D design.

Why Are Horror Games Appealing?

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Publisher : Anchor Academic Publishing
ISBN 13 : 3960671091
Total Pages : 37 pages
Book Rating : 4.9/5 (66 download)

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Book Synopsis Why Are Horror Games Appealing? by : Gregor Kirchhofer

Download or read book Why Are Horror Games Appealing? written by Gregor Kirchhofer and published by Anchor Academic Publishing. This book was released on 2017-02 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book tries to explore why so many people actively seek out and enjoy horror as a form of entertainment. Why some find pleasure in horror is a question that many have asked before, but never fully answered. This book does not claim to deliver a general answer to that question, but rather offers an overview of the most popular theories and hypothesis, as well as a study focusing on the player affect. The explanations and solutions offered include mostly psychological, emotional or general approaches. Every approach presented has its benefits and flaws and will be discussed accordingly. How these come into play individually, as well as in connection to each other, will constitute a major part of this study. After having provided the general theoretical basis of horror and why it might be so appealing to some people, this study goes on discussing the medium game, and in a further step, tries to explore if the unique characteristics of the medium game change the overall horror experience one might have. Different aspects and properties of the medium in question are discussed in detail – how immersion affects us as consumers, what the role of interactivity is and how they both relate to one another in-game, how this understanding comes into play in a game design context and how it can create a whole different experience for the player, and lastly, how certain game design elements can be utilized to further improve the emotional response.

Videogames and Horror

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Publisher : Horror Studies
ISBN 13 : 9781786834362
Total Pages : 0 pages
Book Rating : 4.8/5 (343 download)

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Book Synopsis Videogames and Horror by : Dawn Stobbart

Download or read book Videogames and Horror written by Dawn Stobbart and published by Horror Studies. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames are full of horrors--and of horror, a facet of the media that has been largely overlooked by the academic community in terms of lengthy studies in the fast-growing field of videogame scholarship. This book engages with the research of prominent scholars across the humanities to explore the presence, role and function of horror in videogames, and in doing so it demonstrates how videogames enter discussion on horror and offer a unique, radical space that horror is particularly suited to fill. The topics covered include the construction of stories in videogames, the role of the monster and, of course, how death is treated as a learning tool and as a facet of horror.

The Philosophy of Horror

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Publisher : Routledge
ISBN 13 : 113596503X
Total Pages : 502 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis The Philosophy of Horror by : Noel Carroll

Download or read book The Philosophy of Horror written by Noel Carroll and published by Routledge. This book was released on 2003-09-02 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Noel Carroll, film scholar and philosopher, offers the first serious look at the aesthetics of horror. In this book he discusses the nature and narrative structures of the genre, dealing with horror as a "transmedia" phenomenon. A fan and serious student of the horror genre, Carroll brings to bear his comprehensive knowledge of obscure and forgotten works, as well as of the horror masterpieces. Working from a philosophical perspective, he tries to account for how people can find pleasure in having their wits scared out of them. What, after all, are those "paradoxes of the heart" that make us want to be horrified?

Conspiracy of Shadows

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Publisher :
ISBN 13 : 9781411605053
Total Pages : 126 pages
Book Rating : 4.6/5 (5 download)

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Book Synopsis Conspiracy of Shadows by : Keith Senkowski

Download or read book Conspiracy of Shadows written by Keith Senkowski and published by . This book was released on 2004-06-25 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this roleplaying game, the characters are people, not elves, dwarves or orcs. They are like you and I only they live in a medieval world where dark supernatural forces conspire against humanity. Driven by a secret knowledge of a hidden evil, they risk their lives searching for the truth about the conspiracy and a means to thwart it. This is a complete role-playing game that allows you to create an entertaining story with your own antagonists and protaganists. Event resolution is quick and easy, based upon a single die mechanic.

The Untold History of Japanese Game Developers

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781518655319
Total Pages : 0 pages
Book Rating : 4.6/5 (553 download)

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Book Synopsis The Untold History of Japanese Game Developers by : John Szczepaniak

Download or read book The Untold History of Japanese Game Developers written by John Szczepaniak and published by Createspace Independent Publishing Platform. This book was released on 2015-11-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.

The Housemates

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Publisher :
ISBN 13 : 9781913523466
Total Pages : 264 pages
Book Rating : 4.5/5 (234 download)

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Book Synopsis The Housemates by : Iain Rob Wright

Download or read book The Housemates written by Iain Rob Wright and published by . This book was released on 2013-12-08 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Horror Rules, the Simply Horrible Roleplaying Game

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Publisher : Crucifiction Games
ISBN 13 : 9781591962748
Total Pages : 120 pages
Book Rating : 4.9/5 (627 download)

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Book Synopsis Horror Rules, the Simply Horrible Roleplaying Game by : Chris Weedin

Download or read book Horror Rules, the Simply Horrible Roleplaying Game written by Chris Weedin and published by Crucifiction Games. This book was released on 2003-07-15 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun, fast paced, easy-to-learn horror-comedy roleplaying game, Horror Rules is a great way to lose your marbles (or your life) and keep your sense of humor! Based on popular horror movies such as Tremors, The Evil Dead and 8-Legged Freaks and packed with all your favorite characters, cliches and cut-ups, it's great for experienced and novice gamers alike. Liven up any party or just kill a few hours with your friends. Even non-gamers will find it a fun read and an excellent addition to any horror collection. The basic rulebook is packed with cool artwork, sample Bad Guys, Character Sheets, a free adventure and 100pgs of scare-your-pants-off fun... everything you need to play and more! With plenty of action, scares and tongue-in-cheek fun, it's guaranteed to make you DIE laughing.

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games

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Publisher : Routledge
ISBN 13 : 1000440656
Total Pages : 256 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Immersion, Narrative, and Gender Crisis in Survival Horror Video Games by : Andrei Nae

Download or read book Immersion, Narrative, and Gender Crisis in Survival Horror Video Games written by Andrei Nae and published by Routledge. This book was released on 2021-09-09 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his analysis firmly within a political and social context. In comparing survival horror games to the dominant game design norms of the action genre, the author differentiates between classical and postclassical survival horror games to show how the former reject the norms of the action genre and deliver a critique of the conservative gender politics of action games, while the latter are more heterogeneous in terms of their game design and, implicitly, gender politics. This book will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies and narratology.

The Horror Game

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Publisher : CreateSpace
ISBN 13 : 9781451595086
Total Pages : 106 pages
Book Rating : 4.5/5 (95 download)

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Book Synopsis The Horror Game by : Davis Ray Sickmon, Jr.

Download or read book The Horror Game written by Davis Ray Sickmon, Jr. and published by CreateSpace. This book was released on 2010-04-13 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jason, Freddy, and Michael. Zombies, aliens, fifty foot lizards, throat slashers and head bashers. The world has had a long standing love for movies with really evil bad guys. So much so that the first name alone is enough to evoke images of these bad guys - but no one can remember the heroes that defeated them! The Horror Game allows players to step into those horror movies as either the bad guy, or the good guys who are slowly getting killed off one by one. Death has never been so much fun! Unlike most role playing games that have complex rules and run for months before the game is resolved, The Horror Game is designed with a simple set of rules geared towards being played from beginning to end in a few hours - about the same amount of time as watching a horror movie or two. It's also designed to be a starting place for people who've been curious about role playing games, but were intimidated by the huge stack of books their geeky friends had in their backpacks, and the odd looking sacks of dice. All that's need is a copy of the book, a few players, at least three plain old six-sided dice, and a thirst for blood! For experienced gamers The Horror Game is a great "filler" game for those nights when all the players aren't going to show up, or to introduce a new friend to the concept of role playing games. Included are complete rules for players and game masters - no expansion books are necessary. Also included are six pre-made bad guys and scenarios, and completely rules for creating new scenarios from your favorite horror movies!

Horror-Gami

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Publisher : Simon and Schuster
ISBN 13 : 1684126800
Total Pages : 253 pages
Book Rating : 4.6/5 (841 download)

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Book Synopsis Horror-Gami by : Joost Langeveld

Download or read book Horror-Gami written by Joost Langeveld and published by Simon and Schuster. This book was released on 2018-07-17 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paper has never been so horrifying! Be bored nevermore, nevermore! A little piece of paper is hardly anything to be afraid of. But ordinary paper springs to life—and death!—with Horror-Gami, a new sophisticated origami kit for advanced origami artists. Create 20 origami projects: a vampire, Frankenstein, a black cat, a skull, a bat, a creepy hand, a mummy, a skeleton, a spider, a zombie, the Grim Reaper, an owl, a spooky tree with a raven on the branch, a werewolf, a raven, an axe, a ghost, a witch, and a headless horseman. Have no fear with these easy-to-follow instructions. Great fun for the entire family. Horror-Gami offers a new look at the ancient art of origami and paper crafting.