The Educator's Guide to Designing Games and Creative Active-Learning Exercises

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Author :
Publisher : Teachers College Press
ISBN 13 : 0807767727
Total Pages : 289 pages
Book Rating : 4.8/5 (77 download)

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Book Synopsis The Educator's Guide to Designing Games and Creative Active-Learning Exercises by : Joe Bisz

Download or read book The Educator's Guide to Designing Games and Creative Active-Learning Exercises written by Joe Bisz and published by Teachers College Press. This book was released on 2023 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every educator's imaginative instincts will be guided by this book's practical design method, which harnesses the power of play for student learning. Teachers from all disciplines and levels can create a full spectrum of engaging exercises through the authors' six accessible ALLURE steps: Ask where to apply the play. List the mental moves. Link the mental moves to the play. Understand how the learning principles operate. Run the activity-game. Evaluate the learner experience. Along with principles from game-based learning pedagogy, readers will explore a framework of original complex mechanic teaching templates, which will help their fledgling instructional activities cross the bridge into fully formed games. Beginners and veterans will find multiple entry points, from adding a single playful element (student roles to discussions) to more elaborate designs (riddles and simulations). They will also learn different levels of producing physical tabletop components (cards, boards, plastic pieces) or light digital options (discussion board riddles, Google Slides games). Born from the authors' extensive experiences running professional development workshops, this guide has been frequently requested by teachers at the secondary school and college levels, librarians, instructional designers, and others caught by the allure of educational games and play. Book Features: Offers hands-on, practical advice about how to be more playful with your students, with a focus on nondigital activities and games. Written in the language of instructional design, so advanced knowledge about games or technology is not required. Provides creative instructional techniques that will boost student engagement for both in-person and online instruction. Includes more than two dozen original illustrations and designs to aid understanding. Addresses the need for accessible, inclusive learning environments.

The Educator's Guide to Designing Games and Creative Active-Learning Exercises

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Author :
Publisher : Technology, Education--Connect
ISBN 13 : 9780807767733
Total Pages : 0 pages
Book Rating : 4.7/5 (677 download)

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Book Synopsis The Educator's Guide to Designing Games and Creative Active-Learning Exercises by : Joe Bisz

Download or read book The Educator's Guide to Designing Games and Creative Active-Learning Exercises written by Joe Bisz and published by Technology, Education--Connect. This book was released on 2023-03-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every educator's imaginative instincts will be guided by this book's practical design method, which harnesses the power of play for student learning. Teachers from all disciplines and levels can create a full spectrum of engaging exercises through the authors' six accessible ALLURE steps: Ask where to apply the play. List the mental moves. Link the mental moves to the play. Understand how the learning principles operate. Run the activity-game. Evaluate the learner experience. Along with principles from game-based learning pedagogy, readers will explore a framework of original complex mechanic teaching templates, which will help their fledgling instructional activities cross the bridge into fully formed games. Beginners and veterans will find multiple entry points, from adding a single playful element (student roles to discussions) to more elaborate designs (riddles and simulations). They will also learn different levels of producing physical tabletop components (cards, boards, plastic pieces) or light digital options (discussion board riddles, Google Slides games). Born from the authors' extensive experiences running professional development workshops, this guide has been frequently requested by teachers at the secondary school and college levels, librarians, instructional designers, and others caught by the allure of educational games and play. Book Features: Offers hands-on, practical advice about how to be more playful with your students, with a focus on nondigital activities and games. Written in the language of instructional design, so advanced knowledge about games or technology is not required. Provides creative instructional techniques that will boost student engagement for both in-person and online instruction. Includes more than two dozen original illustrations and designs to aid understanding. Addresses the need for accessible, inclusive learning environments.

The Educator's Guide to Designing Games and Creative Active-Learning Exercises

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.3/5 (887 download)

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Book Synopsis The Educator's Guide to Designing Games and Creative Active-Learning Exercises by : Alex Gom

Download or read book The Educator's Guide to Designing Games and Creative Active-Learning Exercises written by Alex Gom and published by Independently Published. This book was released on 2023-03-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does computer education work? improving job performance by acquiring computer operating abilities and fundamental knowledge. The goal of computer education is to cover all of its subfields of study in various fields and sectors. The most effective tool that children can use to acquire new skills and abilities in education is a computer and access to the internet. PC assumes a critical part in every n each field of life. They assist us in numerous ways.

Using Technology Wisely

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Publisher : Teachers College Press
ISBN 13 : 9780807745830
Total Pages : 112 pages
Book Rating : 4.7/5 (458 download)

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Book Synopsis Using Technology Wisely by : Harold Wenglinsky

Download or read book Using Technology Wisely written by Harold Wenglinsky and published by Teachers College Press. This book was released on 2005-04-25 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on the effect of technology on student academic performance in mathematics, science, and reading.

How the Arts Can Save Education

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Publisher : Teachers College Press
ISBN 13 : 0807765724
Total Pages : 169 pages
Book Rating : 4.8/5 (77 download)

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Book Synopsis How the Arts Can Save Education by : Erica Rosenfeld Halverson

Download or read book How the Arts Can Save Education written by Erica Rosenfeld Halverson and published by Teachers College Press. This book was released on 2021 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A comprehensive look at how the arts (broadly conceived) can improve teaching, learning, and curriculum for all students, written in accessible language for non-academics and non-experts. It contains many evocative examples to illustrate the power of the arts to change education"--

Handbook of Research on Decision-Making Capabilities Improvement With Serious Games

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Author :
Publisher : IGI Global
ISBN 13 : 1668491672
Total Pages : 459 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Handbook of Research on Decision-Making Capabilities Improvement With Serious Games by : Correia, Anacleto

Download or read book Handbook of Research on Decision-Making Capabilities Improvement With Serious Games written by Correia, Anacleto and published by IGI Global. This book was released on 2023-07-10 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can a group be empowered to improve their ability to make decisions while also reinforcing the group’s intended values, beliefs, and behaviors? Like positive reinforcement, which introduces a desirable or pleasant stimulus after a behavior has been completed and has been found to be effective for reinforcing such behavior, serious games introduce the behavior as a pleasant experience through engagement and entertainment. Where positive reinforcement relies heavily on the willpower of the subject to complete the behavior on their own, serious games introduce a motivational factor from the beginning of the behavior. Serious games are designed for purposes other than entertainment, such as training, learning, creating awareness, or behavior transformation through the introduction of content, topics, narratives, rules, and goals. They are immersive, engaging, and enjoyable, which enhances motivation and learning. The development of serious games is grounded in theoretical backgrounds, such as motivation, constructivism, flow experience, problem-based learning, and learning by doing. This method has been used in a variety of industries, including education, healthcare, military, policy analysis, and business functions such as marketing or financial purposes. They facilitate problem solving through challenges and rewards and use entertainment and engagement components. Serious games can address specific skills for many domains, foster collaboration, provide risk-free environments, and be used as analytical tools for educational research. They reinforce intended values, beliefs, and behaviors of players while conveying knowledge, skills, and attitudes, providing an integrated and effective approach to the transformation of an individual, group, or organization. The Handbook of Research on Decision-Making Capabilities Improvement With Serious Games discusses the use of advanced technologies including extended and immersive reality, digital twins, augmented reality (AR), virtual reality (VR), mixed reality (MR), and IoT sensors to improve decision-making skills and learning through serious games. This book discusses user engagement, game adaptation, content adaptation, and sensor technology. It showcases how to increase decision-making skills in individuals and organizations and incorporates the latest developments in artificial intelligence and machine learning. Led by experts with over 20 years of experience and covering topics such as serious game design, intelligent content adaptation, and machine learning algorithms. This book is designed for professionals in education, instructional designers, curriculum developers, program developers, administrators, educational software developers, policymakers, researchers, training professionals, privacy practitioners, government officials, consultants, IT researchers, academicians, and students.

What's Worth Teaching?

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Author :
Publisher : Teachers College Press
ISBN 13 : 0807758655
Total Pages : 161 pages
Book Rating : 4.8/5 (77 download)

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Book Synopsis What's Worth Teaching? by : Allan Collins

Download or read book What's Worth Teaching? written by Allan Collins and published by Teachers College Press. This book was released on 2017-04-28 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Renowned cognitive scientist Allan Collins proposes a school curriculum that will fit the needs of our modern era. Examining how advances in technology, communication, and the dissemination of information are reshaping the world, Collins offers guidelines to help schools foster flexible, self-directed learners who will succeed in the global workplace.

A Guide to Teaching in the Active Learning Classroom

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000976777
Total Pages : 253 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis A Guide to Teaching in the Active Learning Classroom by : Paul Baepler

Download or read book A Guide to Teaching in the Active Learning Classroom written by Paul Baepler and published by Taylor & Francis. This book was released on 2023-07-03 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Active Learning Classrooms, or ALCs, offer rich new environments for learning, they present many new challenges to faculty because, among other things, they eliminate the room’s central focal point and disrupt the conventional seating plan to which faculty and students have become accustomed.The importance of learning how to use these classrooms well and to capitalize on their special features is paramount. The potential they represent can be realized only when they facilitate improved learning outcomes and engage students in the learning process in a manner different from traditional classrooms and lecture halls.This book provides an introduction to ALCs, briefly covering their history and then synthesizing the research on these spaces to provide faculty with empirically based, practical guidance on how to use these unfamiliar spaces effectively. Among the questions this book addresses are:• How can instructors mitigate the apparent lack of a central focal point in the space?• What types of learning activities work well in the ALCs and take advantage of the affordances of the room?• How can teachers address familiar classroom-management challenges in these unfamiliar spaces?• If assessment and rapid feedback are critical in active learning, how do they work in a room filled with circular tables and no central focus point?• How do instructors balance group learning with the needs of the larger class?• How can students be held accountable when many will necessarily have their backs facing the instructor?• How can instructors evaluate the effectiveness of their teaching in these spaces?This book is intended for faculty preparing to teach in or already working in this new classroom environment; for administrators planning to create ALCs or experimenting with provisionally designed rooms; and for faculty developers helping teachers transition to using these new spaces.

Activities, Games, and Assessment Strategies for the World Language Classroom

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Author :
Publisher : Routledge
ISBN 13 : 1317574427
Total Pages : 246 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Activities, Games, and Assessment Strategies for the World Language Classroom by : Amy Buttner Zimmer

Download or read book Activities, Games, and Assessment Strategies for the World Language Classroom written by Amy Buttner Zimmer and published by Routledge. This book was released on 2014-11-27 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This bestselling book is filled with fun activities you can use to engage students in learning a world language. No matter what language and grade level you teach, you will love having a wide variety of tools at your disposal, from quick warm-up exercises to longer games and group activities. Inside, you’ll find... Essential teacher tools and student organizational tools Strategies to promote and monitor class participation, including student self-assessments Strategies to promote and assess oral proficiency, such as prompts, quick chats, and role plays Warm-up activities and five-minute transitional activities Individual, pair, and group practice activities, with modification suggestions Games that make learning fun, with clear directions for how to do them Great websites and other resources to check out for more ideas The enhanced second edition features updated activities and technology suggestions throughout, as well as a tabbed design so it's easier to return to your favorite sections again and again. Bonus: The book comes with more than 30 templates—charts, rubrics, and game boards that can be photocopied from the book or downloaded as eResources from the book product page at www.routledge.com/books/details/9781138827295. You can modify and print them for classroom use.

Activities, Games, Assessment Strategies, and Rubrics For The Foreign Language Classroom

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Author :
Publisher : Routledge
ISBN 13 : 1317926390
Total Pages : 206 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis Activities, Games, Assessment Strategies, and Rubrics For The Foreign Language Classroom by : Amy Buttner-Zimmer

Download or read book Activities, Games, Assessment Strategies, and Rubrics For The Foreign Language Classroom written by Amy Buttner-Zimmer and published by Routledge. This book was released on 2013-10-11 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides easy-to-use resources to help you write fun lesson plans. With over 100 activities and games, this book also includes rubrics, spreadsheets, materials lists, and templates.

Understanding by Design

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Publisher : ASCD
ISBN 13 : 1416600353
Total Pages : 383 pages
Book Rating : 4.4/5 (166 download)

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Book Synopsis Understanding by Design by : Grant P. Wiggins

Download or read book Understanding by Design written by Grant P. Wiggins and published by ASCD. This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Engaging Ideas

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Publisher : John Wiley & Sons
ISBN 13 : 1118062337
Total Pages : 309 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Engaging Ideas by : John C. Bean

Download or read book Engaging Ideas written by John C. Bean and published by John Wiley & Sons. This book was released on 2011-07-20 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to design interest-provoking writing and critical thinking activities and incorporate them into your courses in a way that encourages inquiry, exploration, discussion, and debate, with Engaging Ideas, a practical nuts-and-bolts guide for teachers from any discipline. Integrating critical thinking with writing-across-the-curriculum approaches, the book shows how teachers from any discipline can incorporate these activities into their courses. This edition features new material dealing with genre and discourse community theory, quantitative/scientific literacy, blended and online learning, and other current issues.

Resources in Education

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Publisher :
ISBN 13 :
Total Pages : 764 pages
Book Rating : 4.U/5 (183 download)

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Book Synopsis Resources in Education by :

Download or read book Resources in Education written by and published by . This book was released on 2001 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Intentional Tech

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Publisher :
ISBN 13 : 9781949199161
Total Pages : 0 pages
Book Rating : 4.1/5 (991 download)

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Book Synopsis Intentional Tech by : Derek Bruff

Download or read book Intentional Tech written by Derek Bruff and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction -- Times for telling -- Practice and feedback -- Thin slices of learning -- Knowledge organizations -- Multimodal assignments -- Learning communities -- Authentic audiences -- Conclusion.

A Practical Guide to Career Learning and Development

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Author :
Publisher : Routledge
ISBN 13 : 1317914155
Total Pages : 145 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis A Practical Guide to Career Learning and Development by : Barbara Bassot

Download or read book A Practical Guide to Career Learning and Development written by Barbara Bassot and published by Routledge. This book was released on 2013-12-17 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Practical Guide to Career Learning and Development is an essential guide for all those involved in careers education, either with sole responsibility or as part of a team. With a focus on career happiness, resilience and growth, this exciting book offers effective pedagogical strategies, techniques and activities to make career learning and development accessible and enjoyable, contributing to positive outcomes for all young people in the 11-19 phase of their education. With a wealth of support material such as teaching ideas, lesson plans, case studies and an illustrative student commentary, key topics covered include: Career Learning and Development needs of young people Career Learning and Development in the curriculum Practical activities for 11-14, 14-16 and 16-19 year olds Creating a positive environment for learning Teaching approaches Leadership and management Facilitating professional learning. A Practical Guide to Career Learning and Development is an invaluable resource for careers advisers and staff in schools with responsibility for leading and providing careers education as well as work-related learning, PSHE, citizenship, and pastoral programmes. It enables and supports all practitioners as they develop careers provision that better prepares young people for their future well-being and an ever-changing and unpredictable world of work.

Instruction in Libraries and Information Centers

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Publisher :
ISBN 13 : 9781946011091
Total Pages : 389 pages
Book Rating : 4.0/5 (11 download)

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Book Synopsis Instruction in Libraries and Information Centers by : Laura Saunders

Download or read book Instruction in Libraries and Information Centers written by Laura Saunders and published by . This book was released on 2020 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This open access textbook offers a comprehensive introduction to instruction in all types of library and information settings. Designed for students in library instruction courses, the text is also a resource for new and experienced professionals seeking best practices and selected resources to support their instructional practice. Organized around the backward design approach and written by LIS faculty members with expertise in teaching and learning, this book offers clear guidance on writing learning outcomes, designing assessments, and choosing and implementing instructional strategies, framed by clear and accessible explanations of learning theories. The text takes a critical approach to pedagogy and emphasizes inclusive and accessible instruction. Using a theory into practice approach that will move students from learning to praxis, each chapter includes practical examples, activities, and templates to aid readers in developing their own practice and materials."--Publisher's description.

ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning

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Author :
Publisher : Academic Conferences and Publishing International
ISBN 13 : 1908272198
Total Pages : 679 pages
Book Rating : 4.9/5 (82 download)

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Book Synopsis ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning by : Dimitris Gouscos

Download or read book ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning written by Dimitris Gouscos and published by Academic Conferences and Publishing International. This book was released on with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: