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The Developers Handbook Of Interactive Multimedia
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Book Synopsis The Developer's Handbook of Interactive Multimedia by : Robin Phillips
Download or read book The Developer's Handbook of Interactive Multimedia written by Robin Phillips and published by Routledge. This book was released on 2014-05-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Book Synopsis The Developer's Handbook to Interactive Multimedia by : Rob Phillips
Download or read book The Developer's Handbook to Interactive Multimedia written by Rob Phillips and published by Routledge. This book was released on 1997 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application. Practical examples are included in the text from projects that the the Curtin Computing Centre has worked on in collaboration with its staff.
Book Synopsis The Developer's Handbook of Interactive Multimedia by : Robin Phillips
Download or read book The Developer's Handbook of Interactive Multimedia written by Robin Phillips and published by Routledge. This book was released on 2014-05-12 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Book Synopsis Interactive Publishers Handbook by : John Kalb
Download or read book Interactive Publishers Handbook written by John Kalb and published by . This book was released on 1996-06 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: INTERACTIVE PUBLISHERS HANDBOOK is the complete marketing and distribution manual empowering developers of interactive media. Whether you are a novice developer or an established player interested in learning more about the successful strategies of other publishers, this book is for you. It's the perfect research tool to help grow your firm into a multi-million dollar publishing enterprise.
Book Synopsis Writing for Multimedia and the Web by : Timothy Garrand
Download or read book Writing for Multimedia and the Web written by Timothy Garrand and published by CRC Press. This book was released on 2020-10-14 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: *Writing a corporate web site: T. Rowe Price *Creating blogs and podcasts *Web writing tips from usability experts *Optimizing text for web search engines *Defining the user with use cases and user scenarios *Dealing with web editors *Software for organizing and writing interactive media content *Script formats for all types of multimedia and web projects *Writing careers
Book Synopsis Interactive Multimedia in Education and Training by : Sanjaya Mishra
Download or read book Interactive Multimedia in Education and Training written by Sanjaya Mishra and published by IGI Global. This book was released on 2005-01-01 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.
Book Synopsis Handbook of Multimedia for Digital Entertainment and Arts by : Borko Furht
Download or read book Handbook of Multimedia for Digital Entertainment and Arts written by Borko Furht and published by Springer Science & Business Media. This book was released on 2010-03-10 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.
Book Synopsis Developers Guide to Interactive Multimedia by : Robin A. Phillips
Download or read book Developers Guide to Interactive Multimedia written by Robin A. Phillips and published by . This book was released on 1996 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Introduction to Interactive Digital Media by : Julia V. Griffey
Download or read book Introduction to Interactive Digital Media written by Julia V. Griffey and published by Routledge. This book was released on 2019-12-12 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.
Book Synopsis The Oxford Handbook of Interactive Audio by : Karen Collins
Download or read book The Oxford Handbook of Interactive Audio written by Karen Collins and published by Oxford Handbooks. This book was released on 2014 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.
Book Synopsis Developer's Digital Media Reference by : Curtis Poole
Download or read book Developer's Digital Media Reference written by Curtis Poole and published by Taylor & Francis. This book was released on 2013-04-26 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Book Synopsis Writing for Multimedia and the Web by : Timothy Paul Garrand
Download or read book Writing for Multimedia and the Web written by Timothy Paul Garrand and published by . This book was released on 2006 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: -Writing a corporate web site: T. Rowe Price -Creating blogs and podcasts - Web writing tips from usability experts - Optimizing text for web search engines - Defining the user with use cases and user scenarios - Dealing with web editors - Software for organizing and writing interactive media content - Script formats for all types of multimedia and web projects - Writing careers.
Book Synopsis People and Computers XIV — Usability or Else! by : Sharon McDonald
Download or read book People and Computers XIV — Usability or Else! written by Sharon McDonald and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently we are at the beginnings of widespread wireless connectivity and ubiquitous computing. The Web is merging with a variety of technologies: cell phones, laptop computers, hand held organisers, information appliances, and GPS and other sensors. The capability for access anytime and anywhere is here. The increasing frequency of cell phone calls at inappropriate times testifies that people no longer can easily control access. Devices can determine where they are located and can make a range of information available to users as well as make users available to others or their devices. We have proposed a general technique that promises to assist in mediating access. It capitalises on advantages afforded by computation(Hollan & Stometta, 1992). We first described the negotiation technique in the context of problems involved in scheduling meetings and then showed that similar issues, which at first may seem unrelated but in fact have much in common, arise in other contexts. One such activity, gaining immediate access, is currently of growing importance because of expanding connectivity via wireless technology. Cell phones and related technologies make it possible to be constantly available for synchronous interaction. At times, this can be advantageous but the associated costs and benefits result in a complex tradeoff space for designers as well as users.
Book Synopsis Interactive Multimedia by : Sueann Robinson Ambron
Download or read book Interactive Multimedia written by Sueann Robinson Ambron and published by . This book was released on 1988 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: A forward-thinking collection of 21 articles by leading researchers that explore the opportunities for educational multimedia technology--filled with examples and pilot projects that define the new meaning of multimedia.
Book Synopsis Handbook for Teachers in Universities and Colleges by : David Newble
Download or read book Handbook for Teachers in Universities and Colleges written by David Newble and published by Routledge. This book was released on 2013-10-15 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2000. This is the fourth edition of a handbook that has already become well-known to many academic staff. Its popularity rests on the way it presents ideas about teaching and learning underpinned by research findings, but in a form that provides detailed, helpful advice for teachers in higher education. he Handbook could be used to support any of the many training programmes being introduced into colleges and universities around the world, as indeed previous editions have already done. The various chapters focus on the specific skills that are dealt with in such programmes: large-group and small-group teaching, methods of assessment and so on. They also include advice on how to present conference papers, an area where advice seems sorely lacking.
Book Synopsis Multimedia-based Instructional Design by : William W. Lee
Download or read book Multimedia-based Instructional Design written by William W. Lee and published by John Wiley & Sons. This book was released on 2004-04-26 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.
Book Synopsis Educational Innovations Beyond Technology by : Nancy Law
Download or read book Educational Innovations Beyond Technology written by Nancy Law and published by Springer Science & Business Media. This book was released on 2011-01-15 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The text explores the concept of innovation, and analyse and compare different dimensions of innovation found in the various case studies; the transfer of innovation and the mechanisms of change; on an innovative online case study database on education innovations that has been designed to be used by education practitioners to support organizational leadership, international collaboration and reflective practice in the Asia Pacific Economic Cooperation (APEC) eEducation Leadership initiative; on a project aimed to support the establishment of communities of practice for education practitioners facilitated through an extendable online database that can be used to contribute and share case studies of their own ICT-supported pedagogical innovations. It discusses roles of the teacher and the anticipated changes to the education profession at a system level, in the coming decade on the basis of emerging changes observed in the case studies, and leadership issues at the school level. The book analyses change mechanisms for different kinds of innovation and how different contextual and cultural factors interact to bring about the changes observed.