CGM and CGI

Download CGM and CGI PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642613780
Total Pages : 286 pages
Book Rating : 4.6/5 (426 download)

DOWNLOAD NOW!


Book Synopsis CGM and CGI by : David B. Arnold

Download or read book CGM and CGI written by David B. Arnold and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: We have written this book principally for users and practitioners of computer graphics. In particular, system designers, independent software vendors, graphics system implementers, and application program developers need to understand the basic standards being put in place at the so-called Virtual Device Interface and how they relate to other industry standards, both formal and de facto. Secondarily, the book has been targetted at technical managers and advanced students who need some understanding of the graphics standards and how they fit together, along with a good overview of the Computer Graphics Interface (CGI) proposal and Computer Graphics Metafile (CGM) standard in particular. Part I, Chapters 1,2, and 3; Part II, Chapters 10 and 11; Part III, Chapters 15, 16, and 17; and some of the Appendices will be of special interest. Finally, these same sections will interest users in government and industry who are responsible for selecting, buying and installing commercial implementations of the standards. The CGM is already a US Federal Information Processing Standard (FIPS 126), and we expect the same status for the CGI when its development is completed and it receives formal approval by the standards-making bodies.

The Computer Graphics Interface

Download The Computer Graphics Interface PDF Online Free

Author :
Publisher : Butterworth-Heinemann
ISBN 13 : 1483144879
Total Pages : 395 pages
Book Rating : 4.4/5 (831 download)

DOWNLOAD NOW!


Book Synopsis The Computer Graphics Interface by : Karla Steinbrugge Chauveau

Download or read book The Computer Graphics Interface written by Karla Steinbrugge Chauveau and published by Butterworth-Heinemann. This book was released on 2014-05-16 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic objects. Chapter 5 discusses segments, while Chapter 6 tackles raster devices. The last chapter covers mechanism for manipulating graphic objects through the use of input/output devices. The text will be of great use to both novice and expert computer graphics artist, particularly those who are involved in designing user interface.

Computer-Generated Images

Download Computer-Generated Images PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 4431680330
Total Pages : 495 pages
Book Rating : 4.4/5 (316 download)

DOWNLOAD NOW!


Book Synopsis Computer-Generated Images by : Nadia Magnenat-Thalmann

Download or read book Computer-Generated Images written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research, development, and applications in computer graphics have dramatically expanded in recent years. Because of decreasing prices, superior hardware is now being used and image quality is better than ever. Many people now require image-synthesis techniques and software for their applicaions. Moreover, the techniques of computer ani mation have become very popular. In this book, we present a wide range of applications of computer graphics. This book is a collection of 44 papers in various areas of computer graphics selected from papers presented at Graphics Interface '85. Graphics Interface '85, held from May 27 to 31 in Montreal, was the first truly international computer graphics conference in Canada. This year, for the first time, the conference was presented jointly by the Com puter Graphics Society and the Canadian Man-Computer Communications Society. This new arrangement gave the conference international scope. The conference was spon sored by the Department of Communications in Ottawa, the Department of Science and Technology in Quebec, Supply and Services Canada, the Natural Sciences and Engineer ing Research Council of Canada, Hydro-Quebec, the "Association Canadienne Fran«aise pour I' Avancement des Sciences", and the Canadian Broadcasting Corpora tion. Graphics Interface '85 was organized by "1'Ecole des Hautes Etudes Commerciales" of the University of Montreal. Over 100 papers were submitted to the conference , but 64 were selected by the inter national program committee for presentation. This book contains new expanded versions of the papers.

Interface Support for Creativity, Productivity, and Expression in Computer Graphics

Download Interface Support for Creativity, Productivity, and Expression in Computer Graphics PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1522573720
Total Pages : 355 pages
Book Rating : 4.5/5 (225 download)

DOWNLOAD NOW!


Book Synopsis Interface Support for Creativity, Productivity, and Expression in Computer Graphics by : Ursyn, Anna

Download or read book Interface Support for Creativity, Productivity, and Expression in Computer Graphics written by Ursyn, Anna and published by IGI Global. This book was released on 2018-10-05 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interfaces within computers, computing, and programming are consistently evolving and continue to be relevant to computer science as it progresses. Advancements in human-computer interactions, their aesthetic appeal, ease of use, and learnability are made possible due to the creation of user interfaces and result in further growth in science, aesthetics, and practical applications. Interface Support for Creativity, Productivity, and Expression in Computer Graphics is a collection of innovative research on usability, the apps humans use, and their sensory environment. While highlighting topics such as image datasets, augmented reality, and visual storytelling, this book is ideally designed for researchers, academicians, graphic designers, programmers, software developers, educators, multimedia specialists, and students seeking current research on uniting digital content with the physicality of the device through applications, thus addressing sensory perception.

Digital Video and HD

Download Digital Video and HD PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 0080504302
Total Pages : 737 pages
Book Rating : 4.0/5 (85 download)

DOWNLOAD NOW!


Book Synopsis Digital Video and HD by : Charles Poynton

Download or read book Digital Video and HD written by Charles Poynton and published by Elsevier. This book was released on 2003-01-03 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that require techniques outside conventional video engineering. Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems. For more information on HDTV Retail markets, go to: http://www.insightmedia.info/newsletters.php#hdtv With the help of hundreds of high quality technical illustrations, this book presents the following topics: * Basic concepts of digitization, sampling, quantization, gamma, and filtering * Principles of color science as applied to image capture and display * Scanning and coding of SDTV and HDTV * Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video) * Analog NTSC and PAL * Studio systems and interfaces * Compression technology, including M-JPEG and MPEG-2 * Broadcast standards and consumer video equipment

Computer Graphics Interface

Download Computer Graphics Interface PDF Online Free

Author :
Publisher :
ISBN 13 : 9780408040051
Total Pages : pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics Interface by : Elsevier Science & Technology Books

Download or read book Computer Graphics Interface written by Elsevier Science & Technology Books and published by . This book was released on 1991-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphics Interface 2014

Download Graphics Interface 2014 PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000106985
Total Pages : 250 pages
Book Rating : 4.0/5 (1 download)

DOWNLOAD NOW!


Book Synopsis Graphics Interface 2014 by : Paul G. Kry

Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Graphical User Interfaces and Graphic Standards

Download Graphical User Interfaces and Graphic Standards PDF Online Free

Author :
Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Graphical User Interfaces and Graphic Standards by : Jon Peddie

Download or read book Graphical User Interfaces and Graphic Standards written by Jon Peddie and published by McGraw-Hill Companies. This book was released on 1992 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics

Download Computer Graphics PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201848403
Total Pages : 1294 pages
Book Rating : 4.8/5 (484 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics by : James D. Foley

Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Computer-generated Images

Download Computer-generated Images PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 9780387700106
Total Pages : 0 pages
Book Rating : 4.7/5 (1 download)

DOWNLOAD NOW!


Book Synopsis Computer-generated Images by : Nadia Magnenat-Thalmann

Download or read book Computer-generated Images written by Nadia Magnenat-Thalmann and published by Springer. This book was released on 1985 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Principles of Computer Graphics

Download Principles of Computer Graphics PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 038725479X
Total Pages : 297 pages
Book Rating : 4.3/5 (872 download)

DOWNLOAD NOW!


Book Synopsis Principles of Computer Graphics by : Shalini Govil-Pai

Download or read book Principles of Computer Graphics written by Shalini Govil-Pai and published by Springer Science & Business Media. This book was released on 2006-08-02 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.

3D User Interfaces

Download 3D User Interfaces PDF Online Free

Author :
Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

DOWNLOAD NOW!


Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Image Objects

Download Image Objects PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262045036
Total Pages : 323 pages
Book Rating : 4.2/5 (62 download)

DOWNLOAD NOW!


Book Synopsis Image Objects by : Jacob Gaboury

Download or read book Image Objects written by Jacob Gaboury and published by MIT Press. This book was released on 2021-08-03 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Computers and Informatics in Developing Countries

Download Computers and Informatics in Developing Countries PDF Online Free

Author :
Publisher : Butterworth-Heinemann
ISBN 13 : 1483103064
Total Pages : 283 pages
Book Rating : 4.4/5 (831 download)

DOWNLOAD NOW!


Book Synopsis Computers and Informatics in Developing Countries by : D.B. Arnold

Download or read book Computers and Informatics in Developing Countries written by D.B. Arnold and published by Butterworth-Heinemann. This book was released on 2014-05-20 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: ISO Standards for Computer Graphics: The First Generation discusses the expected standards in the quality of computer graphics; the aspects and examples of said standards; and the materials from the standards being described. The book is divided into six parts. Part 1 covers topics such as the applicability of first-generation ISO standards; software architecture; application program interface, device interface, metafile, archive, and language binding standards; and the ISO and its related bodies. Part 2 deals with topics such as output primitives and attributes, coordinate systems, and storage mechanisms. The third part talks about language bindings, encodings, and formal specifications. The fourth part tackles validation and testing; conformance testing of graphic standards; and the registration of graphical items. The book also discusses the status and future direction of ISO standards for computer graphics; it also presents in the last part the bibliography of the included topics, glossary on related bodies, and the formal specification of a part of GKS. The text is recommended for computer engineers, IT experts, and graphic designers who would like to know the ISO standards for computer graphics and its implications in their practice.

The Computer Graphics Metafile

Download The Computer Graphics Metafile PDF Online Free

Author :
Publisher : Butterworth-Heinemann
ISBN 13 : 1483144844
Total Pages : 436 pages
Book Rating : 4.4/5 (831 download)

DOWNLOAD NOW!


Book Synopsis The Computer Graphics Metafile by : L.R. Henderson

Download or read book The Computer Graphics Metafile written by L.R. Henderson and published by Butterworth-Heinemann. This book was released on 2014-05-20 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then introduced to the practice of using the CGM and the nature of the CGM, its aims, and what is defined in the standard. The following chapters focus on the players, the rules, and the game; the abstract functionality of the CGM; descriptor elements for metafiles and pictures; coordinates, primitives, and attributes; and encodings and implementation considerations. Clear Text Encoding, Binary Encoding, Character Encoding, and application profiles are also explored. The final chapter looks at the use of GKS, GKS-3D, and PHIGS to generate and interpret CGMs. This monograph will be a valuable resource for computer graphics students and professionals as well as software engineers and computer programmers.

Introduction to Computer Graphics

Download Introduction to Computer Graphics PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 616 pages
Book Rating : 4.:/5 (318 download)

DOWNLOAD NOW!


Book Synopsis Introduction to Computer Graphics by : James D. Foley

Download or read book Introduction to Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1994 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: This adaptation of the definitive Foley guide provides a more concise introduction to computer graphics. Explanations of key concepts have been expanded and further illustrated assuming less background knowledge on the part of the reader.

GUI Design

Download GUI Design PDF Online Free

Author :
Publisher : SendPoints
ISBN 13 :
Total Pages : 264 pages
Book Rating : 4.3/5 ( download)

DOWNLOAD NOW!


Book Synopsis GUI Design by : Shan ben tu shu

Download or read book GUI Design written by Shan ben tu shu and published by SendPoints. This book was released on 2015 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology has rapidly advanced, so too has the way we use and interact with it. Gone are the days of flat black backgrounds dotted with blocky green text; now, users expect a massive range of colors, layouts, and fonts to be used to entertain and assist them in their daily lives. GUI Design assembles the best of recent graphic user interface for a collection that provides practical encouragement for those new to the world as well as inspiration for experienced designers. The book gathers Twitters Vine video creation app for Windows phones, the vulgar-yetamusing Authentic Weather app, an application designed to help tourists follow the physical and ideological path of the Iron Curtain, and more to showcase programs that balance information flow with user experiences and highlight the creativity, inspiration, and expressive techniques used in their design. The projects within demonstrate the increasingly significant role of user interfaces in both design and our everyday lives in the modern world.