The Art of Computer Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201896855
Total Pages : 810 pages
Book Rating : 4.8/5 (968 download)

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Book Synopsis The Art of Computer Programming by : Donald Ervin Knuth

Download or read book The Art of Computer Programming written by Donald Ervin Knuth and published by Addison-Wesley Professional. This book was released on 1997 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: Donald Knuth is Professor Emeritus of the Art of Computer Programming at Stanford University, and is well-known worldwide as the creator of the Tex typesetting language. Here he presents the third volume of his guide to computer programming.

An Introduction to the Analysis of Algorithms

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Publisher : Addison-Wesley
ISBN 13 : 0133373487
Total Pages : 735 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis An Introduction to the Analysis of Algorithms by : Robert Sedgewick

Download or read book An Introduction to the Analysis of Algorithms written by Robert Sedgewick and published by Addison-Wesley. This book was released on 2013-01-18 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite growing interest, basic information on methods and models for mathematically analyzing algorithms has rarely been directly accessible to practitioners, researchers, or students. An Introduction to the Analysis of Algorithms, Second Edition, organizes and presents that knowledge, fully introducing primary techniques and results in the field. Robert Sedgewick and the late Philippe Flajolet have drawn from both classical mathematics and computer science, integrating discrete mathematics, elementary real analysis, combinatorics, algorithms, and data structures. They emphasize the mathematics needed to support scientific studies that can serve as the basis for predicting algorithm performance and for comparing different algorithms on the basis of performance. Techniques covered in the first half of the book include recurrences, generating functions, asymptotics, and analytic combinatorics. Structures studied in the second half of the book include permutations, trees, strings, tries, and mappings. Numerous examples are included throughout to illustrate applications to the analysis of algorithms that are playing a critical role in the evolution of our modern computational infrastructure. Improvements and additions in this new edition include Upgraded figures and code An all-new chapter introducing analytic combinatorics Simplified derivations via analytic combinatorics throughout The book’s thorough, self-contained coverage will help readers appreciate the field’s challenges, prepare them for advanced results—covered in their monograph Analytic Combinatorics and in Donald Knuth’s The Art of Computer Programming books—and provide the background they need to keep abreast of new research. "[Sedgewick and Flajolet] are not only worldwide leaders of the field, they also are masters of exposition. I am sure that every serious computer scientist will find this book rewarding in many ways." —From the Foreword by Donald E. Knuth

The Art of UNIX Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0132465884
Total Pages : 560 pages
Book Rating : 4.1/5 (324 download)

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Book Synopsis The Art of UNIX Programming by : Eric S. Raymond

Download or read book The Art of UNIX Programming written by Eric S. Raymond and published by Addison-Wesley Professional. This book was released on 2003-09-23 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

The Art of R Programming

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Publisher : No Starch Press
ISBN 13 : 1593273843
Total Pages : 404 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis The Art of R Programming by : Norman Matloff

Download or read book The Art of R Programming written by Norman Matloff and published by No Starch Press. This book was released on 2011-10-11 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly. The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No statistical knowledge is required, and your programming skills can range from hobbyist to pro. Along the way, you'll learn about functional and object-oriented programming, running mathematical simulations, and rearranging complex data into simpler, more useful formats. You'll also learn to: –Create artful graphs to visualize complex data sets and functions –Write more efficient code using parallel R and vectorization –Interface R with C/C++ and Python for increased speed or functionality –Find new R packages for text analysis, image manipulation, and more –Squash annoying bugs with advanced debugging techniques Whether you're designing aircraft, forecasting the weather, or you just need to tame your data, The Art of R Programming is your guide to harnessing the power of statistical computing.

Scheme and the Art of Programming

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Publisher :
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis Scheme and the Art of Programming by : George Springer

Download or read book Scheme and the Art of Programming written by George Springer and published by . This book was released on 1990 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first introduction to computer programming text to focus on functional programming which is not too mathematically rigorous for freshmen. The text features an introduction to the Scheme programming language and real-world examples and exercises which are easy to follow and learn from.

The Art of Multiprocessor Programming, Revised Reprint

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Publisher : Elsevier
ISBN 13 : 0123977959
Total Pages : 537 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis The Art of Multiprocessor Programming, Revised Reprint by : Maurice Herlihy

Download or read book The Art of Multiprocessor Programming, Revised Reprint written by Maurice Herlihy and published by Elsevier. This book was released on 2012-06-25 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that needed for efficient single-core programming. This book provides comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. Students and professionals alike will benefit from thorough coverage of key multiprocessor programming issues. This revised edition incorporates much-demanded updates throughout the book, based on feedback and corrections reported from classrooms since 2008 Learn the fundamentals of programming multiple threads accessing shared memory Explore mainstream concurrent data structures and the key elements of their design, as well as synchronization techniques from simple locks to transactional memory systems Visit the companion site and download source code, example Java programs, and materials to support and enhance the learning experience

Algorithmic Puzzles

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Publisher : OUP USA
ISBN 13 : 0199740445
Total Pages : 280 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis Algorithmic Puzzles by : Anany Levitin

Download or read book Algorithmic Puzzles written by Anany Levitin and published by OUP USA. This book was released on 2011-10-14 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.

Coding Art

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Publisher : Apress
ISBN 13 : 9781484262634
Total Pages : 280 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis Coding Art by : Yu Zhang

Download or read book Coding Art written by Yu Zhang and published by Apress. This book was released on 2021-01-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

The MMIX Supplement

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Publisher : Addison-Wesley Professional
ISBN 13 : 013399287X
Total Pages : 257 pages
Book Rating : 4.1/5 (339 download)

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Book Synopsis The MMIX Supplement by : Martin Ruckert

Download or read book The MMIX Supplement written by Martin Ruckert and published by Addison-Wesley Professional. This book was released on 2015-05-19 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MMIX Supplement: Supplement to The Art of Computer ProgrammingVolumes 1, 2, 3 by Donald E. Knuth “I encourage serious programmers everywhere to sharpen their skills by devouring this book.” –Donald E. Knuth In the first edition of Volume 1 of The Art of Computer Programming, Donald E. Knuth introduced the MIX computer and its machine language: a teaching tool that powerfully illuminated the inner workings of the algorithms he documents. Later, with the publication of his Fascicle 1, Knuth introduced MMIX: a modern, 64-bit RISC replacement to the now-obsolete MIX. Now, with Knuth’s guidance and approval, Martin Ruckert has rewritten all MIX example programs from Knuth’s Volumes 1-3 for MMIX, thus completing this MMIX update to the original classic. Building on contributions from the international MMIXmasters volunteer group, Ruckert fully addresses MMIX basic concepts, information structures, random numbers, arithmetic, sorting, and searching. In the preparation of this supplement, about 15,000 lines of MMIX code were written and checked for correctness; over a thousand test cases were written and executed to ensure the code is of the highest possible quality. The MMIX Supplement should be read side by side with The Art of Computer Programming, Volumes 1-3, and Knuth’s Fascicle 1, which introduces the MMIX computer, its design, and its machine language. Throughout, this supplement contains convenient page references to corresponding coverage in the original volumes. To further simplify the transition to MMIX, Ruckert stayed as close as possible to the original–preserving programming style, analysis techniques, and even wording, while highlighting differences where appropriate. The resulting text will serve as a bridge to the future, helping readers apply Knuth’s insights in modern environments, until his revised, “ultimate” edition of The Art of Computer Programming is available. From Donald E. Knuth’s Foreword: “I am thrilled to see the present book by Martin Ruckert: It is jam-packed with goodies from which an extraordinary amount can be learned. Martin has not merely transcribed my early programs for MIX and recast them in a modern idiom. He has penetrated to their essence and rendered them anew with elegance and good taste. His carefully checked code represents a significant contribution to the art of pedagogy as well as to the art of programming.” Dr. Martin Ruckert maintains the MMIX home page at mmix.cs.hm.edu. He is professor of mathematics and computer science at Munich University of Applied Sciences in Munich, Germany.

Learn to Program

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

The Art of Programming Through Flowcharts & Algorithms

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Author :
Publisher : Firewall Media
ISBN 13 : 9788170087793
Total Pages : 172 pages
Book Rating : 4.0/5 (877 download)

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Book Synopsis The Art of Programming Through Flowcharts & Algorithms by : Anil Bikas Chaudhuri

Download or read book The Art of Programming Through Flowcharts & Algorithms written by Anil Bikas Chaudhuri and published by Firewall Media. This book was released on 2005-12 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Art of C Programming

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Publisher : Springer Science & Business Media
ISBN 13 : 1461386853
Total Pages : 198 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis The Art of C Programming by : Robin Jones

Download or read book The Art of C Programming written by Robin Jones and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: The programming language C occupies an unusual position midway between conventional high-level and assembly languages, allowing the programmer to combine the best features of both. This book is an introduction to the language itself, and to the special style of thinking that goes with it. Anyone wishing to learn C is likely to have some experience in a high-level language such as BASIC or Pascal, and it seems sensible to make use of that experience. We therefore assume some facility with conventional notation for computer arith metic, and simple notions (such as looping and branching) common to most high-level languages. However, that cannot be the whole story. One cannot learn to speak colloquial French by thinking in English and performing a routine translation. No more can one learn to program in colloquial C by thinking in BASIC and performing a routine translation. However, when learning French it is normal to assume familiarity with English, building on that in the early stages, thereby creating the confidence necessary to provide that mot juste to which nothing corresponding exists in English. Our approach to C is similar. In particular we do not introduce at the very beginning some of the features of C which eventually lead to more efficient and elegant code-for example, the ability to do several things, apparently at once. Initially, such constructs can be confusing. Once the reader has acquired some facility with the language it then becomes possible to bring these features into play in a natural manner.

Introduction to the Art of Programming Using Scala

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Publisher : CRC Press
ISBN 13 : 1498759688
Total Pages : 938 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Introduction to the Art of Programming Using Scala by : Mark C. Lewis

Download or read book Introduction to the Art of Programming Using Scala written by Mark C. Lewis and published by CRC Press. This book was released on 2012-11-05 with total page 938 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its flexibility for programming both small and large projects, Scala is an ideal language for teaching beginning programming. Yet there are no textbooks on Scala currently available for the CS1/CS2 levels. Introduction to the Art of Programming Using Scala presents many concepts from CS1 and CS2 using a modern, JVM-based language that works we

The Art of Assembly Language, 2nd Edition

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Publisher : No Starch Press
ISBN 13 : 1593273010
Total Pages : 764 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis The Art of Assembly Language, 2nd Edition by : Randall Hyde

Download or read book The Art of Assembly Language, 2nd Edition written by Randall Hyde and published by No Starch Press. This book was released on 2010-03-01 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use. Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. HLA lets you write true low-level code while enjoying the benefits of high-level language programming. As you read The Art of Assembly Language, you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. You'll learn how to: –Edit, compile, and run HLA programs –Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces –Translate arithmetic expressions (integer and floating point) –Convert high-level control structures This much anticipated second edition of The Art of Assembly Language has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. Whether you're new to programming or you have experience with high-level languages, The Art of Assembly Language, 2nd Edition is your essential guide to learning this complex, low-level language.

Programming Media Art Using Processing

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Publisher : CRC Press
ISBN 13 : 1000330923
Total Pages : 220 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Programming Media Art Using Processing by : Margaret Noble

Download or read book Programming Media Art Using Processing written by Margaret Noble and published by CRC Press. This book was released on 2020-12-17 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Media Art Using Processing: A Beginner's Guide provides an entry-level exploration into visual design through computer programming using the open source and artist-friendly language, Processing. Used by hundreds of students, this learning system breaks lessons down into strategic steps towards fun and creative media art projects. This book provides a linear series of lessons with step-by-step examples that lead to beginning media art projects, including abstract designs, pixel landscapes, rollover animations, and simple video games. Computer programming can be overwhelming for the first-time learner, but this book makes the learning of code more digestible and fun through a full color, well-diagrammed, and deeply explained text presentation. Lessons are rhythmically broken down into digestible parts with code annotations and illustrations that help learners focus on the details one step at a time. The content is legible, flexible, and fun to work with because of its project-based nature. By following the lessons and producing the projects sequentially in this book, readers will develop the beginning foundational skills needed to understand computer programming basics across many languages and also explore the art of graphic design. Ultimately, this is a hands-on, practical guide.

Elements of Programming

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Publisher : Lulu.com
ISBN 13 : 0578222140
Total Pages : 282 pages
Book Rating : 4.5/5 (782 download)

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Book Synopsis Elements of Programming by : Alexander Stepanov

Download or read book Elements of Programming written by Alexander Stepanov and published by Lulu.com. This book was released on 2019-06-27 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

The Art of Readable Code

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144931421X
Total Pages : 205 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis The Art of Readable Code by : Dustin Boswell

Download or read book The Art of Readable Code written by Dustin Boswell and published by "O'Reilly Media, Inc.". This book was released on 2011-11-03 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: As programmers, we’ve all seen source code that’s so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they’re bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand it—even if that someone else is you. This book focuses on basic principles and practical techniques you can apply every time you write code. Using easy-to-digest code examples from different languages, each chapter dives into a different aspect of coding, and demonstrates how you can make your code easy to understand. Simplify naming, commenting, and formatting with tips that apply to every line of code Refine your program’s loops, logic, and variables to reduce complexity and confusion Attack problems at the function level, such as reorganizing blocks of code to do one task at a time Write effective test code that is thorough and concise—as well as readable "Being aware of how the code you create affects those who look at it later is an important part of developing software. The authors did a great job in taking you through the different aspects of this challenge, explaining the details with instructive examples." —Michael Hunger, passionate Software Developer