The Aesthetic of Play

Download The Aesthetic of Play PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262542633
Total Pages : 335 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis The Aesthetic of Play by : Brian Upton

Download or read book The Aesthetic of Play written by Brian Upton and published by MIT Press. This book was released on 2021-02-02 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not only pre-cultural but pre-human; zoologists have identified play behaviors in turtles and in chimpanzees. Games have existed since antiquity; 5,000-year-old board games have been recovered from Egyptian tombs. And yet we still lack a critical language for thinking about play. Game designers are better at answering small questions ("Why is this battle boring?") than big ones ("What does this game mean?"). In this book, the game designer Brian Upton analyzes the experience of play--how playful activities unfold from moment to moment and how the rules we adopt constrain that unfolding. Drawing on games that range from Monopoly to Dungeons & Dragons to Guitar Hero, Upton develops a framework for understanding play, introducing a set of critical tools that can help us analyze games and game designs and identify ways in which they succeed or fail.

Rules of Play

Download Rules of Play PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

DOWNLOAD NOW!


Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Dionysus Reborn

Download Dionysus Reborn PDF Online Free

Author :
Publisher : Cornell University Press
ISBN 13 : 1501746286
Total Pages : 337 pages
Book Rating : 4.5/5 (17 download)

DOWNLOAD NOW!


Book Synopsis Dionysus Reborn by : Mihai Spariosu

Download or read book Dionysus Reborn written by Mihai Spariosu and published by Cornell University Press. This book was released on 2019-06-30 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mihai Spariosu here explores the significance of the closely linked concepts of play and aestheticism in philosophical and scientific discourse since the end of the eighteenth century. Spariosu points out that since its birth in archaic and classical Hellenic thought the concept of play has always been subject to the influences of various rational and prerational sets of values. Spariosu maintains that there have been not one but two major modern concepts of aestheticism: artistic aestheticism, related to a prerational mentality and introduced in modern thought by Schopenhauer and Nietzsche; and philosophicalscientific aestheticism, initiated by Kant and Schiller and shaped by rationalism. According to Spariosu, the first has often arisen in response to the attempts of philosophy and science to impose their standards on art, and the second has often been called on to deal with the epistemological crises that periodically shake these disciplines. Spariosu also looks closely at some of the play concepts that surface in modern science in connection with the Darwinian theory of evolution and the play of scientific discourse itself, as exemplified by the new physics and the contemporary philosophy of science. A penetrating and cogently argued book, Dionysus Reborn will be welcomed by readers interested in Continental philosophy, scientific discourse, and the aesthetics of play, including literary theorists, comparatists, philosophers, intellectual historians, and social scientists.

Games

Download Games PDF Online Free

Author :
Publisher :
ISBN 13 : 0190052082
Total Pages : 253 pages
Book Rating : 4.1/5 (9 download)

DOWNLOAD NOW!


Book Synopsis Games by : C. Thi Nguyen

Download or read book Games written by C. Thi Nguyen and published by . This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.

Aesthetic Theory and the Video Game

Download Aesthetic Theory and the Video Game PDF Online Free

Author :
Publisher : Manchester University Press
ISBN 13 : 9780719077173
Total Pages : 0 pages
Book Rating : 4.0/5 (771 download)

DOWNLOAD NOW!


Book Synopsis Aesthetic Theory and the Video Game by : Graeme Kirkpatrick

Download or read book Aesthetic Theory and the Video Game written by Graeme Kirkpatrick and published by Manchester University Press. This book was released on 2011-11-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as a popular cultural form. It argues that games like Grand Theft Auto and Elektroplankton are aesthetic objects that appeal to players because they offer an experience of form, as this idea was understood by philosophers like Immanuel Kant and Theodor Adorno. Video games are awkward objects that have defied efforts to categorize them within established academic disciplines and intellectual frameworks. Yet no one can deny their importance in re-configuring contemporary culture and their influence can be seen in contemporary film, television, literature, music, dance and advertising. This book argues that their very awkwardness should form the starting point for a proper analysis of what games are and the reasons for their popularity. This book will appeal to anyone with a serious interest in the increasingly playful character of contemporary capitalist culture.

Situational Game Design

Download Situational Game Design PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1315398001
Total Pages : 135 pages
Book Rating : 4.3/5 (153 download)

DOWNLOAD NOW!


Book Synopsis Situational Game Design by : Brian Upton

Download or read book Situational Game Design written by Brian Upton and published by CRC Press. This book was released on 2017-10-31 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms. Key Features Introduces a new methodology of game design that concentrates on moment-to-moment player experience Provides practical design heuristics for designing playful situations in all types of games Offers groundbreaking techniques for designing non-interactive play spaces Teaches designers how to create games that function as performances Provides a roadmap for the evolution of games as an art form.

Works of Game

Download Works of Game PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262029073
Total Pages : 157 pages
Book Rating : 4.2/5 (62 download)

DOWNLOAD NOW!


Book Synopsis Works of Game by : John Sharp

Download or read book Works of Game written by John Sharp and published by MIT Press. This book was released on 2015-03-06 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. “Game Art,” which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. “Artgames,” created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, “Artists' Games”—with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman—represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.

On The Aesthetic Education Of Man

Download On The Aesthetic Education Of Man PDF Online Free

Author :
Publisher : Lulu.com
ISBN 13 : 1300832959
Total Pages : 195 pages
Book Rating : 4.3/5 (8 download)

DOWNLOAD NOW!


Book Synopsis On The Aesthetic Education Of Man by : Friedrich Schiller

Download or read book On The Aesthetic Education Of Man written by Friedrich Schiller and published by Lulu.com. This book was released on 2013-03-13 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art is the right hand of Nature. The latter has only given us being, the former has made us men.-Friedrich Schiller Only through Beauty's morning-gate, dost thou penetrate the land of knowledge. - Friedrich Schiller Friedrich Schiller Grace is the beauty of form under the influence of freedom. Friedrich Schiller - - Friedrich Schiller

Aesthetics of Interaction in Digital Art

Download Aesthetics of Interaction in Digital Art PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262528290
Total Pages : 381 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis Aesthetics of Interaction in Digital Art by : Katja Kwastek

Download or read book Aesthetics of Interaction in Digital Art written by Katja Kwastek and published by MIT Press. This book was released on 2015-08-21 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.

The Aesthetics of Videogames

Download The Aesthetics of Videogames PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1351809458
Total Pages : 375 pages
Book Rating : 4.3/5 (518 download)

DOWNLOAD NOW!


Book Synopsis The Aesthetics of Videogames by : Jon Robson

Download or read book The Aesthetics of Videogames written by Jon Robson and published by Routledge. This book was released on 2018-03-19 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.

The Aesthetic Imperative

Download The Aesthetic Imperative PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 074569988X
Total Pages : 344 pages
Book Rating : 4.7/5 (456 download)

DOWNLOAD NOW!


Book Synopsis The Aesthetic Imperative by : Peter Sloterdijk

Download or read book The Aesthetic Imperative written by Peter Sloterdijk and published by John Wiley & Sons. This book was released on 2018-03-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this wide-ranging book, renowned philosopher and cultural theorist Peter Sloterdijk examines art in all its rich and varied forms: from music to architecture, light to movement, and design to typography. Moving between the visible and the invisible, the audible and the inaudible, his analyses span the centuries, from ancient civilizations to contemporary Hollywood. With great verve and insight he considers the key issues that have faced thinkers from Aristotle to Adorno, looking at art in its relation to ethics, metaphysics, society, politics, anthropology and the subject. Sloterdijk explores a variety of topics, from the Greco-Roman invention of postcards to the rise of the capitalist art market, from the black boxes and white cubes of modernism to the growth of museums and memorial culture. In doing so, he extends his characteristic method of defamiliarization to transform the way we look at works of art and artistic movements. His bold and original approach leads us away from the well-trodden paths of conventional art history to develop a theory of aesthetics which rejects strict categorization, emphasizing instead the crucial importance of individual subjectivity as a counter to the latent dangers of collective culture. This sustained reflection, at once playful, serious and provocative, goes to the very heart of Sloterdijk’s enduring philosophical preoccupation with the aesthetic. It will be essential reading for students and scholars of philosophy and aesthetics and will appeal to anyone interested in culture and the arts more generally.

Emerging Visions of the Aesthetic Process

Download Emerging Visions of the Aesthetic Process PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 9780521400510
Total Pages : 360 pages
Book Rating : 4.4/5 (5 download)

DOWNLOAD NOW!


Book Synopsis Emerging Visions of the Aesthetic Process by : Gerald C. Cupchik

Download or read book Emerging Visions of the Aesthetic Process written by Gerald C. Cupchik and published by Cambridge University Press. This book was released on 1992-09-25 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging Visions of the Aesthetic Process explores the processes underlying aesthetics and play from the perspectives of psychologists, philosophers, and semiologists. It reveals the different ways in which scholars think about the following questions: (1) What is the origin of the creative process? (2) How do biological, social, and cognitive processes shape the activities of artists and the responses of viewers? (3) How does literary activity draw on our experiences of everyday life and how is it tied to other kinds of media? (4) How does play affect the process of growth from childhood to adulthood? The contributors consider artistic, literary, and play activity from its most biological roots through individual cognitive and emotional processing to its expression at the social level. Emerging Visions of the Aesthetic Process offers a stimulating basis for the discussion of aesthetic processes and will serve as an integrative, comprehensive treatise on the topic for researchers and students.

The Aesthetic Value of the World

Download The Aesthetic Value of the World PDF Online Free

Author :
Publisher : Oxford University Press
ISBN 13 : 0192665073
Total Pages : 238 pages
Book Rating : 4.1/5 (926 download)

DOWNLOAD NOW!


Book Synopsis The Aesthetic Value of the World by : Tom Cochrane

Download or read book The Aesthetic Value of the World written by Tom Cochrane and published by Oxford University Press. This book was released on 2021-11-25 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Aesthetic Value of the World, Tom Cochrane defends Aestheticism, the claim that everything is aesthetically valuable and that a life lived in pursuit of aesthetic value can be a particularly good one. Furthermore, in distilling aesthetic qualities, artists have a special role to play in teaching us to recognize values; a critical component of virtue. Cochrane grounds his account upon an analysis of aesthetic value as 'objectified final value', which is underwritten by an original psychological claim that all aesthetic values are distal versions of practical values. This is followed by systematic accounts of beauty, sublimity, comedy, drama, and tragedy, as well as appendix entries on the cute, the cool, the kitsch, the uncanny, the horrific, the erotic, and the furious.

From Diversion to Subversion

Download From Diversion to Subversion PDF Online Free

Author :
Publisher : Penn State Press
ISBN 13 : 9780271037035
Total Pages : 240 pages
Book Rating : 4.0/5 (37 download)

DOWNLOAD NOW!


Book Synopsis From Diversion to Subversion by : David Getsy

Download or read book From Diversion to Subversion written by David Getsy and published by Penn State Press. This book was released on 2011 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Examines the wide-ranging influence of games and play on the development of modern art in the twentieth century"--Provided by publisher.

The Aesthetic Brain

Download The Aesthetic Brain PDF Online Free

Author :
Publisher : Oxford University Press
ISBN 13 : 0199811806
Total Pages : 244 pages
Book Rating : 4.1/5 (998 download)

DOWNLOAD NOW!


Book Synopsis The Aesthetic Brain by : Anjan Chatterjee

Download or read book The Aesthetic Brain written by Anjan Chatterjee and published by Oxford University Press. This book was released on 2014 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Aesthetic Brain takes the reader on a wide-ranging journey addressing fundamental questions about aesthetics and art. Using neuroscience and evolutionary psychology, Chatterjee shows how beauty, pleasure, and art are grounded biologically, and offers explanations for why beauty, pleasure, and art exist at all.

Figures of Possibility

Download Figures of Possibility PDF Online Free

Author :
Publisher : Cultural Memory in the Present
ISBN 13 : 9781503630437
Total Pages : 312 pages
Book Rating : 4.6/5 (34 download)

DOWNLOAD NOW!


Book Synopsis Figures of Possibility by : Niklaus Largier

Download or read book Figures of Possibility written by Niklaus Largier and published by Cultural Memory in the Present. This book was released on 2022 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: From medieval contemplation to the early modern cosmopoetic imagination, to the invention of aesthetic experience, to 19th century decadent literature, and to early 20th century essayistic forms of writing and film, Niklaus Largier shows that mystical practices have been reinvented across the centuries, generating a notion of possibility with unexpected critical potential. Arguing for a new understanding of mystical experience, Niklaus Largier foregrounds the ways in which devotion builds on experimental practices of figuration in order to shape perception, emotions, and thoughts anew. Largier illuminates how devotional practices are invested in the creation of possibilities, and this investment has been a key element in a wide range of experimental engagements in literature and art from the 17th to the 20th century, and most recently in forms of 'new materialism.' Read as a history of the senses and emotions, the book argues that mystical and devotional practices have long been invested in the modulating and reconfiguring of sensation, affects, and thoughts. Read as a book about practices of figuration, it questions ordinary protocols of interpretation in the humanities, and the priority given to a hermeneutic understanding of texts and cultural artefacts.

Metaphor and Metaphilosophy

Download Metaphor and Metaphilosophy PDF Online Free

Author :
Publisher : Lexington Books
ISBN 13 : 0739192213
Total Pages : 167 pages
Book Rating : 4.7/5 (391 download)

DOWNLOAD NOW!


Book Synopsis Metaphor and Metaphilosophy by : Sarah A. Mattice

Download or read book Metaphor and Metaphilosophy written by Sarah A. Mattice and published by Lexington Books. This book was released on 2014-10-08 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sarah A. Mattice explores contemporary philosophical activity and the way in which one aspect of language—metaphor—gives shape and boundary to the landscape of the discipline. The book examines metaphors of combat, play, and aesthetic experience and emphasizes how the choices we make in philosophical language are deeply intertwined with what we think philosophy is and how it should be practiced. Drawing on a broad range of resources, from cognitive linguistics and hermeneutics to aesthetics and Chinese philosophy, Mattice's argument provides insight into the evolution and future of philosophy itself.