The 100 Greatest Commodore 64 Games

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Author :
Publisher : BookRix
ISBN 13 : 3755404168
Total Pages : 247 pages
Book Rating : 4.7/5 (554 download)

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Book Synopsis The 100 Greatest Commodore 64 Games by : Tom Crossland

Download or read book The 100 Greatest Commodore 64 Games written by Tom Crossland and published by BookRix. This book was released on 2022-01-02 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the one hundred greatest C64 games! Let the nostalgia commence...

The 100 Greatest Amiga Games

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Author :
Publisher : BookRix
ISBN 13 : 3755412799
Total Pages : 242 pages
Book Rating : 4.7/5 (554 download)

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Book Synopsis The 100 Greatest Amiga Games by : Tom Crossland

Download or read book The 100 Greatest Amiga Games written by Tom Crossland and published by BookRix. This book was released on 2022-04-30 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: It felt like a very big deal at the time to go from the Commodore 64 to the Amiga. There were some fantastic games on the C64 but the Amiga felt like a quantum leap and the full 'arcade at home' experience. Sadly though, as we know, the Amiga era was not destined to be the longest or most stable slice of home gaming history. In the end the competition was too much and the Amiga, not helped by poor business decisions and a lack of innovation, began to struggle in the market. One tends to feel that the Amiga never quite fufilled its full potential but what an amazing few years it gave us. I spent many happy hours and weeks playing all my favourite Amiga games. To this day I am still discovering interesting Amiga games which passed me by at the time. Trawling through the Amiga years again I found there were many more great games than I actually remembered. The book that follows includes racing games, shoot 'em ups, military simulations, platform games, licenced movie games, puzzle games, and so on. So, without further delay, let's sit back and take a look at the (in my own humble opinion) 100 greatest Amiga games...

Freax

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Author :
Publisher : CSW-Verlag
ISBN 13 : 3941287974
Total Pages : 521 pages
Book Rating : 4.9/5 (412 download)

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Book Synopsis Freax by : Tamás, Polgár

Download or read book Freax written by Tamás, Polgár and published by CSW-Verlag. This book was released on 2016-04-17 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: FREAX – the biggest book ever written about the history of the computer demoscene. The book tells the complete history of the Commodore 64 and the Amiga, both about the machines and about the underground subcultures around them, from the cracker- and warez-scene to the demoscene, from hacking and phreaking to the ASCII art scene. Interviews with scene celebrities, former key persons of the computer industry, citations from contemporary magazines and fanzines make the narrative history of the big adventure complete. The book contains 350 pages and is illustrated with 480 color photos and screenshots. This is the comprehensive guide to the golden era of home computers.

Commodore 64 Games Book 2

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789826373
Total Pages : 194 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 64 Games Book 2 by : Gregg Barnett

Download or read book Commodore 64 Games Book 2 written by Gregg Barnett and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Assembly Language Programming with the Commodore 64

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Author :
Publisher : Brady
ISBN 13 : 9780893033194
Total Pages : 296 pages
Book Rating : 4.0/5 (331 download)

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Book Synopsis Assembly Language Programming with the Commodore 64 by : Marvin L. De Jong

Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language

The 100 Greatest Amiga Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 158 pages
Book Rating : 4.2/5 (15 download)

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Book Synopsis The 100 Greatest Amiga Games by : Tom Crossland

Download or read book The 100 Greatest Amiga Games written by Tom Crossland and published by . This book was released on 2022-04-17 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: It felt like a very big deal at the time to go from the Commodore 64 to the Amiga. There were some fantastic games on the C64 but the Amiga felt like a quantum leap and the full 'arcade at home' experience. Sadly though, as we know, the Amiga era was not destined to be the longest or most stable slice of home gaming history. In the end the competition was too much and the Amiga, not helped by poor business decisions and a lack of innovation, began to struggle in the market. One tends to feel that the Amiga never quite fufilled its full potential but what an amazing few years it gave us. I spent many happy hours and weeks playing all my favourite Amiga games. To this day I am still discovering interesting Amiga games which passed me by at the time. Trawling through the Amiga years again I found there were many more great games than I actually remembered. The book that follows includes racing games, shoot 'em ups, military simulations, platform games, licenced movie games, puzzle games, and so on. So, without further delay, let's sit back and take a look at the (in my own humble opinion) 100 greatest Amiga games...

Home Applications and Games for the Commodore 64

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Author :
Publisher : Middle Coast Publishing
ISBN 13 : 9780934523905
Total Pages : 160 pages
Book Rating : 4.5/5 (239 download)

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Book Synopsis Home Applications and Games for the Commodore 64 by : Timothy P Banse

Download or read book Home Applications and Games for the Commodore 64 written by Timothy P Banse and published by Middle Coast Publishing. This book was released on 2019-09-13 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This vintage microcomputer book from 1982 has been reissued for 2020. It is an appropriate title for Novice and experts alike. Even someone who has never programmed a single line of BASIC code will find multiple streets of joy within this book's pages. Some of the programs are bare bones simple, others take advantage of Commodore BASIC's sophisticated colour graphics and sound. Keep in mind the Commodore 64/128 and the VIC-20 were both famous for their colourful, sound-arific games! Each Commodore BASIC program is introduced with background information: A line-by-line explanation of how the program works, plus string and numeric variable tables spell out what each variable stands for. Just type in the program using your Commodore keyboard and run the programs as is. The panoply of game and utility Programs include: Checkbook Balancer ■ Budget Power ■ Number Averaging ■ Calorie Counter ■ Blood Alcohol Test ■ Crypto System ■ Medical History ■ Electronic Postage Meter ■ Car Ownership Cost ■ Trip Cost Calculator ■ Meal Planner ■ Utility Audit ■ Heat Loss Cost Analysis ■ Bulk Purchase Tabulator ■ Smart Typewriter-Dumb Word Processor ■ Carpool Worksheet ■ Typing Tutor ■ Home Inventory Log ■ Tax Deduction Recorder ■ Jogger's Logbook ■ Credit Card Manager Ghost Town Vampire Girls ■ Beowulf V. Grendel ■ Jet Jockey ■ Bridge Buster ■ .44 Magnum Russian Roulette ■ Oracle at Delphi ■ I-Ching Coin Toss ■ Adventure Die Cast ■ R Is for Red ■ Music Composer. The author has published several books on BASIC programming and served as an editor on a major computer magazine.

100 Greatest Console Video Games

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Author :
Publisher : Schiffer + ORM
ISBN 13 : 1507300379
Total Pages : 778 pages
Book Rating : 4.5/5 (73 download)

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Book Synopsis 100 Greatest Console Video Games by : Brett Weiss

Download or read book 100 Greatest Console Video Games written by Brett Weiss and published by Schiffer + ORM. This book was released on 2014-10-28 with total page 778 pages. Available in PDF, EPUB and Kindle. Book excerpt: Production histories, reviews, gameplay details, and more Video games from many companies and platforms, placed in context with games today Numerous quotes about the games from industry professionals

A Compendium of Commodore 64 Games - Volume One

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Author :
Publisher :
ISBN 13 : 9781789822106
Total Pages : 180 pages
Book Rating : 4.8/5 (221 download)

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Book Synopsis A Compendium of Commodore 64 Games - Volume One by : Kieren Hawken

Download or read book A Compendium of Commodore 64 Games - Volume One written by Kieren Hawken and published by . This book was released on 2020-01-28 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.

Adventure Games for the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780246124128
Total Pages : 212 pages
Book Rating : 4.1/5 (241 download)

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Book Synopsis Adventure Games for the Commodore 64 by : Andrew Bradbury

Download or read book Adventure Games for the Commodore 64 written by Andrew Bradbury and published by . This book was released on 1984-01-01 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Golden Flutes and Great Escapes

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Author :
Publisher :
ISBN 13 : 9780880560511
Total Pages : 294 pages
Book Rating : 4.5/5 (65 download)

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Book Synopsis Golden Flutes and Great Escapes by : Delton T. Horn

Download or read book Golden Flutes and Great Escapes written by Delton T. Horn and published by . This book was released on 1984 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Ready

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Author :
Publisher : Springer
ISBN 13 : 9812873414
Total Pages : 165 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis Ready by : Roberto Dillon

Download or read book Ready written by Roberto Dillon and published by Springer. This book was released on 2014-12-03 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk

Adventure Games for the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780130140029
Total Pages : 194 pages
Book Rating : 4.1/5 (4 download)

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Book Synopsis Adventure Games for the Commodore 64 by : A. J. Bradbury

Download or read book Adventure Games for the Commodore 64 written by A. J. Bradbury and published by . This book was released on 1985-10-01 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Still programming the Commodore 64

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Author :
Publisher : Trisect Retro Development
ISBN 13 :
Total Pages : 142 pages
Book Rating : 4./5 ( download)

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Book Synopsis Still programming the Commodore 64 by : Jens Christian Ingvartsen Thomsen

Download or read book Still programming the Commodore 64 written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-10-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.

Vintage Game Consoles

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Author :
Publisher : CRC Press
ISBN 13 : 1135006512
Total Pages : 369 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Vintage Game Consoles by : Bill Loguidice

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Music and Game

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3531189131
Total Pages : 224 pages
Book Rating : 4.5/5 (311 download)

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Book Synopsis Music and Game by : Peter Moormann

Download or read book Music and Game written by Peter Moormann and published by Springer Science & Business Media. This book was released on 2012-08-11 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.

Commodore 16 Games Book

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 178982544X
Total Pages : 214 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 16 Games Book by : Cameron Duffy

Download or read book Commodore 16 Games Book written by Cameron Duffy and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.