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Temple Run Downloaded
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Download or read book Temple Run Downloaded written by and published by . This book was released on 2014-07-31 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: How far can you run? The exhilarating Temple Run is now available downloaded! Race down ancient temple walls and along sheer cliffs, avoiding the evil monkeys and collecting coins along the way, as you try to escape with the cursed idol. With exclusive info, character profiles, mazes and brain teasers, it's what Temple Run fans have been waiting for!
Book Synopsis Temple Run Downloaded Apptivity Book by : To Be Announced
Download or read book Temple Run Downloaded Apptivity Book written by To Be Announced and published by Egmont USA. This book was released on 2014-09-23 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Temple Run, the fastest-growing mobile game app, is taking its biggest leap yet, jumping into children's books. Alongisde adventure stories is this activity book shaped like a tablet. Temple Run Downloaded is a cool, fast, addictive mobile game, and fans can relive the excitement with this activity book shaped like a tablet. Race down ancient temple walls, along sheer cliffs, and avoid evil monkeys as you challenge your brain to solve these fun puzzles. Temple Run Downloaded includes mazes, brain teasers, puzzles, 4 gatefold pages, and 4 sticker pages, with exclusive info about this favorite game and characters. Full color illustrations throughout
Download or read book Temple Run written by Tracey West and published by National Geographic Children's Books. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "An official kids' companion to the game Temple Run"--Title page.
Download or read book Appreneur written by Taylor Pierce and published by Apress. This book was released on 2013-11-09 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt: You are interested in making an app. You have read all of the stories of successful developers and appreneurs. You are determined to get a piece of the pie. The world of apps is the fastest growing market in the world today, and it is here to stay. The best part is you can get in on it! Now what if I told you that without the knowledge contained in this book the odds of you making a profit are slim to none? What if I also told you that you probably wouldn’t break even? There is more to apps than most people think. The average person assumes that if they make an app, they will instantly become a millionaire. The truth is without the knowledge from years of successes and failures, you just won’t know where to begin. Appreneur book contains tips, tricks, secrets, and stories from the top developers, appreneurs, and companies from around the globe. After reading this book, you will have the knowledge to bring your idea to life, market it, promote it, and sell it in a way that would have otherwise been impossible.
Book Synopsis Emergency Cash Method How To Make Money 1K In 24 Hours by : D Clark
Download or read book Emergency Cash Method How To Make Money 1K In 24 Hours written by D Clark and published by Lulu.com. This book was released on with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Jungle Trek written by Chase Wilder and published by . This book was released on 2014 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've won an amazing destination party for your birthday in the jungle. It's going to be a campout and scavenger hunt, with just a party planner and tour guide as your chaperones. No parents! But things don't go according to plan when your plane crashes and you discover that your 'tour guide' is really Guy Dangerous, and your 'party planner' is Scarlett Fox. Depending on the choices you make, you will reach safety in time to enjoy your party - or you will be kidnapped and held for ransom, buying Guy and Scarlett time to make off with the golden idol!
Book Synopsis Every Game is an Island by : Riccardo Fassone
Download or read book Every Game is an Island written by Riccardo Fassone and published by Bloomsbury Publishing USA. This book was released on 2017-02-23 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery.
Book Synopsis Holistic Mobile Game Development with Unity by : Penny de Byl
Download or read book Holistic Mobile Game Development with Unity written by Penny de Byl and published by CRC Press. This book was released on 2014-07-11 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byl’s holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store. Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more. Design principles, art, and programming in unison – the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. A portfolio of royalty free reusable game mechanics and assets. Accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience.
Book Synopsis Mobile Gaming in Asia by : Dal Yong Jin
Download or read book Mobile Gaming in Asia written by Dal Yong Jin and published by Springer. This book was released on 2016-07-29 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book analyzes mobile gaming in the Asian context and looks into a hitherto neglected focus of inquiry – a localized mobile landscape, with particular reference to young Asians’ engagement with mobile gaming. This edition focuses not only on the remarkable success of local mobile games, but also on the significance of social milieu in the development of Asian mobile technologies and gaming culture. It analyzes the growth of the current mobile technologies and mobile gaming not as separate but as continuous developments in tandem with the digital economy. It is of interest to both academics and a broader readership from the business, government, and information technology sectors
Download or read book iKids written by Craig Kennet Miller and published by Upper Room Books. This book was released on 2014-08-01 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: iKids—the generation emerging in the midst of the digital revolution. A generation defined by a vast and rapidly changing technological landscape, the iKids generation will never know a world without touch screens, social media, and the internet. iKids: Parenting in the Digital Age takes a close look at the culture of this generation and raises critical questions about the effects of technology on children's brains, physical health, educational experiences, relationships, and faith formation.
Book Synopsis Design for the Mind by : Victor Yocco
Download or read book Design for the Mind written by Victor Yocco and published by Simon and Schuster. This book was released on 2016-06-13 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Design for the Mind: Seven Psychological Principles of Persuasive Design teaches web designers and developers how to create sites and applications that appeal to our innate natural responses as humans. Author Victor Yocco, a researcher on psychology and communication, introduces the most immediately relevant and applicable psychological concepts, breaks down each theory into easily-digested principles, then shows how they can be used to inform better design. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Designers and design team members need to think about more than just aesthetics. How do you handle short attention spans. How does your design encourage users to engage, browse, or buy? Fortunately, there are psychological principles that you can use in your design to anticipate and benefit from how humans think, behave, and react. About the Book Design for the Mind: Seven Psychological Principles of Persuasive Design teaches you to recognize how websites and applications can benefit from an awareness of our innate, natural responses as humans, and to apply the same principles to your own designs. This approachable book introduces the psychological principles, deconstructs each into easily digestible concepts, and then shows how you can apply them. The idea is to deepen your understanding of why people react in the ways they do. After reading the book, you'll be ready to make your work more psychologically friendly, engaging, and persuasive. What's Inside Making design persuasive Encouraging visitors to take action Creating enduring messages Meeting the needs of both engaged and disengaged visitors Becoming a strategic influencer Applying theory, with case studies and real-world examples About the Reader This book is for web and UX designers and developers as well as anyone involved in customer-facing digital products. About the Author Victor Yocco, PhD, is a research director at a Philadelphia-based digital design firm. He received his PhD from The Ohio State University, where his research focused on psychology and communication in informal learning settings. Victor regularly writes and speaks on topics related to the application of psychology to design and addressing the culture of alcohol use in design and technology. He can be found at www.victoryocco.com or @victoryocco on Twitter. Table of Contents PART 1 INTRODUCING THE APPLICATION OF PSYCHOLOGY TO DESIGN Meeting users' needs: including psychology in design PART 2 WHY DO FOLKS ACT LIKE THAT? PRINCIPLES OF BEHAVIOR Designing for regular use: addressing planned behavior Risky decisions and mental shortcuts Motivation, ability, and trigger-boom! PART 3 PRINCIPLES OF INFLUENCE AND PERSUASION: NOT AS EVIL AS YOU'D THINK Influence: getting people to like and use your design Using family, friends, and social networks to influence users It's not what you say; it's how you say it! Persuasion: the deadliest art PART 4 USER EXPERIENCE DESIGN: PUTTING IT ALL TOGETHER Case study: KidTech Design Co.'s Good Choice app The next step: getting up and running
Download or read book Kindle Fire written by Scott McNulty and published by Peachpit Press. This book was released on 2012-12-12 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: This task-based tutorial and reference guide is packed with practical guidance for people who want to jump in and start using the Kindle Fire. Written by Scott McNulty--known for his in-depth knowledge of and enthusiasm for the Kindle platform--this essential companion features eye-catching graphics and screen-shots and a clean design to help readers get the most out of Amazon's touchscreen tablet. Scott guides Kindle Fire users through Amazon's rich content ecosystem, showing readers how to: Purchase or rent movies and TV shows Find and download popular apps and games Buy and read books found in the Kindle bookstore Take advantage of Amazon Prime to stream videos Use the built-in email app with Gmail, Yahoo, Hotmail, and other popular services Surf the web with Fire's Silk browser Store books, movies, music, and apps in the Amazon Cloud In addition, Scott offers plenty of tips and tricks for getting the most from the Kindle Fire.
Download or read book Doom Lagoon written by Chase Wilder and published by Egmont UK Limited. This book was released on 2016-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second book in this Temple Run-themed choose-your-own-adventure series is as exciting and fast-paced as the game itself!A historic shipwreck has just been discovered in a strange and mysterious swamp crawling with alligators. Depending on the decisions you make, you will either be stranded on the wreck, sent down a nearby mine to search for lost treasure, or become lunch for some hungry gators - choose wisely!
Book Synopsis The Best Non-Violent Video Games by : James Batchelor
Download or read book The Best Non-Violent Video Games written by James Batchelor and published by White Owl. This book was released on 2023-10-30 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: What if there were video games that weren’t about killing things? The world’s biggest entertainment medium has come under decades of scrutiny because of its violent content. But here’s a little known fact: from the very beginning, non-violent video games have done as much, if not more, to shape the industry than violent ones. The Best Non-Violent Video Games is the first ever guide to the full breath of interactive entertainment. Discover the true variety the medium has to offer and learn how developers constantly find new ways to engage people by challenging their minds, testing their reflexes, and even tugging at the heartstrings. Take a journey through more than three hundred video games, stretching back to the very dawn of the industry and extending right up to modern day indie hits. You’ll learn more about the origins of some of gaming’s biggest franchises, discover underrated gems from developers of all sizes, and perhaps even find some new favorites. Written by a journalist with over 15 years of industry experience and more than 30 years of gaming experience, this guide is for anyone seeking something truly different from the video games space without dealing with guns and gore, or those simply looking for a change of pace.
Book Synopsis Games Around the World by : Casey Null Petersen
Download or read book Games Around the World written by Casey Null Petersen and published by Teacher Created Materials. This book was released on 2011-12-30 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes the games that children play in different countries of the world, including the Excited Burro in Cuba and dreidel in Israel.
Book Synopsis The Out-of-Home Immersive Entertainment Frontier by : Kevin Williams
Download or read book The Out-of-Home Immersive Entertainment Frontier written by Kevin Williams and published by Routledge. This book was released on 2017-03-02 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Out of Home Entertainment is rather an arcane description for one of the fastest growing technology-sectors. These forms of interactive technology, often established on a 'pay per use' basis are transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. Kevin Williams and Michael Mascioni's The Out-of-Home Immersive Entertainment Frontier provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them. The authors interviewed nearly 70 leading executives from many familiar organisations in every facet of the digital out-of-home entertainments industry. The result is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage.
Book Synopsis Computer and Cyber Security by : Brij B. Gupta
Download or read book Computer and Cyber Security written by Brij B. Gupta and published by CRC Press. This book was released on 2018-11-19 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a monumental reference for the theory and practice of computer security. Comprehensive in scope, this text covers applied and practical elements, theory, and the reasons for the design of applications and security techniques. It covers both the management and the engineering issues of computer security. It provides excellent examples of ideas and mechanisms that demonstrate how disparate techniques and principles are combined in widely-used systems. This book is acclaimed for its scope, clear and lucid writing, and its combination of formal and theoretical aspects with real systems, technologies, techniques, and policies.