Mathematical and Computer Programming Techniques for Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1846282926
Total Pages : 556 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Mathematical and Computer Programming Techniques for Computer Graphics by : Peter Comninos

Download or read book Mathematical and Computer Programming Techniques for Computer Graphics written by Peter Comninos and published by Springer Science & Business Media. This book was released on 2010-04-06 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)

Computer Programming for Absolute Beginners

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Publisher : Packt Publishing Ltd
ISBN 13 : 1839212535
Total Pages : 430 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Computer Programming for Absolute Beginners by : Joakim Wassberg

Download or read book Computer Programming for Absolute Beginners written by Joakim Wassberg and published by Packt Publishing Ltd. This book was released on 2020-07-31 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Concepts, Techniques, and Models of Computer Programming

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Publisher : MIT Press
ISBN 13 : 9780262220699
Total Pages : 944 pages
Book Rating : 4.2/5 (26 download)

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Book Synopsis Concepts, Techniques, and Models of Computer Programming by : Peter Van Roy

Download or read book Concepts, Techniques, and Models of Computer Programming written by Peter Van Roy and published by MIT Press. This book was released on 2004-02-20 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.

Advanced Programming Techniques

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Publisher :
ISBN 13 : 9780983384021
Total Pages : 127 pages
Book Rating : 4.3/5 (84 download)

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Book Synopsis Advanced Programming Techniques by : Rex Barzee

Download or read book Advanced Programming Techniques written by Rex Barzee and published by . This book was released on 2011-02-01 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with more than 100 working code examples, Advanced Programming Techniques will teach you new and innovative algorithms and techniques that you can use in nearly any computer programming language. This book includes multiple solutions to the same programming problems allowing you to compare the different solutions and learn the advantages and disadvantages of each programming technique. From this book you will learn how to write simpler, more precise, and more efficient code. The code examples include how to simplify code by writing table based solutions how to help a user enter input efficiently a novel and improved way of implementing an array list an improved way of implementing a linked list converting iteration to recursion and vice versa the most efficient way to compute the population count of an integer improved ways of implementing sets the numerically stable way to compute the mean, variance, and correlation and much more

Python Programming Techniques

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Publisher : Speedy Publishing LLC
ISBN 13 : 1632873338
Total Pages : 44 pages
Book Rating : 4.6/5 (328 download)

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Book Synopsis Python Programming Techniques by : Lance Gifford

Download or read book Python Programming Techniques written by Lance Gifford and published by Speedy Publishing LLC. This book was released on 2014-04-13 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Python Programming Techniques" is a book that is ideal for persons that are interested in learning about the basics of Python programming before they move on to learn more advanced techniques offered by the program. The book is not for those who have no interest at all in python programming. It is specifically geared for those individuals that have a need to learn how it all works whether it is for their job or for scholastic purposes. Coding and programming can be tricky and this text explains how the pitfalls can be avoided when in the long run.

NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING.

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Publisher :
ISBN 13 : 9789389688078
Total Pages : pages
Book Rating : 4.6/5 (88 download)

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Book Synopsis NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING. by : N. KRISHNA. RAJU

Download or read book NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING. written by N. KRISHNA. RAJU and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Techniques in Computer Programming

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.:/5 (42 download)

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Book Synopsis Techniques in Computer Programming by : Philip M. Sherman

Download or read book Techniques in Computer Programming written by Philip M. Sherman and published by Prentice Hall. This book was released on 1970 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Animation

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Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 502 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Animation by : Julio Sanchez

Download or read book Computer Animation written by Julio Sanchez and published by McGraw-Hill Companies. This book was released on 1995 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Science Logo Style

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Publisher :
ISBN 13 :
Total Pages : 388 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Computer Science Logo Style by : Brian Harvey

Download or read book Computer Science Logo Style written by Brian Harvey and published by . This book was released on 1997 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Think Java

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491929537
Total Pages : 251 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Think Java by : Allen B. Downey

Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Computer Programming

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (861 download)

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Book Synopsis Computer Programming by : J. P. Andree

Download or read book Computer Programming written by J. P. Andree and published by . This book was released on 1973 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E

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Publisher : Pearson Education India
ISBN 13 : 9788131702390
Total Pages : 492 pages
Book Rating : 4.7/5 (23 download)

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Book Synopsis Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E by : Philip Wilkinson

Download or read book Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E written by Philip Wilkinson and published by Pearson Education India. This book was released on 2006-09 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Variations in C

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Publisher :
ISBN 13 :
Total Pages : 462 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Variations in C by : Steve Schustack

Download or read book Variations in C written by Steve Schustack and published by . This book was released on 1989 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: A valuable guide for experienced programmers who want to develop professional level expertise in C. The book also gives readers detailed programming information on developing serious business applications for commercial use.

Core Techniques and Algorithms in Game Programming

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Publisher : New Riders
ISBN 13 : 9780131020092
Total Pages : 894 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Core Techniques and Algorithms in Game Programming by : Daniel Sánchez-Crespo Dalmau

Download or read book Core Techniques and Algorithms in Game Programming written by Daniel Sánchez-Crespo Dalmau and published by New Riders. This book was released on 2004 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt: To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Classic Computer Science Problems in Python

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Publisher : Simon and Schuster
ISBN 13 : 1638355231
Total Pages : 331 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Computer Science Problems in Python by : David Kopec

Download or read book Classic Computer Science Problems in Python written by David Kopec and published by Simon and Schuster. This book was released on 2019-03-05 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems

Recursive Techniques in Programming

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Publisher :
ISBN 13 :
Total Pages : 80 pages
Book Rating : 4.:/5 (41 download)

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Book Synopsis Recursive Techniques in Programming by : David William Barron

Download or read book Recursive Techniques in Programming written by David William Barron and published by . This book was released on 1968 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fundamental Proof Methods in Computer Science

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Publisher : MIT Press
ISBN 13 : 0262342502
Total Pages : 1223 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Fundamental Proof Methods in Computer Science by : Konstantine Arkoudas

Download or read book Fundamental Proof Methods in Computer Science written by Konstantine Arkoudas and published by MIT Press. This book was released on 2017-04-28 with total page 1223 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook that teaches students to read and write proofs using Athena. Proof is the primary vehicle for knowledge generation in mathematics. In computer science, proof has found an additional use: verifying that a particular system (or component, or algorithm) has certain desirable properties. This book teaches students how to read and write proofs using Athena, a freely downloadable computer language. Athena proofs are machine-checkable and written in an intuitive natural-deduction style. The book contains more than 300 exercises, most with full solutions. By putting proofs into practice, it demonstrates the fundamental role of logic and proof in computer science as no other existing text does. Guided by examples and exercises, students are quickly immersed in the most useful high-level proof methods, including equational reasoning, several forms of induction, case analysis, proof by contradiction, and abstraction/specialization. The book includes auxiliary material on SAT and SMT solving, automated theorem proving, and logic programming. The book can be used by upper undergraduate or graduate computer science students with a basic level of programming and mathematical experience. Professional programmers, practitioners of formal methods, and researchers in logic-related branches of computer science will find it a valuable reference.