81 Fresh & Fun Critical-thinking Activities

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 9780590375269
Total Pages : 124 pages
Book Rating : 4.3/5 (752 download)

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Book Synopsis 81 Fresh & Fun Critical-thinking Activities by : Laurie Rozakis

Download or read book 81 Fresh & Fun Critical-thinking Activities written by Laurie Rozakis and published by Scholastic Inc.. This book was released on 1998 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Author :
Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

The Role-Playing Society

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Author :
Publisher : McFarland
ISBN 13 : 0786498838
Total Pages : 321 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Role-Playing Society by : Andrew Byers

Download or read book The Role-Playing Society written by Andrew Byers and published by McFarland. This book was released on 2016-03-04 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.

The Complete Guide to Teaching Exercise to Special Populations

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Publisher : A&C Black
ISBN 13 : 1408196212
Total Pages : 253 pages
Book Rating : 4.4/5 (81 download)

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Book Synopsis The Complete Guide to Teaching Exercise to Special Populations by : Morc Coulson

Download or read book The Complete Guide to Teaching Exercise to Special Populations written by Morc Coulson and published by A&C Black. This book was released on 2013-05-30 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: An important addition to the tried and trusted Complete Guide series, The Complete Guide to Teaching Exercise to Special Populations is a vital resource for fitness professionals who prescribe exercise programmes to anyone categorised as belonging to a special group. 'Special population' covers many of us with a health condition which may mean we need a supervised and well-informed exercise programme. Covering a wide range of conditions from osteoporosis, heart conditions, arthritis and back pain, this book provides supervised exercise programmes to suit various needs. Comprehensive and informative, The Complete Guide to Teaching Exercise to Special Populations is packed with clear photographs and diagrams and covers the condition, diagnosis, treatment as well as an array of practical tips for designing activity programmes.

Zoom

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Publisher : Penguin
ISBN 13 : 0670858048
Total Pages : 65 pages
Book Rating : 4.6/5 (78 download)

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Book Synopsis Zoom by : Istvan Banyai

Download or read book Zoom written by Istvan Banyai and published by Penguin. This book was released on 1995-03-01 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: As seen on the SERIAL podcast, season 2, episode 1 ("Dustwun")! Open this wordless book and zoom from a farm to a ship to a city street to a desert island. But if you think you know where you are, guess again. For nothing is ever as it seems in Istvan Banyai's sleek, mysterious landscapes of pictures within pictures, which will tease and delight readers of all ages. "This book has the fascinating appeal of such works of visual trickery as the Waldo and Magic Eye books." -- Kirkus Reviews "Ingenious."-- The Horn Book

Teaching the Middle Ages through Modern Games

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Author :
Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110712113
Total Pages : 230 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Teaching the Middle Ages through Modern Games by : Robert Houghton

Download or read book Teaching the Middle Ages through Modern Games written by Robert Houghton and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-10-24 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.

Place Value

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Publisher : Holiday House
ISBN 13 : 0823436136
Total Pages : 16 pages
Book Rating : 4.8/5 (234 download)

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Book Synopsis Place Value by : David A. Adler

Download or read book Place Value written by David A. Adler and published by Holiday House. This book was released on 2016-02-15 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: You had better not monkey around when it comes to place value. The monkeys in this book can tell you why! As they bake the biggest banana cupcake ever, they need to get the amounts in the recipe correct. There’s a big difference between 216 eggs and 621 eggs. Place value is the key to keeping the numbers straight. Using humorous art, easy-to-follow charts and clear explanations, this book presents the basic facts about place value while inserting some amusing monkey business.

Gaming the Past

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Author :
Publisher : Routledge
ISBN 13 : 1136832106
Total Pages : 208 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Handbook of Research on Supporting Social and Emotional Development Through Literacy Education

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Author :
Publisher : IGI Global
ISBN 13 : 1799874664
Total Pages : 571 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on Supporting Social and Emotional Development Through Literacy Education by : Tussey, Jill

Download or read book Handbook of Research on Supporting Social and Emotional Development Through Literacy Education written by Tussey, Jill and published by IGI Global. This book was released on 2021-06-25 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: The social and emotional welfare of students in both K-12 and higher education settings has become increasingly important during the third decade of the 21st century, as students face a variety of social-emotional learning (SEL) challenges related to a multitude of internal and external factors. As concepts around traditional literacy education evolve and become more culturally and linguistically relevant, the connections between SEL and academic literacy opportunities warrant considerable exploration. The Handbook of Research on Supporting Social and Emotional Development Through Literacy Education develops a conceptual framework around pedagogical connections to social and emotional teaching and learning within K-12 literacy practices. This text provides a variety of research and practice protocols supporting student success through the integration of SEL and literacy across grade levels. Covering topics such as culturally relevant literacy, digital literacy, and content-area literacy, this handbook is essential for curriculum directors, education faculty, instructional facilitators, literacy professionals, practicing teachers, pre-service teachers, professional development coordinators, school counselors, teacher preparation programs, academicians, researchers, and students.

School Life

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Author :
Publisher :
ISBN 13 :
Total Pages : 564 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis School Life by :

Download or read book School Life written by and published by . This book was released on 1919 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Readers' Guide to Periodical Literature

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Publisher :
ISBN 13 :
Total Pages : 1152 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Readers' Guide to Periodical Literature by : Anna Lorraine Guthrie

Download or read book Readers' Guide to Periodical Literature written by Anna Lorraine Guthrie and published by . This book was released on 1919 with total page 1152 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Musical Playground

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Author :
Publisher : Oxford University Press
ISBN 13 : 019971892X
Total Pages : 526 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis The Musical Playground by : Kathryn Marsh

Download or read book The Musical Playground written by Kathryn Marsh and published by Oxford University Press. This book was released on 2009-01-21 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Musical Playground is a new and fascinating account of the musical play of school-aged children. Based on fifteen years of ethnomusicological field research in urban and rural school playgrounds around the globe, Kathryn Marsh provides unique insights into children's musical playground activities across a comprehensive scope of social, cultural, and national contexts. With a sophisticated synthesis of ethnomusicological and music education approaches, Marsh examines sung and chanted games, singing and dance routines associated with popular music and sports chants, and more improvised and spontaneous chants, taunts, and rhythmic movements. The book's index of more than 300 game genres is a valuable reference to readers in the field of children's folklore, providing a unique map of game distribution across an array of cultures and geographical locations. On the companion website, readers will be able to view on streamed video, field recordings of children's musical play throughout the wide range of locations and cultures that form the core of Marsh's study, allowing them to better understand the music, movement, and textual characteristics of musical games and interactions. Copious notated musical examples throughout the book and the website demonstrate characteristics of game genres, children's generative practices, and reflections of cultural influences on game practice, and valuable, practical recommendations are made for developing pedagogies which reflect more child-centred and less Eurocentric views of children's play, musical learning, and musical creativity. Marsh brings readers to playgrounds in Australia, Norway, the USA, the United Kingdom, and Korea, offering them an important and innovative study of how children transmit, maintain, and transform the games of the playground. The Musical Playground will appeal to practitioners and researchers in music education, ethnomusicology, and folklore.

Autism Spectrum Disorders: Developmental Trajectories, Neurobiological Basis, Treatment Update

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2889452662
Total Pages : 175 pages
Book Rating : 4.8/5 (894 download)

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Book Synopsis Autism Spectrum Disorders: Developmental Trajectories, Neurobiological Basis, Treatment Update by : Roberto Canitano

Download or read book Autism Spectrum Disorders: Developmental Trajectories, Neurobiological Basis, Treatment Update written by Roberto Canitano and published by Frontiers Media SA. This book was released on 2017-08-30 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Research Topic has the aim to fill the gap of the many unresolved scientific issues on Autism Spectrum Disorders (ASD) that are still in need of investigation, Targeted treatments based on the understanding of the underlying pathogenic mechanisms of disease are still lacking. Further research is awaited and should be obtained through a significant effort on experimental treatment trials and neuroscience research. This Topic is divided in two main sections, one covering clinical issues and another on basic neurosciences of Autism Spectrum Disorders. A more detailed description of the contents of the articles is provided in the editorial at the beginning of the issue.

Therapeutically Applied Role-Playing Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000860221
Total Pages : 271 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Therapeutically Applied Role-Playing Games by : Elizabeth D. Kilmer

Download or read book Therapeutically Applied Role-Playing Games written by Elizabeth D. Kilmer and published by Taylor & Francis. This book was released on 2023-04-05 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Therapeutically Applied Role-Playing Games provides a comprehensive approach to implementing therapeutically applied role-playing game (TA-RPG) groups for mental health practitioners. When facilitated by a trained professional, TA-RPGs are a powerful tool for insight, growth, and change for individuals and communities. The Game to Grow Method of Therapeutically Applied Role-Playing Games is a transdiagnostic, transtheoretical, group intervention developed over a decade of practice using Dungeons & Dragons and other popular tabletop role-playing game systems, as well as leveraging therapeutic factors from acceptance and commitment therapy, marriage and family therapy, drama therapy, and interpersonal process groups. TA-RPGs are conceptualized as a gaming system layered on top of established intervention techniques. They can accommodate a multitude of game systems and align with theoretical mechanisms for change found across therapeutic orientations. This work serves as a comprehensive training manual for TA-RPGs, providing a valuable resource for mental health professionals interested in incorporating TA-RPGs into their practice.

Games-To-Teach or Games-To-Learn

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Author :
Publisher : Springer
ISBN 13 : 9812875182
Total Pages : 199 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis Games-To-Teach or Games-To-Learn by : Yam San Chee

Download or read book Games-To-Teach or Games-To-Learn written by Yam San Chee and published by Springer. This book was released on 2015-08-18 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated. Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools.

Library of Congress Catalog: Motion Pictures and Filmstrips

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Author :
Publisher :
ISBN 13 :
Total Pages : 712 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Library of Congress Catalog: Motion Pictures and Filmstrips by : Library of Congress

Download or read book Library of Congress Catalog: Motion Pictures and Filmstrips written by Library of Congress and published by . This book was released on 1968 with total page 712 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ECGBL 2022 16th European Conference on Game-Based Learning

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Author :
Publisher : Academic Conferences and publishing limited
ISBN 13 : 1914587529
Total Pages : 842 pages
Book Rating : 4.9/5 (145 download)

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Book Synopsis ECGBL 2022 16th European Conference on Game-Based Learning by : Conceição Costa

Download or read book ECGBL 2022 16th European Conference on Game-Based Learning written by Conceição Costa and published by Academic Conferences and publishing limited. This book was released on 2022-10-06 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: