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Stop Playing The Dice
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Book Synopsis Quarter Past Reality by : Damien Harvey
Download or read book Quarter Past Reality written by Damien Harvey and published by Lulu.com. This book was released on 2017-01-14 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quarter Past Reality is a great novel showing you just how far family will go to take care of each other. The story is based on two brother's Milt and Akil trying to escape their reality of losing both parents in a car accident. Milt's determination to take care of his little brother leads him into a life of organized crime. Through Milts journey he falls prey to the pitfalls of betrayal, envy and dishonor.Milts plan to exit the game and become legit after finding his lost love gets tested by his lovers past evils and a corrupt cop who will do anything to destroy Milt and take over his empire. At the end, Milt finally realizes that getting out the game is going to be a lot harder that he thought!
Book Synopsis God Does Not Play Dice by : David A. Shiang
Download or read book God Does Not Play Dice written by David A. Shiang and published by eBookIt.com. This book was released on 2013-02 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary and provocative work, David A. Shiang claims to offer final answers to many of humankind's most enduring mysteries. He argues that Einstein was right in rejecting the randomness of quantum theory, and he shows that Stephen Hawking (A Brief History of Time) and Brian Greene (The Fabric of the Cosmos) are mistaken in saying that evidence shows nature to be probabilistic. He takes on Richard Dawkins (The God Delusion) and Daniel Dennett (Breaking the Spell), contending that Darwin's theory of evolution by natural selection is neither scientific nor correct. He also maintains that worry and regret can be overcome, following in the footsteps of T.S. Eliot and other pioneers of the mind. Odds are high that the logical and elegant solutions Shiang presents to our deepest riddles will cause you to rethink your most fundamental beliefs. "Very provocative, erudite, and solidly based on intelligent and logical thinking! Congratulations on making an excellent contribution to understanding the role of a higher intelligence in organizing the affairs of the universe!" - Pat McGovern, IDG Founder and Chairman, Co-founder of The McGovern Institute for Brain Research at MIT "His lucidity and logic are breathtakingly devastating. He is not afraid to defend the mind of God, either.... I cannot overstate the importance of Shiang's work and its deep influence." - Len Klikunas, Cultural Anthropologist
Book Synopsis Uncle John's Ahh-Inspiring Bathroom Reader by : Bathroom Readers' Institute
Download or read book Uncle John's Ahh-Inspiring Bathroom Reader written by Bathroom Readers' Institute and published by Simon and Schuster. This book was released on 2011-10-01 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ahh…what a relief it will be to hold this most entertaining, informative, and amusing tome in the palm of your hands. Hours of great bathroom reading await you! Uncle John’s Ahh-Inspiring Bathroom Reader, Uncle John’s all-new 15th edition, sheds a light on everything under the sun and over the moon. From obscure history to classic wordplay to dumb crooks to inspiring quotations, you never know what you’re going to read next! Since 1987, the Bathroom Readers’ Institute has led the movement to stand up for those who sit down and read in the bathroom (and everywhere else for that matter). With more than 12 million books in print, the Uncle John’s Bathroom Reader series is the longest-running, most popular series of its kind in the world. Where else could you learn how the banana peel changed history, how to predict the future by rolling the dice, how the Jivaro tribes shrunk heads, and the science behind love at first sight? Uncle John rules the world of information and humor, so get ready to be thoroughly entertained. Read all about… * Homer the Greek versus Homer the Simpson * The history of the bicycle * When humans become hailstones * Alternate definitions for common words * Helen Keller’s wisdom * The Silly Putty saga * And much more!
Book Synopsis Origins of The Wheel of Time by : Michael Livingston
Download or read book Origins of The Wheel of Time written by Michael Livingston and published by Tor Books. This book was released on 2022-11-08 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Jordan has come to dominate the world Tolkien began to reveal.” —The New York Times on The Wheel of Time® series Explore never-before-seen insights into the Wheel of Time, including: - A brand-new, redrawn world map by Ellisa Mitchell using change requests discovered in Robert Jordan's unpublished notes - An alternate scene from an early draft of The Eye of the World - The long-awaited backstory of Nakomi - 8 page, full color photo insert Take a deep dive into the real-world history and mythology that inspired the world of Robert Jordan's The Wheel of Time®. Origins of The Wheel of Time is written by Michael Livingston, Secretary-General of the United States Commission on Military History and professor of medieval literature at The Citadel, with a Foreword by Harriet McDougal, Robert Jordan's editor, widow, and executor of his estate. This companion to the internationally bestselling series delves into the creation of Robert Jordan’s masterpiece, drawing from interviews and an unprecedented examination of his unpublished notes. Michael Livingston tells the behind-the-scenes story of who Jordan was, how he worked, and why he holds such an important place in modern literature. The second part of the book is a glossary to the “real world” in The Wheel of Time. King Arthur is in The Wheel of Time. Merlin, too. But so are Alexander the Great and the Apollo Space Program, the Norse gods and Napoleon’s greatest defeat—and so much more. Origins of The Wheel of Time provides exciting knowledge and insights to both new and longtime fans looking to either expand their understanding of the series or unearth the real-life influences that Jordan utilized in his world building—all in one, accessible text. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Dice Doctor written by Sam Grafstein and published by Cardoza Publishing. This book was released on with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This underground classic, written in no-nonsense language by a craps player for a craps player,not a theorist or mathematician includes some of the most profitable craps advice ever put into print. You'll learn professional plays and sane money management strategy, honed from 60 years at the table, from the greatest craps player of all time. You'll learn powerful techniques like finding Qualified Shooters, Converted Come Bets, locking up wins, finding legitimate winning streaks, controlling and protecting your bankroll, and how to make 5 to 10 times more on a hot roll than a weaker bettor starting with the same bets! Grafstein also reveals all the professional plays made at craps his core moves 21 winning strategies covering both sides of the dice! The new edition of this "Super System" of craps includes 30 professional charts and tables.
Book Synopsis Building Blocks of Tabletop Game Design by : Geoffrey Engelstein
Download or read book Building Blocks of Tabletop Game Design written by Geoffrey Engelstein and published by CRC Press. This book was released on 2022-03-02 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If games were lands to be explored, they would be far too large for one explorer to master. Building Blocks of Tabletop Game Design is a much-needed atlas for the explorer—giving a framework of what to look for in a game, and a focus for game play that will be useful for understanding the whole. The game scholar will find this invaluable." —Richard Garfield, creator of Magic: The Gathering "People talk about the art of game design or the craft of game design. Engelstein and Shalev hone in on the science of game design with a razor-sharp scalpel. This book will be within arm’s reach as I work on games and I expect it to be consulted often." —Rob Daviau, creator of Risk: Legacy and Chief Restoration Officer of Restoration Games "The most comprehensive and well-researched encyclopedia of game mechanisms that I’ve seen to date." —Matt Leacock, creator of Pandemic Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover-to-cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This second edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference. Each Game Mechanisms Entry Contains: The definition of the mechanism An explanatory diagram of the mechanism Discussion of how the mechanism is used in successful games Considerations for implementing the mechanism in new designs Geoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked, and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. Isaac Shalev is a game designer, author, and educational games consultant. He has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. He runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. He lives in Cary, North Carolina with his wife, three children, and a dog.
Book Synopsis The Modern Divine Comedy Book 2: Inferno 2 Ascending by : Andrew J. Farrara
Download or read book The Modern Divine Comedy Book 2: Inferno 2 Ascending written by Andrew J. Farrara and published by iUniverse. This book was released on 2022-10-13 with total page 1122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores and details the experiences and trials of both the Journalist Romano known here as the First Man Adam and his celestial ancient Persian guide Zarathustra while they travel to the Inferno and Limboland Arenas of the Pre-Historic Paleo Heroes; the Ancient Greek Gods & Goddesses; the Ancient Roman Gods & Goddesses; the Sumerian & Babylonian & Egyptian Gods; the Norse Viking Gods; the Indian Hindoo Vedic Gods; the Chinese Gods & Emperors; the Koreans; the Vietnamese; the Amerikan Experimental; the Cambodian & Laotian Encampments; the Burmese; the Hodgepodge of Nations On The Fringe Desiring Anonymity; the Japanese; the Irish Republican Army & Sinn Fein; the Native Americans; the Incas & Aztecs & Mayas; and Cuba & Nicaragua.
Book Synopsis The Prince and the Rose by : Th Suresh Singh
Download or read book The Prince and the Rose written by Th Suresh Singh and published by . This book was released on 1986 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historical novel about Tikendrajit Singh, 1859-1891, Manipuri prince, who was hanged by the British.
Book Synopsis The Coronation of Prince Malock by : Timothy L. Cerepaka
Download or read book The Coronation of Prince Malock written by Timothy L. Cerepaka and published by Annulus Publishing. This book was released on 2014-11-17 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the unexpected death of his father, Prince Tojas Malock is forced to prepare for his coronation as the next king of his nation. In the midst of his preparations, Malock discovers that his father was murdered and now must find the killer before he strikes again. At the same time, discontent is rising among the human nations against Skimif, the new god of Martir. Led by King Fabadi, the king of a nation that rivals Malock's, this coalition opposes Skimif, who is Malock's friend and who seems to be far less of a noble figure than Malock first thought. Even so, the coalition's success would spell the end of order in the world and might even lead to another civil war between the gods. If Malock fails to discover the identity of the killer and stop the coalition of nations against Skimif, then chaos will devour the whole world. KEYWORDS: epic fantasy adventure series, epic fantasy dragons, epic fantasy magic, epic fantasy sword and sorcery, sword and sorcery adult fantasy, sword and sorcery series, sword and sorcery series magic
Book Synopsis Official Gazette of the United States Patent and Trademark Office by : United States. Patent and Trademark Office
Download or read book Official Gazette of the United States Patent and Trademark Office written by United States. Patent and Trademark Office and published by . This book was released on 2001 with total page 1382 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Teaching Financial Literacy Through Play by : Christopher Harris
Download or read book Teaching Financial Literacy Through Play written by Christopher Harris and published by The Rosen Publishing Group, Inc. This book was released on 2015-01-15 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: It may only be play money, but the games in this book can help students better understand how important financial literacy is in their real lives. Play-based lesson plans in the book cover topics including spending and saving, risk assessment, and return on investment using fast-paced board and card games. A larger capstone game pulls together all of the concepts in a market-driven game that places students in the role of stockholders investing in and managing train companies. Who will use financial savvy to turn the biggest profit? Games: High Society. Reiner Knizia. Gryphon Games, 2008. Can't Stop. Sid Sackson. Gryphon Games, 2011. Panic on Wall Street. Britton Roney. Marabunta, 2011. Chicago Express. Harry Wu. Queen Games, 2007.
Download or read book Dragon Rampant written by Daniel Mersey and published by Bloomsbury Publishing. This book was released on 2015-12-20 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're a nameless Dark Lord looking to conquer the known world, a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne, Dragon Rampant allows you to bring those battles to the tabletop. Developed from the popular Lion Rampant system, Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios, army lists, and full rules for magic and monsters give players the opportunity to command unruly orc warbands, raise armies of the undead, campaign across an antediluvian world as the warchief of a barbarian tribe, or exploit the power of mighty creatures and extraordinary sorcery. An army usually consists of 6–8 units comprised of 6–12 individually based figures. These small units move and fight independently, assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage.
Book Synopsis Forty Games for Forty Dice by : Kenneth P Langer
Download or read book Forty Games for Forty Dice written by Kenneth P Langer and published by Lulu.com. This book was released on 2019-09-23 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are a lot of games that use a few dice but few games that use a lot of dice. Grabbing a big handful of dice and throwing them on a table, however, is a great deal of fun and the games in this book let you do just that. You can buy a set of forty dice at most game and toy stores and now you can use those forty brightly colored cubes to play a great many fun and engaging games together. This book and a few inexpensive items are all you need to enjoy some new games suitable for the whole family. Take a break from the electronics and enjoy interaction with your friends and family with the help of forty bright and colorful dice.
Book Synopsis GCSE Computer Science for OCR Student Book by : David Waller
Download or read book GCSE Computer Science for OCR Student Book written by David Waller and published by Cambridge University Press. This book was released on 2016-04-21 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the OCR GCSE Computer Science specification for first teaching from 2016, this print Student Book uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges that build on learning objectives, and real-life examples that demonstrate how computer science relates to everyday life. Remember features act as revision references for students and key mathematical skills relevant to computer science are highlighted throughout. A digital Cambridge Elevate-enhanced Edition and a free digital Teacher's Resource are also available.
Download or read book Squadron UK written by Simon Burley and published by Lulu.com. This book was released on 2015-07-23 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Squadron UK? Squadron UK is THE British Superhero Role-Playing Game. Although a completely new game - this is a classic, old-school system honed to perfection by a player, referee and writer with decades of Superhero Gaming experience. What's so special about it? * Addictive character generation - the perfect blend of random rolling and design. * Fast and furious combat - that makes you feel like you're IN the comic. * Innovative campaign rules - this is a full role-playing game, not just a combat game. What's in this book? * The complete Basic game system - with simplified character creation and an example adventure to get you up and running within minutes. * Advanced rules to allow experienced players to customise the game to their tastes. * A complete example campaign "Squadron: Birmingham" - months of adventure.
Download or read book Myths of Europe written by and published by BRILL. This book was released on 2007-01-01 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Myths of Europe focuses on the identity of Europe, seeking to re-assess its cultural, literary and political traditions in the context of the 21st century. Over 20 authors – historians, political scientists, literary scholars, art and cultural historians – from five countries here enter into a debate. How far are the myths by which Europe has defined itself for centuries relevant to its role in global politics after 9/11? Can ‘Old Europe’ maintain its traditional identity now that the European Union includes countries previously supposed to be on its periphery? How has Europe handled relations with the non-European Other in the past and how is it reacting now to an influx of immigrants and asylum seekers? It becomes clear that founding myths such as Hamlet and St Nicholas have helped construct the European consciousness but also that these and other European myths have disturbing Eurocentric implications. Are these myths still viable today and, if so, to what extent and for what purpose? This volume sits on the interface between culture and politics and is important reading for all those interested in the transmission of myth and in both the past and the future of Europe.
Download or read book A Gamut of Games written by Sid Sackson and published by Courier Corporation. This book was released on 1992 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.