Stem, steam, computational thinking and coding: Evidence-based research and practice in children’s development

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Publisher : Frontiers Media SA
ISBN 13 : 2832511686
Total Pages : 283 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Stem, steam, computational thinking and coding: Evidence-based research and practice in children’s development by : Stamatios Papadakis

Download or read book Stem, steam, computational thinking and coding: Evidence-based research and practice in children’s development written by Stamatios Papadakis and published by Frontiers Media SA. This book was released on 2023-03-13 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Current Perspectives on the Value, Teaching, Learning, and Assessment of Design in STEM Education

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Publisher : Frontiers Media SA
ISBN 13 : 2832532527
Total Pages : 134 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Current Perspectives on the Value, Teaching, Learning, and Assessment of Design in STEM Education by : Jeffrey Buckley

Download or read book Current Perspectives on the Value, Teaching, Learning, and Assessment of Design in STEM Education written by Jeffrey Buckley and published by Frontiers Media SA. This book was released on 2023-08-25 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design is a central activity within Science, Technology, Engineering, and Mathematics (STEM) education. Within enacted practice, design can feature within intended learning outcomes, for example in learning to design, and it can feature within pedagogical methodologies, for example by learning through design. Often holding differing disciplinary interpretations such as design as cyclical problem solving, iterative design, conceptual design, or design with or without make, understanding the educational merits of the ill-defined and open nature of authentic designerly activity is paramount. This Research Topic sets out to gain a more nuanced understanding of the value and role(s) of design within STEM educational contexts. This Research Topic focuses on design within STEM educational contexts, particularly in terms of teaching, learning, and assessment. The aim is to contribute to the evidential basis which can be used to guide the incorporation of design into educational practice. The topic has two central research objectives. The first is to generate evidence regarding what design is in STEM education. For example, is the ability to design a singular or manifold construct? Is the capacity to design, or are factors of this ability, both learnable and teachable? How transferable is designerly knowledge between contexts? How do different disciplinary contexts influence the interpretation of design? The second is to further our understanding of how best to incorporate design within STEM education contexts. For example, how much emphasis should be placed on learning to or through design in school? How should design be assessed within formal education? Where and when is design best incorporated into education? In posing these questions, the goal of this research topic is to provide scholarly discourse which supports critical reflection and the challenging of assumptions regarding design in education.

Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom

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Author :
Publisher : IGI Global
ISBN 13 : 1668424126
Total Pages : 969 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom by : Management Association, Information Resources

Download or read book Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-07-16 with total page 969 pages. Available in PDF, EPUB and Kindle. Book excerpt: The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.

Computational Thinking and Coding for Every Student

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Publisher : Corwin Press
ISBN 13 : 1506341292
Total Pages : 212 pages
Book Rating : 4.5/5 (63 download)

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Book Synopsis Computational Thinking and Coding for Every Student by : Jane Krauss

Download or read book Computational Thinking and Coding for Every Student written by Jane Krauss and published by Corwin Press. This book was released on 2016-10-28 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations. "Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time." Pat Yongpradit Chief Academic Officer, Code.org

Coding as a Playground

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Author :
Publisher : Routledge
ISBN 13 : 1000194523
Total Pages : 169 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Coding as a Playground by : Marina Umaschi Bers

Download or read book Coding as a Playground written by Marina Umaschi Bers and published by Routledge. This book was released on 2020-10-05 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

Handbook of Research on Integrating ICTs in STEAM Education

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Publisher : IGI Global
ISBN 13 : 1668438631
Total Pages : 465 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Handbook of Research on Integrating ICTs in STEAM Education by : Xefteris, Stefanos

Download or read book Handbook of Research on Integrating ICTs in STEAM Education written by Xefteris, Stefanos and published by IGI Global. This book was released on 2022-05-27 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern society gives great importance to scientific and technological literacy, development of “21st century skills,” and creating individuals who are not passive users of ICT tools but active thinkers and even tinkerers. The learning process is thus constantly evolving to facilitate the acquisition of such skills, such as setting goals and making evidence-based decisions, thinking critically, and solving problems while efficiently managing time as well as using technology, cooperating ethically, and communicating effectively. STEAM is the approach to learning that uses concepts from natural sciences, technology, engineering, arts, and mathematics to foster critical thinking, computational and design thinking, as well working effectively together, mimicking the process followed by scientists. The end goal is engaged and motivated students who participate in experiential and inquiry-based learning in fun, immersive environments that facilitate learning through a creative process. The Handbook of Research on Integrating ICTs in STEAM Education includes current research focusing on the development of STEAM and ICT educational practices, tools, workflows, and frames of operation that encourage science skills, but also skills related to the arts and humanities such as creativity, imagination, and reflection on ethical implications. Covering topics such as early childhood education, machine learning education, educational robotics, and web-based simulations, this major reference work is an essential resource for engineers, educators of both K-12 and higher education, education administration, libraries, pre-service teachers, computer scientists, researchers, and academics.

Critical, Transdisciplinary and Embodied Approaches in STEM Education

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Author :
Publisher : Springer Nature
ISBN 13 : 3030294897
Total Pages : 372 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Critical, Transdisciplinary and Embodied Approaches in STEM Education by : Pratim Sengupta

Download or read book Critical, Transdisciplinary and Embodied Approaches in STEM Education written by Pratim Sengupta and published by Springer Nature. This book was released on 2019-12-16 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past decade, integrated STEM education research has emerged as an international concern, creating around it an imperative for technological and disciplinary innovation and a global resurgence of interest in teaching and learning to code at the K-16 levels. At the same time, issues of democratization, equity, power and access, including recent decolonizing efforts in public education, are also beginning to be acknowledged as legitimate issues in STEM education. Taking a reflexive approach to the intersection of these concerns, this book presents a collection of papers making new theoretical advances addressing two broad themes: Transdisciplinary Approaches in STEM Education and Bodies, Hegemony and Decolonization in STEM Education. Within each theme, praxis is of central concern including analyses of teaching and learning that re-imagines disciplinary boundaries and domains, the relationship between Art and STEM, and the design of learning technologies, spaces and environments. In addition to graduate research seminars at the Masters and PhD levels in Learning Sciences, Science Education, Educational Technology and STEM education, this book could also serve as a textbook for graduate and pre-service teacher education courses.

Cracking the code

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Publisher : UNESCO Publishing
ISBN 13 : 9231002333
Total Pages : 82 pages
Book Rating : 4.2/5 (31 download)

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Book Synopsis Cracking the code by : UNESCO

Download or read book Cracking the code written by UNESCO and published by UNESCO Publishing. This book was released on 2017-09-04 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: This report aims to 'crack the code' by deciphering the factors that hinder and facilitate girls' and women's participation, achievement and continuation in science, technology, engineering and mathematics (STEM) education and, in particular, what the education sector can do to promote girls' and women's interest in and engagement with STEM education and ultimately STEM careers.

Handbook of Research on Science Education

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000828662
Total Pages : 1916 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Handbook of Research on Science Education by : Norman G. Lederman

Download or read book Handbook of Research on Science Education written by Norman G. Lederman and published by Taylor & Francis. This book was released on 2023-03-17 with total page 1916 pages. Available in PDF, EPUB and Kindle. Book excerpt: Volume III of this landmark synthesis of research offers a comprehensive, state-of-the-art survey highlighting new and emerging research perspectives in science education. Building on the foundations set in Volumes I and II, Volume III provides a globally minded, up-to-the-minute survey of the science education research community and represents the diversity of the field. Each chapter has been updated with new research and new content, and Volume III has been further developed to include new and expanded coverage on astronomy and space education, epistemic practices related to socioscientific issues,design-based research, interdisciplinary and STEM education, inclusive science education, and the global impact of nature of science and scientific inquiry literacy. As with the previous volumes, Volume III is organized around six themes: theory and methods of science education research; science learning; diversity and equity; science teaching; curriculum and assessment; and science teacher education. Each chapter presents an integrative review of the research on the topic it addresses, pulling together the existing research, working to understand historical trends and patterns in that body of scholarship, describing how the issue is conceptualized within the literature, how methods and theories have shaped the outcomes of the research, and where the strengths, weaknesses, and gaps are in the literature. Providing guidance to science education faculty, scholars, and graduate students, and pointing towards future directions of the field, Handbook of Research on Science Education Research, Volume III offers an essential resource to all members of the science education community.

Nurturing Creativity

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Publisher :
ISBN 13 : 9781938113215
Total Pages : 162 pages
Book Rating : 4.1/5 (132 download)

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Book Synopsis Nurturing Creativity by : Rebecca T. Isbell

Download or read book Nurturing Creativity written by Rebecca T. Isbell and published by . This book was released on 2016 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tap into children's natural curiosity and scaffold their creative abilities across all domains of learning--and nurture your own creativity!

Coding as a Playground

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Author :
Publisher : Routledge
ISBN 13 : 1315398923
Total Pages : 144 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Coding as a Playground by : Marina Umaschi Bers

Download or read book Coding as a Playground written by Marina Umaschi Bers and published by Routledge. This book was released on 2017-08-10 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding as a Playground is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Readers will learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. You will also learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach.

Videogame Sciences and Arts

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Publisher : Springer Nature
ISBN 13 : 3031514521
Total Pages : 347 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Videogame Sciences and Arts by : Liliana Vale Costa

Download or read book Videogame Sciences and Arts written by Liliana Vale Costa and published by Springer Nature. This book was released on 2024-01-02 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.

Computational Thinking Education

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Publisher : Springer
ISBN 13 : 9811365288
Total Pages : 377 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Computational Thinking Education by : Siu-Cheung Kong

Download or read book Computational Thinking Education written by Siu-Cheung Kong and published by Springer. This book was released on 2019-07-04 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.

Teaching STEM in the Early Years

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Author :
Publisher : Redleaf Press
ISBN 13 : 1605542539
Total Pages : 239 pages
Book Rating : 4.6/5 (55 download)

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Book Synopsis Teaching STEM in the Early Years by : Sally Moomaw

Download or read book Teaching STEM in the Early Years written by Sally Moomaw and published by Redleaf Press. This book was released on 2013-06-15 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: The foundation for science, technology, engineering, and mathematics (STEM) education begins in the early years. This book provides more than ninety activities and learning center ideas that seamlessly integrate STEM throughout early childhood classrooms. These hands-on STEM experiences enhance cooking, art, and music activities, block play and sensory table exploration, and field trips and outdoor time. Information on assessment and early learning standards is also provided. Sally Moomaw, EdD, has spent much of her career researching and teaching STEM education. She is an assistant professor at the University of Cincinnati and the author of several early education books.

Teaching Computational Thinking

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Publisher : MIT Press
ISBN 13 : 0262045052
Total Pages : 201 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Teaching Computational Thinking by : Maureen D. Neumann

Download or read book Teaching Computational Thinking written by Maureen D. Neumann and published by MIT Press. This book was released on 2021-12-21 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for educators to incorporate computational thinking—a set of cognitive skills applied to problem solving—into a broad range of subjects. Computational thinking—a set of mental and cognitive tools applied to problem solving—is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students’ abilities in reading, writing, and arithmetic. This book offers a guide for incorporating computational thinking into middle school and high school classrooms, presenting a series of activities, projects, and tasks that employ a range of pedagogical practices and cross a variety of content areas. As students problem solve, communicate, persevere, work as a team, and learn from mistakes, they develop a concrete understanding of the abstract principles used in computer science to create code and other digital artifacts. The book guides students and teachers to integrate computer programming with visual art and geometry, generating abstract expressionist–style images; construct topological graphs that represent the relationships between characters in such literary works as Harry Potter and the Sorcerer’s Stone and Romeo and Juliet; apply Newtonian physics to the creation of computer games; and locate, analyze, and present empirical data relevant to social and political issues. Finally, the book lists a variety of classroom resources, including the programming languages Scratch (free to all) and Codesters (free to teachers). An accompanying website contains the executable programs used in the book’s activities.

Teaching Computational Thinking in Primary Education

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Publisher : IGI Global
ISBN 13 : 1522532013
Total Pages : 357 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Teaching Computational Thinking in Primary Education by : Ozcinar, Huseyin

Download or read book Teaching Computational Thinking in Primary Education written by Ozcinar, Huseyin and published by IGI Global. This book was released on 2017-10-31 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational technologies have been impacting human life for years. Teaching methods must adapt accordingly to provide the next generation with the necessary knowledge to further advance these human-assistive technologies. Teaching Computational Thinking in Primary Education is a crucial resource that examines the impact that instructing with a computational focus can have on future learners. Highlighting relevant topics that include multifaceted skillsets, coding, programming methods, and digital games, this scholarly publication is ideal for educators, academicians, students, and researchers who are interested in discovering how the future of education is being shaped.

Emerging Research, Practice, and Policy on Computational Thinking

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Author :
Publisher : Springer
ISBN 13 : 331952691X
Total Pages : 423 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Emerging Research, Practice, and Policy on Computational Thinking by : Peter J. Rich

Download or read book Emerging Research, Practice, and Policy on Computational Thinking written by Peter J. Rich and published by Springer. This book was released on 2017-04-24 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reports on research and practice on computational thinking and the effect it is having on education worldwide, both inside and outside of formal schooling. With coding becoming a required skill in an increasing number of national curricula (e.g., the United Kingdom, Israel, Estonia, Finland), the ability to think computationally is quickly becoming a primary 21st century “basic” domain of knowledge. The authors of this book investigate how this skill can be taught and its resultant effects on learning throughout a student's education, from elementary school to adult learning.